level 1
炎王龙的岳丈
楼主
Workload work failed with error message: eva::d3d11::rendering::scene_renderer::render(): Exception thrown in worker thread.
Type:
class eva::d3d11::function_error
What:
draw_depth_task for thread 1: File: device_context.cpp
Line: 515
Function: struct ID3D11CommandList *__cdecl eva::d3d11::deferred_device_context::do_finish_command_list(bool)
Expression: native()->FinishCommandList( restore_deferred_context_state, &result): DX11 call failed.
Ran out of memory
E_OUTOFMEMORY: ID3D11DeviceContext::FinishCommandList:
2016年10月12日 14点10分
1
Type:
class eva::d3d11::function_error
What:
draw_depth_task for thread 1: File: device_context.cpp
Line: 515
Function: struct ID3D11CommandList *__cdecl eva::d3d11::deferred_device_context::do_finish_command_list(bool)
Expression: native()->FinishCommandList( restore_deferred_context_state, &result): DX11 call failed.
Ran out of memory
E_OUTOFMEMORY: ID3D11DeviceContext::FinishCommandList: