忘记开伞的伞兵 忘记开伞的伞兵
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【BAT】IL-2 Battlefield - Airborne - Tactical 这是目前最新的,也是最大的IL2 1946的MOD整合包,包括了目前发布在SAS1946,M4T,IL2FM等网站上近99%的MOD。包括Battlefield - Airborne - Tactical (BAT)本体和额外的Expansion Pack。总共接近60G。 下载链接:1、原版4.12 + 4.12—4.122m升级补丁:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fpan.baidu.com%2Fs%2F1kUCOEPp+&urlrefer=b7514b65ccee7d17dc8b04fdc67d4b53密码:7ynq 2、IL-2 4.12.2m Mega Patch:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fpan.baidu.com%2Fs%2F1hrMyq0G+&urlrefer=2350c0c428929cacbd3678283a1e05ea密码:s9gl 3、BAT整合包(BT种子):http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fpan.baidu.com%2Fs%2F1kUIUt3T+&urlrefer=98a6282962df587a345f3438a0bb7f61密码:yn5t 4、BAT V1.0安装程序:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fpan.baidu.com%2Fs%2F1pKZHjvH+&urlrefer=b7f87632af19555ac793bf8805807429密码:ii3e ——————————————————————————————————————————— 安装方法:1、点击IL2-DOFen-412.part1.exe,安装至任意位置(至少需要70G以上的空间) 2、点击Il2_412_1_INT.exe和Il2_412_2_INT.exe,安装位置指向你刚才安装IL2的根目录。 3、点击IL-2 4.12.2m Mega Patch.part01.exe,安装位置同上。 4、点击BAT_v1.0_Setup.exe,安装位置同上。 5、点击IL-2 Selector.exe,选择Change Settings,然后根据自己的喜好选择不同的版本。最后点击Start即可。(注:Change Settings设置好后也可以通过il2fb.exe启动) ——————————————————————————————————————————— 截图:——————————————————————————————————————————— 最后说明:由于Battlefield - Airborne - Tactical 是在以前CUP的基础上制作的,因此不同的时期是分开的,所以想用F-18打A6M是不太可能的。
【图文教程】IL2 1946 Mod 综合教程 【前言】:看了一下吧内的一些Mod教程,基本上是关于飞机Mod的。地面Mod的教程基本没有,以前我发的教程全是文字,会安装Mod的还看得懂,一些新手或许完全不懂。现在我重新发布一个教程。 -------------------------------------------------------------------------------------------------------------------------------------- 【正文】:(1)本次Mod教程除了飞机Mod和载具Mod外,还涉及其他的一些Mod,像地图Mod、特效Mod等。本次教程分三大板块,按照难度系数(0-10)划分。 (2)这是两个比较著名或者比较大型的Mod网站:【SAS1946】(简称SAS,是IL2 Mod 最大的一个集中处):http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.sas1946.com%2Fmain&urlrefer=87f43c1b76293d9714654c84995a1fe8 【Mission4Today】(简称M4T,是飞机涂装的一个大型集中处,Mod较少):http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.mission4today.com%2Findex.php&urlrefer=63bac8134997c080242696580afe8ffe (3)Mod网站中95%以上的资源是无法直接下载的(中国内地,台湾地区我不知道),需要用到中转站。 -------------------------------------------------------------------------------------------------------------------------------------- 教程索引:【第一板块(0 — 3)】:涂装Mod、特效Mod、地形地表Mod、水面Mod。 【第二板块(3.1 — 6)】:飞机Mod、地图Mod、特效Mod的修改及合并。 【第三板块(6.1 — 10)】:地面载具Mod、船舶Mod、整合CUP模组。
在IL2 1946中添加单独mod教程合集 教程是按照我的安装步骤改编出来的,此方法适用于DBW,没有DBW模组的把mod文件夹里的所有文件放到Files里面。 ———————————————————————————————————————— 飞机MOD(我以“ Air_Go229A3” mod为例) ———————————————————————————————————————— 飞机的mod算是最简单mod了,安装方法也很简单。 1.把Air_Go229A3整个文件夹放到#DBW文件里。 2.打开Air.ini(路径是#DBW\STD\com\maddox\il2\objects),查找Go-229A-1 ,并在这句代码下面添加如下代码: Go-229A-3 air.GO_229A3 2 g01 SUMMER Go-229A3NJ air.GO_229A3NJ 2 g01 SUMMER 3.打开plane_ru.properties(路径是#DBW\STD\i18n),并在最后添加如下代码。 Go-229A-3 Go 229 A-3, 1946 Go-229A3NJ Go 229 A-3NJ, 1946 4.完成以上步骤后飞机mod基本上算安装完了。 ———————————————————————————————————————— 地面载具MOD(我以“CY6_Infantry” mod为例) ———————————————————————————————————————— 地面载具mod的安装的难度远远大于飞机mod,出错率也比飞机mod要高 1.把CY6_Infantry整个文件夹放到#DBW里面。 2.