东方DoItYou 东方DoItYou
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我编了适于FX系列显卡的加速版d3d与gl注册表代码 在上一周我按照Directx 9b SDK终于编好适于FX系列显卡的加速版d3d与gl注册表代码,编程的途中不知反复无数重装NV驱动和调试图像质量和帧数速度,真够累啊.我的电脑是赛扬900,内存是384M SDRAM,为了保证低端显卡能跑上NBA LIVE 2007,测试用是FX5700 LE显卡,当然是借别人用的.所用的是NV 56.72稳定版驱动.没有被写入nv_disp.inf文件里的NV 56.72驱动3dmark 2003上成绩是2347分,在nba2007上1280x1024和特效调高,能感觉有断断续续地运行,大概是10 fps以下.己写入nv_disp.inf文件里的NV 56.72驱动3dmark 2003得分是2528分,提升近20%,在nba2007上同样设置,居然能非常流畅运行,没有卡的!反而提高画面品质达5星标准.我把d3d与gl代码供给会编directx游戏或opengl游戏的高手研究用的.在nv disp.inf里的[nv_SoftwareDeviceSettings]和[nv_WSApps_AddReg]之间加入代码.祝你好运气.;;; --== GAME SETTING FOR D3D (Quality d3d) ==--HKR,, TexturePrecache, %REG_DWORD%,1HKR,, UMAFastFrameBuffer, %REG_BINARY%,01,00,00,00HKR,, UseCompressedModeFormat, %REG_BINARY%,01,00,00,00HKR,, D3d_00762911, %REG_BINARY%,59,66,82,34HKR,, D3d_08285629, %REG_BINARY%,93,62,32,06HKR,, D3d_10491844, %REG_BINARY%,80,80,65,27HKR,, D3D_16997821, %REG_BINARY%,74,72,95,99HKR,, D3d_18078188, %REG_BINARY%,16,49,41,03HKR,, D3d_19521893, %REG_BINARY%,52,19,25,91HKR,, D3d_20466189, %REG_BINARY%,54,91,25,31HKR,, D3d_22355415, %REG_BINARY%,25,12,13,50HKR,, D3D_23132857, %REG_BINARY%,14,76,ed,77HKR,, D3d_24464826, %REG_BINARY%,65,28,81,23HKR,, D3d_26771978, %REG_BINARY%,10,62,61,56HKR,, D3d_30913648, %REG_BINARY%,01,00,00,00HKR,, D3d_36759435, %REG_BINARY%,01,91,82,24HKR,, D3D_40792312, %REG_BINARY%,00,00,00,00HKR,, D3D_42935363, %REG_BINARY%,12,57,10,02HKR,, D3d_44013233, %REG_BINARY%,71,13,53,91HKR,, D3d_46205529, %REG_BINARY%,55,49,20,88HKR,, D3d_48484658, %REG_BINARY%,12,67,25,91HKR,, D3d_88481200, %REG_BINARY%,fb,ff,ff,ffHKR,, D3d_52971801, %REG_BINARY%,00,10,3c,3cHKR,, D3d_54082152, %REG_BINARY%,00,10,3c,3cHKR,, D3d_56255736, %REG_BINARY%,00,00,12,01HKR,, D3d_60461791, %REG_BINARY%,47,67,41,08HKR,, D3D_62225341, %REG_BINARY%,98,68,44,92HKR,, D3D_64907714, %REG_BINARY%,28,71,55,83HKR,, D3d_70835937, %REG_BINARY%,00,00,00,00HKR,, D3d_74095213, %REG_BINARY%,ff,ff,ff,ffHKR,, D3d_88481200, %REG_BINARY%,ff,ff,ff,ffHKR,, D3d_92521178, %REG_BINARY%,00,00,00,01HKR,, D3D_94118636, %REG_BINARY%,00,00,00,00HKR,, D3D_98141181, %REG_BINARY%,08,ff,ff,ffHKR,, D3d_98764205, %REG_BINARY%,03,00,00,00HKR,, D3d_AutoMipMapMethod, %REG_BINARY%,00,00,00,00HKR,, D3d_DefaultSwapInterval, %REG_BINARY%,00,00,00,00HKR,, D3d_DXVAEnable, %REG_BINARY%,04,00,00,00HKR,, D3d_MipMapLevels, %REG_BINARY%,00,00,00,00HKR,, D3D_QualityEnhancements, %REG_BINARY%,00,00,00,00HKR,, D3d_ValidateZMethod, %REG_BINARY%,00,00,00,00HKR,, D3DOGL_70835937, %REG_BINARY%,00,00,01,00HKR,, D3DOGL_74095213, %REG_BINARY%,01,00,00,00;;; --== GAME SETTING FOR OPENGL 3D (Quality Opengl 3d) ==--HKR,, Ogl_01887890, %REG_BINARY%,00,00,00,00HKR,, Ogl_1190801a, %REG_BINARY%,c4,00,53,a9HKR,, OGL_19723457, %REG_BINARY%,00,00,00,00HKR,, Ogl_46574957, %REG_BINARY%,00,00,00,00
