0071314snake
0071314snake
╮(╯_╰)╭
关注数: 13
粉丝数: 62
发帖数: 10,013
关注贴吧数: 25
【Alert】Mirage头盔 25/10/2014
【搬运】热修15.0.3 Hotfix 15.0.3 Fixes Fixed an issue where no Clients would receive mission rewards for any missions, and games in Solo mode would not count toward Invasions. Fixed Free Space Archwing modes (Grineer Exterminate and Interception) having forced extractions in the middle of gameplay. Fixed an issue with Hek Shotgun Syndicate mod being 500% multishot instead of 50% Fixed several gameplay crashes, particularly for 32-bit Windows. http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fforums.warframe.com%2Findex.php%3F%2Ftopic%2F330379-hotfix-1503%2F&urlrefer=f496acbef924bd2a232765aff216e5b5
【视频】Warframe Archwing Highlights 视频来自:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fv.youku.com%2Fv_show%2Fid_XODEwODA4OTAw.html&urlrefer=4b6141ce667443da4752c71234b38d3f 本次U15更新后的小采访~
【搬运】热修15.0.2 15.0.2 Changes: Tuned texture detail settings for 32-bit systems to improve stability. Tweaked Archwing Interception missions: AI capture time for a given point increased from 10 to 20 seconds. Reduced the number of AI squads that can capture a point simultaneously for all player counts. Increased enemy spawn delay time. Fixes: Fixed several crashes and gameplay hangs. Fixed a common join-in-progress crash. Fixed an issue where you could use Warframe abilities with Archwing. Please note: This is the second of many hotfixes to come. We’ll be here throughout the weekend keeping things together. We’re actively reading, logging, and experiencing the issues first hand. Lots of keyboards working away on the next set of fixes. http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fforums.warframe.com%2Findex.php%3F%2Ftopic%2F329893-hotfix-1502%2F%3Fp%3D3721347%23entry3721347&urlrefer=8500acc2277f7714779e1e2e4b0f94f4
【搬运】热修15.0.1 Hotfix 15.0.1 Changes: Optimized server queries to deal with popularity. Camera zoom will now only occur when player is viewing sigils for optimal viewing pleasure. Changed the description of the Limbo Theorem quest to better indicate that Archwings are required to complete. Fixes: Fixed several common and rampant gameplay crashes. Fixed a progression stopper in Orokin Sabotage missions due to a missing Miniboss Fixed an issue with Limbo Profile Avatar pack’s not pointing to the correct icons. Fixed an issue with Limbo’s animation sets both being labelled “AGILE”. Fixed issue with the Atterax whip not extending. Fixed an issue with Corpus Archwing enemies not attacking when you’re in point blank range. Fixed infested decorations appearing for no reason on Corpus Ice Planet room. Fixed several broken Archwing quest states that would prevent players from advancing. Fixed an issue where player would respawn outside the level after revive in trench-run if you died close to the ceiling. Fixed rounding errors causing some weapons to show at rank 29 in the codex. Fixed an issue with Mastery Rank showing as ‘0’ in player Profiles. Fixed materials on Grineer caches Fixed an issue with the Codex showing unreleased weapons. Fixed Limbo’s Banish becoming stuck as ‘Power in use”: http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fforums.warframe.com%2Findex.php%3F%2Ftopic%2F328908-power-in-use-stuck-while-using-limbo-limbo-hat-animation%2F&urlrefer=20640de59b5f56186331e1bee8872533 Fixed an issue with the Opticor’s sound being heard by entire squad as if they were using it. Fixed the wrong mission reward being given for the main objective for Orokin Void Sabotage missions. Fixed issued with the scale and position of Syandanas on Limbo. Fixed an issue with early extractions from Archwing missions not showing proper mission result loadout information. Fixed an issue where viewing other player’s profile would hang game. Fixed the World State panel becoming unresponsive after selecting an invasion for a locked planet Fixed an issue with level doors not being properly replicated to Client/Host in Archwing Trench Run missions. Fixed subtitle on Ordis inbox message for Limbo Quest. Fixed an issue with players who don’t have Archwings being able to join the last part of the Archwing quest. Fixed Cipher minigames not working with a controller. Fixed an issue with Volt*s Overload not showing up on the Abilities screen. Fixed an issue with Syndicate Sacrifice being deducted more than one time in the same Rank. Fixed for Grineer bobblehead having missing head during placement mode. Fixed a progression stopper in Orokin Sabotage missions due to a missing Miniboss. Fixed a bug that was incorrectly scaling Syandanas down on Banshee, Nova and Valkyr by 20%. This should address some physics issues with Syandanas on these Warframes too. Fixed an issue with casting Warframe abilities on a controller not working properly. Fixed issue with *Corvette* Corpus Enemy damage output being significantly larger than the rest of the enemies. Fixed a case where the player last targeted by a beam would get an initial hit when the beam fires at the next target (if they don*t move). Fixed issues with Limbo*s ability sounds. Fixed Zephyr’s passive low-gravity not working. Fixed issue with the Damage Output of Zephyr’s Divebomb Fixed Radial Javelin not attributing kills to the caster as well as resulting in friendly fire. Fixed an issue with Corpus Trench Run Sabotage maps having missing connectors. Fixed an issue where accessing and leaving the ‘mods’ terminal from the Archwing Subsection causes functionality loss. http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fforums.warframe.com%2Findex.php%3F%2Ftopic%2F329586-hotfix-1501%2F&urlrefer=659a834150ebe6e3d80541b576b260b0
【视频】官方新战甲Limbo演示 视频来自:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fv.youku.com%2Fv_show%2Fid_XODEwNzcxMjUy.html&urlrefer=3318f1a1bde70272f6dff11cb90cd523 P.S:现在我游戏刚更新完~每次任务必定会游戏崩溃~
