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【版本更新】211 翻译 * Switching to direct UDP socket connections rather than Steam P2P for significantly increased server network performance and stability! * Fixed issue with Flyers potentially disappearing/sinking into water * Fixed various Raft exploits... * Fixed shouldered Monkey scaling issue * Fixed swimmers/flyers taking damage when the server gets stalled (during a save, etc) * Fixed issue where Flyers couldn't drop someone or attack after carrying them * Fixed ragdolls possibly falling thru the floor when players die by hitting the ground from a large height * Fixed Dino Inverse Kinematics getting bonkers wonky at low Server FPS * Fixed the last (hopefully!) issue that could make Shouldered Monkeys disappear * Added a [ServerSettings] server option "?PerPlatformMaxStructuresMultiplier=1.0" that can be used to increase the limit of structures on dynamic platforms. Beware, increasing this value could affect server performance! * Page-Scrolled Chatbox will now stay scrolled even if new chat messages arrive * Structures placed on dynamic platforms (Saddle/Raft) no longer have a "Max Height Above World" limit (i.e. allows building on Rafts over deep sea). 1.直接切换到了UDP端口来进行连接,相比steamP2P更加显著的增加了服务器的网络性能和稳定性 2.修复了飞行单位可能会消失/沉入水里的问题 3.修复了木筏的各方面问题 4.修复了其在肩膀上的猴子的比例问题 5.修复了当服务器发生停滞时水下单位/飞行单位会受到伤害(服务器在保存的时候,等等) 6.修复了飞行单位无法丢下东西或者在抓住东西后无法攻击 7.修复了玩家在从很高的地方掉下摔死后尸体穿过地板的问题 8.修复了在低服务器帧数时恐龙向后移动时发生疯狂摇动的问题 9.修复了最后一个(希望是)导致猴子会消失的问题 10.增加一个服务器设置选项 "?PerPlatformMaxStructuresMultiplier=1.0"它可以增加移动平台鞍上的建筑物上限。当心,这可能会影响服务器的性能 11.聊天窗口页面滚动:现在可以持续滚动到最新的消息 12.放置在平台上的建筑物(平台鞍/木筏)不会受到“世界最大建筑高度”限制(即允许在木筏上建筑到深海里)
【版本更新】209.3&209.4 翻译 209.3 * Client-side Fix for invisible players on ladder!!!!!!!!! 209.4 * Dinos & Players can no longer get pushed/dragge through structures / fall-through when on moving platforms (Rafts/Bronto Saddles etc) * Player Data and Tribe Data are automatically backed-up and restored to avoid potential for corruption. * You can no longer upload and download Dragons via the Obelisk ;) * Raft collision improved (easier to climb up on), and jump rafts fixed * Slightly Floating characters on Rafts fixed * Amin "GiveColors #" command (w/o the "cheat" prefix), where # is quantity, to give yourself all color dyes, useful for testing the awesome new painting conversion tools ( http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.ark-survival.net%2Fen%2Fimage-to-board-sign-pnt-converter%2F&urlrefer=38b96f43fa6c5bc83314164b36b2bf7a, ) -- now every Tribe needs custom logos on their flags/signs, pronto!! :) 209.4 1.恐龙&玩家在移动的平台上(木筏/雷龙平台鞍)不会再被推进/卡住穿过/掉下建筑物了 2.为了避免潜在的舞弊行为,玩家和部落的数据会自动备份和恢复 3.你不再可以通过方尖碑(方舟)上传和下载恐龙了 4.木筏碰撞系统改进(很容易的爬上木筏),以及修复了跳上木筏的问题 5.修复了玩家人物在木筏啥轻微飘动的问题 6.管理员通过指令"GiveColors #"(不包括 "cheat" 前缀) # 代表数量,来给予自己染料,来测试新的绘画转换工具( http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.ark-survival.net%2Fen%2Fimage-to-board-sign-pnt-converter%2F&urlrefer=38b96f43fa6c5bc83314164b36b2bf7a , )现在每个部落都会有自己定制的部落旗帜/标志了,很快就会!! :) 209.3 修复了客户端中在爬梯子时玩家人物隐形的问题!!!!!!!!!
【版本更新】200.2 翻译 * "Survival of the Fittest" Officials are now difficulty 1.0, not 4.0 -- haha ;) * You no longer lose your character visual customization if you reconnect -- ouch now we need some "Plastic Surgeon" capability to help anyone who lose their beautiful distinct looks! Admins will get that this weekend, and on Official we'll handle it with our admins for anyone who was affected in this round. * Tranq arrows no longer have a torpidity multiplier of 2000 -- d'oh internal testing value! * Fixed bug where u could use a timing exploit to fire rockets without consuming ammo! Thank you Steam User "Kiwi"!!! :) * Doubling the number of official SotF servers * Approx 2 hour rollback since we did a hard-exit of the servers with no warning when we noticed the appearance-smooshing bug, don't wanna leave anyone hanging in a bad spot. * In-Progress SotF sessions are currently hidden from the session list until we have better booting notification for being unable to join them (Depending on the server configuration). You can still rejoin in-progress SotF sessions from your "My Survivors" tab, or directly via the Steam Client. 1.现在官服的“适者生存”难度为1.0而不是4.0 —— 哈哈 ;) 2.你不再会因为重新连接而失去你的角色的视觉定制效果 —— 哎呀,我们现在需要一些“整形外科医生”来帮助那些失去美丽外表的人!管理员会在本周处理这些事,官方会和管理员一起处理那些发生这种事的任何人 3.麻醉箭不再会有2000倍的麻醉值了——d'oh(辛普森里的荷马经常说的)论内部测试的重要性 4.修复了一个错误:你可以利用发射时间的规律来使火箭发射器不消耗弹药!感谢Steam用户"Kiwi"!!! :) 5.适者生存的官方服务器数量增加了一倍 6.约2小时的回滚:当发现了平滑外观的bug时我们强制退掉了服务器,因为我们不想任何人悬挂在不好的位置。 7.正在努力的推进适者生存服务器的建设,我们已经隐藏了所有新的适者生存服务器,直到我们找到为加入者找到更好的启动通知(取决于服务器的配置)你仍可以在Steam客户端中或者从“我的幸存者中”加入已经开始的的适者生存游戏
【版本更新】194 翻译 * Moving most servers to new faster host! Better official server framerates, woot! * Activating the Flare Gun when riding a Dino will now automatically shoot the Flare upwards * Your selected Survivor Spawn Region is now remembered when reconnecting your client * Server Admins can now disable Taming on a per-Dino basis via their config * PvE server admins can now enable building in Caves via their config * Only Female Dinos lay eggs now ;) * Alpha predators now give 4x the regular amount of resources and nothing but prime meat! * Added Alpha versions of Carnotaurus and Utahraptor -- they buff less than the Alpha Rex, however. * Fix for one last case of possibly erroneously entering Spectator mode * Picking up your own Tamed Dinos' eggs no longer aggros Wild Dinos of that species ;) * Titanboa now has damage overlay * Sarco tail has proper IK again * Barricades (Metal and Wooden) can now be painted * You can now eat/drink when caught in a Bear Trap * Can no longer ride a dino that is snared in a Bear Trap... gotta free it first. * You can no longer mount a dino if you're snared in a Bear Trap * Harvested resources now properly respawn in singleplayer/non-dedicated host! 1.大部分的服务器都转移到了新的更快的主机中了!官方服务器有了更好的架构,耶! 2.当你骑着恐龙激活信号枪的时候会自动向上发射信号弹 3.修复当你重新连线/重新加载时身体会陷进地板里的情况 4.服务器管理员在服务器配置中基本上可以禁止驯服每一种恐龙 5.PvE服务器的管理员现在可以在服务器配置中允许在矿洞中建造建筑物 6.现在只有母的恐龙可以下蛋了;) 7.Alpha食肉动物们现在会给予4倍的普通物资以及不光是大腿肉 8.增加了Alpha级别的牛龙和迅猛龙 -- 但无论如何他们的buff效果肯定会少于Alpha霸王龙 9.修复了最后一个可能会导致玩家无故变成观众视角的问题 10.捡起你自己的已驯服恐龙的蛋不会再激起与它同物种的野生恐龙的愤怒了;) 11.泰坦蟒现在也有伤害血液覆盖效果了 12.鳄鱼的尾巴再次有了适当的IK 13.路障(金属和木质的)现在可以上色了 14.当你落入捕熊陷阱时,你可以正常的吃东西和喝水 15.你不能再骑一个已经落入捕熊陷阱的恐龙了... 要先让它获得自由才行 16.当你落入捕熊陷阱时,你不能再乘骑任何恐龙 17.被采集过的资源现在可以正确的在单人游戏/无专用主机的联机中重生了 因版本193.1只有一个更新内容就不单独开一贴了: * Fixed an issue where clients might sometimes not get the Spawn menu if dying very soon after connecting to an online session. Servers do not need to update to get this fix, is purely a client-side change. 修复了一个问题:如果当你在连接一个服务器后很快就死了,就会发生死后不会出现复活选项菜单的问题。服务器端不需要进行升级来修复这个问题,因为这是客户端出现了问题
