QQ南极企鹅 QQ南极企鹅
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【PC版本更新】259 翻译 - New Item: Tek Tapejara Saddle! - New Skill: Crafting Skill! Replaces Crafting speed. Crafting Skill increases crafted blueprint quality by up to a 33% multiplier on bonus stats for 100 points into Crafting Skill. The item then displays your name and your tribe name and indicates what percent bonus you received when crafting. It still increases the rate at which you can craft items, as well as grants higher stat benefits from cooking custom recipes. - New Feature: Corpse Locator! Upon death, a beam of light shoots into the sky to help the player locate where they died. Enabled on Official Servers by default. Add bUseCorpseLocator=true to your Game.ini for server use. - New Host Option: Disable Structure Placement Collision! Unofficial Servers and single-players can enable this feature to allow them to place structures that clip into terrain. Add bDisableStructurePlacementCollision=true to your Game.ini for server use. - New Host Option: Use Singleplayer Settings! When enabled, this edits all game settings to be more balanced for an individual player experience. Add bUseSingleplayerSettings=true to your Game.ini for server use. This is automatically enabled for Non Dedicated servers too, you can disable it in your host menu settings, or set the ini to false. - New Host Option: Fast Decay! Enable this option for a fixed constant decay period for "Fast Decay" structures (such as pillars or lone foundations). Add FastDecayInterval (default is 43200) to your Game.ini for server use. - New kill, death, speech, and talking icons added. - Implemented hibernation from console to PC, which introduces over 500MB saved in memory for spawning dinos. - Fixed graphical issue with crops appearing massive. - Fixed player ragdolls becoming malformed when falling from great heights. - Fixed player getting stuck in rocks/trees/structures when logging out in single player. - Fixed dino spawning issues in single player that caused over-spawning of certain creatures over time and issue where spawns were becoming depopulated. - Fixed single player settings via the slider from resetting. - Fixed BabyCuddleIntervalMultiplier setting via the host menu. - Fixed traps not working after a game/server restart (bear traps, species Y traps, narcotic traps, alarms). - Fixed various lighting issues on The Island and The Center. - Fixed low landscape LODs on both the Center and the Island when using low viewing distance (certain landscape will stream in better quality from further away, e.g. skull island on the Center). - Improved war paint on female model around the hairline. - Fixed issue where player appeared to be floating above the saddle when boarding a dino while crouching. - Fixed electrical cables appearing unpowered when reloading a single-player game. - Fixed issue where logging out in single-player while holding a shield showed the player holding two shield on relog. - Fixed Explorer Note sorting. - Fixed ATV from repeatedly honking when leaving and entering render distance. - Changed the Tribe Manager to have Tribe Log highlighted by default when using a controller. - Fixed grappling hook being enlarged when shooting at a Large Storage Box. - Colorized boss health bars to indicated boss difficulty. - Added featured to allow players to set the light level of their lamps. - Changed static mesh of Plant Species X to remove swaying and firing animation to reduce client FPS drops. - Added on-screen indicator icon when structure placement is in rotation-mode. - Fixed issue where the cooking pot provided infinite dye. - Buffs that prevent firing (such as the shock buff) now cause the player to lower their weapon. - Made Alt-Fire on the paintbrush now “Paint Yourself”. - Added new live versions of all in-game music. - Fixed issue in singleplayer where logging out with a tool equipped caused the inventory to lock up. - Implemented kill zone under the sea floor. - Fixed Supply Crate SFX to always be audible. - Fixed issue where respawn animation was not playing in singleplayer. - Added new music stingers when you tame a creature. - Increased range of boss music in the arenas. - Obelisks in singleplayer/non-dedicated now have each boss spawned from a specific obelisk. Transfers can only be done via the obelisk. - Days are now 25% longer. Night time remains unchanged. - Tribe ownership settings now default to Personally Owned in singleplayer/non-dedi. - Fixed issue that causes sitting on a chair on a platform saddle not to calculate player temperature and location appropriately. - Fixed issue where being unconscious would cause the player not to receive lava damage. - Tek rifles now stop working in thunderstorms. - Homing rockets no longer target your own turrets. - Mindwipe tonic can now only be applied once per level up. - Stat decrease of blueprints from fishing. - Reduced max fish size that is catchable with a fishing rod with: Honey to 2.2, Leech Blood to 1.88, and Sap to 0.94. - Reduced fishing rod effectiveness by 35%. - Increased Liopleurodon loot quality buff by 20%. - ATV engram is available in singleplayer after reaching max ascension. - Fixed issue where walking through electrical cables and pipes would cause the camera to move around in unintended ways. - Fixed issue where feeding trough was not updating spoilage timers. - Fixed issue where the player could get stuck inside doors by closing the door on themself. - Removed boss arena and Tek Cave timers in non-dedicated. - PVE no-build functionality has been removed from non-dedi. - Slightly increased difficulty of the Cavern of Lost