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【PC版本更新】247.81&247.85&247.9 翻译 247.81 * Fixed overspawning and physics/collision volume issues on TheCenter. Requires Server Update. 247.85 * Fixed issue where player collision could get stuck on pipes/cables. Requires Server Update. * Added "-ClusterDirOverride=C:/TestStorage/" launch parameter to servers (use whatever path you want). This allows you to use a common cross-server storage location that functions between multiple servers running on the same machine. (And you also still need to launch with "-ClusterId=SOMETHINGUNIQUE" in order to get your box's servers to allow cross-transfer.) 247.9 * Fixed critical performance problems with Water Pipes & Electric Cables! Requires Server Update. * Fixed issue where stasised Wells wouldn't refill connected Taps. Requires Server Update. * Fixed issue where water containers in Taps connected to wells would cause the pipes to flicker filled/unfilled. Requires Server Update. * Homing Rocket now has max targeting range of 6800 units, and can be distracted by nearby Flares. Requires Server Update. * Plant Species Y now has 300% larger activation radius, kills victims faster, lasts longer, degrades & pierces their armor more, and can now only be damaged by flame or explosives Requires Server Update. * Whip now has 40% chance to disarm, rather than 25%. Requires Server Update. * Fixed issue where Hotkey slots were getting shifted when transferring characters with items across ARK clusters. Requires Server Update. 247.81 修复了在TheCenter地图中的生物过度生成和物理/体积碰撞检测的问题。需要服务器端更新。 247.85 1.修复了当玩家与水管/电缆发生碰撞时会被卡入其中的问题。需要服务器端更新。 2.为服务器添加"-ClusterDirOverride=C:/TestStorage/"启动选项(使用任何的路径都可以)。这将允许你在一台服务器主机上使用一个多服务器通用的存储位置存储多个游戏服务器端的数据以实现服务器端之间的数据互通。(以及你还是需要在服务器启动选项中按顺序加入"-ClusterId=SOMETHINGUNIQUE"以允许跨服务器传送功能)。 247.9 1.修复了水管&电缆的关键性性能问题!需要服务器端更新。 2.修复了已连接到水井的水龙头无法重新填满水的问题。需要服务器端更新。 3.修复了修复了容器在已连接水井的是龙头中时导致水管出现在已充满/未充满状态之间来回闪烁的问题。需要服务器端更新。 4.制导导弹现在有了最大瞄准范围为6800单位距离,以及可被附近的照明弹干扰。需要服务器端更新。 5.Y物种植物现在拥有比原来大300%的激活范围,更持久、更快地杀死受害者,腐蚀&刺穿他们所穿的盔甲,现在Y物种植物只会受到火焰或爆炸的伤害。需要服务器端更新。 6.现在鞭子解除敌人武装的概率从原来的25%提高到40%。需要服务器端更新。 7.修复了经由ARK集群服务器转移玩家角色时快捷物品栏出现略微改变的问题。需要服务器端更新。
【PC版本更新】247 翻译 * TheCenter mega-update! * New Item: Night Vision Goggles! * New Dino: Tapejara! * New Dino: Archaeopteryx! * Wind Turbines now function properly onTheCenter and TheIsland * You can now name turrets and the turretname will show up in the Tribe Kill Log/HUD message. * PvE Greenhouse auto-demolish timers arenow 25% more than Stone * Added Server Option to disable Dino MateBoost * 30% to 40% rendering performanceimprovement of Structures * ~300 MB memory reduction by dynamicallystreaming the destruction meshes * NVIDIA Ansel now supports TrueSky atSuper Resolutions, and improved Super Resolution SSAO * Fixed the colorizable regions of the WoodChair and Bench (4 of them) * In-Menu Options to disable Bloom andLight Shafts, respectively * Fixed Korean Langauge setting to use theSteam language value * Fixed various collision glitch/exploitcases 1.TheCenter地图巨型更新! 2.新物品:夜视镜! 3.新生物:古神翼龙! 4.新生物:始祖鸟! 5.风力发电机和跳鼠现在可以完全正常兼容TheCenter和TheIsland地图了 6.现在你可以为炮塔命名了并且炮塔的名字会出现在部落击杀日志/HUD消息中。 7.现在PvE中的温室类建筑的自动摧毁时间比石质建筑的时间多25% 8.为服务器增加了禁用恐龙配偶加成的选项 9.提高30%到40%的建筑物渲染性能 10.通过对破坏网格使用动态流传输来减少了约300MB的内存使用量 11.NVIDIA Ansel现在可在超级分辨率下支持真实天空效果,以及改进了SSAO超级分辨率的性能 12.修复了木质椅子和长凳的可上色区域出现的问题 13.为游戏菜单增加可分别禁用禁用花朵后期处理和自然光束效果的选项 14.修复了韩语选项不在Steam语言选项中的问题 15.修复了一些与碰撞检测/漏洞利用有关的问题
【PC版本更新】247 翻译 * TheCenter mega-update! * New Item: Night Vision Goggles! * New Dino: Tapejara! * New Dino: Archaeopteryx! * Wind Turbines now function properly on TheCenter and TheIsland * You can now name turrets and the turret name will show up in the Tribe Kill Log/HUD message. * PvE Greenhouse auto-demolish timers are now 25% more than Stone * Added Server Option to disable Dino Mate Boost * 30% to 40% rendering performance improvement of Structures * ~300 MB memory reduction by dynamically streaming the destruction meshes * NVIDIA Ansel now supports TrueSky at Super Resolutions, and improved Super Resolution SSAO * Fixed the colorizable regions of the Wood Chair and Bench (4 of them) * In-Menu Options to disable Bloom and Light Shafts, respectively * Fixed Korean Langauge setting to use the Steam language value * Fixed various collision glitch/exploit cases 1.TheCenter地图巨型更新! 2.新物品:夜视镜! 3.新生物:古神翼龙! 4.新生物:始祖鸟! 5.风力发电机和跳鼠现在可以完全正常兼容TheCenter和TheIsland地图了 6.现在你可以为炮塔命名了并且炮塔的名字会出现在部落击杀日志/HUD消息中。 7.现在PvE中的温室类建筑的自动摧毁时间比石质建筑的时间多25% 8.为服务器增加了禁用恐龙配偶加成的选项 9.提高30%到40%的建筑物渲染性能 10.通过对破坏网格使用动态流传输来减少了约300MB的内存使用量 11.NVIDIA Ansel现在可在超级分辨率下支持真实天空效果,以及改进了SSAO超级分辨率的性能 12.修复了木质椅子和长凳的可上色区域出现的问题 13.为游戏菜单增加可分别禁用禁用花朵后期处理和自然光束效果的选项 14.修复了韩语选项不在Steam语言选项中的问题 15.修复了一些与碰撞检测/漏洞利用有关的问题