【版本更新】192 翻译 * Fixed Function and Middle Mouse Wheel keybindings work again * Sickle now yields 3x the amount of Fiber it was previously harvesting per stroke. * Various Spectator Camera and control improvements * Canteen can now be properly filled up at a Water Tap. * Primitive Servers now have the missing engrams: Feeding Trough and Sickle * Better system for hosting dedicatd server mods: now you only need to specify Mod ID's, not maps or paths, and there is automatic built-in downloading & updating of their content, no more manual file copying. * Lots more Dino Damage overlays (almost all of them), and now properly dissolves away * Fixed a bug that was causing hitchy startup/loading on Mac/Linux and memory spikes on some dedicated servers * Reduced aggressive immediate dino repopulation to avoid server lag spikes * Players should not randomly become spectators anymore 1.修复了鼠标中间滚轮的键位功能 2.现在每次使用镰刀击打植物都会采集到以前3倍的纤维量 3.观众的相机视角和控制都得到了改进 4.水壶现在可以正确的在水龙头里灌满水了 5.原始服务器现在已经有了之前丢失的物品了:喂食槽和镰刀 6.专用服务器中现在又更好的mod系统了:你现在只需要指定mod的ID,既不是地图也不是路径,然后它们就会自动下载和更新内容了,不再需要手动复制文件了 7.恐龙受伤后会有更多的血覆盖在身体上(几乎会覆盖全身),以及在没受到伤害后身上的血会正确的溶解掉了 8.修复了一个问题:当在Mac/Linux上启动/加载一些专用服务器的时候会造成内存峰值在一段时间内的跳动 9.减少当恐龙被直接设置为侵略性时出现的服务器延迟峰值 10.玩家不应该随便的成为观众
【版本更新】191 翻译 * New Creature: Trilobite, your new favorite renewable source of Chitin, Silica, and Oil * New Metal Sickle weapon for harvesting Fiber from seed-plants * New Modern Polymer Canteen Item stores up to 300 water and uses 100 per sip. (and is lighter than jars) * Max Number of Tamed Dinos on the ARK is now server-customizable value, and bumped up the default by 1000. To adjust this, use the ?MaxTamedDinos=4000 commandline argument, or add MaxTamedDinos=4000 to your ServerSettings in your GameUserSettings.ini! * Improved loading speed, RAM usage, and streaming performance * Redone painting UI to allow switching colors and re-dying brushes from directly within the painting UI * Water Jars can now be used twice, with 100 water restored per sip * Fixed exploit that could push characters through walls in edge case * PvE can no longer add or demolish transponders on non-ally Tamed Dinos or Players. * Lots more Admin UI functionality and commands, you'll find them listed on the updated Admin UI * Smoother multiplayer character interpolation, jitters eliminated * Mac Gamepad input fixes. You can get a "driver" for Xbox 360 gamepad on Mac OS here: http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fgithub.com%2Fd235j%2F360Controller%2Freleases%2Ftag%2Fv0.14-unofficial&urlrefer=1d511b7a4973c236d55e641d734459d8 * Compound Bow has 5x more effective durability, less camera shake when pulled * Admin Spectator camera (and an extra password you can use for anyone to access spectator mode) + spectator-controls UI 1.新生物:三叶虫,一种优秀的、可持续的壳、二氧化硅和石油的来源 2.新增可以从植物中采集纤维的镰刀 3.新增现代高分子储物器(塑料瓶)可以装300单位的水,每喝一次减少100单位(而且比现水罐轻) 4.最大可驯服恐龙数量的上限现在ARK中为服务器可自定义的值,以及默认值被提升到1000。调整与使用?使用控制台输入MaxTamedDinos=4000,或者添加MaxTamedDinos=4000到服务器设置中:GameUserSettings.ini 5.提高了加载速度,改进了内存的使用效率以及流传输的性能 6.