打开Chief.ini(路径是#DBW\STD\com\maddox\il2\objects),查找[Vehicles],然后空一行添加如下代码: 1-USAInfantry ai.ground.ChiefGround 1 icons/car.mat 4-USAInfantry ai.ground.ChiefGround 1 icons/car.mat 12-USAInfantry ai.ground.ChiefGround 1 icons/car.mat 1-VCInfantry ai.ground.ChiefGround 2 icons/car.mat 4-VCInfantry ai.ground.ChiefGround 2 icons/car.mat 12-VCInfantry ai.ground.ChiefGround 2 icons/car.mat 1-NVAInfantry ai.ground.ChiefGround 2 icons/car.mat 4-NVAInfantry ai.ground.ChiefGround 2 icons/car.mat 12-NVAInfantry ai.ground.ChiefGround 2 icons/car.mat 3.继续向下查找western Allies,同样空一行添加如下代码: [Vehicles.1-USAInfantry] com.maddox.il2.objects.vehicles.tanks.TankCY6$USAInfantry [Vehicles.4-USAInfantry] com.maddox.il2.objects.vehicles.tanks.TankCY6$USAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$USAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$USAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$USAInfantry [Vehicles.12-USAInfantry] com.maddox.il2.objects.vehicles.tanks.TankCY6$USAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$USAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$USAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$USAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$USAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$USAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$USAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$USAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$USAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$USAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$USAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$USAInfantry [Vehicles.1-VCInfantry] com.maddox.il2.objects.vehicles.tanks.TankCY6$VCInfantry [Vehicles.4-VCInfantry] com.maddox.il2.objects.vehicles.tanks.TankCY6$VCInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$VCInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$VCInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$VCInfantry [Vehicles.12-VCInfantry] com.maddox.il2.objects.vehicles.tanks.TankCY6$VCInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$VCInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$VCInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$VCInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$VCInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$VCInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$VCInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$VCInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$VCInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$VCInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$VCInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$VCInfantry [Vehicles.1-NVAInfantry] com.maddox.il2.objects.vehicles.tanks.TankCY6$NVAInfantry [Vehicles.4-NVAInfantry] com.maddox.il2.objects.vehicles.tanks.TankCY6$NVAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$NVAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$NVAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$NVAInfantry [Vehicles.12-NVAInfantry] com.maddox.il2.objects.vehicles.tanks.TankCY6$NVAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$NVAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$NVAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$NVAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$NVAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$NVAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$NVAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$NVAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$NVAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$NVAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$NVAInfantry com.maddox.il2.objects.vehicles.tanks.TankCY6$NVAInfantry 4.