西夏铎铎喵 泪色依旧凋零
漂泊一生
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起源 1.51更新日志 Hey everyone, Patch 1.5.1 is now live. Please see the latest changes below. Patch Size Steam: 590Mb Patch Highlight: Main Game: Fixed an issue where "Serqet's Carapace" and "Sting in the Tale" trophy/achievement wouldn't be unlocked after completing all Serqet locations Discovery Tour: Added Brazilian Portuguese to the list of supported languages ACP: Added a new “Uplay Recommends” preset, Hit’n’Roll, to the Animus Control Panel Animus Control Panel Highlight Added a new "Uplay Recommends" preset, Hit’n’Roll, to the Animus Control Panel Quests Fixed an issue during the "A gift from the Gods" quest that could not be completed when using the "Uplay Recommends" preset Fixed an issue during the "Plight of the Rebels" quest where players sometimes would not be able to complete the animal taming objective when the "Uplay Recommends" preset is being used. Fixed an issue during the "The Oasis" quest where the quest objective wouldn't be updated when using the "Uplay Recommends" preset Activities Fixed the elephant fights when using some ACP options Gameplay Disabled some ACP options during specific missions to prevent some quests from breaking Fixed an issue an animation issue with shields when using various characters other than Bayek in the ACP Fixed an issue where "The Hyena" achievement could be unlocked using the ACP. Fixed an issue where the Roman soldiers would be hostile towards Aya when using "Uplay Recommends" preset. Fixed an issue where various Uplay Challenges can be completed using the ACP Fixed an issue with the "Uplay Recommends" preset where players wouldn't be able to teleport from DLC01 or DLC02 when the world map is deactivated Fixed the ballista ammunition being infinite even after switching off the option in ACP User Interface Fixed an issue in the Gear menu where the notification icon would always be displayed if another character than Bayek is selected Fixed an issue where the ACP tutorial would not appear after the game is restarted. Fixed an issue where the ACP tutorial would be missing in various localizations. Fixed an issue where the savegame boost icon is missing if a savegame was hacked through the pause menu Graphics & Audio Fixed an issue with the illumination on lower graphics settings System Fixed an issue with the benchmark tool that wouldn't collect data properly when an ACP preset is applied without rebooting the game when required. Fixed an issue with the Reveal All Icons option preventing the game to reload the world The Curse of the Pharaohs Fixed an issue where "Serqet's Carapace" and "Sting in the Tale" trophy/achievement wouldn't be unlocked after completing all Serqet locations Discovery Tour Added Brazilian Portuguese to list of supported audio languages Fixed an issue where the playable character could perform incorrect animations while interacting with the NPC stations in the "Ancient Egyptian Fashion" tour [PC] Fixed an issue where languages sometimes wouldn't be applied when changing them after a Benchmark session Main Game Improved the performance and stability of the game application Fixed an issue where no localization would be displayed when installing the main game using the Brazilian Portuguese language Fixed various spelling errors in the Russian localization [PC] Fixed an issue with Xbox controller vibration settings on higher FPS If you have any issues, please get in touch with our customer support [http//%26quot%3Bhttp]for further assistance.