【NEWS】辛迪加: 同盟,价值和奖赏 We’ve all grown familiar with the Grineer and Corpus as major character-driven factions within Warframe. Established groups that have motivations and goals, sometimes with leaders that argue amongst themselves how best to achieve them. But there are more forces at play than the struggle for dominance between the Grineer Queens and merchant collective. Syndicates operate with their own agenda.Joining a Syndicate requires a sacrifice that will test your dedication to their cause, with additional sacrifices required to advance through a Syndicate’s rank. What will be asked of you will change depending on the preferences of your chosen Syndicate’s leaders; but the rewards of showing such loyalty are of immense value to any Tenno. Each Syndicate has their own agenda rooted in the tenets they hold close. Sometimes those values may fall into alignment with another, but often times Syndicates will find themselves at odds with an opposing Syndicate. Such a tenuous balance of power means that Syndicates are more than welcoming of Tenno that wish to fight for their cause. Be warned. While fighting for one Syndicate’s cause may increase your Standing with their leaders doing so will not go unnoticed. Other rival Syndicates will look upon your actions with less favor, and earning their respect in the future may be more difficult. Steel Meridian Allied: Red Veil Opposed: New Loka Enemy: The Perrin Sequence The Grineer are not often seen as valorous individuals, but time and again members of their leadership have displayed a certain code of honor. Members of Steel Meridian set aside their former allegiances to defend those who cannot defend themselves. Tenno who ally themselves with this Syndicate will receive unique Mods for Steel Meridian’s favoured weapons after obtaining the title of Protector. After obtaining enough Standing to reach the title of General, Tenno can exchange Standing for Ability Mods for Steel Meridian’s favoured Warframes. Two of Steel Meridian’s favored Warframes are Rhino and Saryn. ================================================================================ Arbiters of Hexis Allied: Cephalon Suda Opposed: The Perrin Sequence Enemy: Red Veil The Arbiters of Hexis exemplify a burning passion to search for the truth of Tenno ability, composed with the knowledge that Tenno are far greater than even their shattered history suggests. Tenno who ally themselves with this Syndicate will receive unique Mods for the Arbiters of Hexis’ favoured weapons after obtaining the title of Crusader. After obtaining enough Standing to reach the title of Maxim, Tenno can exchange Standing for Ability Mods for the Arbiters of Hexis’ favoured Warframes. Two of the Arbiters’ favored Warframes are Loki and Nyx. ================================================================================ Cephalon Suda Allied: Arbiters of Hexis Opposed: Red Veil Enemy: New Loka With such powerful technology rooted in the past the hunt for knowledge guides every force in the Solar System. At a time where information holds so much power Cephalon Suda, a consciousness seemingly devoid of emotion, follows a curious hunger to learn all she can. Tenno who ally themselves with this Syndicate will receive unique Mods for Cephalon Suda’s favoured weapons after obtaining the title of Wise. After obtaining enough Standing to reach the title of Genius, Tenno can exchange Standing for Ability Mods for Cephalon Suda’s favoured Warframes. Two of Suda’s favored Warframes are Banshee and Vauban. ================================================================================ The Perrin Sequence Allied: New Loka Opposed: Arbiters of Hexis Enemy: Steel Meridian Following their own doctrine to achieve Profit, The Perrin Sequence have turned away from the Corpus ideology that conflict must be capitalized upon. Instead these merchants search for ways to exercise their trade without instigating violence. Tenno who ally themselves with this Syndicate will receive unique Mods for The Perrin Sequence’s favoured weapons after obtaining the title of Senior Executive. After obtaining enough Standing to reach the title of Partner, Tenno can exchange Standing for Ability Mods for The Perrin Sequence’s favoured Warframes. Two of The Perrin Sequence’s favored Warframes are Mag and Nekros. ================================================================================ Red Veil Allied: Steel Meridian Opposed: Cephalon Suda Enemy: Arbiters of Hexis Change is sudden, violent, and a necessary force to ensure the system can return to a state of balance. Red Veil see themselves as merely the instrument of this change. Tenno who ally themselves with this Syndicate will receive unique Mods for Red Veil’s favoured weapons after obtaining the title of Revered. After obtaining enough Standing to reach the title of Exalted, Tenno can exchange Standing for Ability Mods for Red Veil’s favoured Warframes. Two of Red Veil’s favored Warframes are Ash and Volt. ================================================================================ New Loka Allied: The Perrin Sequence Opposed: Steel Meridian Enemy: Cephalon Suda No matter how far we reach into the stars New Loka knows it is Earth that has always been our home. Turning away from genetic tampering that has twisted the Grineer and the technological meddling that has corrupted Earth it is New Loka that fights for the repopulation of a world once abandoned. Tenno who ally themselves with this Syndicate will receive unique Mods for New Loka’s favoured weapons after obtaining the title of Pure. After obtaining enough Standing to reach the title of Flawless, Tenno can exchange Standing for Ability Mods for New Loka’s favoured Warframes. Two of New Loka’s favored Warframes are Hydroid and Zephyr. ================================================================================ http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fwarframe.com%2Fnews%2Fsyndicates-alliances-values-and-rewards&urlrefer=ce8550e49b0e3ccb548719f76a47cc02
【视频】A Warframe Rifts into Existence 视频来自:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fv.youku.com%2Fv_show%2Fid_XODEwMDc4MjQ0.html&urlrefer=3c1c90718c1aabc389c319829123d673
今天稍微再看了下官网论坛的技能槽调整~ 大意是说去除技能mod和mod槽总数变成9个~1个光环和8个mod插槽~咋看之下这改变是相当的科学友好~不用再太过担心只有6个槽不够用~但是对于我部分战甲来说~这个把总数是个mod槽去剩8个的做法显然是相当蛋疼的~首先各位先看看我Nova的配置。基本上来说我本人是只用她大招的技能的~三个持续时间mod来确保大招传播的范围等等~使用一系列mod去确保Nova四号技能的效果输出的最大化~但是在U15变更生效之后~我就只剩下8个槽位了~那这样我的Nova大招配置就很可能必须去掉其中一个mod~最终的她4号技能的效果可能会大打折扣~
【视频】ATTENTION TENNO:Deadly Obstacles to Overcome 视频来自:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fv.youku.com%2Fv_show%2Fid_XODA5MzQ5MTgw.html&urlrefer=b77b9a3b287db3d61087b100e78d511d U15新官方视频剧透
【截图】高速飞行,躲避致命障碍
工程师洛基你们够了!
