level 8
♤撒旦忠仆♤
楼主
这是肿么回事?





相关模型内容如下:
<VARIANT_MESH>
<SLOT name="bodyparts" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/elephant_african_v1.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/bodyparts/elephant_african_v1.rigid_model_v2">
<SLOT name="tusks" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/tusks_african_A.rigid_model_v2" />
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/tusks_african_B.rigid_model_v2" />
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/tusks_african_C.rigid_model_v2" />
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/tusks_african_D.rigid_model_v2" />
</SLOT>
<SLOT name="armour" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_body_armor_v1.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_body_armor_v1.rigid_model_v2"/>
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_body_armor_v2.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_body_armor_v1.rigid_model_v2"/>
</SLOT>
<SLOT name="tower" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/tower/elephant_african_tower_A.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/tower/elephant_african_tower_A.rigid_model_v2" />
</SLOT>
<SLOT name="blanket" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_african_caparison_for_tower_v1.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_african_caparison_for_tower_v1.rigid_model_v2" />
</SLOT>
<SLOT name="face" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_head_armor_v1.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_head_armor_v1.rigid_model_v2" >
<SLOT name="top_crests" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_crest_for_head_armour_v1.rigid_model_v2" />
</SLOT>
</VARIANT_MESH>
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_head_armor_v2.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_head_armor_v1.rigid_model_v2">
<SLOT name="top_crests" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_crest_for_head_armour_v2.rigid_model_v2" />
</SLOT>
</VARIANT_MESH>
</SLOT>
</VARIANT_MESH>
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/elephant_african_v2.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/bodyparts/elephant_african_v1.rigid_model_v2">
<SLOT name="tusks" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/tusks_african_A.rigid_model_v2" />
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/tusks_african_B.rigid_model_v2" />
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/tusks_african_C.rigid_model_v2" />
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/tusks_african_D.rigid_model_v2" />
</SLOT>
<SLOT name="armour" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_body_armor_v1.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_body_armor_v1.rigid_model_v2" />
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_body_armor_v2.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_body_armor_v1.rigid_model_v2"/>
</SLOT>
<SLOT name="tower" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/tower/elephant_african_tower_A.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/tower/elephant_african_tower_A.rigid_model_v2" />
</SLOT>
<SLOT name="blanket" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_african_caparison_for_tower_v1.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_african_caparison_for_tower_v1.rigid_model_v2" />
</SLOT>
<SLOT name="face" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_head_armor_v1.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_head_armor_v1.rigid_model_v2" >
<SLOT name="top_crests" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_crest_for_head_armour_v1.rigid_model_v2" />
</SLOT>
</VARIANT_MESH>
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_head_armor_v2.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_head_armor_v1.rigid_model_v2">
<SLOT name="top_crests" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_crest_for_head_armour_v2.rigid_model_v2" />
</SLOT>
</VARIANT_MESH>
</SLOT>
</VARIANT_MESH>
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/elephant_african_v3.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/bodyparts/elephant_african_v1.rigid_model_v2">
<SLOT name="tusks" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/tusks_african_A.rigid_model_v2" />
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/tusks_african_B.rigid_model_v2" />
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/tusks_african_C.rigid_model_v2" />
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/tusks_african_D.rigid_model_v2" />
</SLOT>
<SLOT name="armour" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_body_armor_v1.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_body_armor_v1.rigid_model_v2"/>
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_body_armor_v2.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_body_armor_v1.rigid_model_v2"/>
</SLOT>
<SLOT name="tower" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/tower/elephant_african_tower_A.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/tower/elephant_african_tower_A.rigid_model_v2" />
</SLOT>
<SLOT name="blanket" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_african_caparison_for_tower_v1.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_african_caparison_for_tower_v1.rigid_model_v2" />
</SLOT>
<SLOT name="face" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_head_armor_v1.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_head_armor_v1.rigid_model_v2">
<SLOT name="top_crests" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_crest_for_head_armour_v1.rigid_model_v2" />
</SLOT>
</VARIANT_MESH>
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_head_armor_v2.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_head_armor_v1.rigid_model_v2">
<SLOT name="top_crests" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_crest_for_head_armour_v2.rigid_model_v2" />
</SLOT>
</VARIANT_MESH>
</SLOT>
</VARIANT_MESH>
</SLOT>
</VARIANT_MESH>
2020年04月11日 08点04分
1





相关模型内容如下:<VARIANT_MESH>