打开Stationary.ini,查找[Artillery],并空一行添加如下代码: Mortar_80mm vehicles.artillery.ArtilleryCY6$Mortar_80mm 1 Howitzer vehicles.artillery.ArtilleryCY6$Howitzer 1 DugInInfantry vehicles.artillery.ArtilleryCY6$DugInInfantry 1 ProneInfantry vehicles.artillery.ArtilleryCY6$ProneInfantry 2 KneelingInfantry vehicles.artillery.ArtilleryCY6$KneelingInfantry 1 VCInfantry vehicles.artillery.ArtilleryCY6$VCInfantry 2 VCRPGInfantry vehicles.artillery.ArtilleryCY6$VCRPGInfantry 2 VCRRInfantry vehicles.artillery.ArtilleryCY6$VCRRInfantry 2 NVAInfantry vehicles.artillery.ArtilleryCY6$NVAInfantry 2 StrelaInfantry vehicles.artillery.ArtilleryCY6$StrelaInfantry 2 USAInfantry vehicles.artillery.ArtilleryCY6$USAInfantry 1 SFInfantry vehicles.artillery.ArtilleryCY6$SFInfantry 1 LMGInfantry vehicles.artillery.ArtilleryCY6$LMGInfantry 1 5.打开Technics.ini,查找[Pure Artillery],并空一行添加如下代码: [Mortar_80mm] Description 80mm Mortar Icon fieldgun // Models MeshSummer 3do/Artillery/Mortars/80mm_Mortar/live.him MeshSummerDamage 3do/Artillery/Mortars/80mm_Mortar/dead.sim // Panzer // PanzerType Null PanzerSubtype 1 PanzerBodyFront 0.001 Gun CannonRocketSimple80mm NumShells 500 //3000 AttackMaxDistance 2000.0 AttackMaxRadius 2000.0 AttackMaxHeight 1000.0 HeadYawHalfRange 40.0 GunMinPitch -5.0 GunStdPitch 45.0 GunMaxPitch +84.0 HeadMaxYawSpeed 12.0 // ?? GunMaxPitchSpeed 12.0 // ?? DelayAfterShoot 12.0 ChainfireTime 5.0 FastTargetsAngleError 20.0 [Howitzer] Description Howitzer Icon fieldgun // Models MeshSummer 3do/Artillery/Russia/M30_122mm/Live.him MeshSummerDamage 3do/Artillery/Russia/M30_122mm/Dead.sim MeshWinter 3do/Artillery/Russia/M30_122mm_W/Live.him MeshWinterDamage 3do/Artillery/Russia/M30_122mm_W/Dead.sim // Panzer PanzerType Artillery PanzerSubtype 2.5 PanzerBodyFront 0.025 Gun CannonRocketSimple80mm NumShells 500 //3000 AttackMaxDistance 100.0 AttackMaxRadius 100.0 AttackMaxHeight 100.0 HeadYawHalfRange 0.0 GunMinPitch 30.0 GunStdPitch 45.0 GunMaxPitch +66.0 HeadMaxYawSpeed 5.0 // ?? GunMaxPitchSpeed 5.0 // ?? DelayAfterShoot 15.0 ChainfireTime 0 FireFastTargets 0 [ProneInfantry] Description Infantry Test Unit Icon fieldgun // used for *stacionar* tank only // Models MeshSummer 3do/Artillery/ProneInfantry/Summer/live.him MeshWinter 3do/Artillery/ProneInfantry/Winter/live.him MeshDesert 3do/Artillery/ProneInfantry/Desert/live.him MeshSummerDamage 3do/Artillery/ProneInfantry/Summer/dead.sim MeshWinterDamage 3do/Artillery/ProneInfantry/Winter/dead.sim MeshDesertDamage 3do/Artillery/ProneInfantry/Desert/dead.sim // Panzer // PanzerType Null PanzerSubtype 1 PanzerBodyFront 0.001 // Weapon Gun MMGunMG15t AttackMaxDistance 660.0 AttackMaxRadius 660.0 AttackMaxHeight 200.0 HeadYawHalfRange 180.0 GunMinPitch -10.0 // ?? GunStdPitch 0.0 GunMaxPitch +50.0 // ?? HeadMaxYawSpeed 54.5 // ?? GunMaxPitchSpeed 30.0 // ?? DelayAfterShoot 1.0 ChainfireTime 0.0 FastTargetsAngleError 14.0 [LMGInfantry] Description