我编了适于FX系列显卡的加速版d3d与gl注册表代码
nvidia吧
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东方DoItYou 楼主
在上一周我按照Directx 9b SDK终于编好适于FX系列显卡的加速版d3d与gl注册表代码,编程的途中不知反复无数重装NV驱动和调试图像质量和帧数速度,真够累啊.我的电脑是赛扬900,内存是384M SDRAM,为了保证低端显卡能跑上NBA LIVE 2007,测试用是FX5700 LE显卡,当然是借别人用的.所用的是NV 56.72稳定版驱动.没有被写入nv_disp.inf文件里的NV 56.72驱动3dmark 2003上成绩是2347分,在nba2007上1280x1024和特效调高,能感觉有断断续续地运行,大概是10 fps以下.己写入nv_disp.inf文件里的NV 56.72驱动3dmark 2003得分是2528分,提升近20%,在nba2007上同样设置,居然能非常流畅运行,没有卡的!反而提高画面品质达5星标准.我把d3d与gl代码供给会编directx游戏或opengl游戏的高手研究用的.在nv disp.inf里的[nv_SoftwareDeviceSettings]和[nv_WSApps_AddReg]之间加入代码.祝你好运气.;;; --== GAME SETTING FOR D3D (Quality d3d) ==--HKR,, TexturePrecache, %REG_DWORD%,1HKR,, UMAFastFrameBuffer, %REG_BINARY%,01,00,00,00HKR,, UseCompressedModeFormat, %REG_BINARY%,01,00,00,00HKR,, D3d_00762911, %REG_BINARY%,59,66,82,34HKR,, D3d_08285629, %REG_BINARY%,93,62,32,06HKR,, D3d_10491844, %REG_BINARY%,80,80,65,27HKR,, D3D_16997821, %REG_BINARY%,74,72,95,99HKR,, D3d_18078188, %REG_BINARY%,16,49,41,03HKR,, D3d_19521893, %REG_BINARY%,52,19,25,91HKR,, D3d_20466189, %REG_BINARY%,54,91,25,31HKR,, D3d_22355415, %REG_BINARY%,25,12,13,50HKR,, D3D_23132857, %REG_BINARY%,14,76,ed,77HKR,, D3d_24464826, %REG_BINARY%,65,28,81,23HKR,, D3d_26771978, %REG_BINARY%,10,62,61,56HKR,, D3d_30913648, %REG_BINARY%,01,00,00,00HKR,, D3d_36759435, %REG_BINARY%,01,91,82,24HKR,, D3D_40792312, %REG_BINARY%,00,00,00,00HKR,, D3D_42935363, %REG_BINARY%,12,57,10,02HKR,, D3d_44013233, %REG_BINARY%,71,13,53,91HKR,, D3d_46205529, %REG_BINARY%,55,49,20,88HKR,, D3d_48484658, %REG_BINARY%,12,67,25,91HKR,, D3d_88481200, %REG_BINARY%,fb,ff,ff,ffHKR,, D3d_52971801, %REG_BINARY%,00,10,3c,3cHKR,, D3d_54082152, %REG_BINARY%,00,10,3c,3cHKR,, D3d_56255736, %REG_BINARY%,00,00,12,01HKR,, D3d_60461791, %REG_BINARY%,47,67,41,08HKR,, D3D_62225341, %REG_BINARY%,98,68,44,92HKR,, D3D_64907714, %REG_BINARY%,28,71,55,83HKR,, D3d_70835937, %REG_BINARY%,00,00,00,00HKR,, D3d_74095213, %REG_BINARY%,ff,ff,ff,ffHKR,, D3d_88481200, %REG_BINARY%,ff,ff,ff,ffHKR,, D3d_92521178, %REG_BINARY%,00,00,00,01HKR,, D3D_94118636, %REG_BINARY%,00,00,00,00HKR,, D3D_98141181, %REG_BINARY%,08,ff,ff,ffHKR,, D3d_98764205, %REG_BINARY%,03,00,00,00HKR,, D3d_AutoMipMapMethod, %REG_BINARY%,00,00,00,00HKR,, D3d_DefaultSwapInterval, %REG_BINARY%,00,00,00,00HKR,, D3d_DXVAEnable, %REG_BINARY%,04,00,00,00HKR,, D3d_MipMapLevels, %REG_BINARY%,00,00,00,00HKR,, D3D_QualityEnhancements, %REG_BINARY%,00,00,00,00HKR,, D3d_ValidateZMethod, %REG_BINARY%,00,00,00,00HKR,, D3DOGL_70835937, %REG_BINARY%,00,00,01,00HKR,, D3DOGL_74095213, %REG_BINARY%,01,00,00,00;;; --== GAME SETTING FOR OPENGL 3D (Quality Opengl 3d) ==--HKR,, Ogl_01887890, %REG_BINARY%,00,00,00,00HKR,, Ogl_1190801a, %REG_BINARY%,c4,00,53,a9HKR,, OGL_19723457, %REG_BINARY%,00,00,00,00HKR,, Ogl_46574957, %REG_BINARY%,00,00,00,00