【PC版本更新】246.61&246.7&246.71 翻译 246.61 * Fixed a rocket exploit. Thank you ARK Survivor "Lawrence"! Requires Server Update! 246.7 * Fixed invalid retaining Tent buff. Requires Server Update! * Fixed Molleratops & Rock Golem activations messing with the Tribe Ride/Order Rank values. Note: older servers should update to stay in sync with clients, otherwise clients will not be able to Drink / Hide respectively. Requires Server Update! * Fixed a server hang. * Added extra hang protection to server where if it hangs for more than 30 minutes at startup and 15 minutes thereafter, it will automatically shut down). 246.71 * Fixed Molleratops and Rock Golem not showing up. Highly recommend that servers upgrade to this new version! * Fixed client-side crash loading TheCenter. 246.61 修复了一个与火箭发射器有关的漏洞。感谢ARK幸存者"Lawrence"!需要服务器端更新! 246.7 1.修复了帐篷无法提供防护Buff的问题。需要服务器端更新! 2.修复了骆驼龙&岩石傀儡的活动会扰乱部落乘骑恐龙/部落等级的顺序数值。注意:旧版本的服务器应与客户端版本保持同步,否则客户端会出现无法喝骆驼龙身上的水/岩石傀儡无法进入隐蔽状态的问题。需要服务器端更新! 3.修复了一个导致服务器挂起的问题。 4.增加了额外的服务器挂起保护:服务器启动后如果挂起时间超过30分钟的话服务器将在15分钟后自动关闭)。 246.71 1.修复了骆驼龙和岩石傀儡不出现的问题。 强烈建议服务器更新至此最新版本! 2.修复了客户端在加载TheCenter地图时发生崩溃的问题。
【PC版本更新】246.3 翻译 * You can now (rarely) get rare mushrooms/rare-flowers on scorched earth from purple plants, and sickle now harvests from seed cactus. Requires Server Update. * Whip now only has 25% chance to disarm players. Requires Server Update. * Wyvern milk can no longer be put in refrigerators. Requires Server Update. * Spiral stairs now have proper railing collision so you can't accidentally walk-off the edge. Requires Server Update. * Fixed Battleye disconnection issue when doing server survivor transfer * Changed Manticore Tribute cost to require only 10 wyvern talons per type, rather than 15. Requires Server Update. * Antidote item can now be crafted with deathworm spikes alternatively instead of leech blood. Requires Server Update. * Fixed Narcotics not working on Giganotosaurus, and possibly other Dinos. Requires Server Update. 1.现在你可以在焦土地图里从紫色植物中获得(很小的几率)稀有蘑菇/稀有花朵,以及现在可以使用镰刀来采集仙人掌种子。需要服务器端更新。 2.现在鞭子只有25%的几率可以解除玩家的武装。需要服务器端更新。 3.双足飞龙奶现在不可以放入冰箱中了。需要服务器端更新。 4.旋转楼梯现在有了适合的边缘碰撞检测了,所以你不能再直接从边缘走下去了。需要服务器端更新。 5.修复了在进行服务器幸存者转移时Battleye反作弊系统出现断开连接的问题 6.召唤曼提柯尔兽(蝎狮)所用的供品中每种双足飞龙爪的数量由原来的15个修改为10个。需要服务器端更新。 7.解药物品现在可以使用死亡蠕虫的钉刺或水蛭血这两个二选一来进行制作。需要服务器端更新。 8.修复了麻醉物品无法给南方巨兽龙使用,以及无法给其他恐龙使用的问题。需要服务器端更新。
【PC版本更新】246.1 翻译 * Fixed a critical server and client performance issue! Immediate upgrade of all servers is highly recommended! * Fixed issue with losing Engrams on downloading Survivor via Cross-ARK Transfer. * Fixed insulation calculation bug that caused spontaneous death in some bases. Requires Server Update. * Fixed issue that was causing item tooltips not to appear in singleplayer mode (and thus the item management hotkeys not to work). * Giganotosaurus no longer harvests wood. Requires Server Update. * Poison Wyvern tertiary 'C' ground attack is now Wing-Flap Wind, not Snarl. Requires Server Update. * Diseases no longer persist across Survivor cross-server travel. Requires Server Update. * One-time Official PvE TheIsland Server rollback to fix deletion of bases around mountain no-build areas. Disabled use of mountain no-build areas on Official PvE. 1.修复了一个关键性的服务器端和客户端的性能问题! 强烈建议所有服务器立刻进行更新! 2.修复了通过跨方舟传送器进行下载幸存者的操作时丢失蓝图技能的问题。 3.修复了孤立建筑计算方面出现的问题,导致一些基地自然消失的问题。需要服务器端更新。 4.修复了在单人游戏模式中不会出现工具的物品提示的问题(以及因此导致的物品快捷管理键无法使用的问题) 5.南方巨兽龙不再可以采集木头了。需要服务器端更新。 6.毒飞龙在地面攻击时按“C”键不再是咆哮了,改为了挥舞襟翼。需要服务器端更新。 7.疾病会在玩家的幸存者进行跨服传送后消失。需要服务器端更新。 8.官方PvE服务器将进行一次服务器存档回档操作,以修复在山上的非建筑区中被删除的建筑物。官方PvE服务器将取消在山上的非建筑区。
【PC版本更新】245.988&245.989 翻译 245.988 * Fixed issue where "FastDecayUnsnappedCoreStructures" was affecting Tree Platforms. 245.989 * Gate Frames are no longer considered foundation/resource-blockers (and can not be built within range of enemy Foundations). * You can launch an autodestroy enabled server with "?OnlyAutoDestroyCoreStructures=true" to prevent any non-core/non-foundation structures from autodestroying (however they'll still get autodestroyed if a floor that they're on gets autodestroyed, of course). Official PvE Servers now use this option. * Fixed an exploit that allowed phasing through walls. * Fixed a turret avoidance exploit. * The following structures can no longer be built within range of enemy foundations: Large Storage Box Storage Box Bookshelf Wardrums Wooden Cage Wooden Bench Wooden Chair Cooking Air Conditioner Lamp Post Omnidirectional Feeding Trough Preserving Bin All Flags Compost Bin 245.988 修复了"FastDecayUnsnappedCoreStructures"指令会对树屋平台有效的问题。 245.989 1.恐龙门门框将不再被认定为地基/妨碍资源刷新了(以及依旧无法在敌人的地基范围内建造) 2.你可以在启动一个已启用自动摧毁建筑的服务器时加入"?OnlyAutoDestroyCoreStructures=true"启动项来防止任何非核心/非地基类建筑被自动摧毁(当然,它仍然会自动摧毁悬空地板之类的建筑)现在官方PvE服务器已启用这个选项。 3.修复了可以通过利用Bug来逐步穿过墙壁的问题。 4.修复及避免了滥用炮塔Bug的问题。 5.以下建筑物将不能再建造在敌人的地基范围内了: 大型储物箱 小型储物箱 书架 战鼓 木质笼子 木质长凳 木质椅子 烹饪锅 空调 单向灯柱 全向灯柱 喂食槽 防腐箱 所有旗帜 肥料箱
