level 15
改动日志分几楼发出来
== Design ==
= (Old) User Interface =
- Players now have the option to switch back to the old User Interface by going to Options -> Interface -> Miscellaneous -> New Main Interface and unticking the checkbox (requires client restart to take effect).
- Players now have the option to switch back to the old Shop Interface by going to Options -> Interface -> Miscellaneous -> New Shop Interface and unticking the checkbox (requires client restart to take effect).
* Since these are options for the old interfaces, bugs and the removal of certain features may occur as a result of using these options.
* Always do a client restart if you change these settings, as it could make your user interface unusable if done in a real game.
* Users who use these options use them at their own risk. Bug reports regarding these features will most likely be rejected, as these features are not officially supported.
= Matchmaking Rating (MMR) =
- MMR will now once again be displayed for each player on the hero pick screen (for both the Old and New User Interface).
* Rank icons and titles will still be displayed beside the MMR value.
* Note that the MMR system never actually went away, and only its mechanics were adjusted throughout the last few years after Champions of Newerth (CoN) started.
* Note that the MMR system is practically back to its legacy mechanics, and has been this way for 2 CoN Seasons.
= Concede Vote Mechanics =
- Now requires 5 players to concede after the 15 minute mark (instead of 4 players).
- Now requires 4 players to concede after the 30 minute mark (instead of 3 players).
* The above points assume an ideal 5v5 scenario in the Forests of Caldavar map where no other player has been terminated. The proper behaviour will take place if at least 1 player is terminated on the team that calls the concede vote.
= Forests of Caldavar =
- Two trees blocking a continuous side path from the bottom lane Tier 1 Legion Tower to the bottom lane Hellbourne Tier 2 Tower has been removed.
* Maintains consistency when comparing the side path from the top lane Tier 1 Hellbourne Tower to the top lane Tier 2 Legion Tower.
- The cliff ward spot closest to top lane Legion Tier 1 tower has been removed & replaced with trees.
* This addresses some of the ward vision inconsistencies between Legion top lane offlaners and Hellbourne bottom lane offlaners.
2019年01月29日 05点01分
1
level 15
= Runes =
New Rune: Mystic Illusion Rune
- Replaces Illusion Rune.
- Illusion Rune has been renamed to Mystic Illusion Rune.
- In addition to the Illusion rune's current effects, now also applies Mystic for 45 seconds.
* Mystic grants 30% Reduced Cooldown and 30% Reduced Mana Costs.
= Mid Wars =
- Zorgath & Transmutanstein's respawn times reduced from 6 minutes to 4 minutes.
- Hero respawn time reduced from (0.75 * Hero Level) to (0.7 * Hero Level).
= Hero Reworks =
Prophet
- Reverted to its pre-4.5.0 version:
* Strength: 20 + 1.8 per level
* Agility: 20 + 2 per level
* Intelligence: 27 + 2.5 per level (Primary)
* Movement Speed: 300
* Attack Range: 600
* Starting Attack Damage: 49-57
* Starting Armor: 3.92
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Ability 1: Debilitate
* Range: 600
* Mana Cost: 90/100/110/120
* Cooldown: 10 seconds
- Target an enemy to deal 80/140/200/260 Magic Damage and apply Debilitate for 4 seconds.
- Enemies under the effect of Debilitate take bonus 5/10/15/20% Damage from all sources.
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Ability 2: Invigorate
* Radius: 800
* Mana Cost: 65
* Cooldown: 8 seconds
- Activate to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds.
- Invigorate grants a 75/100/125/150 Health Heal and a 75/100/125/150 Attack Speed buff for the next 1/2/3/4 attacks.
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Ability 3: Persecution
* Range: 600
* Mana Cost: 90/100/110/120
* Cooldown: 12 seconds
- Target an enemy to deal 50 Magic Damage, apply a 0.5 Second Stun and Persecution to them for 6 Seconds.
- Every time an enemy is affected by Persecution is attacked by a player-controlled unit, the enemy receives 20/30/40/50 Magic Damage and a 0.25 second Stun.
* Debuff lasts for up to 2/3/4/5 attacks.