2007年03月23日 06点03分 1
level 1
东方DoItYou 楼主
HKR,, Ogl_563A95F1, %REG_BINARY%,43,bd,3a,41HKR,, Ogl_95282304, %REG_BINARY%,06,00,00,00HKR,, Ogl_AnisoQuality, %REG_BINARY%,00,00,00,00HKR,, Ogl_BufferRegionExt, %REG_BINARY%,01,00,00,00HKR,, Ogl_BufferRegionUseVidMem, %REG_BINARY%,01,00,00,00HKR,, Ogl_CmdBufMinWords, %REG_BINARY%,80,09,00,00HKR,, Ogl_CmdBufSizeWords, %REG_BINARY%,01,00,04,00HKR,, Ogl_DefaultLogAniso, %REG_BINARY%,00,00,00,00HKR,, Ogl_DefaultSwapInterval, %REG_BINARY%,00,00,00,00HKR,, Ogl_DLMemorySpaceEnables, %REG_BINARY%,03,00,00,00HKR,, Ogl_DLStagingBufferSizeWords, %REG_BINARY%,01,00,24,00HKR,, Ogl_EnableForce16BitZ, %REG_BINARY%,00,00,00,00HKR,, Ogl_EnableTripleBuffer, %REG_BINARY%,01,00,00,00HKR,, Ogl_FlatPanelScalerQuality, %REG_BINARY%,00,00,00,00HKR,, Ogl_FlippingControl, %REG_BINARY%,02,00,00,00HKR,, Ogl_ForceBlit, %REG_BINARY%,00,00,00,00HKR,, Ogl_ForceGeForce, %REG_BINARY%,00,00,00,00HKR,, Ogl_ForceGenericCPU, %REG_BINARY%,00,00,00,00HKR,, Ogl_ForceMultitexture, %REG_BINARY%,01,00,00,00HKR,, Ogl_FSAAMode, %REG_BINARY%,00,00,00,00HKR,, Ogl_MaxFramesAllowed, %REG_BINARY%,03,00,00,00HKR,, Ogl_MaxNVAccel, %REG_BINARY%,00,00,00,00HKR,, Ogl_MaxPCITexHeapSize, %REG_BINARY%,00,00,00,01HKR,, Ogl_NV15Alines, %REG_BINARY%,02,00,00,00HKR,, Ogl_PalettedTexInVidMem, %REG_BINARY%,01,00,00,00HKR,, Ogl_QualityEnhancements, %REG_BINARY%,00,00,00,00HKR,, Ogl_RenderQualityFlags, %REG_BINARY%,08,00,00,00HKR,, Ogl_S3TCQuality, %REG_BINARY%,01,00,00,00HKR,, Ogl_TargetFlushCount, %REG_BINARY%,10,00,00,00HKR,, Ogl_TexClampBehavior, %REG_BINARY%,03,00,00,00HKR,, Ogl_TexLODBias, %REG_BINARY%,f6,ff,ff,ffHKR,, Ogl_TexMemorySpaceEnables, %REG_BINARY%,03,00,00,00HKR,, Ogl_TexSharpen, %REG_BINARY%,01,00,00,00HKR,, Ogl_TextureDirectLoad, %REG_BINARY%,01,00,00,00HKR,, Ogl_TexturePrecache, %REG_BINARY%,01,00,00,00HKR,, Ogl_ThreadControl, %REG_BINARY%,00,00,00,00HKR,, Ogl_TripleBuffer, %REG_BINARY%,00,00,00,00[nv_OGLFlatPanelScaler]HKR,, OGL_FlatPanelScalerQuality, %REG_DWORD%, 2[nv_UseUncachedPCIMappings]HKR,, UseUncachedPCIMappings, %REG_DWORD%, 1
2007年03月23日 06点03分 2
level 2
虾米东西呀??~~~~~~~~~~LZ仔细说明一下啦~~~~~~~~
2007年03月24日 10点03分 3
level 2
难道也是来自美国实验室 ??呵呵~~~~~~~~`
2007年03月24日 10点03分 4
1