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CryEngine授权更改,每月只需9.9美元! Game developer and publisher Crytek today announced the launch of its "Engine-as-a-Service" (EaaS) program, making its revolutionary CRYENGINE technology accessible to a vast new audience. CRYENGINE gives users access to the same award-winning toolset that was used to create Crytek's Ryse: Son of Rome, and equips them to develop outstanding games across all of today's leading platforms. As a first tier of its new program, Crytek has revealed that from May this year, indie developers will be able to use all of CRYENGINE's cutting-edge features for a monthly subscription fee of 9,90 USD/EUR per user - royalty free. Those features include the recently announced addition of CRYENGINE features such as Physically Based Shading, Geometry Cache and Image Based Lighting - an upgrade already shown in action by Crytek at this year's GDC conference in San Francisco. More details about the game-changing opportunities on offer to developers as part of the program will be announced in the near future. The CRYENGINE free SDK will continue to be available under its current terms but developers wanting to take advantage of the new features of CRYENGINE will need to subscribe to the new EaaS-Program. Crytek's Director of Business Development , Carl Jones, said: "When we announced the new CRYENGINE this was our first step towards creating an engine as a service. We are happy to announce now that the latest update of CRYENGINE will soon be available to all developers on a subscription basis. We are really excited to make CRYENGINE available to hundreds of thousands of developers working with Crytek to make awesome games.” The launch of the CRYENGINE as-a-service program expands Crytek's online service portfolio, continuing on from their step into self-publishing with free-to-play online FPS, Warface. For more information visit http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.cryengine.com&urlrefer=d6b9e952f61e01d64c82e1d9df6197f6 About Crytek GmbH Crytek GmbH (“Crytek”) is an independent company at the forefront of the interactive entertainment industry, and is dedicated to pushing the boundaries of gaming by creating standout experiences for PC, Xbox One, PlayStation®4, Wii UTM, Xbox 360, PlayStation®3, iOS and Android using their cutting-edge 3D-Game-Technology, CRYENGINE®. The company’s headquarters are in Frankfurt am Main (Germany). Crytek also has studios in Kiev (Ukraine), Budapest (Hungary), Sofia (Bulgaria), Seoul (South Korea), Nottingham (UK), Shanghai (China), Istanbul (Turkey) and Austin (USA). Since its foundation in 1999, Crytek has consistently been recognized for excellence in its field, earning accolades such as the 2011 Develop Award for Best Independent Studio, and two Red Dot Design Awards (in 2010 and 2013). Its multi-award winning games include Far Cry®, Crysis® (awarded best PC Game of E3 2007 and Best Technology at the 2008 Game Developers Choice Awards), Crysis Warhead®(awarded Best Graphics Technology at IGN Best of 2008 Awards), Crysis® 2 (awarded Best Shooter of E3 2010 and Gamescom 2010), Crysis® 3, Ryse: Son of Rome and Warface (awarded Best Social/Casual/Online Game of Gamescom 2012). For more information, please visit http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.crytek.com.&urlrefer=b4a4519b6367cff091b875860f8f84e1 比UE4还便宜,这是要大干一场的节奏啊
Epic Games改为虚幻4引擎收取19美金月费 导读:Epic Games改变了他们次世代引擎虚幻4的商业运作模式,用户将获得引擎所有功能,但是必须付5%游戏销售额的版权税和19美金的月费。新的商业模式今天将正式开始。  Epic Games改变了他们次世代引擎虚幻4的商业运作模式,用户将获得引擎所有功能,但是必须付5%游戏销售额的版权税和19美金的月费。新的商业模式今天将正式开始。   Epic Games的创始人Tim Sweeney表示公司以往都会向3A开发团队收取几百万的费用。但是游戏业已经改变,Epic必须去考虑公司的整体和怎样把引擎推介给开发团队。   Sweeney表示:“看到业界新状况,我们明白以往的运作方式已经过时。我们一直在考虑如何让引擎能被更多开发商使用。”  月费会让虚幻4引擎的开发商得到引擎的所用功能,开发商可以为各个平台开发内容。Epic表示对于主机的支持,并表示会同发货商合作尽快。   他说:“成为会员的玩家都可以得到所有内容。”   根据虚幻引擎4的网站,付费用户可以取消订制或者重新订制。他们可以享受所有的功能,只不过不能享受升级。   Epic Games的副总裁Mark Rein表示:“玩家可以自由来往。” Epic将负责把自己的引擎制作的更加吸引制作者。   Epic还将推出有弹性的授权选项。对于不想支付版权费的开发商和游戏开发者来说,可以一次性支付授权费。大学和学校只需要购买一个会员。   虚幻4将于今天推出。Epic Games警告用户,引擎很强大,但是并没有做太多优化,并且需要非常强力的PC。开发商指出了一些需要改进的区域,包括Mac OS X和安卓支持等,表示:“如果你看到更加优化的版本,请等待6个月。”
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