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Ability 4: Shared Fate
* Radius: 1000
* Mana Cost: 140/245/350
* Cooldown: 120/105/90 seconds
- Activate to apply Shared Fate to all units within radius around you for 4/6/8 Seconds. Enemies affected by Shared Fate receive a 40% Movement Speed Slow that lasts for 1/1.5/2 seconds and then tapers off slowly.
- Any of the Prophet's spells that land on a target also apply to all other valid nearby hero targets with Shared Fate. Prophet's attacks also propagate and deal 50% damage to all nearby enemy heroes with Shared Fate on them.
2019年01月29日 05点01分
2
level 15
= Renamed Heroes =
Xemplar
- Renamed from Mimix.
* Mimix simply sounds lame. Xemplar is a much cooler name!
* Special thanks to Sliferjam for voicing the Xemplar hero selection audio.
Fractal Field
- Magic Damage increased from 100/140/180/220 to 100/145/190/235.
* Also applies to Xemplar's illusions.
Wall of Mirrors
- Magic Damage increased from 25/50/75/100 to 30/60/90/120.
_______________________________________________
= Heroes =
Adrenaline
- Base Strength increased from 16 to 19.
- Strength growth per level reduced from 2 to 1.9.
Ember Shard
- Mana Regeneration per second increased from 3/4/5/6/7% of Adrenaline's Max Mana to 4/5.25/6/6.75/7.5% of Adrenaline's Max Mana.
_______________________________________________
Andromeda
- Base Agility reduced from 30 to 25.
- Base Damage reduced from 47-57 to 44-52.
Dimensional Link
- Bonus Attack Range while active reduced from 650/850/1050/1250 to 550/700/850/1000.
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Armadon
Armordillo
- Max Damage Reduction increased from 16/24/32/40% to 18/27/36/45%.
- Damage taken threshold required to proc a Spine Burst damage reduced from 175 to 150.
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Balphagore
Regurgitate
- Magic Damage per second increased from 30/55/80/105 to 40/60/85/110.
Corpse Conversion
- Attack Damage increased from 17/27/34/43-18/30/40/49 to 20/30/40/50.
- Max Health increased from 250/325/400/475 to 275/350/425/500.
- Movement Speed Slow per charge increased from 1/2/3/4% to 2/3/4/5%.
- Minions no longer become Immobilized or Disarmed for 0.5 seconds when spawned.
Hell on Newerth
- Base Magic Damage increased from 200/250/300 to 250/300/350.
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Bombardier
Bombardment
- Magic Damage per wave increased from 20/30/40/50 to 25/35/45/55.
* Total Magic Damage increased from 80/120/160/200 to 100/140/180/220.
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Calamity
Firebomb
- Cooldown increased from 11 seconds to 12 seconds.
Dragon's Path
- Magic Damage per dragon impact reduced from 30/55/75/100 to 25/50/70/95.
Sunder's Vault
- Cooldown increased from 110/100/90 seconds to 120/110/100 seconds.
2019年01月29日 05点01分
3
level 15
Chi
Crippling Puncture
- Superior Magic Damage increased from 30/60/90/120 to 60/85/110/135.
- Movement Speed Slow and Disarm duration increased from 1.5/2.5/3.5/4.5 seconds to 2.1/2.9/3.7/4.5 seconds.
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Chronos
Time Leap
- Magic Damage increased from 50/90/130/170 to 80/120/160/200.
_______________________________________________
Demented Shaman
Healing Wave
- Max number of ally units affected reduced from 3/4/5/6 to 3/3/4/5.
Unbreakable
- Health restored changed from [120/180/240/300 + 6/8/10/12% of the target's Max Health] to [130/180/230/280 + 4/6/8/10% of the target's Max Health].
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Doctor Repulsor
Magnetic Contraption
- Magic Damage increased from 100/160/220/280 to 120/170/225/280.
- Mana Cost increased from 70/80/90/100 to 85/90/95/100.
- Cooldown reduced from 4 seconds to 3.5 seconds.
Opposite Charges
- Cooldown reduced from 20 seconds to 16 seconds.
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Draconis
Fiery Barrage
- Physical Damage per 4 seconds rescaled from [4/8/12/16 + 25% of Draconis' Attack Damage] to [6/12/18/24 + 25% of Draconis' Attack Damage].
Cataclysm
- Damage-over-Time Amplification increased from 10/20/30% to 15/25/35%.
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Engineer
Steam Turret
- Now takes damage when attacking a unit affected by Barbed Armor's buff state (as mentioned in the Barbed Armor mechanical change in the items section of the patch notes).
* The amount of damage taken will be 1/12th of the Steam Turret's Health (instead of 1/3 of the Steam Turret's Health previously).
- Steam Turret's attacks now deal 10% less damage to enemies per 150 units away from Engineer (past 650 units away from Engineer), to a minimum of 40% damage dealt (i.e. 60% less damage).
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Glacius
Tundra Blast
- Movement Speed Slow reduced from 30/35/40/45% to 25/30/35/40%.
Chilling Presence
- Bonus Mana Regeneration per second for self reduced from 1 to 0.75.
Glacial Downpour
- Magic Damage per impact reduced from 75/100/125 to 70/95/120.
- Max Channel Time reduced from 6 seconds to 5 seconds.
_______________________________________________
Goldenveil
Perch & Plunge
- Perch: Cooldown now restarts when landing on a tree.
* On average, using Perch at max range reduced the effective cooldown by ~1 second.
- Perch: Cooldown reduced from 3 seconds to 2.5 seconds.
* This is effectively a 0.5 second cooldown nerf to the ability.
- Perch: Cast Range reduced from 1200 to 1100.
- Plunge: Cast Range reduced from 800 to 700.
_______________________________________________
Ichor
Life Leech
- Magic Damage reduced from 100/140/170/200 to 90/130/165/200.
Transfusion
- Magic Damage reduced from 100/160/200/240 to 90/140/190/240.
_______________________________________________
Legionnaire
- Strength growth per level reduced from 2.8 to 2.7.
- Base Intelligence reduced from 18 to 17.
Taunt
- Armor granted to self reduced from 25 to 8/12/16/20.
- Mana Cost increased from 55/70/85/100 to 65/80/95/110.
- Cooldown increased from 12 seconds to 13 seconds.
Whirling Blade
- Chance to proc per attack received reduced from 10% to 9%.
- Auto-proc threshold changed from the 8th attack received to the 9th attack received.
_______________________________________________
Lord Salforis
Life Tap
- Bonus Attack Damage reduced from 60/80/100/120 to 40/60/80/100.
Dark Lord's Presence
- True Damage per second reduced from 20/30/40/50 to 15/25/35/45.
The Undying
- SuperiorMagic Damage per second reduced from 25/40/55 to 20/35/50.
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Madman
Berserk
- Attack Speed bonus increased from 40/80/120 to 80/120/160.
2019年01月29日 05点01分
4
level 15
Master of Arms
Overcharged Shot
- Cooldown increased from 15/14/13/12 seconds to 17/16/15/14 seconds.
- Magic Damage dealt to the main target reduced from 75/150/225/300 to 70/140/210/280.
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Midas
Elemental Warp
- Staff of the Master effect only: Cast Range reduced from 1200 to 1000.
_______________________________________________
Monarch
Chrysalis
- Healing per second reduced from 15/35/55/75 to 15/30/40/50.
Noxious Cloud
- Magic Damage per second reduced from 25/40/50/60 to 15/30/45/60.
_______________________________________________
Monkey King
Vault
- Illusive Dash and Wan Jin Slam can now be cast to cancel Vault early if used after initially landing on the target.
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Nitro
Ballistic
- Physical Damage on subsequent targets hit increased from 10/20/30/40/50% to 20/30/40/50/60%.
HEAT Round
- Detonation damage increased from [80/160/240 + 30/60/90% of Attack Damage] to [90/170/250 + 30/65/100% of Attack Damage].
_______________________________________________
Nomad
Mirage Strike
- Bonus Physical Damage dealt reduced from 60/80/100/120 to 50/70/90/110.
Edge Counter
- Magic Damage reduced from 250/500/750 to 250/450/650.
_______________________________________________
Nymphora
Nymphora's Zeal
- Projectile speed reduced from 1300 units per second to 1100 units per second.
- Range reduced from 950 to 900.
- Cooldown reduced from 16 seconds to 15 seconds.
- Magic Damage per impact reduced from 55/90/115/140 to 50/80/105/130.
- Stun duration reduced from 1.2/1.3/1.4/1.5 seconds to 1/1.1/1.2/1.3 seconds.