Faith. - Prevented regular dinosaur gateways from supporting behemoth gates. - Added final statted items to loot crates. - Fixed canvas not being visible when placed on Tek walls. - Added lots of crystal, obsidian, and rich metal to all caves except the Tek Cave. - Re-added metal to the volcano, approximately 70% of its previous resources. - Added categories for maps in the host menu. - Added an alternate engram points per level array to non-dedi. - Fixed issue where wooden cages would heal themselves when picked up. - Fixed issue where player could wield a riot shield and chainsaw at the same time. - Decreased mutton effectiveness by 20%. (additional changes to the Kibble system to come) - Re-balanced speed gained per player level up. - Fixed not being able to sit in chairs/benches when placed too close to a table. - Increased radius of house buff by double. Also flagged gate frames as walls which allows them to give the indoor buff. - Fixed issue where dinos placed in cages would float upwards and glitch out of the cage. - Fixed an issue where players could not walk inside of fallen redwood trees. - Corrected specimen implant colors after ascending. - Obelisks now save inventory in singleplayer. - Boss biomes no longer hear time of day transition sounds - Fixed frozen vacuum chamber walls showing as windows in localized clients - Reduced Club effectiveness scaling with quality by 55%. Dino Specific Changes: - Fixed issue where dino attacks could not do damage under low server FPS. - Fixed the dino fleeing mechanic so that dinos should no longer run into walls endlessly. - Fixed the dino fleeing mechanic so that dinos should attempt to run towards the player and not towards water, previously causing them to torpor out in water and drown. In the case where the dino cannot reach the player, it may still end up running towards water via picking a random direction. - Fixed issue with Thylacoleo, Kaprosuchus, Megalosaurus, and Tuso where when attacking, the creature was able to force the target under world geometry and make them unrideable/unmovable. - Rebalanced speed gained per tamed level up on all dinos. - Fixed issue where unconscious player could be pushed through terrain by a Kaprosuchus. - Fixed issue where Tuso could grab through Iceberg geometry. - Fixed issue where babies were consuming less food when floating. - Fixed issue where babies were consuming more food than intended as they tried to regain health. Regaining health no longer costs food for babies. - Changed all creature names to use their long form. - Made Troodons scared of light sources. - Raised Ptero saddle level requirement to 38. - Added damage scalers to Trike and Stego which makes them more resistant to damage. - Increased Parasaur stamina by 50% and increased its speed in water. - Increased Angler light radius underwater. - Decreased amount of fall damage for tamed Giga’s. - Made Moschops easier to tame. - Increased insulation ability of Dimetrodon. - Fixed fur cap on Mesopithecus. - Fixed Santa hat on Gallimimus. - Fixed alignment of metal water taps on pipes. - Rebalanced Equus saddle cost. - Reduced the gather rates of the Therizino. - Reduced base damage of wild and tamed Gigas. - Fixed issues with Ovis and Kentro where their baby/egg would fall through the floor. - Creatures will no longer drown when they are encumbered. - Fixed an issue where fish did not appear in Lower South Cave (Cave 1). - Removed piranha spawns from the shallow pools in the redwoods. - Decreased wild Carno damage by 15%. - Reduced Terrorbird spawns in the redwoods. - Removed Titanosaur spawn from Herbivore Island. - Fixed issue where beehives were stacking on top of each other. - Wild Ichthyornis HP reduced by 50%. - Added HUD notification for Pegomastax when it is not pickpocketing. - Added HUD message for Ichthyornis stealing, and for Ichthy making you drop your weapon. - If a tamed Yutyrannus has carno followers, the followers now properly attack the same target. - Fixed issue where riding on a Phiomia/Carbonemys caused the players size to increase by twice the normal size. - Added functionality to allow the Gigantopithecus to gather fiber using the ‘C’ key. - Added cooldown to Tuso so that it’s ink ability cannot be spammed. - Increased Trilobite spawns to be more common in shallow areas. - Made it so that Fertilized eggs do not count towards the egg count in the given area. This was causing fertilized eggs to be laid and the dino to go on breeding cooldown but no actual egg was laid. - Increased unstasis range on Trilobites, Eurypterids, and Ammonites. - Deep Ocean Coel added, with increased unstasis range and bias towards being larger sized. - Land creatures now only receive 50% of their regular additional speed increase while swimming (does not include Spino or amphibians). - Fixed dung beetles not processing fertilizer correctly after server restart. - Prevented Pegomastax from attacking when the player has nothing it can steal. - Added 30s cooldown after the player is stolen from unless the player attacks the Pego, in which case it will ignore the cooldown. - Prevented Pegomastax from robbing same-team. - Fixed issue where passive tames would not resume eating after being knocked out and eventually starve. - Increased SFX distance for Ichthyornis and Hesperornis. - Fixed the Egg Hatching bar from disappearing in singleplayer when relogging. - Fixed issue where torpor stat for newly tamed dinos was not displaying correctly. - Fixed issue where stasis was reducing the food consumption of dinos. - Hyaenodon taming now scales properly with taming server settings. - Reduced turning