New announcement from EA!
galaxyofheroes吧
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level 11
healingstorm 楼主
1. Level 80 cap increase
In the coming weeks, we’ll be increasing the level cap from 70 to 80
This will include a release of new stages in the Light, Dark, and Cantina tables, along with new tiers for Gear and Abilities
2. Game-wide tuning changes
Related to the level 80 cap increase, we are making some significant changes to the combat tuning.
The goal is to mitigate (but not entirely eliminate) situations where characters can be killed before they’ve had any chance to act.
Defense will now be more significant in the battle
Speed will now be important in calibration of a character’s damage output. Generally speaking, faster acting characters will see a damage reduction and slower characters will see an increase.
The “Advantage” ability is changing. It will now be a guaranteed critical hit for a single action.
All characters will now gain a new mechanic (working name: “Fortitude”), which will be activated at a certain point in characters’ progression. This will act as another layer of health which needs to be exhausted by opponents before the character starts losing their health. Current healers will not replenish Fortitude. We may add characters and abilities in the future which will act on, around, with, etc. Fortitude.
2016年03月22日 07点03分 1
level 3
能翻译一下么
2016年03月22日 15点03分 2
level 3
能翻译一下么
2016年03月22日 15点03分 3
level 3
能翻译一下么
2016年03月22日 15点03分 4
level 8
上线80级慢点来吧,我还要好多没到70级呢
2016年03月23日 02点03分 5
level 11
healingstorm 楼主
1.在接下去的几周内,将会开放80级。同时开放的还有新的光明、黑暗、酒馆关卡,以及新的装备和技能。
2016年03月23日 03点03分 6
level 8
晚点更新吧,,还没到70呢
2016年03月23日 04点03分 7
level 11
healingstorm 楼主
2.游戏范围内的调整
配合的等级上限80级的提升,我们正在作出一些重大的战斗变化。
目标是减轻(但不是完全消除)一些角色在有任何机会行动之前就已经被杀死的情况。
防守将在战斗中更为重要
一个角色的伤害输出将会根据速度校准。一般而言,快速行动的角色伤害会减少,较慢的角色将会增加。
“优势”技能将会改变。保证下次攻击必定暴击
所有的角色都将获得一个元素(暂定:“坚韧”),这将被激活在一个角色发展的某个特定的点上。这将作为一层新的生命值。目前的治疗不会补充坚韧。在未来,我们可以添加角色和能力。
2016年03月23日 06点03分 8
level 11
healingstorm 楼主
ok,翻译完了
2016年03月23日 06点03分 9
level 6
又要开始骗一波钱不太想玩老人
2016年03月24日 01点03分 10
level 11
healingstorm 楼主
声明更新3月25号:
What’s being worked on now?
1.Level 80 cap increase
We’re aiming to have this go live next week. It will also include new stages in the Light, Dark, and Cantina tables, as well as new tiers for Gear and Abilities.
2.Game-wide tuning changes
Last week we announced that some tuning changes would be coming in the near future along with the level 80 cap increase. We’ve decided that additional testing needs to be done with these changes, so they will not be releasing at the same time as the level cap increase. The tuning changes won’t be far behind though, and are planned to go live about two weeks after the level cap increase.
3.Future release
The team is still hard at work on the next major update. Really looking forward to sharing details about this in the future!
2016年03月26日 02点03分 11
level 11
healingstorm 楼主
不出意外下周就开80了
2016年03月26日 02点03分 12
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