Grace of the Nymph
- Total potential Mana restored reduced from 100/170/235/300 to 85/160/230/300.
Teleport
- Cooldown increased from 90/75/60 seconds to 95/80/65 seconds.
_______________________________________________
Oogie
Kindled Fury
- Mana restored on-proc reduced from 10/16/22/28% to 8/12/16/20% of your missing Mana.
_______________________________________________
Parallax
Earthshatter
- Affected area changed from a circle around the Fulcrum to a conic tether between the Fulcrum and Parallax (just like before Patch 4.1.6).
_______________________________________________
Parasite
Draining Venom
- Damage increase and reduction reduced from 9/18/27/36% to 7/14/21/28%.
_______________________________________________
Pestilence
Flight
- Duration increased from 7 seconds to 10 seconds.
- Cooldown reduced from 10 seconds to 10/9/8/7 seconds.
* Note that the cooldown still only begins after the Flight state duration expires.
_______________________________________________
Puppet Master
- Base Agility increased from 18 to 20.
- Base Intelligence increased from 20 to 21.
Puppeteer's Hold
- Mana Cost reduced from 115/140/165/190 to 110/130/150/170.
- Duration increased from 2.5/3/3.5/4 seconds to 2.5/3.15/3.85/4.4 seconds.
Puppet Show
- Duration increased from 1.5/2/2.5/3 seconds to 2/2.5/3/3.5 seconds.
_______________________________________________
Pyromancer
Fervor
- Cast Speed reduced from 20/40/60/80 to 15/30/45/60.
- Attack Speed per charge reduced from 20/40/60/80 to 15/30/45/60.
- In addition to its current effects: Your attacks and abilities apply a charge of Burning for 3 seconds. Burning! can be applied to buildings.
* Burning deals 1/2/3/4 Magic Damage per second per charge.
* Illusions apply a charge of Burning! every 3 attacks.
_______________________________________________
Rampage
Might of the Herd
- Movement Speed bonus and Attack Damage gained from Movement Speed reduced from 4/6/8/10% Movement Speed to 2/4/6/8%.
_______________________________________________
Ravenor
Storm Blades
- Magic Damage reduced from 50/75/100/125 to 50/70/90/110.
Static Shock
- Number of autoattacks required to proc increased from 2 to 3.
Power Overwhelming
- Movement Speed and bonus SuperiorMagic Damage gained per charge reduced from 0.5/1/1.5 to 0.4/0.8/1.2.
_______________________________________________
Salomon
Wish for Power
- Mana Cost increased from 70/80/90/100 to 80/90/100/110.
- Magic Damage dealt when an orb collides with an enemy hero reduced from 15/30/45/60 to 10/20/30/40.
Avenging Leap
- Magic Damage reduced from 40/80/120/160 to 30/60/90/120.
2019年01月29日 05点01分
5
level 15
Sand Wraith
Desert's Curse
- Magic Damage increased from 50/100/150/200 to 70/120/170/220.
Mirage
- Cooldown reduced from 130/120/110 seconds to 125/115/105 seconds.
_______________________________________________
Scout
Vanish
- Fade time reduced from 1 second to 0.75 seconds.
_______________________________________________
Silhouette
Death Lotus
- Magic Damage when shooting the blades out increased from 70/140/210/280 to 75/150/225/300.
Tree Grapple
- Cooldown reduced from 19/15/11/7 seconds to 16/13/10/7 seconds.
Relentless Salvo
- Cooldown for reapplying the Attack Speed buff to self reduced from 4.5/3.5/2.5/1.5 seconds to 4/3/2/1 seconds.
_______________________________________________
Sir Benzington
Lance-A-Long
- Bonus Attack Range while active increased from 100 to 150.
Heart Piercer
- Attack Range bonus increased from 50/100/150/200 to 100/150/200/250.
_______________________________________________
Skrap
- Base Movement Speed reduced from 305 to 300.
- Base Strength reduced from 20 to 19.
- Strength growth per level reduced from 1.6 to 1.5.
- Intelligence growth per level reduced from 2.8 to 2.6.
_______________________________________________
Torturer
- Base Agility reduced from 23 to 21.
_______________________________________________
Wildsoul
- Base Strength increased from 15 to 16.
Booboo
- Swipe: Physical Damage increased from 150 to 175.