【新口味】苹果味的虚空钥匙 syncrasis!!
【视频】六大新势力首领介绍 视频来自:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fv.youku.com%2Fv_show%2Fid_XODA4NTMzNjA0.html&urlrefer=9e9cea3c77b1f8f074a88deca61d4e2b ATTENTION TENNO:Expand your Reputation
请问各位特浓们喜欢哪种口味的虚空钥匙呢? 香橙味,根啤味,西瓜味,黄油朗姆味,草莓味,樱桃味还有无味等等~
毒妈感冒之后会是咋样的?
【截图】Archwing:Your quest is clear http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fwarframe.com%2Farchwing%2F%3F&urlrefer=afc7a893978c55a31777722e7b34ee41
【NEW】PUMPKIN CARVING SHARE-GANZA! Tis the season to eat candy till you vomit and dress like our deepest inner selves without actually coming out and saying ‘Hey I secretly wish my life was Sailor Moon’. Last year we had a ton of incredible Warframe pumpkins carved and we can’t wait to see what new inspirations you’ll use this year! This 2 week share-ganza is to get everyone in the spirit of Halloween, and what better way than carving a Warframe pumpkin! If we recall last year; some countries don’t have pumpkins! So anything from the Gourd family is acceptable; carve a potato if you really want to! How to participate: Sharpen your carving instruments and get creative! Carve a pumpkin (or gourd, apple, potato, etc) with a Warframe theme and post it here for every Tenno to see! Need an example? Check out these sweet designs from last year!Tips: Upload your image to imgur.com, copy the BBCode, and paste it right into your submission post.Check out this thread:http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fforums.warframe.com%2Findex.php%3F%2Ftopic%2F163679-guide-posting-pictures-spoilers-and-more%2F+&urlrefer=6583ab1fe7903a29aba75e41567835b6 if you have trouble posting your image. Rules: -One submission per user -Please include your alias in the image with your carving -Please seek the artist*s permission if you wish to use their image for your carving -Do NOT reserve posts in this thread (it gets messy!) Post your carvings for a chance to have them featured on our Halloween Devstream episode on October 31st! Our oh-so carving-talented devs will attempt to recreate your designs in a pumpkin carve-off! This share-ganza is on now until October 31st at 12PM EDT! All platforms can participate! Let’s get spooky together Tenno, and share the Halloween spirit! http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fforums.warframe.com%2Findex.php%3F%2Ftopic%2F325457-new-pumpkin-carving-share-ganza%2F&urlrefer=3cd98c3ade1a0c67fbb0a21329515fae
【NEWS】ROAD TO ARCHWING, TRENCH RUN SKYBOX Nothing more firmly grounds the player into the immersion of Warframe as the fine details of the horizon. A good skybox cements the player’s location. It can make us feel as though we’re isolated in a vast and empty tundra, or operating on a planet choked by the fog of reckless industry. In the void of space it represents a fraction of eternity. A horizon that surrounds players from every angle. The skybox is an essential part to any level we create and with Update 15’s introduction of Archwing we finally put the Space in Space Ninja. There’s quite a bit that goes into giving Tenno the sensation of flying in space, but when it comes to making that space look interesting we need look no further than 3D Environment Artist Ryan Andrews. He is, after all, the one who will be bringing Archwing’s epic skybox to life. Like most great things, it all starts with a general idea...Alright, so it’s not that fancy. The point is, for Ryan, it gets the job done. General placement of the tileset (in this case a ship) and the activity around it will help him plan out what needs to be placed in the background. It also gives a rough idea of how much work will be involved to help better manage his time. The other purpose of this incredibly rough sketch is to help him visualize exactly what kind of story he wants to tell. The skybox is a very important part of Warframe’s developing narrative, often times giving subtle hints to the greater role locations play within the lore. If you need a current in-game example we need look no further than the Grineer Shipyard tileset. A careful eye will spot Fomorian ships being constructed in distance.Once the rough concept has been approved by the Art Director development on the skybox can begin. Larger levels will often times be broken into tasks between Ryan and our other Environment Artists, but in the case of the this particular project the majority of the work was handled solely by Ryan. By separating the rough sketch from earlier into general layers Ryan is able to create miniature set pieces for the skybox that can be used in a wide variety of ways. For example, once he’s created a general portrait of an exploded ship he can then section off each portion of the ship’s debris into cards. Rotating individual pieces of the ship, resizing parts to appear further (or closer) all are done using these smaller cards. Another reason for the cards is because skybox design is because development on the skybox begins even before level design has begun. As progress continues on the level Ryan will need to make changes to the placement of elements within the background. There’s no sense in creating an epic space battle in the distance if no one can see it!A skybox consists of multiple cards all arranged in various layers. Each card must be arranged at a specific distance to create a sense of depth, but there are lots of other tools that can be used to give the feeling of being in deep space. Lighting may seem like the most obvious but playing with lights in a void is actually pretty tough. Gaseous effects are added to the level made courtesy of fellow Environment Artist Adrian Migliazza, and by manipulating their color and the light intensity on each gas cloud we can better create a sense of scale on the Balor Fomorian. Adrian also created the space backdrop that comes up quite often in Warframe. You may recognize its star speckled horizon from other classic moments Warframe; including that time you looked outside of the Liset, and most backdrops with a planet!The gas clouds take up their own layer just like any ship or piece of debris, and the ultimate goal is to bring the skybox to a minimum of 8 to 10 layers. Every item within the skybox is created in conjunction with the production team to ensure that every portion of the level has the same look and feel. Sometimes it means creating a series of sample images to see what works, but either way it boils down to communication. To ensure he’s always on point Ryan shares work with the rest of the level designers and the Art Director at various milestones, making changes when needed.The entire process can take anywhere between 3-6 weeks, depending on what’s required. A skybox that doesn’t use elements already created in Warframe naturally takes longer as new assets would have to be created. When all’s said and done we have ourselves a skybox appropriate for an epic space battle. I’m sure you’ll all have your eyes on the horizon once Update 15 is launched. Here’s something to tide you over until then. http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fwarframe.com%2Fnews%2Froad-archwing-trench-run-skybox&urlrefer=f2acd979b9a36458d45affd2f6a2f50d
【NEWS】ATTENTION TENNO:The Countdown begins http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fwarframe.com%2Farchwing%2F%3F&urlrefer=afc7a893978c55a31777722e7b34ee41
【NEWS】Coming Soon:Devstream #39 Tune in to Devstream #39 this Friday for a huge preview of our next major update: Archwing! Join the developers - Scott, Geoff, Steve, Sheldon – and Community Manager, Rebecca, for gameplay and Q&A on what’s coming in this exciting update! From Archwing to Proxy Wars we’ll cover it all. We will also give away Platinum and some amazing prizes provided by Razer -- a Razer Kraken Pro gaming headset and Razer DeathAdder gaming mouse! Watch Devstream #39 on twitch Link:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.twitch.tv%2Fwarframe&urlrefer=58012e654227c60f02885e75bedb99bf or on YouTube: This Friday, October 17 at 2 PM EDT.http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fwarframe.com%2Fnews%2Fdevstream-39&urlrefer=9bdc9d552387864771a959320960cea0
【LIVE】WARFRAME PRIME TIME #47 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.twitch.tv%2Fwarframe&urlrefer=58012e654227c60f02885e75bedb99bf
HOTFIX 14.10.3 Changes: -Increased default speed of Dagger attacks using the Pointed Wind stance. -Altered the Nikana jump roll transition time and animation to match the default roll. -Increased the drop rate on Personal Life Support modules in Corpus and Infested Survival missions so as to match Grineer and Corrupted Survival drop rates. -Parry procs can now be triggered during Valkyr’s Hysteria. -Bonus Credits will no longer awarded on failed missions. -Bonus Credits will now be displayed at the end of match screen and back on the Liset for Dark Sector missions. Fixes: -Fixed an issue with the Codex Scanner overlay appearing even when no HUD was toggled, content creators rejoice! -Fixed an issue with Valkyr’s Hysteria finisher animations using Furax animations. -Fixed an issue with Loki being able to switch teleport Dark Sector defense pods. -Fixed an issue with Switch Teleport field of view visuals not properly disappearing if the ability is used while falling into a pit. -Fixed cases of toggle abilities getting out of sync between host and client when spammed. -Fixed an issue with the pause menu causing the extraction animation to not play correctly and subsequently cause the player to fail the mission. -Fixed an issue with the incorrect wave number being displayed at the end of Defense missions. -Fixed erroneous counter chance calculation.
ホットフィックス 14.10.3 変更 Nikana 使用时のジャンプからローリングへの移行时の速さとアニメーションを、通常のローリングと同じに。 グリニアとコラプトの耐久ミッションでの生命维持装置のドロップ率に合わせ、コーパスと感染体でのドロップ率を上升。 Valkyr の Hysteria 使用中にパリィを缲り出せるように。 失败したミッションではボーナスクレジットが报酬として入手できないように。 Dark Sector のミッションで、ボーナスクレジットがミッションの完了画面とライセットに戻って来た际の画面で表示されるように。 スタンス Pointed Wind を使用してのダガーの基本攻撃速度を上升。 修正 画面を切り替えていないのにコーデックス画面が重なって表示される问题を修正。 Valkyr の Hysteria のフィニッシャーが Furax のアニメーションを使用している问题を修正。 Loki の Switch Teleport で Dark Sector の防卫対象をテレポートできてしまう问题を修正。 地上に再出现するような掘割状の场所に落下している最中にLoki の Switch Teleport を使用すると、テレポート前の视野が正しく消灭しない问题を修正。 アビリティの発动と停止のトグルを何度も使用すると、ホストと非ホスト间で同期しなくなる问题を修正。 ポーズメニューを使用すると脱出アニメーションが正しく表示されなくなり、ミッションの失败を引き起こす问题を修正。 防卫ミッションの最后に正しくないウェーブ数が表示される问题を修正。
【Steve】PARTNERSHIP ANNOUNCEMENT Dearest Tenno- Three months ago many of you were surprised to learn of a proposed investment in Digital Extremes. Today I am confirming that, after a long phase of changes and negotiation, this investment has become a reality. I’m more comfortable in pink shorts than a suit, so lucky for you I don’t have to attempt an explanation of the deal. You can actually read it for yourself here: http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.hkexnews.hk%2Flistedco%2Flistconews%2FSEHK%2F2014%2F1014%2FLTN20141014641.pdf&urlrefer=21183a3a4280f3c214e889912b4c4b15 What does it mean for Warframe, for you, and for me? For me, it’s business as usual, with zero changes in DE management and no outside interference whatsoever. After the shock wears off I simply go back to drowning in coffee, crunching on the Archwing update and building end-game content we desperately need (I might be sneaking some into Archwing at the last minute actually). For you, I hope you read the deal and realize it’s not the doomsday scenario you may fear. I hope you agree to at least wait and see what it means and I hope you engage with us and our community on what is important to you as a player as Warframe and Digital Extremes grows from this partnership. As for Warframe... well it’s getting an Orokin Reactor installed. It will have more resources to increase quality and scope. It will continue just as it began, as a labor of love. It will continue to be built by the same passionate developers you know while being guided and challenged by the most passionate and positive gaming community we’ve ever experienced. On behalf of the team we can’t thank you enough for the tremendous support and faith you’ve had in us and in building this game alongside us over the past two years. I hope you stick with us as Warframe continues to grow under our control. Stand with honor, Tenno. -DE_Steve http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fforums.warframe.com%2Findex.php%3F%2Ftopic%2F324240-partnership-announcement%2F&urlrefer=d0a3d4aa08c1128b50c2cd006045edcf