街霸5笔记本慢动作/打太极/忽然掉帧原因总结 前几天一个30岁的同事玩街霸5也出现了这样的现象,我记得刚发售的时候(2016年)这个现象比较明显,但是是街霸5与WIN7的兼容性不好,以及某版的N卡驱动的BUG问题,现在应该已经不可能了,于是我帮他去调试了一下 1.与正版/盗版无关,我在他的笔记本上登陆了我自己的steam账号,下载了我的正版给他测试,(他一直玩3DM版)结果是没有区别的,说明这个问题与正版还是盗版是没有关系的。 2.网上搜了一下,大部分人能解决这个问题是显卡和电源的性能调节问题,但是他的本子一直是高性能模式,电源设置也没有问题,我开始意识到造成打太极的原因可能有很多,且并不是所有人的原因都是一样的。 3.一些人喜欢把所有问题都归结于配置,这是不负责的。街霸5的配置要求并不算高,目前的电脑开中特效都能60帧。我检查了一下他的配置,显卡是960M,虽然不算是很厉害,但是不至于开中特效打太极。 4.最后我发现他的本子发热明显,且在还没有开风扇强冷模式的前提下,进入游戏五分钟就开始跟鼓风机一样嗡嗡嗡地风扇狂转。拆开后盖一看,灰尘已经塞满。做了全面清理以后,问题解决。 总结:街霸5是很检测显卡和CPU性能的游戏,如果显卡和CPU因为过热而降频,街霸5会迅速检测到这一点并表现出来。所以打太极现象会出现得很明显。你不能用其它游戏来做对比,比如说我玩吃鸡,我玩DOTA2,我玩刺客信条等等为何没有那么严重的打太极现象。 其实这些游戏都会有,只不过不如街霸5表现得那么明显就是了。
FC5 荷兰谷地区被卡任务的注意 官方地图是52个任务,大部分人卡在47 48个左右就找不到了。 有几个要点, 第一,西北山坡上的“YES”广告牌别忘了用武直给拆了,算一个任务。 第二,所有的尼克森离合器特技都算是任务,还有一个收集漫画书一个是收集打火机的,荷兰谷没记错的话是两个尼克森两个收集,这一共就是四个任务。 第三,所有的末日预备宝箱都算是任务,跟亨本河交界的有一个宝箱点“奥哈拉鬼屋”,虽然奥哈拉鬼屋是在亨本河这一侧,但鬼屋内部实际的空间延伸到荷兰谷,所以这个任务完成后也算荷兰谷的任务。 第四,著名的十四个仓筒BUG,很多人卡在十三个过不去,你要注意,炸最后一个的时候,周围是不能有其它任务即将触发的。我做最后一个的时候,刚好旁边有一个赶牛回棚的支线任务就在旁边触发,所以我炸了最后一个仓筒的时候显示我十四个炸完了,任务却不显示完成。就是这个原因。等我重启游戏以后,那最后一个仓筒又刷出来了。所以要把周围可能触发的其它主线/支线等一切可能干扰的因素全部做了,才能去炸最后一个。这个应该的确是BUG,跟那个圆筒粮仓的旅行点一样打死传不过去的BUG,都属于良性BUG,你遇到了是有办法规避的。 第五,有人说过早搞死约翰会导致秋末镇的许多任务接不了,这个是扯淡的。经过我实际测试,约翰死不死,只会影响一些剧情对话。比如我炸YES广告牌就是在全部通关后才来炸的,道齐在无线电里的对话就会变成“可惜约翰无法亲眼看到他的广告牌被炸了”。并不会导致任务缺失。
【DPL】文字直播3月13日第一场 IG vs VGP 由国家体育总局体育信息中心主办,完美世界官方合作,上海耀宇文化传媒股份有限公司承办的2018DPL中国DOTA2职业联赛第一赛季·顶级联赛将于3月13日正式开幕。届时,12支职业战队将分成2个小组捉对厮杀,为季后赛名额做出努力。本赛季的DPL全程均为线上赛,最终名次将直接与2018年5月的MDL Major出线名额挂钩。其中季后赛前3名的队伍将直接出线MDL Major(如遇到直邀队,则出线名额顺延)。本次赛事将通过火猫直播及其他合作直播平台进行全程直播。 本届DPL职业联赛顶级联赛仍然将分为常规赛和季后赛两个阶段。常规赛即小组赛,将12支参赛队伍分为两个小组。每组6队进行单循环bo2比赛。每赢一小局计一分,即2:0计2分,1:1计1分,0:2不计分。排名小组前四的队伍晋级季后赛。 季后赛为冒泡赛。从小组赛晋级的8支队伍交叉为两个半区进行单败冒泡赛。除了决赛为BO5外,所有比赛均为bo3。上半区第一轮为A组第三对阵B组第四,胜者进入第二轮对阵B组第二,其胜者再进入第三轮对阵A组第一。第三轮胜者进入决赛。下半区第一轮为A组第四对阵B组第三,胜者进入第二轮对阵A组第二,其胜者再进入第三轮对阵B组第一。第三轮胜者进入决赛。在两个半区第三轮比赛结束后,负者还将进行三四名比赛来决出季军和殿军。如有五六名出线权相关需要,两个半区第二轮比赛的负者将进行五六名比赛来决出第五和第六。
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