level 9
create事件:
timer=0;
F=0;
step事件:
if(point_distance(x,y,objPlayer.x,objPlayer.y)<=500&&timer=0)
{
F=1;
timer=1;
}
if(F=0)
{
speed=0;
}
if(F=1)
{
timer+=1;
}
if(50<timer<150)
{
speed=3;
direction=point_direction(x,y,objPlayer.x,objPlayer.y);
}
if(timer=150)
{
speed=8;
direction=point_direction(x,y,objPlayer.x,objPlayer.y);
}
if(timer=200)
{
friction=0.05;
}
if(speed=0)
{
friction=0;
}
if(timer=350)
{
timer=0;
F=0;
}
2019年03月21日 06点03分
