Conference attendees can also see a brand new mobile game, extra engine updates and much more at Crytek's booth
Frankfurt am Main (Germany), March 11, 2014 - Independent videogame developer and publisher Crytek has outlined details of what it will be showing attendees when this year's GDC conference gets underway in San Francisco. During the expo, which takes from March 19-21, Crytek will give visitors a look at the evolution of its game-changing CRYENGINE software, as well as inviting them to go hands-on with free-to-play shooter Warface and brand new mobile title, The Collectables.
During presentations and hands-on demos at Crytek's GDC booth, attendees can see for the first time ever full native Linux support in the new CRYENGINE. The CRYENGINE all-in-one game engine is also updated with the innovative features used to recreate the stunning Roman Empire seen in Ryse – including the brand new Physically Based Shading render pipeline, which uses real-world physics simulation to create amazingly realistic lighting and materials in CRYENGINE games.
There will also be games on offer, with the latest version of free online FPS Warface available to play. With intense new Tower Raid and Capture modes just launched, players can see how far Crytek's self-published shooter has come in the last year as they team up with fellow GDC visitors to take out the enemy. Also playable will be The Collectables, an upcoming military strategy game for iOS and Android that transports Crytek's trademark action onto the small screen.
Crytek staff will also be sharing their expertise in a series of talks during GDC. From discussing narrative driven games to the rendering technology in Ryse, a total of five presentations from Crytek employees will be taking place as part of GDC's session series. All the talks will be held in the Center's West Hall. Read more details at the official Crytek Blog
To see the latest iteration of CRYENGINE in full flow and try your hand at Warface and The Collectables, visit booth #802 in the Moscone Center's South Hall when GDC kicks off next week.
中得During presentations and hands-on demos at Crytek's GDC booth, attendees can see for the first time ever full native Linux support in the new CRYENGINE. The CRYENGINE all-in-one game engine is also updated with the innovative features used to recreate the stunning Roman Empire seen in Ryse – including the brand new Physically Based Shading render pipeline, which uses real-world physics simulation to create amazingly realistic lighting and materials in CRYENGINE games.
There will also be games on offer, with the latest version of free online FPS Warface available to play. With intense new Tower Raid and Capture modes just launched, players can see how far Crytek's self-published shooter has come in the last year as they team up with fellow GDC visitors to take out the enemy. Also playable will be The Collectables, an upcoming military strategy game for iOS and Android that transports Crytek's trademark action onto the small screen.
还有这篇新闻关于新CE
New upcoming CRYENGINE Licensee Update
Frankfurt am Main (Germany) – March 19, 2014 Crytek have announced a major update to their state-of-the-art CRYENGINE technology, offering licensees access to a wealth of new features first showcased in Xbox One-exclusive, Ryse: Son of Rome.
As well as being optimized for next-generation consoles, the new CRYENGINE now includes Linux support for the first time. The full native port of CRYENGINE to Linux means developers will be able to use the engine's award-winning toolset for the creation of software on Linux Ubuntu 12.04 and newer versions of the operating system, adding to existing support for PC, Xbox One, PlayStation®4, Wii UTM, Xbox 360, PlayStation®3, iOS and Android.
Crytek's Director of Business Development for CRYENGINE, Areil Cai, said: "CRYENGINE's power and adaptability has been proven on Xbox One, and with licensees already working on games for PlayStation®4, we've delivered on our promise to make sure the engine was ready for next-gen consoles right from the start. We believe the addition of Linux support and features included in this latest update will give CRYENGINE users unparalleled possibilities as they develop stand-out new games – regardless of the target platform."
Among the highlights of today's CRYENGINE update are:
* Physically Based Shading – In contrast to traditional observational based shading seen in most real-time game engines, CRYENGINE's brand new Physically Based Shading model simulates the interaction between light and materials using real world physics.
* Geometry Cache – Leveraging the power of today’s new hardware, CRYENGINE computes efficient, cache-based animations to realize the most complex simulations (cloth, explosions, fluid dynamics) normally only possible in offline rendering.
* Character Technology –The CRYENGINE update unites the most scalable, technically-advanced animation and rendering systems to deliver astonishingly realistic characters for games in real-time. Lifelike iris parallax mapping allows for a truly realistic eye representation, while new unified shaders for character shadows and hair add to the possibilities.
* Image Based Lighting – Image Based Lighting brings lighting and render consistency to all materials. CRYENGINE’s shading model uses advanced BRDF values and normalization of specular highlights to render even the most complex lighting situations.
CRYENGINE licensees will have access to all of the latest features brought about by the update later this month. For more information on CRYENGINE, visit
www.cryengine.com.GDC attendees can see the latest version of the engine in action at booth #802 during the conference in San Francisco from March 19-21. For a full schedule of presentations taking place during the expo, visit the Crytek Blog.
Two new trailers showing the work of both engine licensees and users of the CRYENGINE Free SDK were also released today, and can be viewed at the official CRYENGINE YouTube Channel.
新CE也被定义为了EAAS
但是他们一直宣传和承诺的As well as being optimized for next-generation consoles, the new CRYENGINE now includes Linux support for the first time. The full native port of CRYENGINE to Linux means developers will be able to use the engine's award-winning toolset for the creation of software on Linux Ubuntu 12.04 and newer versions of the operating system, adding to existing support for PC, Xbox One, PlayStation®4, Wii UTM, Xbox 360, PlayStation®3, iOS and Android.
就跟放屁一样的消失了即使是关于EAAS订阅的链接也有包含源代码访问吧!
结果呢!连特么源代码访问都没了!更别提打包了!
@sjn1978