speed of tames by 0.5s their current speed when they are in combat, so creatures like the Manta and Ptero can turn fast enough to properly attack. - Enabled pack buff to tamed Kentros. - Increased duration of Giga roar. - Fixed Quetzal platform not being paintable. - Added Spinosaur roar. - Added missing eating animations and sounds for creatures (should all have a proper animation now! Still have a few more eating sounds to add). - Prevented baby Thylacoleo’s from spawning on redwood trees when born. - Improved landing AI for Quetzal and Wyvern. - Fixed an issue where flyers out of stamina would not auto-land and would get stuck in the air. - Fixed Megalosaurus breeding to prevent babies from needing/going to sleep. - Fixed Thylacoleo from always roaring when coming out of stasis. - Fixed Thylacoleo from assuming a “superman” pose when jumping on a surface it couldn’t climb. - Fixed Thylacoleo from getting into a state where it would walk forward without player input. - Fixed server crash caused by Thylacoleo. - Reduced tail collision on medium and large creatures. - Fixed babies from ‘growing’ into the ground over time as they aged. - Improved logic to minimize Sarco tails from gravitating towards ceilings. - Fixed Move To whistle command to work after dismounting a dino if the dino is in a group, also now plays proper animation. - Fixed the player from taking damage while riding on a Griffin in singleplayer. - Added Griffin icon and level up animation. - Fixed the spyglass not functioning properly while flying on the Griffin. - Fixed issue where the Griffin gained unintended speed when equipping a weapon. - Fixed an issue where dinos could aggro turrets even though no damage was being done. 因为这次更新内容实在是太多了,所以就挑了6条官方高亮加粗的内容进行了翻译,剩下的90%基本都是修复各种东西,在这就不一一进行翻译了。 1.新物品:Tek古神翼龙鞍 2.新技能:使用制造技能来代替制造速度。为制造技能增加100点技能点后可以使制造出来的物品比原来提高33%的质量。制造出来的物品还会显示你的和你所在部落的名字和显示出你在制造过程中获得了多少奖励点数。这项技能依旧会提高你制造物品的速度,也会是自定义食谱烹饪出来的食物获得更高的加成 3.新功能:尸体定位器!死亡后,会有一束光射入天空来帮助你定位你死亡的位置。官方服务器会默认开启此功能。将bUseCorpseLocator=true添加到Game.ini为服务器启用此功能 4.新服务器选项:禁用建筑物与放置地点间的碰撞检测!非官方服务器和单人游戏合一开启此功能来允许将建筑物放置在地形中。将bUseSingleplayerSettings=true加入到Game.ini中来为你的服务器启用此功能 5.新服务器选项:使用单人游戏模式设置!这将在你启用后将为玩家提供一种更加平衡的独特游戏体验。将bUseSingleplayerSettings=true加入到 Game.ini中来为你的服务器启用此功能。非专用服务器也将默认开启此功能,你可以在Game.ini中将true改为false来禁用它。 6.新服务器选项:建筑物快速腐坏!启用此选项将修复那些腐坏时间固定的“快速腐坏”建筑物(例如柱子和孤立的地基)。将FastDecayInterval(默认为43200)加入到 Game.ini中来为你的服务器启用此功能
【PC版本更新】258 翻译 * New Weapon: Harpoon Gun (& Tranq Bolts for the Harpoon Gun) * New Dino: Hyaenodon * New Dino: Hesperonis * New Dino: Megatherium * New Dino: Megalania * New Dino: Yutyrannus * New Vehicle: Gas-powered speedy Motorboat * New Structure: Interactive Toilet http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fkotaku.com%2Fthe-many-kinds-of-poop-in-ark-survival-evolved-1795315471&urlrefer=73d90e074e4d963793534b34194aa364 * 2 New Hairstyles * Memory reductions, texture memory & mesh optimization. * Greater Achievement set, with various cosmetics, hairstyles, & emotes unlocked as you get Achievements. * New client Options to disable giving cosmetics on respawn, and to disable menu music tracks. * Re-added the ATV vehicle as work-in-progress "easter egg" for singleplayer and custom servers: Blueprint'/Game/PrimalEarth/Vehicles/VH_Buggy/Blueprint/PrimalItemVHBuggy.PrimalItemVHBuggy' * Massive update to Primitive+ (see Primitive+ patch notes here: http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fsurvivetheark.com%2Findex.php%3F%2Fforums%2Ftopic%2F194577-primitive-plus-15-patch-notes-eta-529&urlrefer=5fe61689f71ac1f47cb1932af79359f4 ) * Fixed various gameplay exploits and edge cases. * Direwolf now has pack logic with pack buff * Fixed bug where Alpha Wild creatures were sometimes improperly buffing enemy (tamed) creatures * Updated various new UI's to the new style * 66 new Explorer Notes! (between The Island and ScorchedEarth) * Ballista/Harpoon Bolt now has significant piercing properties akin to the Composite Arrow * Redid The Island's ambient sounds and various gameplay sound effects * Explorer Notes subtitle option button, Explorer Notes translations are WIP * Various misc map fixes 1.新武器:鱼叉枪 2.新恐龙:鬣齿兽 3.新恐龙:黄昏鸟 4.新恐龙:大地懒 5.新恐龙:古巨蜥 6.新恐龙:羽暴龙 7.新载具:汽油驱动的摩托快艇 8.新建筑物:交互式厕所( http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fkotaku.com%2Fthe-many-kinds-of-poop-in-ark-survival-evolved-1795315471&urlrefer=73d90e074e4d963793534b34194aa364 ) 9.增加两个新发型 10.减少内存占用量、纹理占用的显存量&网格优化,以及通过对GPU和CPU的利用率进行优化来提升性能&提升多线程的利用率。 11.更多成就,且当你获得成就时可解锁各种装饰品、发型和表情 12.增加禁用在出生时给予装饰品的启动项,以及禁用游戏主菜单背景音乐的选项 13.重新在单人游戏和自定义服务器中增加ATV载具来作为“彩蛋” 代码如下:Blueprint'/Game/PrimalEarth/Vehicles/VH_Buggy/Blueprint/PrimalItemVHBuggy.PrimalItemVHBuggy' 14.Primitive+的大型更新(详情请见Primitive+的更新日志:http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fsurvivetheark.com%2Findex.php%3F%2Fforums%2Ftopic%2F194577-primitive-plus-15-patch-notes-eta-529&urlrefer=5fe61689f71ac1f47cb1932af79359f4) 15.修复了各种游戏漏洞利用或者打擦边球的问题 16.现在冰原狼背包buff拥有了正确的背包逻辑了 17.修复了野生的Alpha生物会给敌对生物(已驯服的)加buff的问题 18.更新了各种新的UI风格 19.66个新的探险者笔记(在The Island和ScorchedEarth之间的) 20.弩炮/鱼叉的弹药弹药现在会具有类似复合弓的很明显的穿刺属性了 21.重做了The Island的环境音效和各种其他的游戏音效 22.探险者笔记拥有字幕选项按钮,以及探险者笔记的翻译正在进行中 23.各种修复其他的地图问题
【PC版本更新】256 翻译 * New Mechanic: Aquatic & Amphibious Creature Breeding * New Dino: Equus! * New Dino: Leedsichthys! * New Dino: Ichthyornis! * New Dino: Iguanodon! * New Structures & Mechanic: Tek Underwater Bases * New Structure: TEK Teleporter * New Structure: TEK Mosa Saddle * New Structure: Tek Power Generator * Total Inventory Menu redesign (other UI's coming soon!) * Flyer Nerf (to allow server to recover Stamina when standing on a Flyer, run with ?AllowFlyingStaminaRecovery=true) * Reduced Vault Size * Limited one C4 attached per dino, unless you run with this console command: ?AllowMultipleAttachedC4=true * Sheep now have a "Slaughter" option when you have a club, sword, hatchet etc equipped, also works on PvE * 1 New Hairstyle and 1 New Facial hairstyle (male and female variants) * 20+ new Explorer Notes 1.新机制:水陆两栖生物的繁殖 2.新恐龙:庞马! 3.新恐龙:利兹鱼! 4.新恐龙:鱼鸟! 5.新恐龙:禽龙! 6.新建筑物&机械:TEK水下基地 7.新建筑物:TEK传送器 8.新建筑物:TEK沧龙鞍 9.新建筑物:TEK发电机 10.物品背包界面完全重做(其他UI的重做即将到来!) 11.削弱飞行单位(允许服务器使用以下命令行恢复飞行单位的耐力属性:?AllowFlyingStaminaRecovery=true) 12.减小保险柜的大小 13.限制只有允许一个C4附着在恐龙身上,除非你使用以下命令行:?AllowMultipleAttachedC4=true 14.当你在任何类型的服务器中装备了棍棒、剑、斧头等等的武器时,羊身上就会出现一个“屠杀”的选项 15.一个新的发型和一个新的面部发型(男性和女性的不同版本) 16.新增20+的探险者笔记
【PC版本更新】255 翻译 * New Dino: Electrophorus! * New Dino: Microraptor! * New Dino: Ammonite! * New Dino: Thylacoleo! * New Structure: Tek Forcefield * New Structures: Tek Tileset & Tek Doors * New additional head head hairstyle and additional facial hairstyle * 30 new Explorer Notes * Rocket Launcher & C4 rebalance: C4 now does approximately 70% more damage to Structures than Rockets. Rocket Launcher can no longer have Item Stats (though its base Damage has been increased 20% to compensate). Rocket Turrets now take a slight amount of damage when they fire, and can not fire under 5% HP. * C4-carrying Flyers now move at a fixed slow speed. * Item Stats on all Official Servers are now clamped to negate the old no-longer-achievable OP items generated by then-unbalanced Fishing Rod. * Added option for per-Tribe Dino Tame limit, enabling on Official PvE servers with a max of 500 Dinos Per Tribe (with on-screen indicator of Tribe Dino count). To use it, run with ?MaxPersonalTamedDinos=Number * Added option to auto-destroy claimable decayed dinos on load, rather than have them remain around as Claimable. To use this, run with ?AutoDestroyDecayedDinos=true. Official PvE servers now have this enabled. * Various network optimizations. Major rendering and threading optimizations to come in subsequent minor version update. 1.新恐龙:电鳗! 2.新恐龙:小盗龙! 3.新恐龙:菊石! 4.新恐龙:袋狮! 5.新建筑物:Tek护盾发生器 6.新建筑物:Tek地砖组合包&Tek门 7.四个额外的头部发型和四个额外的面部发型 8.30个新的探索者笔记 9.火箭发射器和C4被重新平衡,现在C4对建筑物的伤害比火箭发射器多70%。火箭发射器不再有物品状态(为其基础伤害增加20%来进行平衡)。火箭炮塔在每次发射时会受到伤害,其生命值低于5%后将无法进行发射。 10.飞行单位在携带C4时移动速度会降低。 11.现在所有由不平衡的鱼竿所产生的旧的不可再制作的OP(over power)类的物品在官方服务器中均被强制取消。 12.为每个部落增加限制驯服恐龙数量的选项,官方PvE服务器为每个部落最多400只恐龙(此为同屏恐龙数量的标准)使用以下命令行来启用 ?MaxPersonalTamedDinos=数字 13.在加载时增加了自动摧毁可被领养期限过去很久的恐龙,而不是让他们保持可被领养的状态。使用以下命令行来启用它 ?AutoDestroyDecayedDinos=true.官方PvE服务器现已开启此选项。 14.各种网络优化。主要的渲染和线程优化将会在后续的版本中更新。
【PC版本更新】254 翻译 * New Mechanic: Hairstyles & Facial Hair (with real-time growing), Hair Dye-ing, & Haircutting + Scissors. [/script/shootergame.shootergamemode] HairGrowthSpeedMultiplier=1.0 * Tek Tier Phase 1: Tek Engram system, Element Resource system, Tek Replicator, Tek Rifle, Tek Helmet, Tek Visor, Tek Jetpack, Tek Boots, Tek Gloves, Tek Rex Saddle, Tek Transmitter, and more. * New Dino: Ovis Aries! * New Dino: Basilosaurus! * New Dino: Baryonyx! * New Dino: Purlovia! * New Item: Lance (for jousting of course!), and you can now also use a Shield when Weapon-Riding (provided you are using an appropriate Weapon). * Alliance-Chat channel! (open with 'Home' or cycle thru all chat modes with Tab) * Admin Command Logs & Chat Logs file-output options Run with: -servergamelog -servergamelogincludetribelogs -ServerRCONOutputTribeLogs -NotifyAdminCommandsInChat New Admin Cheats: UnlockEngram(string ItemClassName) // (for Tekgram unlocks) SetHeadHairPercent(float thePercent) SetFacialHairPercent(float thePercent) GetTribeIdPlayerList(int32 TribeID); GetSteamIDForPlayerID(int32 PlayerID); GetPlayerIDForSteamID(int32 SteamID); * Troodon Scout now has an option to look for Corpses & Caches * Tamed Dinos now have an option to disable their resource-harvesting * Holding Left or Right when dismounting a Dino will now dismount you in that direction * Significantly increased Scorched Earth Loot Drop Quality * Added 5 more Player and Dino levels * Fixed Allosaurus spawning inside bases * Fixed issue with being able to clip through World Geometry * Fixed Supply Crates respawn logic (would previously have stopped some cave crate spawns) * ~16 more Explorer Notes * Soups/Beers can no longer be eaten by Dinos * SteamOS version works properly again, and memory savings on Linux & Mac * Audio system is now fully streamed. Hundreds of MB saved, slight potential perf loss. If you want to use the old system (memory-intensive), launch with -oldaudio * Note: Artifacts have been deleted once, in order to ensure the new limits on carrying them take effect (only Players can carry them now). 1.新机制:发型&面部毛发(实时生长),染发&理发+剪刀 [/script/shootergame.shootergamemode] HairGrowthSpeedMultiplier=1.0 2.Tek Tier第一阶段:Tek蓝图系统、元素资源系统、Tek复制器、Tek步枪,Tek头盔、Tek面罩、Tek喷气背包、Tek靴子、Tek手套、Tek霸王龙鞍 3.新生物:绵羊! 4.新恐龙:龙王鲸! 5.新恐龙:重爪龙! 6.新恐龙:兽头兽! 7.新物品:长矛(当然是为骑马比武准备的了!),以及你可以一边乘骑一边使用盾牌 8.联盟聊天频道! 9.增加导出管理员控制指令日志&作弊日志文件的选项 使用以下命令行来启用: -servergamelog -servergamelogincludetribelogs -ServerRCONOutputTribeLogs -NotifyAdminCommandsInChat 新管理员指令: UnlockEngram(string ItemClassName) // (for Tekgram unlocks) SetHeadHairPercent(float thePercent) SetFacialHairPercent(float thePercent) GetTribeIdPlayerList(int32 TribeID); GetSteamIDForPlayerID(int32 PlayerID); GetPlayerIDForSteamID(int32 SteamID); 10.现在为伤齿龙增加寻找尸体&藏物处的选项 11.为已驯服的恐龙增加禁止其采集资源的选项 12.现在在从恐龙身上下来时可以通过按住左右方向键来改变从恐龙身上下来的位置 13.显著的提高了焦土地图中空投内物品的质量 14.为玩家和恐龙增加了5级等级上限 15.修复了异特龙在基地内生成的问题 16.修复了能穿过世界几何地形的问题 17.修复了空投补给箱的生成逻辑问题(洞穴中的空投补给箱已经停止生成了) 18.另外增加了16个探险者日记 19.恐龙不再可以喝汤/啤酒了 20.SteamOS系统的版本再次正常工作了,减少了Linux&Mac系统中的内存占用量 21.现在音频系统完全可以进行流传输了。节省了数百MB的内存空间,但会有轻微的质量损失。如果你想使用旧的系统(占用较多的内存),请在启动项中加入 -oldaudio 22.注意:为确保新的圣物携带限制生效,所有现有的圣物已被删除(现在只有玩家可以携带它们)