<SLOT name="bodyparts" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/elephant_african_v1.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/bodyparts/elephant_african_v1.rigid_model_v2">
<SLOT name="tusks" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/tusks_african_A.rigid_model_v2" />
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/tusks_african_B.rigid_model_v2" />
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/tusks_african_C.rigid_model_v2" />
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/tusks_african_D.rigid_model_v2" />
</SLOT>
<SLOT name="armour" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_body_armor_v1.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_body_armor_v1.rigid_model_v2"/>
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_body_armor_v2.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_body_armor_v1.rigid_model_v2"/>
</SLOT>
<SLOT name="tower" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/tower/elephant_african_tower_A.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/tower/elephant_african_tower_A.rigid_model_v2" />
</SLOT>
<SLOT name="blanket" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_african_caparison_for_tower_v1.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_african_caparison_for_tower_v1.rigid_model_v2" />
</SLOT>
<SLOT name="face" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_head_armor_v1.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_head_armor_v1.rigid_model_v2" >
<SLOT name="top_crests" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_crest_for_head_armour_v1.rigid_model_v2" />
</SLOT>
</VARIANT_MESH>
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_head_armor_v2.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_head_armor_v1.rigid_model_v2">
<SLOT name="top_crests" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_crest_for_head_armour_v2.rigid_model_v2" />
</SLOT>
</VARIANT_MESH>
</SLOT>
</VARIANT_MESH>
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/elephant_african_v2.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/bodyparts/elephant_african_v1.rigid_model_v2">
<SLOT name="tusks" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/tusks_african_A.rigid_model_v2" />
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/tusks_african_B.rigid_model_v2" />
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/tusks_african_C.rigid_model_v2" />
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/tusks_african_D.rigid_model_v2" />
</SLOT>
<SLOT name="armour" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_body_armor_v1.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_body_armor_v1.rigid_model_v2" />
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_body_armor_v2.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_body_armor_v1.rigid_model_v2"/>
</SLOT>
<SLOT name="tower" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/tower/elephant_african_tower_A.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/tower/elephant_african_tower_A.rigid_model_v2" />
</SLOT>
<SLOT name="blanket" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_african_caparison_for_tower_v1.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_african_caparison_for_tower_v1.rigid_model_v2" />
</SLOT>
<SLOT name="face" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_head_armor_v1.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_head_armor_v1.rigid_model_v2" >
<SLOT name="top_crests" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_crest_for_head_armour_v1.rigid_model_v2" />
</SLOT>
</VARIANT_MESH>
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_head_armor_v2.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_head_armor_v1.rigid_model_v2">
<SLOT name="top_crests" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_crest_for_head_armour_v2.rigid_model_v2" />
</SLOT>
</VARIANT_MESH>
</SLOT>
</VARIANT_MESH>
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/elephant_african_v3.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/bodyparts/elephant_african_v1.rigid_model_v2">
<SLOT name="tusks" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/tusks_african_A.rigid_model_v2" />
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/tusks_african_B.rigid_model_v2" />
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/tusks_african_C.rigid_model_v2" />
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/bodyparts/tusks_african_D.rigid_model_v2" />
</SLOT>
<SLOT name="armour" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_body_armor_v1.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_body_armor_v1.rigid_model_v2"/>
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_body_armor_v2.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_body_armor_v1.rigid_model_v2"/>
</SLOT>
<SLOT name="tower" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/tower/elephant_african_tower_A.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/tower/elephant_african_tower_A.rigid_model_v2" />
</SLOT>
<SLOT name="blanket" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_african_caparison_for_tower_v1.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_african_caparison_for_tower_v1.rigid_model_v2" />
</SLOT>
<SLOT name="face" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_head_armor_v1.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_head_armor_v1.rigid_model_v2">
<SLOT name="top_crests" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_crest_for_head_armour_v1.rigid_model_v2" />
</SLOT>
</VARIANT_MESH>
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_head_armor_v2.rigid_model_v2" imposter_model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_head_armor_v1.rigid_model_v2">
<SLOT name="top_crests" >
<VARIANT_MESH model="VariantMeshes/_VariantModels/elephant/elephant_armor/elephant_syrian_crest_for_head_armour_v2.rigid_model_v2" />
</SLOT>
</VARIANT_MESH>
</SLOT>
</VARIANT_MESH>
</SLOT>
</VARIANT_MESH>