2019年01月29日 05点01分
6
level 15
= New & Reworked Items =
New Item: Frostfield Plate
- Component Buildup: Acolyte's Staff (2600) + Platemail (1400) + Amulet of Exile (465) + Recipe (135) = 4600 Gold Total
- Grants 6 Strength, 6 Agility, 35 Intelligence,15 Armor
- Passively applies -30% Attack Speed to enemies within 900 radius of the wielder.
- Active: Releases an expanding ring of ice that deals 200 Magic Damage to enemies in radius and applies a -40% Movement Speed debuff to them for 4 seconds. Grants 800 day and night Clearvision around self on cast for 2 seconds.
* Radius: 750
* Mana Cost: 100
* Cooldown: 30 seconds
_______________________________________________
Hypercrown (Reworked)
* Tribute to HyperXewl.
* Now the spiritual successor of Charged Hammer and shoots red lightning.
- Component Buildup: Warpcleft (1800) + Alacrity Band (1200) + Voltstone (700) + Recipe (1000) = 4700 Gold Total
- Grants 80 Attack Speed.
- Cast Chain Lightning every 3rd attack, dealing 150 Magic Damage to your attack target and 5 additional nearby enemies.
* Bounce radius is 600.
* This item's chance to trigger does not stack with Thunderclaw or itself.
- Active: Applies Charged Up to the target for 20 seconds.
- Charged Up: After every 4 attacks on the target, cast Electric Jolt in a 750 radius, 100 degree cone, dealing 200 Magic Damage to the attacker and 6 nearby enemies.
* Range: 600
* Mana Cost: 50
* Cooldown: 35 seconds
_______________________________________________
New Item: Ioyn Stone
- Cost: 200 Gold
- +60 Max Health
- +45 Max Mana
- When in your inventory, right-click a Rune (or use this item targeting a Rune) to power the Stone with 3 charges based on the Rune. Does not consume the Rune
- The charges last up to 4 minutes
- When powered, target yourself or an ally to consume a charge and give them a short duration buff based on the Rune that is stored in the Stone.
- Does not stack with other Ioyn Stones or Bottles.
_______________________________________________
Plated Greaves (Reworked)
- Reverted to its version before Patch 4.5.4, and added a Guardian Ring to its recipe:
- Recipe: Marchers (500) + Shield of the Five (800) + Guardian Ring (175) = 1475 Gold Total
- Grants: 3 Strength, 3 Agility, 3 Intelligence, 65 Movement Speed, 7 Armor.
Active:
- Activate to grant +3 Armor to allied heroes/structures and applies Plated to allied non-hero units in radius for 60 seconds. Armor bonus on heroes/structures and damage bonus on non-heroes are doubled for the first 10 seconds.
- Plated grants +20% Base Damage and 10 Deflection to creeps.
* Does not stack with Shield of the Five.
* Radius: 600
* Cooldown: 30 seconds
_______________________________________________
= Items =
Arcane Bomb
- Recipe Cost reduced from 250 Gold to 210 Gold.
* Total Cost reduced from 1790 Gold to 1750 Gold.
- Radius increased from 400 to 600.
- Now deals 75 Magic Damage to heroes.
- Magic Damage dealt to enemy non-player-controlled units increased from 100 to 150.
- Magic Damage dealt to enemy player-controlled non-hero units changed from 50% of the target's Max Health to 150 + 40% of the target's Max Health.
- Now also grants Clearvision in the target area for 2.5 seconds.
_______________________________________________
Barbed Armor
- Certain gadgets will now be affected by Barbed Armor.
* This specifically reintroduces any interaction between Engineer's Steam Turret and Barbed Armor.
_______________________________________________
Jade Spire
- Recipe Cost reduced from 700 Gold to 600 Gold.
* Total Cost reduced from 2500 Gold to 2400 Gold.
- Max Mana increased from 250 to 400.
- Mana Regeneration increased from 100% to 150%.
- Mid Wars only change: Cast Range bonus granted is 100 (instead of its default value).
_______________________________________________
Spellshards
- Intelligence increased from 10 to 15.
- Mana Regeneration increased from 100% to 125%.
- Magic Armor Penetration increased from 60% to 65%.
- In addition to its current effects, now also grants +15% Spell Damage against non-hero units.
