【蓝贴】BLZ关于5.3PVP变化的蓝贴[/url]
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level 12
转自NGA
2013年03月28日 00点03分 1
level 12
Patch 5.3 PvP Changes
One minor concern would be World PvP. If the item level
of PvP gear is only 496, PvE gear might be very dominant here. To be fair with
you though, I'm not that bothered with World PvP in the first place, so don't
mind this at all. We are well aware that this is a concern that has arisen from
players regarding the recently announced changes. While we understand that this
is an unfortunate sacrifice for the overall betterment of PvP, we feel that this
change will improve the state of both competitive and entry level PvP. This
means that more players will be able to enter into PvP and as such increase to
competition and the attractiveness of this fun and exciting area of the
game.
This doesn't mean that world PvP and duels will be ignored. We
definitely understand that players are wanting more huge, epic
and glorious
PvP such as those that come from world PvP, we just don't feel that it's the
right place with the faction imbalance that is present in such battles. We are
also looking into trying to find some solutions that will help with PvE gear in
duels as we have seen this is a concern as
well.
对于野外PVP来说,如果PVP装只有496装等,那么PVE装就会出现一边倒的优势。但坦白的说,我首先关心的不是野外pvp,所以不要太意这些。我们充分的意识到了有越来越多的玩家对于在蓝贴上的改动表达了类似的担忧。然而我们认为这只是一个为了pvp大局的牺牲而已,这个牺牲有助于降低目前PVP的门槛和改善PVP的竞争性。这同时也意味着有更多的玩家加入到到pvp环节中来,与此同时也加大了PVP的竞争力和吸引力。
但这并不意味着野外PVP和决斗会被无视。我们坚定地认为玩家想要更大更为史诗以及更为荣耀的pvp的战斗,就像那些野外pvp已经带来的。我们只是不认为世界pvp是一个解决目前已经出现的pvp/pve装备不平衡问题的合适地点。我们同时也关心,并还在寻找着解决pve装备在插旗中遇到的问题。
2013年03月28日 00点03分 2
level 12
Let me elaborate: A tank has no use at all what so ever of PvP power, nada zip
null. So he gets his shiny PvE gear with superduper tank stats on it, an insane
amount of sockets. He then sockets and enchants all out resilience on everything
becoming virtually immune to melee damage (hi dodge, parry and block!) and still
extremely viable against casters.
Basically no high rated RBG team will
take a PvP geared tank, because they will benefit so much more from PvE geared
tanks with the appropriate gems and enchants.
That is something that we are
also aware of, we don't want fully PvE geared tanks being the best choice for
flag carriers either. Solutions to this are already being looked
into.
一个坦天赋的职业不能从PVP强度中获益,所以他们穿PVE的坦装,然后宝石和附魔都用韧性。
然后就没有高分的评级队会带一个PVP装的坦了,因为PVE装通过宝石和附魔带来的收益更大
我们已经意识到这点了,我们也不想让PVE装是扛旗职业的最好选择。解绝问题的方法我们还在研究
Delete the 70 zillion CC possibilities on all characters
We know
that the current number of CC present in the game right now is a concern of
players. We’re looking at ways to help with the number of CC in PvP combat right
now, but it would be a large type of gameplay overhaul and can be risky to
implement in the middle of an expansion cycle if the change is too drastic.
删除掉所有职业的群控技能?
我们知道群控技能的数量,是玩家所考虑的。我们正在寻找方法,以助于知道在PVP战斗中,群控技能的数量,但如果变化太大,工程量就很大,而且会很冒险
2013年03月28日 00点03分 3
level 12
真尼玛是有人看没人回啊。
2013年03月28日 01点03分 5
level 1

2013年03月28日 01点03分 6
level 13
看帖不回是一种非常不好的习惯呢!
2013年03月28日 01点03分 7
看成了“看帖不回是一种非常好的习惯呢!” = =
2013年03月28日 01点03分
level 13
砍掉坦天赋的强度,血dk防战太恶心!
2013年03月28日 01点03分 8
level 9
希望5.3别像5.1那么惨就好
2013年03月28日 01点03分 9
level 8
他现在没有拿出实际方案来,说这些话我们这些人也是云里雾里看不懂,当初5.0还说增加基础韧性和pvp强度是为了拉近pve和pvp,结果出了具体方案却发现这个版本pvp对pve是史上登峰造极的碾压。
螃蟹还是早拿出实际方案来吧。
2013年03月28日 01点03分 10
level 8
这是不是意味着血dk要销声匿迹了?啊不要啊 我才刚跟风了个
2013年03月28日 03点03分 11
1