Dota 6.47 Changelog
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照例 自己先发布。。。* Added a new hero from the Model-To-Hero contest (see below)* Added a new ability for Animal Courier to change its model.* Fixed Planeswalker's Cloak and Hood of Defiance stacking issues on various heroes' innate magic resistance abilities.* Fixed an old rare bug with Leshrac (and recently Storm) that would cause them to constantly drain mana.* Fixed a bug when killing heroes with Crow* Fixed Flesh Heap to work properly with suicides* Fixed a bug in -dm -nd that causes the hero after Bristleback to have Warpath if Bristleback dies with the buff on, and the player quickly picks a new hero.* Fixed the game mode text to display in proper order* Fixed Starfall doing extra damage on the second hit* Restored Freeze Hero functionality* Added a command -test to enable single player commands to be usable in multiplayer for easier extensive testing* Added new command '-terrain snow'. This transforms the current terrain into a snow terrain. This is a very experimental mechanism and is still very much a WIP in the visuals department.* Fixed Death Pulse to hit properly non-magic-immune Ancients* Improved Alchemist's movement speed a bit* Increased ranged creep's mana pool* Rebalanced Sanity's Eclipse (Less damage, better leveling)* Improved Harbinger's casting animation time* Fixed a visual glitch with Dispersion that would make it look like it did more Dispersions than it actually did* Fixed a bug with Unstable Concoction when used during the transformation of Chemical Rage* Fixed a bug with Greaterbash* Improved Lion's movement speed a little* Fixed Panda's Storm Wind Walk stats* Game now gives an error message when attacking Roshan from a disallowed area* Added -nr(-norepick)* Added -mute as a custom player command to disable kill sounds* Fixed a bug with Weave and Reincarnation
2007年08月24日 13点08分 1
level 0
额滴娘啊~~~6.47都出来拉!!
2007年08月24日 13点08分 2
level 6
???????????????????????????????什么啊看不懂也,是不是LZ也看不懂啊!?
2007年09月01日 03点09分 3
level 0
增添了新的英雄,从模型-英雄大赛(见下文) *增添了新的能力,为动物信使改变其模式。 *固定planeswalker的外衣和引擎盖违抗堆放问题,各英雄'魔术先天耐药能力。 *固定老珍稀除虫与leshrac (最近风波) ,这将导致他们不断流失的mana 。 *固定一个bug时,杀害英雄与乌鸦*固定肉堆工作,妥善自杀*固定的一个bug -马克-钕造成英雄bristleback后已走上如果bristleback模具与浅黄色,和球员迅速复苏的一个新的英雄。 *固定的游戏模式,文本显示在适当的秩序*固定starfall做额外损害第二击中*恢复英雄冻结功能*补充指挥试验,使单一播放命令可用在多层容易广泛测试*补充新的指挥'越野雪' 。这个变换当前地形成雪地形。这是一个非常实验和机理仍是一个很有制品在视觉部。 *固定死脉,以达到妥善非魔术免疫古人*提高方士的运动速度有点*增加蠕变不等的池的mana *重新平衡健全的eclipse (少损坏,更好找平) *提高先声的铸造时间动画*固定可视故障分散,使它像它更分散,它比真的*固定一个bug不稳定炮制使用时,转型中的化学愤怒*固定一个bug与greaterbash *提高狮子的运动速度有点*固定熊猫的风暴风走路统计*游戏,现在给出了一个错误的讯息,当攻本片从一个地区超限*附加星期日( - norepick ) *附加静音作为定制播放指挥禁用杀音*固定一个bug与编织和轮回
2007年09月01日 04点09分 4
level 6
OMG!
2010年10月11日 09点10分 6
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