【PC版本更新】245.986 翻译 * Fixed cases where you could get stuck in world geometry after being pushed by Dinos. Requires Server Update. * Fixed another case of Dinos falling thru Floors. Requires Server Update. * Pillars now extend resource/respawn prevention radius as far out as foundations. Requires Server Update. * New server option: ?OnlyDecayUnsnappedCoreStructures=true If set, only unsnapped core structures will decay. Useful for eliminating lone pillar/foundation spam on PvP Servers. * On August 22nd, we will be enabling Auto Destruction of any decayed (demolishable) PvE structures on all Official Servers. They will at that time be auto-destroyed if they are publicly demolishable. Also, at that time, all old lone (unsnapped) pillars & foundations will be cleared from Official PvP servers 1.修复了在被恐龙推进世界几何地形后会被卡住的问题。需要服务器端更新。 2.修复了另一种会导致恐龙掉到天花板下面的问题。需要服务器端更新。 3.现在柱子的不刷新资源/恐龙的半径增加至比地基更大的范围。需要服务器端更新。 4.新服务器选项:?OnlyDecayUnsnappedCoreStructures=true 设置后,将只有核心类的建筑会腐烂。可用于清除PvP服务器中荒废孤立的柱子/地基。 5.8月22日,我们将在所有官方服务器中启动自动摧毁所有废弃且可拆除(demolishable)的建筑物的功能。届时如果他们的状态为公开demolishable(可被拆除)将被自动摧毁。同时也会将清理掉所以PvP服务器上的陈旧孤立的柱子&地基。
【PC版本更新】245.92&245.93&245.94&245.95&245.96&245.97 翻译 245.92 * Fixed a crash that would occur with the Industrial Grinder. Requires Server Update. 245.93 * Added "Wild Only" targeting setting for turrets. Requires Server Update. 245.94 * Reintegrated core VR support for retail Oculus unit! Details here: http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fsteamcommunity.com%2Fapp%2F346110%2Fdiscussions%2F0%2F353915847942807512%2F&urlrefer=4f6d4153cbe2c589925d543cb03bc19c 245.95 * Fixed Sky rendering in VR mode * Fishing Rod can only be crafted 3 times from a Blueprint and can not be repaired, but Fishing Rod loot quality scale increased by 20%! Fishing is also less likely to yield rare resources. Requires server update. * Fixed bug with Scuba Tank durability decreasing too quickly on long-running servers. Requires server update. * New Dev Kit Hooks: Mods can now Remove engrams from the game, as well as append additional Dinosaur spawns without having to completely override the Dinosaur spawn entries. Requires server update. * TheCenter: Disabled jumping-puzzle reward loot for the time being. * NVIDIA ANSEL support -- waiting on ARK being added to NVIDIA driver whitelist. You'll then be able to press Alt-F2 during singleplayer gameplay, and generate cool specialized screenshots with a roving camera, even super-rez and stereoscopic 3D / VR-ready. For Ansel, recommend 100% resolution scalar and no motion blur (those settings will tend to mess it up). WSAD to move the camera around in Ansel mode, click-drag to turn the camera. 245.96 * Fixed character Ragdolls falling through the ground when dying. Requires Server Update. 245.97 * Fixed getting stuck on rocks/geometry when pushed by Dinos. Improvements to Dinos & Bodies falling thru Floors. Requires Server Update. 245.92 修复了工业粉碎机导致游戏出现崩溃的问题。需要服务器端更新。 245.93 为自动炮塔增加瞄准“仅野生”的选项。需要服务器端更新。 245.94 重新为零售版Oculus装置集成VR核心支持!更多细节: http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fsteamcommunity.com%2Fapp%2F346110%2Fdiscussions%2F0%2F353915847942807512%2F&urlrefer=4f6d4153cbe2c589925d543cb03bc19c 245.95 1.修复了VR模式下天空效果的问题 2.鱼竿的蓝图只能被制作3次和不再可以对鱼竿进行修理了,但钓鱼奖励物品的质量增加了20%!以及钓鱼也不再可能获得稀有资源了。需要服务器端更新。 3.修复了在长时间运行的服务器上出现潜水氧气瓶出现耐久度消耗过快的问题。需要服务器端更新。 4.新开发者工具包接口:允许Mod移除游戏内的蓝图,以及在增加额外的恐龙生成点时不再需要完全重写恐龙生成点条目了。需要服务器端更新。 5.TheCenter:暂时禁用了迷宫奖励箱。 6.对NVIDIA ANSEL的支持 -- 等待NVIDIA驱动将ARK加入其白名单中。你将可以在单人游戏内按Alt-F2进行截图,以及使用超酷的360度全景相机视角来进行截图,甚至进行super-rez和立体3D/VR视角截图。为了更好的体验ANSEL,建议将分辨率缩放设置为100%以及禁用动态模糊(未进行这些设置将会把截图搞砸)。在ANSEL模式下使用WSAD键来移动摄像机视角,使用鼠标拖拽摄像机视角方向。 245.96 修复了当玩家人物在身上涂了染料时死亡后的布偶会掉的地下的问题。需要服务器端更新。 245.97 修复了倍恐龙推进石头/几何地形时被卡住的问题。改进了恐龙&尸体掉落至地板下面的问题。需要服务器端更新。