【NEWS】DARVO'S DEAL Oh let me guess, Baro’ Ki Teer wouldn’t even show you his face — figures. He thinks he’s too good for you and me with his swanky clothes and exotic foods that taste like mud. Well you know what Tenno, when you buy from him that’s what you’re paying for. When you buy from Darvo, you get nothing but deals. Allow me to provide a simple illustration. Today only, at 50% off I’m offering you the Amprex Electricity Rifle. 10,000 volts of shut your elitist face. I never wanted to go to his stupid party anyway. Darvo http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fwarframe.com%2Fnews%2Fdarvos-deal-amprex&urlrefer=a5451271569a28d535bf5312e895c809
HOTFIX 14.10.2 + 14.10.2.1 Fixes: -Fixed resource boosters doubling personal best score for Shifting Sands. -Fixed loading screen crash. *Note: No earned rewards or personal best scores will be revoked! http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fforums.warframe.com%2Findex.php%3F%2Ftopic%2F322655-hotfix-14102-141021%2F%3Fp%3D3641261&urlrefer=56d3976cdf30cd4a5a88056bdb4818a9
HOTFIX 14.10.2 Additions: New Shifting Sands Tactical Alert! Our operatives have discovered an unusually rich Cryotic deposit in a remote region of the Phobos desert… Tactical Alert will run until Tuesday the 14th at 12pm EDT.There are no Leaderboards in-game for this Tactical Alert, but you can check out this link to see whose currently at the top: http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fcontent.warframe.com%2Fdynamic%2FshiftingSands.php&urlrefer=b33f39979e26e5d8e79d5757debbec0d Changes: Reduced the amount of tile duplication seen in Forest and Settlement Excavation missions. Affinity bonuses will no longer be awarded on failed mission. Fixes: -Fixed an issue with Excavators not always appearing right away when entering the objective area during Excavation missions. -Fixed an issue with Excavation sites being layered on top of each other during Excavation missions. -Fixed an invite exploit that would allow players to enter Conclaves despite not having the proper level requirement. -Fixed an issue with Conclave ratings not properly updating when equipping/unequipping mods. -Fixed an issue with sale items in the Market not properly displaying the discount %. -Fixed Ash’s Bladestorm being continually in use when casted while holding a power cell/datamass. -Fixed players window repositioning upon changing in-game settings. -Fixed Grineer Capture Target showing a Corpus model in Codex.http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fforums.warframe.com%2Findex.php%3F%2Ftopic%2F322655-hotfix-14102%2F&urlrefer=72dbd2dc578f6909b28d5debac7d275f
【NEWS】SEE YOU AT NYCC, GREEDY MILK! We don’t often think of the Grineer as being inspiring public speakers, but General Sargas Ruk has made quite a name for himself. Ruk’s words don’t just resonate within his army of clone soldiers but within the hearts and minds of Tenno as well. There’s just something about his Greedy Milk speech that really stuck with followers of the Lotus.Ruk coined the term during the Gradivus Dilemma to describe what comes out of Corpus who get their skulls crushed in from a Heavy Grineer boot, but since then it’s taken on a life of its own. These days Tenno use Greedy Milk to describe anyone’s lust for power, be it Credits and Platinum or sovereignty over Dark Sectors. Or as just a way to conquer a balanced breakfastIt may have been Ruk that coined the term, but Tenno everywhere have certainly made it their own. Recently Greedy Milk has even found its way outside of Warframe, going toe to toe against popular meme foods in a battle for popularity. It may have lost to Smile Dip before the finals, but Greedy Milk did beat out both Portal’s Cake and The Walking Dead’s Oversized Economy Chocolate Pudding. You guys are the best, and we’re pretty darn proud of that.This of course means that we now have to figure out what the Hek Greedy Milk even tastes like, and fortunately Wikia’s Fantasy Food Fiction panel is letting us give it a shot. If you happen to be at New York ComicCon be sure to stop by and learn a little more about the world of fantasy foods. Rebecca will be there with some instructions on how to make your own Greedy Milkshake and there will even be some samples to try out. Wikia will also have a sponsored food truck on site making plenty of other famous treats. Come visit us, and take part in all the fun! The panel starts on Saturday October 11, 11:15 at room 1A14, but Wikia’s Fantasy Food Truck will be serving treats (including Greedy Milk) from 2-3pm, Friday and Saturday. That’s two days of imaginary food brought to life! We can’t promise it will be made from freshly crushed Corpus skulls, but we’re confident that the end result will be just as tasty. http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fwarframe.com%2Fnews%2Fsee-you-nycc-greedy-milk&urlrefer=92e50983295355e31b5bda84d5a381ee
【NEWS】DARVO'S DEAL So Tenno, word has it you’ve been working with a certain Baro’ Ki Teer? What? The name doesn’t ring a bell? He had you searching all over for Cryotic. I guess maybe he wouldn’t tell you his name — he does that. He thinks it makes him seem mysterious — it doesn’t. Plenty of people know his name. Either way, I hope he lived up to his end of the bargain. Not everyone is as trustworthy as your friend Darvo. Wait, did someone say bargain? I did! Here we go. For one day only, the Atterax is half price. Use this bladed motorized whip to give the Grineer a taste of their own medicine. Or, if you’re like me, you might find it handy for snaking out the plumbing in your ship. It’s up to you. Darvo http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fwarframe.com%2Fnews%2Fdarvos-deal-atterax&urlrefer=be9545ff9e860bcec7fbcd4d7327b37c
