Day8 3月14更新公告
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What a great week last week was. As stressful as fixing all of the major bugs was, I’m happy so many of you have been able to look past that and enjoy the game. You’ve helped me so much and every single bug report has and will improve the game. Here are today’s fixes:
Bug Fixes
Fixed an issue with the Upgrade Object UI showing all materials present but the upgrade button still greyed and unavailable.
Fixed an issue causing NPC servers to endlessly give away money. (If you still see this occurring let me know as it is hard to trigger).
Fixed an issue when dying on the Twin Terrors would keep the boss health bar active.
Fixed an issue when dying on the Twin Terrors would halt spawning on the raid after.
Fixed an issue causing packages purchased from the Exotic Merchant to despawn after loading a game.
Fixed a bug that hid the “Next Wave: ..” text before a raid had started on raid day.
Fixed a bug where destroying the shop door grants the player Survival XP.
Improvements
Bones can now be placed onto a pallet via a container.
Patches are likely to start slowing down now as I pivot from major bug fixes into more quality of life improvements and community suggestions to smooth out some of the game’s rough edges.
上周真是美好的一周。虽然修复所有重大漏洞压力很大,但我很高兴你们中的许多人能够克服这些问题并享受游戏。你们帮了我很多,每一个漏洞报告都已经得到解决并将继续改善游戏。以下是今天的修复内容:
漏洞修复:
修复了升级对象界面显示所有材料都在但升级按钮仍为灰色并不可用的问题;
修复了导致NPC服务器无限发放金钱的问题。(如果你仍然看到这种情况,请告诉我,因为这个问题很难触发);
修复了在双恶魔死亡时会保持首领血条显示的问题;
修复了在双恶魔死亡后会停止团队副本刷新生成的问题;
修复了从异域商人购买的物品在加载游戏后消失的问题;
修复了在副本日副本开始前隐藏“下一波:..”文字的BUG;
修复了破坏商店门会给予玩家生存经验的BUG;
改进:
现在骨头可以通过容器放置到托盘上。随着我从重大错误修复转向更多生活质量改进和社区建议以平滑游戏的一些粗糙边缘,补丁可能会开始变慢。
Thanks again,
Adam ❤️
2026年03月14日 04点03分 1
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