Infantry Test Unit Icon fieldgun // used for *stacionar* tank only // Models MeshSummer 3do/Artillery/LMGInfantry/Summer/live.him MeshSummerDamage 3do/Artillery/LMGInfantry/Summer/dead.sim // Panzer // PanzerType Null PanzerSubtype 1 PanzerBodyFront 0.001 // Weapon Gun MGunM60 AttackMaxDistance 660.0 AttackMaxRadius 660.0 AttackMaxHeight 200.0 HeadYawHalfRange 180.0 GunMinPitch -10.0 // ?? GunStdPitch 0.0 GunMaxPitch +50.0 // ?? HeadMaxYawSpeed 54.5 // ?? GunMaxPitchSpeed 30.0 // ?? DelayAfterShoot 1.0 ChainfireTime 2.0 FastTargetsAngleError 14.0 [VCRPGInfantry] Description Infantry Test Unit Icon fieldgun // used for *stacionar* tank only // Models MeshSummer 3do/Artillery/VCRPGInfantry/Summer/live.him MeshSummerDamage 3do/Artillery/VCRPGInfantry/Summer/dead.sim // Panzer // PanzerType Null PanzerSubtype 1 PanzerBodyFront 0.001 // Weapon Gun CannonRocketSimpleRS82 AttackMaxDistance 300.0 AttackMaxRadius 300.0 AttackMaxHeight 100.0 HeadYawHalfRange 180.0 GunMinPitch -10.0 // ?? GunStdPitch 0.0 GunMaxPitch +50.0 // ?? HeadMaxYawSpeed 54.5 // ?? GunMaxPitchSpeed 30.0 // ?? DelayAfterShoot 10.0 ChainfireTime 0.0 FastTargetsAngleError 14.0 [VCRRInfantry] Description Infantry Test Unit Icon fieldgun // used for *stacionar* tank only // Models MeshSummer 3do/Artillery/VCRRInfantry/Summer/live.him MeshSummerDamage 3do/Artillery/VCRRInfantry/Summer/dead.sim // Panzer // PanzerType Null PanzerSubtype 1 PanzerBodyFront 0.001 // Weapon Gun CannonChiHa AttackMaxDistance 500.0 AttackMaxRadius 500.0 AttackMaxHeight 100.0 HeadYawHalfRange 180.0 GunMinPitch -10.0 // ?? GunStdPitch 0.0 GunMaxPitch +50.0 // ?? HeadMaxYawSpeed 54.5 // ?? GunMaxPitchSpeed 30.0 // ?? DelayAfterShoot 10.0 ChainfireTime 0.0 FastTargetsAngleError 7.0 [VCInfantry] Description Infantry Test Unit Icon fieldgun // used for *stacionar* tank only // Models MeshSummer 3do/Artillery/VCInfantry/Summer/live.him MeshSummerDamage 3do/Artillery/VCInfantry/Summer/dead.sim // Panzer PanzerType Artillery PanzerSubtype 0 PanzerBodyFront 0.001 Explode Infantry // Weapon Gun MMGunShKASt NumShells 500 AttackMaxDistance 300.0 AttackMaxRadius 300.0 AttackMaxHeight 200.0 HeadYawHalfRange 180.0 GunMinPitch -10.0 // ?? GunStdPitch 0.0 GunMaxPitch +88.0 // ?? HeadMaxYawSpeed 54.5 // ?? GunMaxPitchSpeed 30.0 // ?? DelayAfterShoot 0.5 ChainfireTime 0.0 FastTargetsAngleError 14.0 SoundMove models.Infantry StayWhenFire 1 SpeedAverage 8.0 SpeedMax 16.0 SpeedBack 8.0 RotSpeedMax 90.0 // ?? RotInvisAng 36.0 BestSpace 12.0 AfterCollisionDist 5.1 CommandInterval 1.6 StayInterval 1.5 [SFInfantry] Description Infantry Test Unit Icon fieldgun // used for *stacionar* tank only // Models MeshSummer 3do/Artillery/SFInfantry/Summer/live.him MeshSummerDamage 3do/Artillery/SFInfantry/Summer/dead.sim // Panzer PanzerType Artillery PanzerSubtype 0 PanzerBodyFront 0.005 Explode Infantry // Weapon Gun MMGunMG15t NumShells 500 AttackMaxDistance 300.0 AttackMaxRadius 300.0 AttackMaxHeight 200.0 HeadYawHalfRange 180.0 GunMinPitch -10.0 // ?? GunStdPitch 0.0 GunMaxPitch +88.0 // ?? HeadMaxYawSpeed 54.5 // ?? GunMaxPitchSpeed 30.0 // ?? DelayAfterShoot 0.5 ChainfireTime 0.0 FastTargetsAngleError 14.0 SoundMove models.Infantry StayWhenFire 1 SpeedAverage 8.0 SpeedMax 16.0 SpeedBack 8.0 