我编了适于FX系列显卡的加速版d3d与gl注册表代码 在上一周我按照Directx 9b SDK终于编好适于FX系列显卡的加速版d3d与gl注册表代码,编程的途中不知反复无数重装NV驱动和调试图像质量和帧数速度,真够累啊.我的电脑是赛扬900,内存是384M SDRAM,为了保证低端显卡能跑上NBA LIVE 2007,测试用是FX5700 LE显卡,当然是借别人用的.所用的是NV 56.72稳定版驱动.没有被写入nv_disp.inf文件里的NV 56.72驱动3dmark 2003上成绩是2347分,在nba2007上1280x1024和特效调高,能感觉有断断续续地运行,大概是10 fps以下.己写入nv_disp.inf文件里的NV 56.72驱动3dmark 2003得分是2528分,提升近20%,在nba2007上同样设置,居然能非常流畅运行,没有卡的!反而提高画面品质达5星标准.我把d3d与gl代码供给会编directx游戏或opengl游戏的高手研究用的.在nv disp.inf里的[nv_SoftwareDeviceSettings]和[nv_WSApps_AddReg]之间加入代码.祝你好运气.;;; --== GAME SETTING FOR D3D (Quality d3d) ==--HKR,, TexturePrecache,%REG_DWORD%,1HKR,, UMAFastFrameBuffer,%REG_BINARY%,01,00,00,00HKR,, UseCompressedModeFormat,%REG_BINARY%,01,00,00,00HKR,, D3d_00762911,%REG_BINARY%,59,66,82,34HKR,, D3d_08285629,%REG_BINARY%,93,62,32,06HKR,, D3d_10491844,%REG_BINARY%,80,80,65,27HKR,, D3D_16997821,%REG_BINARY%,74,72,95,99HKR,, D3d_18078188,%REG_BINARY%,16,49,41,03HKR,, D3d_19521893,%REG_BINARY%,52,19,25,91HKR,, D3d_20466189,%REG_BINARY%,54,91,25,31HKR,, D3d_22355415,%REG_BINARY%,25,12,13,50HKR,, D3D_23132857,%REG_BINARY%,14,76,ed,77HKR,, D3d_24464826,%REG_BINARY%,65,28,81,23HKR,, D3d_26771978,%REG_BINARY%,10,62,61,56HKR,, D3d_30913648,%REG_BINARY%,01,00,00,00HKR,, D3d_36759435,%REG_BINARY%,01,91,82,24HKR,, D3D_40792312,%REG_BINARY%,00,00,00,00HKR,, D3D_42935363,%REG_BINARY%,12,57,10,02HKR,, D3d_44013233,%REG_BINARY%,71,13,53,91HKR,, D3d_46205529,%REG_BINARY%,55,49,20,88HKR,, D3d_48484658,%REG_BINARY%,12,67,25,91HKR,, D3d_88481200,%REG_BINARY%,fb,ff,ff,ffHKR,, D3d_52971801,%REG_BINARY%,00,10,3c,3cHKR,, D3d_54082152,%REG_BINARY%,00,10,3c,3cHKR,, D3d_56255736,%REG_BINARY%,00,00,12,01HKR,, D3d_60461791,%REG_BINARY%,47,67,41,08HKR,, D3D_62225341,%REG_BINARY%,98,68,44,92HKR,, D3D_64907714,%REG_BINARY%,28,71,55,83HKR,, D3d_70835937,%REG_BINARY%,00,00,00,00HKR,, D3d_74095213,%REG_BINARY%,ff,ff,ff,ffHKR,, D3d_88481200,%REG_BINARY%,ff,ff,ff,ffHKR,, D3d_92521178,%REG_BINARY%,00,00,00,01HKR,, D3D_94118636,%REG_BINARY%,00,00,00,00HKR,, D3D_98141181,%REG_BINARY%,08,ff,ff,ffHKR,, D3d_98764205,%REG_BINARY%,03,00,00,00HKR,, D3d_AutoMipMapMethod,%REG_BINARY%,00,00,00,00HKR,, D3d_DefaultSwapInterval, %REG_BINARY%,00,00,00,00HKR,, D3d_DXVAEnable,%REG_BINARY%,04,00,00,00HKR,, D3d_MipMapLevels,%REG_BINARY%,00,00,00,00HKR,, D3D_QualityEnhancements,%REG_BINARY%,00,00,00,00HKR,, D3d_ValidateZMethod,%REG_BINARY%,00,00,00,00HKR,, D3DOGL_70835937,%REG_BINARY%,00,00,01,00HKR,, D3DOGL_74095213,%REG_BINARY%,01,00,00,00;;; --== GAME SETTING FOR OPENGL 3D (Quality Opengl 3d) ==--HKR,, Ogl_01887890,%REG_BINARY%,00,00,00,00HKR,, Ogl_1190801a,%REG_BINARY%,c4,00,53,a9HKR,, OGL_19723457,%REG_BINARY%,00,00,00,00
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