【PC版本更新】253.4&253.5&253.51&253.6 翻译 253.4 * Titanboas can be picked up by Dino carriers again (Argentavis etc). Requires Server Update. * Fixed Pegomastax losing stolen loot when its body was consumed by a predator. Now it will drop a loot bag if it has any loot. Requires Server Update. 253.5 * Fixed Neuter flag saving on Uploaded Dinos. * Fixed calculation errors with Spoiling Time. Requires Server Update. 253.51 * Therizinosaurus damage against non-harvestables reduced by 33% (kept the same against harvestables) * Troodon spawn frequency in jungles reduced by 40% * Troodon night-time sight range reduced by 25% 253.6 * Unridden Tuso no longer moves when it has grabbed something (as intended), and fixed an issue that occasionally caused water-dinos to be erroneously killed when grabbed by Tuso. 253.4 1.泰坦巨蟒再次可以被飞行单位恐龙抓起来了(阿根廷巨鹰 等等)需要服务器端更新。 2.修复了双坚颌龙在被捕食者吃掉尸体后身上偷来的战利品会消失的问题。现在所有的战利品都会直接变成一个物品背包掉落在地上。需要服务器端更新。 253.5 1.修复了已上传的恐龙的绝育标志的问题 2.修复了计算腐烂时间方面出现错误的问题。需要服务器端更新。 253.51 1.镰刀龙对非可采集的物品伤害减少33%(保持对可采集的物品攻击力不变) 2.锯齿龙在丛林里的生成频率减少了40% 3.锯齿龙的夜视范围减少了25% 253.6 1.当未被乘骑的托斯特巨鱿缠住了某样东西时他将不会再移动了,以及修复了偶尔出现被托斯特巨鱿缠住的水下恐龙被错误的杀死了的问题。
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【PC版本更新】253.1&253.2&253.3&253.31 翻译 253.1 * All Winter Wonderland craftable cosmetics now properly appear in Cooking Pot. Requires Server Update. * Pegomastax can no longer steal your Engrams. Requires Server Update. * Reduced Taming times on Therizinosaurus and Tusoteuthis by 60%. Requires Server Update. 253.2 * Fixed Megalo/Kapro/Tuso carrying of Dinos on PvE servers * Fixed/improved Dinos getting stuck underground after being released by Tuso * Fixed some erroneous collision on TheCenter 253.3 * Fixed crash of Non-Dedicated Session Hosts * Made Kapro & Megalo able to continue holding their Prey after dismounting, added "Drop Prey" option to Kapro * Fixed Megalosaurus Kibble being preferred by Therizinosaurus * Fixed some movement logic that accidentally got clobbered in the Kapro 253.31 * Flyers on PvE can once again no longer carry wild dinos unless the "?AllowFlyerCarryPvE=true" option is enabled 253.1 1.所有冬日仙境的服饰物品现在都可以在烹饪锅中被制作出来了。需要服务器端更新。 2.双坚颌龙不会再偷你的蓝图了。需要服务器端更新。 3.镰刀龙和托斯特巨鱿的驯服时间减少了60%。需要服务器端更新。 253.2 1.修复了巨齿龙/猪鳄/托斯特巨鱿可以在PvE服务器中抓起恐龙的问题 2.修复/改进了当恐龙被托斯特巨鱿释放后会卡在地下的问题 3.修复了TheCenter地图中一些碰撞检测方面的问题 253.3 1.修复了非专用服务器发生崩溃的问题 2.使猪鳄/巨齿龙在你从它们身上下来后仍然抓着猎物,为猪鳄增加“丢下猎物”选项 3.修复了镰刀龙喜欢巨齿龙蛋饲料的问题 4.修复了一些导致玩家卡在猪鳄身上的与运动逻辑方面有关的问题 253.31 除非在PvE服务器上开启"?AllowFlyerCarryPvE=true"选线,否则PvE服务器中的飞行单位将不再可以抓起野生恐龙
【PC版本更新】253 翻译 * New Item: Photographic Camera. Take photos and apply them onto in-game onto Painting Canvases! * New Dino: Cnidaria! * New Dino: Troodon! * New Dino: Tusoteuthis! * New Dino: Pegomastax! * New Dino: Therizinosaurus! * 2 New Full-Scale Underwater Caves (progression-oriented with Artifacts!) * Winter Wonderland 2 Event! Follow Raptor Claus around The Island, Scorched Earth, and The Center as he drops items, coal, and the occasional tough-as-nails creature to keep you warm at night! Lots of cosmetics and the DodoRex make an appearance, along with new items! * Additional networking performance gains of approximately +15% * BattlEye is now enabled by default for dedicated servers, use -NoBattlEye to run your server without it * Various new ARK DevKit features & hooks * TamingSpeedMultiplier, HarvestAmountMultiplier, and XPMultiplier are now hardcoded with an extra 2x multiplier. If you wish to have your server use the same rates as before, please reduce your sever's custom values for those by 50% 1.新物品:照相机。拍张照片然后展示在游戏中的绘画画布中! 2.新恐龙:水母! 3.新恐龙:锯齿龙! 4.新恐龙:托斯特巨鱿! 5.新恐龙:双坚颌龙! 6.新恐龙:镰刀龙! 7.两个新的全尺寸水下洞穴 8.Winter Wonderland冬日仙境第二季活动!在The Island、焦土、中央岛地图上跟随迅猛龙圣诞老人丢下的物品、煤块和偶尔出现的带坚硬刺的生物来在夜里使你保持温暖!许多的外观物品和渡渡霸王龙将会以圣诞形象出现以及其他新物品! 9.网络性能提升了约15% 10.现在专用服务器默认开启BattlEye反作弊系统,使用 -NoBattlEye命令行来禁用它 11.为ARK开发者工具包添加了各种新功能和接口 12.命令行TamingSpeedMultiplier, HarvestAmountMultiplier, 和XPMultiplier现在的基础乘数将为原来2倍,如果你想将你的服务器设置回原来的倍数,请将这些命令行的数值减小50%
【PC版本更新】252.8&252.82&252.83&252.84&252.9翻译 252.8 Requires Server Update. * Veg cakes should no longer be auto-consumed for Food by any dino except Achatina * Veg cakes WILL be auto-consumed by any Dino for Health if their HP is below 85% (yes, even Carnivores, though to minimal benefit on them :stuck_out_tongue: ). The Dino will consume one Veg cake every 10 seconds until it has above 85% Health again. * Chitin / Keratin can be placed in Feeding Troughs * Sauropod Tamed Health gain (leveled-up portion) reduced by 30% * Doedicurus and Carbonemys no longer gain Herbivore-healing from Veg Cakes * Veg Cake max healing amount limited to 3000 HP over 10 seconds (otherwise 15% of max HP), in addition to instant +500 (edited) * Herbivore Explosion Damage multiplier changed to 40% rather than 55% * You can no longer erroneously shimmy up sheer landscapes on dinos. * Fixed a client-side chat crash. 252.82 * Veggie Cakes now have 10% healing of Herbis between 500 and 2500 HP over a 30 second duration, with 50% spoiling lifetime, and no longer are effective on Titanosaurus. Requires Server Update. * Likely fix for client-side Health Meter getting stuck at zero. * Fix for issue of Dinos sometimes continuing to "walk forward" if you tapped 'W' when riding. 252.83 * Made turrets shoot C4's attached to enemy dinos. * Made all Flyers except for Quetz and Wyvern become 'grounded' if you put a C4 on them. To disable this behavior, launch server with ?ForceFlyerExplosives=true 252.84 * Fixed issue where attached Transponders were grounding Flyers. 252.9 * Fixed bug with Dino Weights not being applied onto Platform Saddles after unstasising * Attached C4 is now always targeted by Turrets where possible * Fixed C4 on groundable Flyers taking effect when they're not over-water * Platform Saddle Passengers sitting on Furniture now get the standard percentage of their Weight added to the Platform Saddle Dino * Veggie Cakes max Percentage Healing amount capped at 2100 HP * Bronto attack AoE reduced by 30% for Tamed/Ridden Brontos, Bronto incoming damage multiplier from Explosions changed to 100% (from 50%) and from Fire to 75% (from 40%) * 20% per Tamed Ptero Level reduction in Speed (~15% average reduction in Ptero Speed to Tamed Pteros) 252.8 以下内容需要服务器的更新。 1.素食蛋糕不会再被除了玛瑙螺以外的任何恐龙自动食用了 2.素食蛋糕将在任何恐龙的生命值低于85%时被自动食用(是的,即使是食肉恐龙也可以食用,只是效果会降低)。恐龙将会每隔10秒就自动食用一个素食蛋糕直到其生命值再次恢复至85%。 3.壳/角可以被放置到喂食槽中了 4.蜥脚类恐龙的驯服后生命值增益(提升的部分)将减少30% 5.星尾兽和淡水碳龟将不会从素食蛋糕中获得生命值恢复增益 6.素食蛋糕的10秒内最大治疗量被限制在3000生命值以内(或最大生命值的15%),额外的增加的500生命值除外 7.食草类动物减少的爆炸伤害量从55%降低为40% 8.你不再可以在骑着恐龙时通过摇晃摄像机视角的方式来避开地面上的石头等障碍物了。 9.修复了客户端在进行聊天时发生崩溃的问题。 252.82 1.素食蛋糕现在可以在30秒内治疗食草类恐龙10%的生命值在500和2500生命值之间,腐烂时间为原来的50%,并且不再对泰坦龙有效。需要服务器端更新。 2.貌似修复了客户端中出现生命值显示器卡在0的问题 3.修复了有时当你骑着恐龙轻敲“W”键时恐龙会继续“往前走”的问题。 252.83 1.使炮塔射击附着在敌方恐龙身上的C4。 2.使除了风神翼龙和双足飞龙以外的飞行单位恐龙在附着了C4后被“禁足”无法起飞。要禁用此功能,请使用?ForceFlyerExplosives=true命令行启动服务器 252.84 修复了附着了追踪器的飞行单位恐龙被禁足无法起飞的问题。 252.9 1.修复了平台鞍上的恐龙在移动后其身上的负重没有算在平台鞍恐龙身上的Bug 2.如果可能的话已附着的C4永远是炮塔的首要目标 3.修复了C4对当前处于非水面位置的飞行单位恐龙依然有禁足无法起飞效果的问题 4.当平台鞍上的乘客坐在家具类物品上时将会给予平台鞍生物其标准比例的重量 5.素食蛋糕的最大治疗量上限比例为2100生命值 6.雷龙对已驯服的/被乘骑的雷龙的范围攻击效果降低30%,雷龙受到的爆炸伤害变更为100%(之前是50%)受到的火焰伤害变更为75%(之前是40%) 7.已驯服的无齿翼龙每次升级时增加的速度属性量减少20%(平均约为15%)
【PC版本更新】252.22&252.4&252.5&252.6&252.61&252.7 翻译 252.22 * Fixed PhysX crash on TheCenter with large overlaps. Requires Server Update. 252.4 * Dedicated Server: Temporarily rolled-back PhysX version to 3.3 in order to resolve Memory Leak. Recommend upgrading to this version until 252.5 is ready which will fix the leak Requires Server Update. * When run with ?DestroyUnconnectedWaterPipes=true or official servers always, after two days real-time the pipes will auto-destroy if unconnected to any non-pipe (directly or indirectly) and no allied player is nearby. (edited) (you don't have to test that :wink: ) * Spam-structure building is now rate-limited to help out slow servers. * 80% improvement to foundation testing calculation to reduce server stalls when building on slow servers. * Fixed a Moschops ambient harvesting crash * New GM Commands: TakeAllStructure: gives your tribe all the structures of the team you're currently looking at. TakeAllDino: gives your tribe all the dinos of the team you're currently looking at. GMBuff: gives you god, infinite stats, AI ignorance, and a bunch of experience. GMSummon: summons a tamed dino that isn't cheat-tamed, so still requires a saddle. * "OverrideOfficialDifficulty=5.0" can now be set in [ServerSettings] INI, not only via the launch commandline ("?OverrideOfficialDifficulty=5.0") 252.5 * Changed Item stack size limits to Beer Barrel: 3, Catapult: 1, Wind Turbine 1 * Eliminated Cross-Transfer exploit and took GM actions. * Fixed rare server crash. 252.6 * Ended Turkey Trial Event! (deprecated items) * Reintegrated PhysX 3.4 for larger performance gain. Fixed PhysX memory leak! * Taking various Eggs now aggro the respective species * Improvement to Dino movement physics accuracy when riding a Dino 252.61 * Crash fix for servers when loading save games with certain Mods! 252.7 * Manually-used Veggie Cakes now heal 15% (over 10 seconds when manually fed) in addition to +500 HP (on Herbivores), have cooldown interval reduced to 10s, and take 4x as long to spoil * Herbivores now have 55% damage reduction from explosives and 62.5% damage reduction vs fire (due to their thick hides). * Fixed some rare crash cases. 252.22 修复了出现大型重叠情况时英伟达物理加速引擎(PhysX)会导致TheCenter地图发生崩溃的问题。需要服务器端更新。 252.4 1.专用服务器:为解决内存泄漏的问题临时将英伟达物理加速引擎(PhysX)的回滚至版本3.3。请在修复了内存溢出问题的版本252.5部署更新之前将服务器更新至当前最新的版本。需要服务器端更新。 2.修复了当服务器使用了以下命令行?DestroyUnconnectedWaterPipes=true时或在官方服务器中,如果水管未连接任何非水管建筑物或没有联盟玩家在附近时,在现实时间两天后会将其自动摧毁的问题。 3.现在刷屏数量的建筑物对存取速度较慢的服务器的性能方面的影响将有所减缓。 4.为处于测试阶段的地基计算功能提升了80%的性能以减少在服务器中进行建造时的卡顿问题。 5.修复了麝足兽在野外进行采集时导致游戏崩溃的问题 6.新GM指令: TakeAllStructure:给予你的部落当前正看着的所有建筑物的所有权。 TakeAllDino:给予你的部落当前正看着的所有恐龙的所有权。 GMBuff:给予你上帝模式、无限状态、AI无视和一堆经验值。 GMSummon:召唤一个已驯服的但未使用强制驯服指令驯服的恐龙,所以它仍需要一个鞍才能骑。 7."OverrideOfficialDifficulty=5.0"命令行现在不仅限于只能加入到启动项中,现在可以被加入到[ServerSettings]INI文件中 252.5 1.变更以下物品的最大可堆叠数 啤酒桶:3 弩炮:1 风力发电机:1 2.消灭了跨服传送和获得GM权限的漏洞 3.修复了罕见的服务器崩溃问题。 252.6 1.结束火鸡的审判活动!(清除所有活动物品) 2.重新集成英伟达物理加速引擎(PhysX)3.4版本以便获得更大的性能提升。修复了英伟达物理加速引擎(PhysX)导致内存溢出的问题! 3.在野外捡拾恐龙蛋时会遭到对应物种的攻击 4.提升了骑着恐龙时的恐龙物理动作的精准度 252.61 修复了服务器端在加载某些Mod时发生崩溃的问题! 252.7 1.手动喂食素食蛋糕时将会恢复15%的生命值并额外增加500生命值,冷却时间减少至10秒以及腐坏时间延长4倍 2.现在食草动物受到的爆炸伤害减少55%、火焰伤害减少62.5%(因为它们皮厚)。 3.修复了一些罕见的崩溃问题。
【PC版本更新】252 翻译 * ARK: Turkey Trial 2! New challenge and cosmetics! Earnable Emotes! (this system also enables Mods to add more Emotes to the game!) * New Dinos: Achatina, Megalosaurus, Pachyrhinosaurus, & Moschops! * New Mechanic: Breeding Phase 3: Random Mutations and Family Trees. At last!!!! * All-new Caves on The Island, redesigned with proper shipping-quality layouts and graphics & increased challenge (ALL Cave Structures will necessarily be wiped in this version). (Still to come beyond this are the Underwater Caves & Tek Cave.) * 2 new mythos Explorer Notes for each character * Approximate 15% server performance increase due to massive replication & physx efficiency improvement * Whistle Ordering Groups! Create groups by class, or specific-dino! Awwww yeah! (also Whistles to group-set Follow Ranges) * New Whistle Type: "Move To", point at an arbritrary location and tell your dinos to move there! * VFX indicators for whistle commands: Move To, Attack, and Group-Selected Units. ARK RTS? * Extra Option to "stream" in "Far" map sublevels, for large memory and performance gains (but reduced visual quality & draw distance). * Tamed Giganotosaurus HP & Damage reduced by approximately 15% 1.ARK: Turkey Trial火鸡的审判第二季!新的挑战和时装!可爱的表情!(这个系统还允许Mod像游戏中添加更多表情!) 2.新恐龙:玛瑙螺、巨齿龙、厚鼻龙、麝足兽! 3.新机制:繁殖第三阶段:随基因突变和家谱。终于完成了!!!! 4.位于The Island地图上的全新洞穴,重新设计了适当的行进路线和图像质量&增加了挑战性(所有的洞穴内建筑物将必然会在这次版本更新中被全部清除)。(但是水下洞穴&科技洞穴的设计仍将会超过现有洞穴) 5.为每一个人物分别增加了两个传说探险者笔记 6.通过大幅度减少了响应时间&提升了物理引擎的效率来为服务器端提高了15%的性能 7.增加口哨管理组!可按照恐龙类别进行创建分类组!哇呜 好耶!(口哨管理组仍旧可以设置跟随范围) 8.新口哨类型:“移动至”,指定一个可移动至的位置并告诉你的恐龙走到那里! 9.为口哨指令增加视觉效果显示,包括:移动至、攻击以及已进行分组的单位。ARK变成即时战略游戏了? 10.为“流传输”增加额外的“更远”地图视距选项,适用于更大内存和更高性能的电脑(但会降低视觉图像的质量&景深)。 11.已驯服的南方巨兽龙的生命值&伤害各减少了15%
PC版本252预告(会随官方不断更新) - ARK: Turkey Trial 2! New challenge and cosmetics! Earnable Emotes! (this system also enables Mods to add more Emotes to the game!) - New Dinos: Achatina, Megalosaurus, Pachyrhinosaurus, & Moschops! - New Mechanic: Breeding Phase 3: Random Mutations and Family Trees. At last!!!! - All-new Caves on The Island, redesigned with proper shipping-quality layouts and graphics & increased challenge (ALL Cave Structures will necessarily be wiped in this version). (Still to come beyond this are the Underwater Caves & Tek Cave.) - 2 new mythos Explorer Notes for each character - 20% server performance increase due to massive replication & physx efficiency improvement - Whistle Ordering Groups! Create groups by class, or specific-dino! Awwww yeah! (also Whistles to group-set Follow Ranges) - New Whistle Type: "Move To", point at an arbritrary location and tell your dinos to move there! - VFX indicators for whistle commands: Move To, Attack, and Group-Selected Units. ARK RTS? - Extra Option to "stream" in "Far" map sublevels, for large memory and performance gains (but reduced visual quality & draw distance). ARK: Turkey Trial火鸡的审判第二季!新的挑战和时装!可爱的表情!(这个系统还允许Mod像游戏中添加更多表情!) 新恐龙:玛瑙螺、巨齿龙、厚鼻龙、麝足兽! 新机制:繁殖第三阶段:随基因突变和家谱。终于完成了!!!! 位于The Island地图上的全新洞穴,重新设计了适当的行进路线和图像质量&增加了挑战性(所有的洞穴内建筑物将必然会在这次版本更新中被全部清除)。(但是水下洞穴&科技洞穴的设计仍将会超过现有洞穴) 为每一个生物分别增加了两个传说探险者笔记 增加口哨管理组!可按照恐龙类别进行创建分类组!哇呜 好耶!(口哨管理组仍旧可以设置跟随范围) 通过大幅度减少了响应时间&提升了物理引擎的效率来为服务器端提高了20%的性能 新口哨类型:“移动至”,指定一个可移动至的位置并告诉你的恐龙走到那里! 为口哨指令增加视觉效果显示,包括:移动至、攻击以及已进行分组的单位。ARK变成即时战略游戏了? 为“流传输”增加额外的“更远”地图视距选项,适用于更大内存和更高性能的电脑(但会降低视觉图像的质量&景深)
【PC版本更新】251 翻译 * Enabled full Cross-Ark Survivor/Item/Dino transfers between all Official Servers of a specific game mode (PvP, PvE, Primitive). * Added new server commandline/ini option ?MinimumDinoReuploadInterval=1000 for number of seconds cooldown between allowed Dino re-uploads (defaults to 0, set to 43200 on Official Servers which is 12 hours). Remaining cooldown time is displayed on the Dino Upload UI. * OfficialServer Transferred Dinos now display the name of the server they were transferred from when looking at them (only displays this info when dead if a non-Tribe Dino). * Fixed issue with Wild Dinos spawning inside bases (may still be an 'edge case' if you have a very long fence with few nearby structures; requires at least 15 "core" structures within a 6000 unit radius to prevent spawn, or tamed dino within a 4000 unit radius, but otherwise will work properly now). 1.现已完整启用在所有特定游戏模式的官方服务器(PvP、PvE、原始)之间进行幸存者/物品/恐龙的相互传送功能。 2.为服务器端增加新的命令行/ini选项 ?MinimumDinoReuploadInterval=1000 此选项为可重新上传恐龙的最小冷却时间(默认值为0,官方服务器中设置为43200,即12小时)剩余冷却时间将显示在恐龙上传窗口的UI中。 3.通过官方传送的恐龙,现在你可以看到恐龙是从哪个服务器传送来的,将会显示服务器的名字(但只有无部落的已死亡的恐龙才会显示这些信息)。 4.修复了野生恐龙会在基地内生成的问题(但依然会有些“特殊情况”出现,比如你有一个很长的围栏但周围只有很少的建筑物:因为正常情况下需要在6000单位的半径中至少有15个核心单位建筑物,或者在4000单位的半径中有已驯服的恐龙才能阻止野生恐龙的生成,但就目前而言一切都在正常运作)
【PC版本更新】250 翻译 - Conclusion of Fear Evolved event: the Fear Evolved Structures will be removed, but any earned Cosmetic Items and ZombDodos/ZombWyverns remain! - Fix of Procedurally Generated ARK crashes, massive reduction in generation and loading time, fix for PGM's on Linux Servers and Mac & Linux Clients. (Wipes saved v1 PGM's, now is v2) - 1 new mythos Explorer Note for each character - "Ignore All Whistles" option for Dinos - Per-Alarm-Tripwire Option for Tripwires to not be set-off by Tribemates or Allied Tribes. (defaults to not be set off by Allies) - Alpha Mosasaurs now drop quality fishing rods - Preserving Bin now has 24 item slots - Alpha Wyvern and Alpha Deathworm Trophy heads - Platform Dinos now add 20% of the inventory weight from creatures/players standing on them (previously was 0%) - Imprinted baby walking now respects the server's "AllowAnyoneBabyImprintCuddle" setting - Underwater mines no longer target wild dinos - You can now paint the bulbs of electric lamps which will colorize the lighting which comes from them - Fixed issue where you could upload engram-crafted items to Cross-Server and they would disappear - Fixed issue with Industrial Cooker not properly using up water container when crafting - Fixed an issue with unstasising structuctures occasionally being invisible on client - Sloped Roofs now properly used for indoors calculation - Redid all 3D Dino Dossiers to look & be more accurate to original 2D concepts - Fixed longstanding issue of movement getting stuck on trees in permanent Falling physics state - Snap Point Cycling! Press 'Q' ('give default weapon' key) or 'Z' ('defecate' key) when placing to cycle thru all nearby Snap Points :) 1.结束Fear Evolved活动事件:与Fear Evolved有关的所有建筑物都将会被摧毁,但所有皮肤装饰物品和僵尸渡渡鸟/僵尸双足飞龙除外! 2.修复随机生成ARK世界时发生崩溃的问题,大大减少生成和加载世界所需的时间,在Linux服务器端和Mac & Linux的客户端中修复了PGM的问题 3.为每一个人物分别增加了一个传说探险者笔记 4.为恐龙增加"Ignore All Whistles"(忽略所有口哨命令)选项 5.为绊线警报器增加不会被部落成员或部落联盟触发的选项。(默认设置为不会被联盟成员触发) 6.现在Alpha沧龙将会掉落高质量的鱼竿 7.现在防腐箱拥有24个物品空位了 8.增加Alpha双足飞龙和Alpha死亡蠕虫的战利品头颅 9.现在平台鞍恐龙将会获得站在其身上的平台鞍上的生物/玩家负重的20%的重量(以前是0%) 10.恐龙宝宝的印痕任务将会遵从服务器的"AllowAnyoneBabyImprintCuddle"设置 11.水雷经不会再瞄准野生恐龙了 12.你现在可以为电灯的灯泡上色了,上色后的灯泡将会发出与其上色的颜色相符的灯光颜色 13.修复了当你上传使用蓝图制作的物品进行跨服传送时这些物品会消失的问题 14.修复了工业烹饪锅在制作物品时无法正确地使用其中的盛水容器的问题 15.修复了不稳定的建筑物导致其偶尔会在客户端中消失不可见的问题 16.倾斜屋顶现在不会影响室内效果判定了 17.重做所有恐龙的3D模型使其看起来&更接近其档案信息中2D概念的图像 18.修复了长期以来一直存在的移动时卡在树上后会长时间处于一种一直往下落的物理效果状态 19.增加在多个放置点之间循环选择的功能!使用“Q”键('给予默认武器'键)或者“Z”键('排泄'键)在多个附近的放置点之前循环切换 :)
