level 10
我目前在边翻译,边看他的语句,慢慢去理解消化一部分,后面有机会再试试能不能在他的基础上去做一些有趣的DIY操作。
2025年05月22日 23点05分
3
level 1
铲斗修改目前有点鸡肋,即使改了10倍,一铲下去也装不满,最关键是重启游戏后,容量又变回去了
2025年06月04日 07点06分
5
要跟着改上中下的挖坑半径,我图中都改成了5,可以时不时接近挖满
2025年06月04日 08点06分
哦,不是这个图,是我实际游戏中的图,发在另一个文中的
2025年06月04日 08点06分
level 1
游戏初始化失败。请向我们发送详细报告。
Mafi.DependencyResolverException: Failed to instantiate COIExtended.Cheats.Cheats.StorageGodMode. ---> Mafi.DependencyResolverException: TargetInvocationException thrown by constructor of 'COIExtended.Cheats.Cheats.StorageGodMode'. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeLoadException: Could not resolve type with token 01000168 from typeref (expected class 'Mafi.Unity.Ui.Hud.Toolbar.IToolbarItemController' in assembly 'Mafi.Unity, Version=0.7.1.0, Culture=neutral, PublicKeyToken=null')
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_gc_wbarrier_generic_nostore_internal(intptr)
at (wrapper write-barrier) System.Object.wbarrier_conc(intptr)
at (wrapper managed-to-native) System.Reflection.RuntimeConstructorInfo.InternalInvoke(System.Reflection.RuntimeConstructorInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00005]
--- End of inner exception stack trace ---
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x0001a]
at System.Reflection.RuntimeConstructorInfo.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00086]
at System.Reflection.RuntimeConstructorInfo.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000]
at System.Reflection.ConstructorInfo.Invoke (System.Object[] parameters) [0x00000]
at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set`1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x00260]
--- End of inner exception stack trace ---
at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set`1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x0028b]
at Mafi.DependencyResolver.EnsureResolved (System.Type implType, System.Type asType) [0x0008e]
--- End of inner exception stack trace ---
at Mafi.DependencyResolver.EnsureResolved (System.Type implType, System.Type asType) [0x000aa]
at Mafi.DependencyResolver.InstantiateAllAndLock () [0x002e6]
at Mafi.Core.Game.GameBuilder+<initializeGame>d__6.MoveNext () [0x00077]
at Mafi.Core.Game.GameBuilder+<BuildNewGameTimeSliced>d__2.MoveNext () [0x0040a]
at Mafi.Unity.GamePlayScene+<buildNewGame>d__22.MoveNext () [0x00085]
at Mafi.Unity.GamePlayScene+<Initialize>d__20.MoveNext () [0x000a5]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__88.MoveNext () [0x000fc]
at Mafi.Unity.Main.stepSceneInitialization () [0x000dd]
2025年06月06日 18点06分
6
MOD更新了应该就可以了,每一次游戏更新几乎都会这样,等待牧歌汉化吧。
2025年06月06日 18点06分
加速MOD是选哪一个呢
2025年06月06日 18点06分