【PC版本更新】245翻译 * TheCenter mega-update! (New Biomes, New Islands, New Caves & Creature Spawns, etc) * New Official Total Conversion: Primitive+, optimized, 'completed', and packaged as Free DLC * New Creature: Pelagornis! * New Creature: Allosaurus! * New Item: Fishing Rod + Fishing Mechanic! * New Structure: Industrial Grinder: grinds items into a portion of their crafting resources, converts resources into simpler resources * New Structure: Spiral Staircase (Stone/Wood/Metal) * New Mechanic: Optional Hitmarkers for ranged attacks (server can toggle them, as well as client if the server allows it). Default enabled, "?AllowHitMarkers=false" to disable. Also, server crosshair is now enabled by default, "?ServerCrosshair=false" to disable. There are now client options to disable these effects locally as well. * Building Attack/Destruction TribeLogs * UI Option to colorize item name texts based on quality level. * Offline Raid Protection mode now disables PIN Locking, and Structures in Caves no longer get ORP. 1.TheCenter地图大型更新!(新生路群落,新岛屿,新洞穴&生物生成,等等) 2.新官方总转换游戏模式:Primitive+,已优化,'已完成',将作为免费DLC发布 3.新生物:伪齿鸟 4.新生物:异特龙 5.新物品:鱼竿+钓鱼机制! 6.新建筑物:工业粉碎机:将物品拆解成其部分制作资源,将合成资源转化为简单资源 7.新建筑物:旋转楼梯(石质、木质、金属) 8.新机制:为在有效射程内的伤害增加击中标记选项(如果服务器设置允许的话客户端以及服务器也可以切换它们)默认开启,使用"?AllowHitMarkers=false"来禁用它。以及服务器中十字准星为默认开启,使用"?ServerCrosshair=false"来禁用它,这些指令也可以在客户端中禁用相对应的效果。 9.部落日志中添加显示建筑物被攻击/被摧毁的数据 10.为UI增加通过为物品名称的文字加上不同的颜色来显示不同的质量等级的选项。 11.离线袭击保护模式现禁用了密码上锁功能,以及洞穴中的建筑物不再受到离线袭击保护模式的保护。
【PC版本更新】244.5&244.6&244.7 翻译 244.5 * Experimental fast save/load code implemented for servers. Approximately 4x faster and 75% smaller. We strongly recommend backing up your save games if you intend to try this out, as we're still testing it. Use with launch commandline "-newsaveformat" * Fixed a case where armor could be circumvented using gun weapons. Requires Server Update. 244.6 * Defaulted to using "new save format", which is approximately 4x faster and 50% smaller. If you want to use the old save format, launch with -oldsaveformat. (New saves are not backwards compatible!) * Reduced client game memory usage by about 600 MB system and 600 MB GPU RAM! (all meshes now stream LOD's dynamically). This could potentially have a small runtime performance impact, so to use the old method (more RAM usage but no potential performance loss), launch with -nomemorybias * Diseases are now permanently cleared whenever you level-up; as you get "older", it's more time consuming to recover from a disease. * Titanosaurus torpor reduced by 50%, and Travel Distance for taking Torpor reduced by 50%. Effectively, Titanosaurus is now much easier to knock out. Titanosaurus Saddle Engram is now moved to Level 85 with 120 EP requirement. 244.7 * Fixed crash in 244.6 (recommend that all unofficial servers upgrade ASAP!) 244.5 1.实验一种新的代码为了加快服务器保存/加载存档的速度,加载存档的速度大约快了4倍以及存档大小减小了75%。我们强烈建议您将存档备份后再进行尝试,我们现在仍然在进行测试中。使用以下命令行来启动这项功能"-newsaveformat" 2.修复了枪支类武器无法对盔甲造成伤害的问题。需要服务器端更新。 244.6 1.默认使用“新存档格式”,这将使得保存速度提高了4倍以及存档大小减少了50%。如果你想使用旧的存档格式,请在启动项中加入-oldsaveformat即可。(新的存档不向后兼容!) 2.客户端的内存占用量和显存占用量各减少了约600MB!(现在当进行串流时,所有的网格细节级别将为动态的)。这可能会影响到游戏在运行时的性能,所以想要换回旧的运行模式(更多的内存使用量,但没有性能方面的损失),请在启动项中加入-nomemorybias即可 3.疾病将会在你升级时被永久的清除,随着你不断的升级“变老”,从疾病中恢复过来所需要的时间也会越长。 4.泰坦龙的麻醉值以及其受到的远距离麻醉效果各减少了50%。实际上现在泰坦龙更容易被击晕了。可学习泰坦龙鞍蓝图的等级变更为85级,需要120点技能点数。 244.7 修复了版本244.6发生崩溃的问题(建议所有非官方服务器立刻更新服务器!)
【PC版本更新】244.1&244.2&244.3&244.4 翻译 244.1 * Fixed unharvestable snow-transition trees, they're now harvestable. Requires Server Update. 244.2 * Fixed issue with Fish endlessly spawning on land near the Redwood Biome. Requires Server Update. 244.3 * Fixed issue with players teleporting above the landscape in Cave 1. Requires Server Update. * Windows & Linux Dedicated Servers now support automatic mod download/installation/updating! Just add "-automanagedmods" to your launch commandline and it will do so before the server launches (note for Maps this will not work unless you're specifying the Workshop ID to load a Mod Map). On Linux Servers, you need to run this script (included with the ARK dedicated server files) once to install SteamCMD: \SteamCMDInstall.sh You can also specify a manual list of extra Steam Workshop Mods/Maps/TC ID's to download/install/update in your Game.ini via (with the commandline as normal to actually use them in-game), example: [ModInstaller] ModIDS=680481868 ModIDS=682394267 ModIDS=714672786 244.4 * Fixed an issue with Rockets. Required deleting all existing Rocket Ammo Items once. We are sorry, but it was necessary! Special thanks to Survivor "Rocketreporter" for the extremely helpful bounty report! Requires Server Update, we recommend upgrading as soon as possible! 244.1 修复了在雪原与正常地形过渡处的树木不可砍伐的问题。需要服务器端更新。 244.2 修复了鱼不断地在红杉树生物群落的陆地上生成的问题。需要服务器端更新。 244.3 1.修复了玩家在进入1号洞穴后会被传送至洞穴的景观贴图之上的问题。需要服务器端更新。 2.基于Windows&Linux的专用服务器现在支持Mod的自动下载/安装/更新!只需在服务器启动前在启动项中加入"-automanagedmods"即可(注意除非你使用Workshop ID来加载地图类Mod,否则此方法不适用于此类的Mod。)。在基于Linux的服务器中,你需要运行以下脚本来安装SteamCMD: \SteamCMDInstall.sh(已包含在ARK专用服务器文件中) 你还可以通过在Game.ini中手动指定一个额外的Workshop Mod/地图/总转换的ID列表来进行下载/安装/更新,例如: [ModInstaller] ModIDS=680481868 ModIDS=682394267 ModIDS=714672786 244.4 修复了一个与火箭发射器有关的问题。需要对现存的火箭发射器的弹药进行一次清理。我们感到非常抱歉,但这是必须的!特别感谢幸存者"Rocketreporter"非常慷慨地提供了这一报告!需要服务器端更新,我们建议服主尽快更新!
【PC版本更新】243.6&243.7&243.8 翻译 243.6 Requires Server Update: * Properly added 2 more max-levels (XP limit) to Players and Dinos. * Fixed longstanding multiplayer issue where weapons often wouldn't correctly auto-reload when switching to them if previously out-of-ammo. * Fixed an issue where Dinos could get stuck in a Fleeing state forever. * Improved Terror Bird spawns (not so many). * Tree Platform now requires Holding Demolish option for 6 seconds to activate the Demolish option. Because Demolishing Tree Platforms can instantly take down an entire Tree Base, it should be a little more time-consuming to ensure that's the desired selection. 243.7 Requires Server Update: * Fixed erroneous demolition of snapped Pillars. 243.8 Requires Server Update: * Fixed longstanding issue with Platform Saddle Structure Snapping (particularly with Pillars) being unreliable. * Fixed issue with creating side-snapped floating pillars. 243.6 以下更新需要服务器端更新: 1.正确的为玩家和恐龙的最大等级提高了2级(经验限制) 2.修复了当切换到一个之前已经用光弹药武器时不会为其自动装填子弹的这个已经存在了很长时间的问题。 3.修复了恐龙可能会永远卡在逃离状态的问题 4.增加了恐鸟的生成数量(但不是很多) 5.树屋平台的拆除选项现在需要将鼠标放在上面6秒后才可激活。因为拆除树屋平台可以摧毁整个树屋基地,所以应该给予大家一点时间来考虑考虑这是不是个明智的选择。 243.7 以下更新需要服务器端更新: 1.修复了当柱子断掉时会错误的拆除某些部分的问题 243.8 以下更新需要服务器端更新: 1.修复了平台鞍建筑物的捕捉点(特别是柱子)不稳定这一长期存在的问题 2.修复了可以创造出一侧断掉的悬空柱子的问题
【PC版本更新】243.1&243.2&243.3 翻译 243.1 * Fixed a server crash associated with Dino Baby Births. Also fixed http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.SurviveTheArk.com&urlrefer=11718afc9e3fe0ef9d927b6db65d18dc Tripwire Alarm & Birth Notifications to properly work! Requires Server Update. 243.2 * Fixed Chemistry Bench not properly containing "Absorbent Substrate" Engram. Requires Server Update. 243.3 * Fixed Toads/Dimetrodons/Leeches and other swamp water creatures not spawning (Swamp Water spawns). Requires Server Update. * Force respawn all wild Dinos once for servers/singleplayer (if they haven't already run the biome clearance manually) to help clear up any wild dinos stuck under the ground. * Auto-Turrets will now properly target & shoot Dino platform "Trojan Horse" builds. Requires Server Update. * Possibly fixed potential Linux Server performance issue * Added Titanosaurus colorization 243.1 修复了与恐龙宝宝出生有关的服务器崩溃问题。以及将http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.SurviveTheArk.com&urlrefer=11718afc9e3fe0ef9d927b6db65d18dc绊线陷阱警报&恐龙宝宝出生提醒修复至完美运行的状态了!需要服务器端更新。 243.2 修复了化学工作台没有正确的包含“吸收基质”蓝图的问题。需要服务器端更新。 243.3 1.修复了魔鬼蛙/水龙兽/水蛭和其他沼泽水生生物不再重新生成的问题(生成在沼泽的水中)。需要服务器端更新。 2.强制在服务器/单人游戏中重新生成所有野生恐龙(如果你们还没有手动运行清除生物群落中的生物这一指令的话)这将帮助你清理所有被卡在地底的野生恐龙。 3.自动炮塔现在会正确地瞄准/射击恐龙平台鞍上的“特洛伊木马”类的建筑物了。需要服务器端更新 4.可能修复了潜在的Linux系统服务器的性能问题 5.为泰坦龙增加了着色功能
【PC版本更新】243 翻译 * New Creature: Titanosaurus! * New Item: Gas Mask! * New Item: Herbivore "TastyCakes" * New Item: Chain Bola Ammo for Ballista Turret! * New Structure: Retractable Rope Ladders! * New Structure: Tree Sap Taps! * New Structures: Wood and Metal Tree Platforms! * New Mechanic: Custom Tripwire Alarm Notifications via SurviveTheArk.com (E*mail and Forum). Optionally Tribes can post to arbritrary URL, if they have a custom system! Now if someone's raiding your base, you can get on top of it! ;) * Biome Update: Snow Extension & New Redwood Forests (this is a major environmental overhaul!) * Ruins * GroundClutter effect extended 50% further and +20% more GPU efficiency * Approximate +5% GPU performance improvement related to more efficient foliage culling * Approximate +10% Server CPU gains related to more network multi*threading * Added option to disable Inventory Sounds. Yeah ;) * Balled Doed's are no longer invincible to Tamed Dino melee attacks ** now just very, very resistant to them. * Magnfiying Glass now displays creature Torpor stats (on Wild creatures too). * Tribe Alliances now disabled in Offline Raid mode (too complex to determine if anyone in an Alliance is around), C4/Traps can no longer be placed near Offline*Raid Protected Structures, and Offline*Raid mode now forces all Structures to be Lockable so that players can "Lock" Crop Plots to prevent their turrets from being disabled. * New Server Option: "?PreventTribeAlliances=true" to prevent tribe alliances * Engagement with Wild Naturally*Fleeing & Small creatures (tiny bugs etc) no longer trigger combat music * Tamed Dinos that are following a submerged allied Target will not attempt to float to the surface of the water, but rather will attempt to stay at the depth of their allied Target. (helpful when deliberately going deep*diving your tamed land Dinos). However, Dinos that are capable of suffocating will try to surface if they are out of Oxygen regardless! * Vaults can no longer be dropped onto saddle platforms * Transfer*All/Drop*All methods now only drop/transfer what is currently disabled in the inventory, respecting any filters/folders you may have active (so for example, if you're within a folder, it will only transfer those items, or if you have a text filter active, etc). * Fixed an issue where pillars were not being calculated correctly as foundations when building pillars downwards * Massive +33% rendering gains with any translucent rendering (particles, greenhouse windows, etc). Yay for eliminating unnecessary SceneColor resolves! * Game.INI values to scale the the 5 kinds of XP earned: Generic (automatic over time), Crafting, Harvesting, Killing, and SpecialEvents: "KillXPMultiplier","HarvestXPMultiplier","CraftXPMultiplier","GenericXPMultiplier","SpecialXPMultiplier" (all 1.0 by default) * Tamed & Wild Gigas Damage reduced by 50%, Wild Giga HP reduced by 40%, Tamed Giga Run Speed reduced by 30%, Tamed Giga HP reduced by 25%, Giga Stamina Increased by 30%. Tamed Gigas now require/consume 50% less food for subsistence. * Tamed Ptero Damage reduced by 30% * Fixed a rare PhysX crash that would bring down servers on occasion. Seemingly free of any more PhysX*crashes now! * Fixed bug where Wild Giganotosaurus and other dinos would not respawn properly until the server was relaunched. * Added two additional levels to gain, for Players and Dinos * Server Note: To allow your Server's Titanosaurs to be permanently tamed (namely allow them to be Fed), launch your server with this commandline option: ?AllowRaidDinoFeeding=true However, note that TheIsland currently only spawns 3 Titanosaurs whatsoever, so 3 Tamed ones would ultimately block any more Wild ones from spawning. 1.新生物:泰坦龙 2.新物品:防毒面具 3.新物品:给食草类动物吃的“美味蛋糕” 4.新物品:弩炮塔用套索弹药 5.新建筑物:可伸缩的绳梯 6.新建筑物:树汁水龙头! 7.新建筑物:木质和金属树屋平台! 8.新机械:可通过SurviveTheArk.com进行通知的(电子邮件或论坛上)绊线警报器。如果部落有自己的警报通知系统的话也可以将自己的URL放到上面!现在你可以将它放到你的基地上面,如果有人袭击了你的基地你就会得到通知! ;) 9.大型生物群落更新:扩建雪原&新的红杉树林(这是一项重大的环境更新!) 10.废墟 11.地面复杂效果的影响范围扩大50%以及GPU的性能提高了20% 12.提高了约5%的与植物采集方面有关的GPU性能 13.提高了约10%与多线程网络方面有关的服务器CPU性能 14.增加了禁用物品栏音效的选项,耶 ;) 15.当受到已驯服的恐龙的近战攻击时,抱成团的星尾兽不再是无敌的了 ** 现在只是会非常非常耐打而已。 16.放大镜现在可以显示生物的麻醉状态了(也适用于野生动物)。 17.现在在有离线保护功能的服务器中禁用部落联盟(因为太难实现检测联盟中是否还有人在线),C4/陷阱将无法放置在被离线保护的建筑物周围,以及进入离线保护状态后将强制所有的建筑物可被锁定,这就使得玩家可以为耕地“上锁”以防止被敌人关掉炮塔。 18.新服务器选项:"?PreventTribeAlliances=true"用来阻止部落结盟的 19.与野生的正在逃跑的&小型的动物(小虫子等等)接触时,将不会再触发战斗音效了 20.已驯服的恐龙在跟随水下的部落联盟中的目标时将不会再试图浮出水面了,而是与部落联盟中的目标停留在同样的深度。(这对故意将已驯服的陆地恐龙带到深海来说是很有帮助的)。然而,恐龙是有能力在自己的氧气快要耗尽时试图浮上水面的! 21.保险柜将不能再掉落到平台鞍上了 22.转移全部/丢弃全部现在仅适用于丢弃/转移当前物品栏中已禁用的物品,它将基于当前开启的过滤器/文件夹(举个例子,如果你打开了一个文件夹,他只会转移在当前文件夹里显示的物品,或者当前过滤器搜索出来的物品,等等) 23.修复了当柱子被从上往下放置时,不会被正确的识别为地基的问题 24.为所有的半透明效果的渲染提高了超过33%的性能(颗粒效果、温室玻璃,等等)。为移除了不必要的SceneColor这一决定欢呼吧! 25.现在可以通过修改Game.ini中的以下5个参数的数值来实现对:一般(随时间增长的经验值)、制造、采集、杀戮和特殊事件所获得的经验的倍数进行自定义:"KillXPMultiplier","HarvestXPMultiplier","CraftXPMultiplier","GenericXPMultiplier","SpecialXPMultiplier"(所有数值默认为1.0) 26.已驯服的&野生的南方巨兽龙的伤害减少了50%,野生的南方巨兽龙的生命值减少了40%,已驯服的南方巨兽龙的移动速度降低了30%,已驯服的南方巨兽龙的生命值减少了25%,南方巨兽龙的耐力增加30%。现在已驯服的南方巨兽龙用以维持生命所需的/消耗的食物量减少了50% 27.已驯服的无齿翼龙的伤害减少了30% 28.修复了一个罕见的在某些场景下由于英伟达物理加速引擎发生崩溃而引起的服务器宕机的问题。目前看来英伟达物理加速引擎的崩溃问题已经解决了! 29.修复了野生的南方巨兽龙和其他恐龙在直到服务器重启之前都不会再重新生成的Bug。 30.为玩家和恐龙的最大等级分别各增加了2级 31.服务器注意事项:为了使泰坦龙为永久驯服的状态(以美国政府的名义允许它们),需在服务器启动选项中加入: ?AllowRaidDinoFeeding=true 但是请注意,同一个服务器中只允许出现3只泰坦龙(包括野生的),所以如果已经有三只被驯服了,那么服务器将不会再重生出野生的泰坦龙了
【PC版本更新】242.6 翻译 * Made Swamp Fever particle effect not visible from player's own perspective. These require server-side update: * Fixed some Raft exploits (C4-Poker and Breach-Rafts) * Fixed Naming of Rafts and some other Raft networking stuff * Reduced the scaling by 50% of Dino Adult Food Consumption rate when unstasising. This is to help compensate for the bug fix in v242.0 which now correctly utilizes the Adult Food Consumption Rate when unstasising a Dinosaur (hence the higher rate of consumption on Giganotosaurus, which were one of the few Dinosaurs to use that multiplier). * Allowed Vaults to be built on Rafts, specifically. * Made Fortitude slightly more effective for avoiding Disease (90 Fortitude == 80% reduction in Disease chance, rather than 110 Fortitude) 1.当玩家处于自己的视角(第一人称)时将不会再看到因感染沼泽流感而出现的粒子效果了 这些修复需要服务器端更新: 2.修复了一些不当利用木筏的问题 3.修复了木筏命名的问题和其他一些木筏的网络问题 4.当成年恐龙处于非停滞状态时食物消耗的速度减少50%。这是为了弥补版本242中修复的一个Bug,现在成年恐龙的食物消耗速度恢复正常(因此南方巨兽龙会拥有较高的食物消耗速度,这是为数不多的使用该倍数的恐龙) 5.允许在木筏上建造保险柜。 6.使坚毅越高的人对疾病的免疫力越强(现在90坚毅的人染病概率就会减少80%,而不是原来的110坚毅)