【NEW】QUENCH YOUR THIRST FOR GREEDY MILK Sure, you’ve heard of Greedy Milk, but what does it taste like? Find out at New York Comic Con this weekend as Warframe is featured on Wikia’s Fantasy Food Fiction Panel and Food Truck! Join Rebecca as she participates in the Wikia’s Fantasy Food Fiction panel on Saturday, Oct. 11 at 11:15 in the Javits Center – Room 1A14. The panel will focus on Greedy Milk and other “Fantasy Foods” – think Harry Potter’s Butterbeer, Fallout’s Nuka Cola, Glee’s Slushie and Doctor Who’s Fish Fingers and Custard! Fans and surprise Celebrity Chefs will explore the culinary phenomena, discuss how to re-create these dishes at home and challenge the Audience with Fantasy Food Trivia. For your taste of Greedy Milk, visit the Fantasy Food Truck in the North Corridor on Friday and Saturday from 2 to 3 PM! Click here for more info. (Greedy Cookies not included.) http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fwarframe.com%2Fnews%2Fquench-your-thirst-greedy-milk&urlrefer=308a5094c45a443e9f88113c1d25ed4e
【NEW】RADIO CHATTER CONTEST! Tenno, we have joined forces with IGN to help gamers get their voice in Warframe! We’re taking casting calls for new Liset radio chatter voices! Not only have we drafted up lines for you to choose from, but we also wish to hear what you can come up with. Do you have what it takes to be Warframe’s next Radio sensation? Shout-out to solidsp33d for the awesome idea! How to enter: Record your unique 10 second Radio Chatter AND 1 line selected from the list, and submit it at http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fca.ign.com%2Fwikis%2Fign-community-central%2FWarframe_Radio_Chatter_Contest&urlrefer=f74f78c86680358c4589a5c6b41ebf57 Note- Submitting either a unique or preselected line will grant you eligibility. You do not need to submit both. ..................................................... http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fforums.warframe.com%2Findex.php%3F%2Ftopic%2F321775-new-radio-chatter-contest%2F&urlrefer=aec81f7fbb3ff4b4aa41de24e5ce1f40 另外各位感兴趣的话可以去下这个网址里听听WF里各种配音: http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fsoundcloud.com%2Fcoolnamehere-1&urlrefer=d10a35221721b6bf2805e1c31576f5db
HOTFIX 14.10.1 Hotfix 14.10.1 Just a small Hotfix this morning to address a couple issues: - Fixed inability to complete Void Mobile Defense missions due to countdown timer not starting. - Fixed Psychic Bolts unintentionally colliding with environmental objects after they had been levelled to Ranks 1-3.
UPDATE 14.10.0 Additions: Excavation missions have returned! Head to Earth or Phobos to play this new mission type where Survival missions used to be! Blind Justice: a new Nikana Stance has arrived! We detect Phobos may soon have a reason to get “Tactical”... stay tuned, Tenno. Changes: Changed the Sentinel “Sanctuary” mod: it now goes up to Rank 10 (600 total shield) and is now amplified by your Sentinel*s Redirection mod. Global Chat channels will now be automatically rejoined if they were active before a player disconnection. Improved the loading screen performance which should resolve a large hitch seen at around 75% completion. Disable scaling of Dojo Teleporter decorations due to feedback on the fidelity of a scaled pad. This won*t retroactively affect previously placed teleporters that were scaled. Improved the performance of numerous Gas City tilesets. Changed Critical Chance logic by allowing it to occur on Radial Explosions (both friendly and enemy where applicable). This fixes an issue with the Torid’s gas cloud not allowing for Criticals. Fixes: Fixed an issue with Alerts not being properly visible on the Solar Map after returning to the Liset from a previous mission. Fixed an issue with the Harlequin Mirage Helmet Blueprint incorrectly appearing as the Arcane Scorpion Ash Helmet Blueprint. Please note that we will be re-running a functioning Harlequin Helmet alert at a similar time as the broken one, but with a doubled duration. Fixed an issue with players having a gray screen when returning to the Liset after a mission failure. Fixed an issue where players would receive PvP Excalibur Transmissions in Void Key missions. Fixed an issue with certain Aura Alert missions being uncompletable. Fixed an animation hitch seen when performing a forward roll with the Nikana equipped. Fixed shadow problems on the latest AMD drivers. Players affected would have seen large black squares where shadows would normal be cast. Fixed the Codex entries for the Grineer and Corpus capture targets. Unfortunately the fix required making two new entries so you will have to re-scan the Grineer target if you*d already completed the old broken codex entry. Fixed the Stalker taking shield damage during his intro and outro animation sequence. Fixed clients being able to damage the Stalker’s health during intro and outro animation sequences if there is a laggy host. Fixed an issue with players being unable to pick up drops in certain Gas City Survival tilesets, specifically on Elara as reported here:http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fforums.warfr...ter-pickup-bug%2F&urlrefer=3ae048f72e3753e642e6a9f56cd032b1 http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fforums.warframe.com%2Findex.php%3F%2Ftopic%2F321746-update-14100%2F&urlrefer=b3534b85533a9de00fe6b5f9ae093f43
HOTFIX 14.9.2.1 14.9.2.1 - fixed Kubrow color customization. 刚才那贴截图搞错了~顺便就把原来那个搞错的给爆破了~多谢@Minecraft_13 提醒啦
HOTFIX 14.9.2 Crash Fixes: Fixed several crashes based on submitted crash reports in the past 24 hours. Causes for these crashes include a DX9 related crash, a mouse handling crash, corrupt caches, and many many more. Fixes: Fixed case where NAT-PMP would fail to respect the protocol and may not have functioned, resulting in connectivity issues.