RotSpeedMax 90.0 // ?? RotInvisAng 36.0 BestSpace 12.0 AfterCollisionDist 5.1 CommandInterval 1.6 StayInterval 1.5 [USAInfantry] Description Infantry Test Unit Icon fieldgun // used for *stacionar* tank only // Models MeshSummer 3do/Artillery/USAInfantry/Summer/live.him MeshSummerDamage 3do/Artillery/USAInfantry/Summer/dead.sim // Panzer PanzerType Artillery PanzerSubtype 0 PanzerBodyFront 0.001 Explode Infantry // Weapon Gun MMGunMG15t NumShells 500 AttackMaxDistance 300.0 AttackMaxRadius 300.0 AttackMaxHeight 200.0 HeadYawHalfRange 180.0 GunMinPitch -10.0 // ?? GunStdPitch 0.0 GunMaxPitch +88.0 // ?? HeadMaxYawSpeed 54.5 // ?? GunMaxPitchSpeed 30.0 // ?? DelayAfterShoot 0.5 ChainfireTime 0.0 FastTargetsAngleError 14.0 SoundMove models.Infantry StayWhenFire 1 SpeedAverage 8.0 SpeedMax 16.0 SpeedBack 8.0 RotSpeedMax 90.0 // ?? RotInvisAng 36.0 BestSpace 12.0 AfterCollisionDist 5.1 CommandInterval 1.6 StayInterval 1.5 [DugInInfantry] Description Infantry Test Unit Icon fieldgun // used for *stacionar* tank only // Models MeshSummer 3do/Artillery/DugInInfantry/Summer/live.him MeshSummerDamage 3do/Artillery/DugInInfantry/Summer/dead.sim MeshWinter 3do/Artillery/DugInInfantry/Winter/live.him MeshWinterDamage 3do/Artillery/DugInInfantry/Winter/dead.sim // Panzer // PanzerType Null PanzerSubtype 1 PanzerBodyFront 0.001 // Weapon Gun MMGunMG15t AttackMaxDistance 400.0 AttackMaxRadius 400.0 AttackMaxHeight 200.0 HeadYawHalfRange 180.0 GunMinPitch -10.0 // ?? GunStdPitch 0.0 GunMaxPitch +70.0 // ?? HeadMaxYawSpeed 54.5 // ?? GunMaxPitchSpeed 30.0 // ?? DelayAfterShoot 1.0 ChainfireTime 0.0 FastTargetsAngleError 14.0 [KneelingInfantry] Description Infantry Test Unit Icon fieldgun // used for *stacionar* tank only // Models MeshSummer 3do/Artillery/KneelingInfantry/Summer/live.him MeshSummerDamage 3do/Artillery/KneelingInfantry/Summer/dead.sim MeshWinter 3do/Artillery/KneelingInfantry/Winter/live.him MeshWinterDamage 3do/Artillery/KneelingInfantry/Winter/dead.sim // Panzer // PanzerType Null PanzerSubtype 1 PanzerBodyFront 0.001 // Weapon Gun MMGunMG15t AttackMaxDistance 400.0 AttackMaxRadius 400.0 AttackMaxHeight 200.0 HeadYawHalfRange 180.0 GunMinPitch -10.0 // ?? GunStdPitch 0.0 GunMaxPitch +70.0 // ?? HeadMaxYawSpeed 54.5 // ?? GunMaxPitchSpeed 30.0 // ?? DelayAfterShoot 0.5 ChainfireTime 0.0 FastTargetsAngleError 14.0 [TrooperUSA] Description Infantry Test Unit Icon fieldgun // used for *stacionar* tank only // Models MeshSummer 3do/Artillery/USAInfantry/Summer/live.him MeshSummerDamage 3do/Artillery/USAInfantry/Summer/dead.sim // Panzer // PanzerType Null PanzerSubtype 1 PanzerBodyFront 0.001 // Weapon Gun MMGunMG15t AttackMaxDistance 660.0 AttackMaxRadius 660.0 AttackMaxHeight 200.0 HeadYawHalfRange 180.0 GunMinPitch -10.0 // ?? GunStdPitch 0.0 GunMaxPitch +88.0 // ?? HeadMaxYawSpeed 54.5 // ?? GunMaxPitchSpeed 30.0 // ?? DelayAfterShoot 0.5 ChainfireTime 0.0 FastTargetsAngleError 14.0 SoundMove models.Infantry StayWhenFire 1 SpeedAverage 4.0 SpeedMax 8.0 SpeedBack 1.0 RotSpeedMax 80.0 // ?? RotInvisAng 36.0 BestSpace 8.0 AfterCollisionDist 5.1 CommandInterval 1.6 StayInterval 1.5 6.完成以上步骤后地面载具MOD就算完成了。 ———————————————————————————————————————— @wplusaf
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