【PC版本更新】242.2&242.3 翻译 242.2 * Fixed an issue where some mods were causing certain creatures to have 0 Food or not gain any Food from eating. Requires server update. 242.3 * Performance improvements to server yielding 20-25% perf increase. Also improves Client CPU utilization. * Changed Rhino Horn requirement to Narcotic on Lesser Antidote. Made Lesser Antidote Disease Immunity last 3 minutes. * Leech Blood now spoils after 3 hours (Stackable in Quantities of 50), can be stored in Fridge. Made leech blood more common to harvest. * Made Swamp Fever increase movement speed by 20% and decrease rate of food, water, and oxygen consumption by 50%. * Made Swamp Fever not able to be transmitted through collisions/walls. * Among current non-human creatures, now only Tamed Dodos can be infected with Swamp Fever. (as intended). Any existing infected dinos are cleared on sever launch. * Bug Repellent now repels Leeches and bug repellent now works when applied to your Tamed Dinos * Attached Leech no longer drains Stamina. * Reduced rate by about 70% of Diseased Leeches in Swamps, as intended. * Water/Amphibious creatures are no longer targeted by Leeches. (swamp native ;) * Dinos will not play the eat animation so often when autonomously eating * Fixed another value that was increasing rate of Quetz food consumption, is now fully back to original values. * New Server Options ?NonPermanentDiseases=true This will make Diseases not permanent (you will then lose them if you respawn). ?PreventDiseases=true This will completely disable Diseases on the server. (thus far just 'Swamp Fever'). * Fixed appearance of "blue fog" on the Cave-water material. 242.2 修复了一些Mod可能会导致某一生物的饱食度为0或者吃东西后不会增加任何饱食度的问题。需要服务器端更新 242.3 1.服务器端的性能增长了20%-25%。同时也提高了客户端的CPU使用率。 2.小型解毒剂的配方中的披毛犀角变更为麻醉剂。使用小型解毒剂后免疫疾病3分钟。 3.现在水蛭血的腐烂时间为3小时(可堆叠50个一组),可以在冰箱中储存。使水蛭血更容易获取。 4.使感染沼泽流感后的移动速度提高20%以及使食物、水、氧气的消耗速度减少50% 5.使沼泽流感不会再穿过实体/墙壁进行传播了 6.在目前的非人类生物中,现在只有已驯服的渡渡鸟可以感染沼泽流感。(这都是计划好的)任何现在已感染沼泽流感的恐龙都将在服务器重启后清除感染效果。 7.驱虫剂现在可以驱逐水蛭了以及驱虫剂现在可以用于你的已驯服的恐龙身上了 8.已附着在身上的水蛭现在不会再吸取你的耐力了 9.按计划,沼泽中水蛭患病的几率减少了70% 10.沼泽中野生的水生/两栖生物不会再成为水蛭的目标了 11.恐龙在自主进食时不会再经常播放吃东西的动作了 12.修复了另一个导致风神翼龙食物消耗过快的数值,现在已经完全恢复到初始数值了。 13.新服务器选项: ?NonPermanentDiseases=true 这条会使疾病不是永久性的(重生后疾病就会消失) ?PreventDiseases=true 这条将在服务器中完全禁止疾病。(目前来说就只是指"沼泽流感") 14.修复了"blue fog"洞穴中的水体材质问题。
【PC版本更新】242 翻译 * 'ARK's Awesome Anniversary' 1-week Event: Get Ready to Make some Birthday Wishes for Limited Run Items! * New Creature: Diplodocus! * New Creature: Leech! * New Structure: Training Dummy. You can attack this dummy without fear of destroying it, and it will display floating Damage Per Second values so you can see how strong your Dino Army really is. * New Mechanic: Permanent Diseases & Cures (Player-Contagious Swamp Fever!!!!) * Tribe Groups Phase 2: Support for Limited Non-Admin Invites & Promotions/Demotions per Group! Also "Prevent Dino Unclaiming" checkbox, and other new per-Rank options. * Dragon Arena * Added option for PvE Servers to disable building around critical resource node regions * Added server option to override per-Item Crafting costs * Added server option to override the loot tables for each kind of supply crate * Added server option to limit number of members in Tribes. Default: no limit. * Added 'Follow Range' ( Low/Medium/Far) Setting Per Tamed Dino * Multi-Seat Saddles (Galli, Diplodocus, etc) Dinos now have an option to Enable Public Seating. Dino Taxi service, ahoy!!! * Servers can now optionally enable an "offline raiding prevention" mode which will make Dinos/Structures invincible if no owner is logged-in (indicated via the head whether the owner player/tribe is logged-in or not). Recommend that server owners utilize this with care, as it may have undesired side effects in a