感觉这个PVP修复更新没更新到点子上呀。好消息是下次公会有个奖
突袭暗影传说吧
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level 9
cwmtheone 楼主
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Hey, folks! We’ve examined the Classic Arena and prepared a bunch of improvements this week to make our primary PvP experience more smooth. To properly describe the incoming changes, we’ve decided to shift our #RaidDigest one day earlier. So here we go!
Fix against the discrepancy about win/lose points rate
Many Raiders struggled to maintain their position in an Arena Gold Tiers because, too often, a victory would bring far fewer points than a defeat strips away. We tweaked the point distribution system to reduce this discrepancy, so you no longer need to ensure an annoyingly high win-rate to compensate for the Arena points lost due to even occasional defeats.
Matchmaking fixes
We’ve adjusted the matchmaking algorithms in Bronze and Silver Tiers to be more attuned to the account’s current capabilities so that players face more feasible opponents in the list of targets for the offense. Furthermore, an additional alteration is introduced into the system to prevent players from dropping through Tiers too fast in case they get attacked too frequently.
Lowering of Arena Tiers Thresholds
We will decrease the threshold to get into Gold 5 from 3500 to 3200 points, while the one for Platinum will drop from 3800 to 3500, making the top Arena Tiers more accessible.
Overhaul of Several Arena-related Progress Missions
We want the Arena missions to not be a roadblock but rather a reasonable challenge, so that players’ efforts in developing their accounts may be rightfully rewarded. Here’s the list of missions that will change:
“Reach Gold I in Classic Arena” will turn into “Reach Silver 3 in Classic Arena”
“Reach Gold II in Classic Arena” will turn into “Reach Silver 4 in Classic Arena”
“Reach Gold III in Classic Arena” will turn into “Reach Gold I in Classic Arena”
“Reach Gold IV in Classic Arena” will turn into “Get 200 victories on Arena (any Tier)”
If you are stuck in one of those missions, this is your finest hour to overcome the obstacle. On top of that, the first three listed missions will become retroactive, so once you’ve reached the stipulated Tier, there’s no need to prove your PvP excellence again. While those missions encourage you to develop your Champs and teams, the mission about 200 victories is here to motivate you to strengthen your Great Hall, so it won’t be retroactive and all players start with a blank counter.
Please keep in mind that the announced mission changes will appear in the game with a distinct patch down the road (not this week!)
Clan vs Clan Tournament and Personal Rewards
The upcoming CvC Tournament will feature Personal Rewards, so ready your Tomes, Shards, and other resources: a tough fight is coming.
That’s all for today’s Digest. It’s time to get back to the game, while we’ll keep a close watch on your Arena experience. Take care!
随便翻一下
嘿伙计们!本周我们检查了经典竞技场并准备了一系列改进,以使我们的主要 PvP 体验更加流畅。为了正确描述即将到来的变化,我们决定提前一天改变我们的#RaidDigest。所以我们开始吧!
修复关于赢/输积分率的差异
许多突袭者都在努力保持自己在竞技场金牌级别中的位置,因为通常情况下,胜利带来的分数远少于失败所带来的分数。我们调整了积分分配系统以减少这种差异,因此您不再需要确保令人讨厌的高胜率来补偿由于偶尔失败而损失的竞技场积分。
匹配系统修复
我们调整了青铜和白银级别的匹配算法,使其更加适应帐户当前的能力,以便玩家在进攻目标列表中面对更可行的对手。此外,系统中还引入了一项额外的改动,以防止玩家因过于频繁地受到攻击而掉线过快。
降低竞技场等级门槛
我们将进入金 5 的门槛从 3500 降低到 3200 点,而白金的门槛将从 3800 降低到 3500,使顶级竞技场层更容易获得。
几个与竞技场相关的进度任务的大修
我们希望竞技场任务不是一个障碍,而是一个合理的挑战,这样玩家开发帐户的努力可能会得到应有的回报。以下是将要更改的任务列表:
“在经典竞技场中达到金牌 I”将变为“在经典竞技场中达到银牌 3”
“在经典竞技场中达到金牌 II”将变为“在经典竞技场中达到银牌 4”
“在经典竞技场中达到金牌 III”将变为“在经典竞技场中达到金牌 I”
“在经典竞技场达到金牌 IV”将变为“在竞技场获得 200 场胜利(任何级别)”
如果您被困在其中一项任务中,这是您克服障碍的最佳时机。最重要的是,前三个列出的任务将具有追溯性,因此一旦您达到规定的等级,进度条直接充满无需再次挑战。虽然这些任务鼓励你发展你的冠军和团队,但大约 200 场胜利的任务是在这里激励你加强你的大殿等级,所以它并不会追溯,所有玩家都从空白的进度条开始。
请记住,已宣布的任务更改将在游戏中出现,并在未来有一个独特的补丁(不是本周!)
部落对部落锦标赛和个人奖励
即将举行的 CvC 锦标赛将以个人奖励为特色,请准备好您的书籍、碎片和其他资源:一场艰苦的战斗即将到来。
这就是今天的文摘的全部内容。是时候回到游戏中了,而我们将密切关注您的竞技场体验。保重!
吐槽一句,加个机器人有辣么难么?我觉得真正能解决这个问题就是加机器人在各个段位底部,然后添加匹配限制只有同段位相近分数才能匹配到。这样只要是在玩的就肯定能上分。这个模型其实很简单,每周重置每个人都会损失一些分数,然后这个分数来自900分底层。因为你掉到900分就没有再往下掉的空间了。意思就是900分就是纯白嫖了。那么我们能吸多少分其实还是取决于有多少人在这个900分的池子里吸分,这个就像一个接力比赛,900分的传给1000分的,然后一段一段传上去。按照当前的状态不想办法解决新人入坑的问题,还是难玩。要么添加新的吸分渠道(机器人),要么添加多次战斗多次算分。要么把分数重置取消掉。否则这个问题还是存在的。
2022年04月07日 10点04分 1
level 5
[真棒]
2022年05月15日 08点05分 2
1