【一击脱离】Valkyr Prime/Archwing LogicalProtocol
【News】COMMUNITY DESIGN T-SHIRT AVAILABLE NOW! It’s the snack every faction craves – now available on a t-shirt! Designed by T-shirt Design Contest winner and community member Jessica ‘ZeroJackDraw’ Burns, the Tennogg’s KubrO’s t-shirt is now available in the Warframe Merch Store. This 100% cotton, Indigo Blue tee was inspired by everything Warframe represents to her: Kubrows, ninjas, epic loot, fun and an amazing community. Click here to order yours now. Part of a balanced wardrobe!
HOTFIX 14.9.1 Additions - Added HUD indicator for Iron Skin (displays percentage remaining). Changes - DirectX10 is now officially supported and will be set as the default render mode (instead of DirectX9) for applicable graphics hardware. Fixes - Fixed Latron Wraith and Prime weapons appearing in list of eligible components when crafting the Tiberon rifle. - Fixed intermittent chat server disconnects. - Fixed Grineer Caches appearing in missions on Earth. - Fixed Kubrows performing "struggle" attacks on Lephantis. - Fixed clients being able to pause gameplay if they had their matchmaking mode set to Solo and then joined a mission via friends list/invite. - Fixed muzzle flashes not appearing in correct location when aiming through sniper rifle scopes. - Fixed Loki Enigma profile icon packs giving players a Locust Ash profile icon instead – we believe this was an organized prank by our stealthy frames. 现在铁皮终于是有数值显示剩余百分比啦
UPDATE 14.9.0 Additions: The Tiberon! Forged by a master gunsmith, this burst action rifle will take down the most fearsome foes! Nova’s Slipstream and Loki’s Enigma alt helmets are here! Changes Capitalized Aura names in the squad panel loadout for consistency. Improved performance on the visual effects of Vauban’s Bastille for longer durations in an effort to reduce crashes. Removed the [Satisfied Grunt] subtitle from the tutorial. Made improvements to host/client loading screen wait times. Changed the Dead Eye Aura mod. Dead Eye is restricted to snipers and now offers a maximum of 35% damage increase. Chat fixes and improvements: Fixed player Alias’s being 1 pixel offset on the y-axis from its corresponding message. Fixed the chat window closing the wrong tab when closing a tab through the right click context menu. Fixed chat getting the wrong user when right clicking on a private conversation tab. Fixes Fixed an issue where Alerts could disappear from the Solar chart after returning from missions. Fixed an issue with a large hitch that could occur when accessing the Codex or mods screen. Fixed an issue with Sonar’s energy colour not appearing correctly if player cast as Client. Fixed an issue where a player’s Kubrow performing finisher on Jackal could cause the Jackal to cease operations. Fixed an issue with Kubrow size discrepancies between host and client. Fixed Frost*s Snowglobe countdown timer not going away if the shield is destroyed from damage. Fixed Melee channeling mods having a much higher penalty to channeling efficiency for Clients. Fixed Mirage’s Prism lasers not targeting Orokin Drones. Fixed an issue in the Dojo where players are told to build a Grand Hall despite Great Hall being the next Hall in order. Fixed Mirage’s Prism saying it used 100 power to activate when it only uses 50. Fixed cases of Mirage’s Prism lasting forever/not using any energy, and being able to launch a second Prism. Fixed Mirage’s Prism prematurely detonating if it hits a defense target. Fixed an issue where players could not leave or finish Interception or Defense missions if the Grustrag Three appeared. Fixed issue where swapping shoulders with the Buzlok resulted in the projectile embedding to the right of the reticule, where the unswapped reticule was aiming. Fixed Corpus security cameras sometimes being blind to a Mirage with Eclipse active. Fixed event inbox message saying BAYLOR Fomorians instead of BALOR Fomorians. Fixes reported cases of clients not being able to damage enemies caught in Vortex when using the Ogris, Torid, etc. Fixed script error with Smite in PvP. Fixed an issue with the weekly kill leaderboards not always reflecting the correct field. Fixed an issue where the Mutalist Quanta could be completely reloaded at the start of the animation, the animation must now complete before all ammo is reloaded. Fixed some melee weapons not dealing finisher damager after you switch from a different melee weapon (e.g. Hysteria ending). Fixed Hysteria not reverting the player*s melee finishers when the ability