_______________________________________________
Spiked Bola
- New Component Buildup: Dancing Blade (3200) + Fortified Bracer (490) + Recipe (110) = 3800 Gold Total
- No longer grants 35 Attack Speed.
- Now grants 12 Strength and 8 Intelligence.
* Still grants 30 Agility.
- Disarm state can no longer be dispelled.
- Physical Damage dealt (from the active) reduced from 250 to 200.
- Cooldown reduced from 45 seconds to 16 seconds.
_______________________________________________
Symbol of Rage
- Active state's Lifesteal reduced from 200% to 175%.
* Total Lifesteal from Symbol of Rage reduced from 225% to 200% while its state is active.
2019年01月29日 05点01分
7
level 15
= Lightbrand Item Branch Changes =
Lightbrand
- No longer passively grants 20% Magic Lifesteal.
- Now has a new Searing Modifier: autoattacks apply a stacking 8 Magic Damage per second for 3 seconds in a 200 radius around the target (max of 3 stacks).
Frozen Light
- No longer passively grants 28% Magic Lifesteal.
- Now has a new Searing Modifier: autoattacks apply a stacking 12 Magic Damage per second for 3 seconds in a 200 radius around the target (max of 3 stacks).
Searing Light
- No longer passively grants 28% Magic Lifesteal.
- Now has a new Searing Modifier: autoattacks apply a stacking 12 Magic Damage per second for 3 seconds in a 200 radius around the target (max of 3 stacks).
Dawnbringer
- No longer passively grants 36% Magic Lifesteal.
- Now has a new Searing Modifier: autoattacks apply a stacking 16 Magic Damage per second for 3 seconds in a 200 radius around the target (max of 3 stacks).
Grimoire of Power
- In addition to its current benefits, now has a new Searing Modifier: autoattacks apply 35 Magic Damage per second for 3 seconds in a 200 radius around the target.
- Now has a new active: grants +50% Magic Lifesteal (+10% vs. non-hero units) for 8 seconds.
* Still has its passive Magic Lifesteal.
* Mana Cost: 100
* Cooldown: 60 seconds
_______________________________________________
== Matchmaking Maps & Modes ==
Champions of Newerth (CoN)
- Map: Forests of Caldavar
- Mode: Ranked Pick
Mid Wars
- Hero Ban
- Single Draft
== Bug Fixes & Optimizations ==
= General =
- Players can now properly reissue a delivery command to their Automated Courier if they die and revive outside of their Ally Well before their Automated Courier reaches the Ally Well.
= Forests of Caldavar =
- Well location markers have been refactored to fix stuck bugs with regards to Homecoming Stone, as well as inconsistencies between Bottle refill locations for Legion and Hellbourne.
- Fixed some incorrect water map tiling on the stairway below Hell Kongor's location.
- Fixed some incorrect ancient camp tiling when attempting to use a detailed map ping option at that location.
= Heroes =
Goldenveil
- Plunge will now proceed to cast properly when clicking out of its cast range.
* Doing so will choose the final destination as the farthest valid cast location on the line between Goldenveil and the attempted cast destination.
Lord Salforis
- The Undying now properly grants an assist when applied to an enemy unit.
Oogie
- Damage and heal values for the interaction between Conflagrate & Primal Surge are now correct.
Tundra
- Shiver no longer spawns from Tundra's illusions.
- Command Shiver subability cooldown now behaves correctly if Tundra dies after Shiver dies & Command Shiver is still on cooldown.
Valkyrie
- Azrael Valkyrie's Courageous Leap landing now displays the correct texture.
- Azrael Valkyrie's projectiles and abilities now play their proper sounds.
2019年01月29日 05点01分
8
level 5
好像没有醉拳大师的改动!!** 现在被动是什么鬼东西 还不改一下!!
2019年01月29日 09点01分
9
![[滑稽]](/static/emoticons/u6ed1u7a3d.png)
我不是说过了么
2019年01月29日 17点01分
level 10
M什么时候出新英雄啊 还有 hon要倒闭的事情是真的吗
2019年01月31日 13点01分
10
明显是假的…这种流言几年前不就有了么
2019年01月31日 13点01分
你在哪里看的
2019年01月31日 13点01分
那新英雄有消息吗 什么时候出啊
2019年01月31日 14点01分