【PC版本更新】248.1&248.2&248.3&248.4&248.5 翻译 248.1 * Fixed issue with Dinos not eating or updating some parts of their AI! * Fixed issue with TheCenter preventing player connections 248.2 * Fixed ?OverrideOfficialDifficulty=5.0 (etc) on servers. Requires Server Update. * Fixed permissions on Neutering. * Fixed Diplocaulus unboarding movement in local play. 248.3 * Fixed collecting Explorer Notes while on Dinos (get a Dino XP Buff when you collect it on a Dino!!) * Fixed crash case with clients on PGM. Still have issues on a Linux Server, expected solution this weekend. 248.4 * Game support for custom Procedural ARK Generators (ala Mods)! Here's an example: http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fsteamcommunity.com%2Fsharedfiles%2Ffiledetails%2F%3Fid%3D785098977&urlrefer=a7ece08c8e7ae9f95eda4d075cb2deb2 248.5 * Implemented a fix for Spoiling times. Requires Server Update! Highly Recommend Servers Get this Update! 248.1 1.修复了恐龙AI的一部分出现问题导致其不吃东西或者更新状态的问题! 2.修复了TheCenter地图导致玩家无法连接的问题 248.2 1.修复了服务器中的某些命令行出现的问题例如?OverrideOfficialDifficulty=5.0(等等)。需要服务器端更新。 2.修复了绝育选项权限的问题。 3.修复了在本地游戏中从盗首螈身上下来时出现的问题。 248.3 1.修复了当你骑在恐龙身上收集探险者笔记时出现的问题(当你骑着恐龙收集到一个探险者笔记时,恐龙将会得到一个经验值Buff!!) 2.修复了在PGM中运行客户端时出现崩溃的问题。基于Linux系统中的服务器仍然有些问题,期待会在这个前周末找到解决方法。 248.4 游戏将支持自定义ARK地图生成器这里有个例子: http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fsteamcommunity.com%2Fsharedfiles%2Ffiledetails%2F%3Fid%3D785098977&urlrefer=a7ece08c8e7ae9f95eda4d075cb2deb2 248.5 对腐败/损坏时间出现的问题给予实施修复。需要服务器端更新!强烈建议所有服务器获得本次更新!
【PC版本更新】248 翻译 * You can now wield your weapons when mount-riding certain Dinos. The ARK Box Art is for reals ;) * New Feature: Procedurally Generated ARKs! EXPERIMENTAL INITIAL TEST! Details for Hosting Dedicated PGARK Here: * New Mechanic: Explorer Notes * New Dino: Kaprosuchus! * New Dino: Diplocalus! * New Dino: Chalicotherium! * Render batching optimization for ~20% perf in structure-heavy areas * Tree Platforms now have +70% HP and +50% resistance to explosive damage * Neuter/Spay option for Tamed Dinos (irreversible!) * Radial Wheel Menu text size now scales with number of entries (to avoid Diplodocus overload, etc) * Spectators can now see player-talking moving lips & hear voice chat when in range * Fixed player collisions onto big dino ragdolls * Non-Drop-In Supply Crates (Cave/Underwater crates etc) no longer have decreasing Health over time (no longer autodestroy), but they can also not accept Inventory anymore and can not be used to generate Boss Tribute Portals. * System to completely add/subtract/override all Map NPC Spawners via INI (highly useful for PGM spawn tweaking). Fully Mod NPC compatible as well!Details here: http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fsurvivetheark.com%2Findex.php%3F%2Fforums%2Ftopic%2F99062-quickie-procedurally-generated-arks-how-to-guide%2F&urlrefer=f6c0941c087c242027327bcbe510e171 1.现在你可以在骑某些恐龙时使用武器了。 2.新功能:程序随机生成方舟地图!初次测试实验! 3.新机制:探险者笔记 4.新恐龙:猪鳄! 5.新恐龙:盗首螈! 6.新恐龙:砂犷兽! 7.对建筑物密集的区域的批处理能力进行了约20%的性能优化 8.现在为树屋平台增加70%的生命值和增加50%对爆炸伤害的抵抗力 9.为已驯服的恐龙增加绝育选项(不可逆!) 10.现在径向轮菜单文字的大小将随项数的多少进行缩放(为避免梁龙身上出现超载的情况,等等) 11.现在在观众模式下可以看到玩家说话时嘴唇的动作&位于语音范围内时能听到他们说话的内容 12.修复了玩家的碰撞检测机制导致恐龙布偶变大的问题 13.非掉落类补给箱(洞穴/水下洞穴等等)不会再随时间损失生命值了(不会再被自动摧毁了),但是它们不再显示物品栏了以及不能再用于生成召唤Boss的贡品了 14.可通过INI文件系统地完全增加/减少/重写地图上的NPC重生点(对PGM重生调整很有用)。完全与其他Mod的NPC相兼容!更多细节:http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fsurvivetheark.com%2Findex.php%3F%2Fforums%2Ftopic%2F99062-quickie-procedurally-generated-arks-how-to-guide%2F&urlrefer=f6c0941c087c242027327bcbe510e171
【PC版本更新】247.91&247.93&247.95&247.96&247.97 翻译 247.91 * Fixed issue where Water Pipes & Electric Cables would not update their state correctly. Requires Server Update. Highly recomend that all servers upgrade for this fix! 247.93 * Made Dinos' current Following Target save. * Fixed a case where Tamed Dinos could be erroneously destroyed on load/unstasis. * Changed enemy-structure destruction log (for the victim tribe) to not display in Tribe Logs by default (instead, a generic structure destruction message is given). Use server setting "?TribeLogDestroyedEnemyStructures=true" to make it indicate the attacker tribe. 247.95 * Significant server-side performance improvements of approximately 10% on average. Requires Server Update. * Servers can now override their difficulty above 4.0, using "?OverrideOfficialDifficulty=5.0" or whatever number they want. Be careful not to go too 247.96 * Fixed serious performance issue with dedicated servers. Highly Recommend that all server hosts upgrade as soon as possible! 247.97 * Further performance improvement to server-side timer logic. 247.91 修复了水管&电缆不会正确地更新它们当前状态的问题。需要服务器端更新。强烈建议所有服务器进行更新! 247.93 1.使恐龙当前正在跟随的目标可被保存。 2.修复了在加载/活跃状态时已驯服的恐龙被错误地摧毁了的问题。 3.建筑物破坏信息(对于建筑物被破坏的一方来说)将不再默认显示在部落日志中了(相反,正常的建筑物被破坏时显示在屏幕上方的信息仍会出现)。使用服务器选项"?TribeLogDestroyedEnemyStructures=true"来在部落日志中显示攻击方的部落信息。 247.95 1.为服务器端提高了重要的平均约10%的性能。需要服务器端更新。 2.服务器端难度现在可以超过4.0了,使用"?OverrideOfficialDifficulty=5.0"或者任何你想要的数值。小心不要太过了 247.96 修复了一个严肃的专用服务器端性能问题。强烈建议所有服务器主机尽快升级! 247.97 进一步改进服务器端的逻辑计时器的性能。
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