competitive environment. (e.g.: ?PreventOfflinePvP=true?PreventOfflinePvPInterval=60.0?PvPDinoDecay=true?PvPStructureDecay=true) * Added Alpha Mosasaurus (contains lots of Black Pearls) * Alpha creatures XP reduced by 45% * Auto-Turrets can no longer be built on Quetz/Sauro/Mosa/Plesi/Paracer platforms (Plant turrets can't be grown on them). Any existing turrets on such platforms will no longer fire. This is a server option of "?OverrideStructurePlatformPrevention=true". Otherwise they're now only allowed on Rafts and non-moving Bases. * Plant Turrets now consume Fertilizer per shot, and also will not shoot if no water is in the crop plot. * Approximate +100% increase to Saurupod and Paraceratherium respective Weight stats. * Breeding Mechanics Phase 2: Interactive Baby Raising * Optional RPG Stat Mode: Displays Floating In-World Damage Numbers for all Player-Related Damage Events. * Fixed issue where Quetz platform could create floating structures 1."ARK精彩的一年"一星期纪念活动:准备好你的生日愿望! 2.新生物:梁龙! 3.新生物:水蛭! 4.新建筑物:训练用假人。你可以攻击这个假人,但不必担心会破坏它,以及它会浮动显示每秒伤害(DPS)这样你就可以知道你的恐龙军队到底有多强大了。 5.新机制:永久性疾病&治疗法(玩家传染性沼泽流感!!!!) 6.部落小组第二阶段:支持有限的非管理员邀请权限&每个小组的晋升/降级功能!同时增加"恐龙放生'的复选框,以及新的部落等级选项。 7.喷火龙竞技场 8.为PvE服务器增加了禁止在关键资源点内放置建筑物的选项 9.为服务器增加可以修改每个物品在学习时所需的点数的选项 10.为服务器增加可以修改补给箱内物品的选项 11.为服务器增加可以限制部落人数的选项。默认为:无限制 12.为已驯服的恐龙增加了"跟随范围"选项(近/中/远) 13.为多座位鞍的恐龙(似鸡龙,梁龙,等等)增加了公共座位选项。喂!!!恐龙出租车。 14.服务器现在可以启用"预防离线袭击"模式,这将使恐龙/建筑物的所有者在下线后其恐龙和建筑物无敌。(将会在建筑物和恐龙头上显示其所有者/部落是否在线)建议服主谨慎使用这项功能,因为这项功能可能在激烈的竞争环境下产生不必要的副作用(例如:?PreventOfflinePvP=true?PreventOfflinePvPInterval=60.0?PvPDinoDecay=true?PvPStructureDecay=true) 15.增加了Alpha沧龙(内含大量黑珍珠) 16.杀死Alpha生物获得的经验减少45% 17.自动炮塔将无法放置在风神翼龙/雷龙/沧龙/蛇颈龙/巨犀平台鞍上(植物炮塔将无法在其上面生长)。平台鞍上现存的炮塔将无法开火。这是一条允许平台上建造炮塔的命令行"?OverrideStructurePlatformPrevention=true"。否则炮塔将只能放置在木筏和非移动地基上 18.植物炮塔在每次射击时会消耗化肥,而且如果植物炮塔所在的耕地处于未灌溉状态植物炮塔将不会射击 19.蜥脚类恐龙和巨犀的负重几乎分别提高了100% 20.繁殖系统的第二阶段:互动式的恐龙宝宝饲养 21.为RPG增加了状态模式:所有玩家所造成的伤害事件的具体伤害数将会在世界中显示 22.修复了风神翼龙的平台鞍可以创造浮空建筑物的问题
PC版本241预告(会随官方不断更新)V2 - Added The Center Official ARK Mod/Map as Free DLC - Added new 100-player 'The Center' Official Servers - Improved Non-TrueSky Sky & Lighting (+ SM4/Mac/Linux) - Significant server PhysX & Networking optimization - Added option for PvE Servers to disable building around critical resource node regions - You can now pickup and toss Dodos & Dung Beetles. Rejoice! - Fixed the huge stall/lock when you "Transfer" a bunch of items at once - Arthropluera "Turret" AI mode option: won't move and will only used ranged attack against targets. - Added server option to override per-Item Crafting costs - Added server option to override the loot tables for each kind of supply crate - Added server option to limit number of members in Tribes. Default: no limit. - Warmap now dynamically shows the mini-map texture of whatever level you're playing on (even with Mod maps :) 增加了中土ARK官方Mod,将作为免费DLC发布 增加了新的100人的以"中土"为地图的官方服务器 改进了非真实天空的天空效果&照明(+ SM4/Mac/Linux) 大量的服务器端的物理效果/网络优化 为服务器增加了禁止在关键资源点内放置建筑物的选项 你现在可以抱起或扔出渡渡鸟&蜣螂了。高兴吧! 修复了当你一次性转移很多物品时会发生卡顿/卡住的问题 古马陆增加"炮塔"模式AI选项:不会移动以及只攻击射程内的目标 为服务器增加可以修改每个物品在学习时所需的点数的选项 为服务器增加可以修改补给箱内物品的选项 为服务器增加可以限制部落人数的选项。默认为:无限制 战略地图现在可以动态的在任何纹理特效级别下显示地图了(甚至是Mod的地图:)
【PC版本更新】240.4&240.5&240.6 翻译 240.4 * Fixed performance issue with Arthropluera physics. Recommend server update for better performance! * Reduced another 50MB of unused Render Target memory 240.5 Requires Server Update: * Added a 10 second grace period after being released from a Bola in which you can not be Bola'ed again. (with visual feedback of a broken bola hit) * Giganotosaurus attack knocks down trees now * Rexes (and anything up to 550 Drag Weight) can now be brought into Boss Arenas 240.6 Requires Server Update: * Fixed the Teleport max Drag Weight to allow Rexes, for real. * Fixed an issue where unconscious wild passive tames were unable to take damage on PvE. * Fixed an issue where "meat" would not cook on certain Mods. 240.4 1.修复了古马陆的物理系统性能的问题。建议服务器端进行更新以获得更好的性能表现! 2.减少了另外50MB的未使用的显存占用 240.5 以下修复需要服务器端更新: 1.在被捕者被投石索释放后为其增加了10秒的冷却时间,在这期间你将不能再用投石索将其捕获。(当投石索被挣脱时现为其增加了视觉反馈效果) 2.南方巨兽龙现在可以击倒树木了 3.霸王龙(和其他重达550重量以上的恐龙)现在可以进入Boss竞技场了 240.6 以下修复需要服务器端更新: 1.修复了传送的最大重量以允许霸王龙进入竞技场,这次是真的。 2.修复了PvE中正在驯服的已被击晕的恐龙无法受到伤害的问题 3.修复了无法在某一Mod中烹饪“肉”的问题
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