重做了绘画交互界面,现在可以直接在绘画交互界面更换颜色和给刷子重新上色 7.水罐现在可以使用两次,每喝一次恢复人物100的水 8.修复了人物会穿过墙和地形边界的情况 9.PvE中不再可以放置或拆除非同盟的已驯服的龙和玩家身上的追踪器了 10.管理员界面有功多功能了,你会在已经更新了的管理员界面中发现一个列表 11.更顺畅的多人角色插入,消除了紧张情绪 12.修复了Mac的游戏手柄输入问题。你可以在这里:http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fgithub.com%2Fd235j%2F360Controller%2Freleases%2Ftag%2Fv0.14-unofficial&urlrefer=1d511b7a4973c236d55e641d734459d8,找到一个在Mac OS 中使用Xbox 360 手柄的驱动程序 13.复合弓现在有原来的5倍耐久了,减少了在拉弓时的屏幕抖动 14.新增管理员摄像机视角(和一个额外的密码:你可以让任何人用这个密码来进入观众模式)+观众控制界面
【版本更新】188.2 翻译 Current Version: v188.2 * Dinos that are pushed into world geomtry (moved inside stones etc) are now killed after a period of time. Don't try to hide dinos there, it's not legit ;) * Removed the unnecessary word "Quantity" from the "Craft All" button * Transponders no longer disappear if your body is destroyed and you have a loot bag so that u can find your bag -- they then attach to your loot bag. (if that's destroyed, however, then bye bye transponder) * "Stay All" Whistle ("U" by default) now only affects things following YOU or the Dino that you're riding. (so if you have a team with other dinos following other team members, it won't stop those other dinos) * Defaulted the loading speed improvements, shipped the prebuilt load cache, and made it used by default. Loading & streaming speed gains of 70-80% on PrimalGameData... still have to do the maps though :) * Turrets require power again ;) * Fixed turret shooting logic bug that was causing incorrect turret fire rate (or was causing them to not fire at all), and fixed aiming logic to not fire if it doesn't have a clean shot -- turrets should be pretty badass killing machines now, shouldn't have any direct exploits remaining. 1.被推进地形里的恐龙(和将恐龙弄到石头里 等等)这些恐龙会在一段时间后被杀死。所以不要试图将恐龙藏在那种地方,那样是不和规矩的。 2.“制造全部”这个按钮将不再显示可制造的数量 3.即使你的尸体被摧毁只剩下个背包,追踪器也不会消失,这样你就可以找到你的背包。(如果你的背包也被摧毁了,无论如何,你就只能和你的追踪器说拜拜了) 4.“stay all”全部停下(U 这个键)现在只会让正跟随你的恐龙停下来或者你正骑着的龙.(如果你的队伍里有别的恐龙正跟随着别的队员,你再吹这个口哨就不会让他的龙也停下来了) 5.默认加载速度加快,已推送预先构建的缓存文件,已使他可以在默认情况下使用, PrimalGameData的读取和流传输的速度加快70&~80%,但地图还是要正常加载的 6.炮塔重新又需要电了 7.修正炮塔开火的逻辑错误,这导致炮塔的开火速率问题(或者导致他完全不对目标开火),和修复瞄准逻辑错误:如果没有清楚的瞄准视野就不开火的问题--炮塔现在应该是个badass杀人机器了,不会再有直接的证据残留下来
【版本更新】188.1翻译 * 85% faster loading speed option (first time will be slower, testing a new caching method) * Non-Dedicated Host Session: for small groups to play cooperatively -- you use singleplayer saves with this mode, seamlessly! * Fabricators will no longer be destroyed when replacing the underlying structure beneath them * Fortitude stat now has 2x the insulating effect as previously * Cooked Prime Meat will no longer be eaten before Raw Meat by Tamed Dinos * There is now a repair-cost tooltip when you hover over the "Repair Structure" option, indicating the material cost to fully repair the structure * Added Tribe Name to Death Recap (so that u can know what Tribe to seek unholy revengeance upon) * Fixed an issue in singleplayer games where you could remain sleeping forever! (sleeping beauty) 1.载入速度加快85%(第一次加载会慢些,正在测试一种新的缓存方式) 2.无专用主机的联机:专为一小群合作玩家--你可以使用你的单人存档来开启此模式,无缝连接。 3.机床不再会因为底层结构被替换而被摧毁 4.坚韧 现在有原来的两倍效果 5.已被驯服的恐龙不再会优先吃熟大腿肉,而是会先吃普通的生肉 6.当建筑物需要维修时,将鼠标悬停在被维修物上会显示维修所需要的材料 7.死亡讯息中增加敌人的部落名称(这样你就可以有依据复仇了) 8.修复一个单人游戏的问题:你可以保持永久的保持睡眠状态(睡美人) 第一次翻译如有错误敬请谅解
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