ends. (source:http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fforums.warframe.com%2Findex.php%3F%2Ftopic%2F318180-hysteria-alters-behavior-of-melee-weapon-after-expiration%2F&urlrefer=9e89ecd55a1749e9ad7be78d4a512059) Fixed an issue where players wouldn’t get the AOE blast when reviving if they were using a Noble/Agile animation set. Fixed issue where the Liset bridge may not lower if you used the quick access menu between locations. Fixed issues with the Mirage Codex/Quest diorama having the wrong or conflicting Warframe presented. Fixed an issue with the Jat Kittag Ground Slam sometimes killing bosses depending on what the boss lands on. Fixed continued issues with pause not working in Solo missions. Fixed issues with host migration causing issues in the Conclave if a player was in a bleed-out state. 一言以蔽之,就是加了把新枪和两个新头盔
【Yuyikami】感谢宿友不杀之恩系列 #228 原来微波小手的设计灵感是这里哒xD
【EGT】COMMUNITY SPOTLIGHT Creating an environment that players feel comfortable in is a huge part of making a successful Clan, no matter what the size. It helps attract players to join your community and fosters friendships that can last throughout the years. It can be tough to figure out that secret mix of wacky late night jokes and strange mid-Survival life conversations that makes a Clan so special; but when it works, it works. As one of Warframe’s oldest Mountain Clans EGT stands out, both in their social presence and gung-ho attitude towards our event leaderboards. Organizing a few hundred Tenno through competitive events can be pretty difficult but the task can become a little more complex when the majority of your Clan only speaks German. Not for them of course. They’re right at home. .......................................................................... http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fwarframe.com%2Fnews%2Fcommunity-spotlight-egt&urlrefer=e6a295d7782a4a826d8cb960957bd95e
【Yukami】可以打出来的队长级战甲不是好战甲#234 吧里咖喱棒P俱乐部的成员们赶脚瞎我的狗眼吧~
【Prime Access】NYX PRIME http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fwarframe.com%2Fprime-access&urlrefer=41b8498e1e573281f3b266a9597a3e7b
WHO WRITES THE RED TEXT? http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fwarframe.com%2Fnews%2Fwho-writes-red-text&urlrefer=a667b97afc48a2e684f96604839d16ea
【Yuikami】WHERE IS MY BACKSCRATCHER !? #233 话说Sheev这货装备时和非装备时的手感和攻速完全不一样啊
HOTFIX 14.7.4 修正 - 修正增益效果没有被正确应用到武器伤害衰减(即猾膛枪)。修复造成的伤害的武器的范围的范围量。之前,造成的伤害最大衰减范围并没有考虑像烈焰MODS和空白点。之后,它现在将考虑在最大衰减范围的伤害值这些MOD增益效果。 - 修正了额外的莲花传输播放/出血了,并切换到观众模式后重复。 - 修正了多重射击的mods造成Buzlok射击额外的归位信标。 - 修正Buzlok的寻标使用范围的景点时,从错误的位置射击。 - 修正Atterax没有动画在阿森纳观看时。 - 修正了V或是容易受到精神控制的时候在虚空T4的任务遇到。 - 修正了不正确的背景下推出撞车门任务的时候出现在开幕电影。 - 修正了蓝色的蒸汽喷口的是出现在一些废弃的房间实例。 - 在运动物体上部署时,固定队伍健康还原不正常。 - 修正了沃邦的弹跳和漩涡出现了默认的颜色能源客户端。 - 修正了一些缺失的弹跳FX的客户端。 - 在沃邦的Tesla手榴弹的低端硬件优化的视觉效果。 - 修正了敌人的身体在门撞击任务中丧生/近虚空门的时候被扭曲。 - 从相邻的房间穿过门崩溃/ Orokin遗弃地形设置凸出墙面固定物体。 - 修正了几个游戏崩溃。 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Ftranslate.google.cn%2F&urlrefer=afbd84c64711bc11b109eab7a5f48991
HOTFIX 14.7.3 变化: Sheev增加攻击速度。 抛光和音频调整到门碰撞活动。 修正: 固定操作:撞车门塞进展时,试图找到任何Grineer缓存后,要经过的入口。 修正了一个楔块和Venk*ra可能会卡在火卫一上的一个坑,使得任务无与伦比的。 与防御任务修正了动感的音乐不能正常工作。 试图“拉”幻影大厅镜子的克隆时,敌人的AI冻结固定的问题。 固定的问题,在Buzlok客户射击精度。 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Ftranslate.google.cn%2F&urlrefer=afbd84c64711bc11b109eab7a5f48991
Hotfix 14.7.2
【Kubear】库柏熊袭来!? U15!? 对红字的吐槽而已~相信不少人自家船里都有头熊吧~顺便大家别太认真就好~
G佬厨房套装 个人比较喜欢身上的装备都是同一派系的~从主武器副武器再到近战成成一套一套~当然啦如果有相关派系的主题装饰也会附上~比如最近新推出的G系外设就刚好配上了之前库里的装备啦(火枪照射小手和气锤)~顺便再看看有多少人明白这标题其中的意味 如果吧友们都有自己喜欢的搭配也请发上来让俺观摩观摩
【饰品frame】小入 最近更新的外部装饰的肩甲我挺喜欢的顺便就入手了~而且套装价格总体上好像比上次I系主题的套装便宜20p现在寻思着到底哪个战甲会和这套G系的装饰相称~总感觉上次I系套装兼容性较低~我也就是认为I系套和mirage还有saryn比较搭配~
【下辈子只值两福马系列】 T2S十分钟就出了两福马~队友都不想玩直接退了
8位版Warframe 一位玩家自制的8位版Warframe小游戏~某种程度上来说连测试版都算不上......~之前在官网论坛上看到过类此的GIF~大家可以下来试试~虽说完成度较低...... 原帖地址:http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fforums.warframe.com%2Findex.php%3F%2Ftopic%2F259700-8-bit-warframe-update-10-coming-sept-11th%2F%23entry3014562&urlrefer=eecd2fa302c4d36f4152efdff7bbfaf7
【Latron Wraith】伪完全体4极化 今天中午更新完后打到3k分就直接拿去Akkad练了~以上放出LW和LP的对比~
【Yuikami】奸商和他老爹之间不得不说的事 #222
【WF交易】交易价格参考网站WFtrading.net 备注: 1.这个网址的商品价格范围仅供参考 2.请注意参考价格的时效性 3.网站是英文的所以食用起来可能具有一定的难度 @悲剧之刃
开神殿捕获的如果你要去密室请提前说下~ 如果你想去密室的话请在开始游戏之前告知下~一堆人都在撤退点等房主的时候~房主在倒数的最后几秒直接退出想闹哪样~
在ODD卡bug然后一群人在地图里愉♂悦♀的玩蹦蹦乐~ 小黑在第二波的时候和我们更新了快递的信息~然后在第五波的时候刚打完全部怪他就来了~在全员领取完快递之后咱们就全部都卡在第五波有没有结算也不退出之类的~ 在大家都说了卡BUG之后全部人都说退了吧~俺就等房主退咯~结果等了几分钟四人还是在地图里又不强退~我就无聊扔了几个bounce出去~接着嘛~队友开始烧能量恢复我又跟着脑抽.................................... 咱极度无聊的四个人就在棺材附近跳呀跳呀跳呀跳呀~~~~~~~~~就这么玩了半个多小时
【Yuikami】Prism Action! #217 对Disco球效果的吐槽
首页
1
2
3
4
下一页