荔枝诡计1
kidass_x
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怎么没人说昨天的GSL 参赛人员: sos dear sortof ByuL 晋级: sos dear
当今三大种族头把交椅分别是哪位选手? 我自己先说三个: sos dark 卫星
为什么最近zest这些P都不出自爆球和巨像了 无论是PVZ还是PVT基本就是个闪电白球叉子追猎不朽 三本单位除了航母风暴,VRVB系列的巨像和自爆球都不出
风行三转后,驭风者的刷图性能能否进入二线? 有没有大佬可以发表下心得
所以早就跟你们说了,Pimba活不了两个月
有没有大佬说一下GM三转以后的技能效果 wiki上没有
这几天网速怎么这么差 疯狂掉线,有人和我一样吗? 不管我掉还有队友掉
看了看公告,如果为了拿100个贤者,似乎必须练个新号 共计4个证明才能拿100个贤者 并且还得是70级以内,一转的角色,才能比其他角色多拿一个 也就是说得从零开始练.... 想到这里就肝疼
CN问下过渡装备的问题 现在99了,CN一只 过渡装备是从 米X装备 => 英雄 => 艾尔 这样的顺序吗? 武器是用X武还是怎么的
12/8 美服论坛最新蓝贴修正 削弱追猎 削弱加速 削弱自爆球 加强T 先上 蓝贴内容 3 hours agoThanks everyone for all the recent feedback. We appreciate the thoughts and are eager to continue discussions with the topics below. Protoss We received feedback that the strength of Chrono Boost may be too strong and it’s allowing units to come out a bit too early. We are looking into reducing the strength of Chrono Boost but increasing the duration. This should help to reduce the ability to rapidly produce a particular unit or upgrade much faster than the opponent or before the opponent can have their own opportunity to respond. Since the effects of Chrono Boost will be reduced, we will most likely revert the Oracle’s build time from 43 seconds back to 37 seconds. Also, we received feedback that the Stalker feels a bit strong right now due to the Stalker’s base damage value. We would like to try reducing the Particle Disruptor’s damage from 15 (21 vs armored) to 13 (18 vs armored) and decreasing the weapon period from 1.54 to 1.34. Also, the weapon upgrades would receive +1 base and +1 armored damage instead of +2 base damage. This kind of change will generally increase the number of shots it will take for the Stalker to kill various enemy units. Next, the Disruptor’s Purification Nova might be a bit strong at the moment. In order to provide the opposing player with opportunities for counterplay against the Disruptor’s Purification Nova, we are thinking about adding a 1 second charge up time after activating the ability. Opponents will have a little more time to react to the Purification Nova and this should open up more opportunities for micro. Also, Disruptors in large numbers seem to be able to shoot a constant stream of Purification Novas at their enemy. In order to reduce the number of shots that could be fired in a given period, we want to try increasing the Purfication Nova’s cooldown from 14.3 to 17.9 seconds. Nexus Chrono Boost strength reduced from 100% to 50% and duration per cast increased from 10 seconds to 20 seconds. Stalker Particle Disruptors damage reduced from 15 (21 vs armored) to 13 (18 vs armored) and period reduced from 1.54 to 1.34. Weapon upgrade will provide +1 base and +1 armored damage instead of +2 base damage. Oracle Build time reduced from 43 to 37 seconds. Disruptor Purification Nova cooldown increased from 14.3 to 17.9 seconds. Purification Nova has a 1 second charge up time. Terran The Raven unit hasn’t been used as much as the other units in the Teran arsenal most likely due to its current strength level. We want to increase the Raven’s strength a bit to try and make the unit more viable in matchups. We want to try reducing the Anti-Armor Missile energy cost so that each Raven can fire two Anti-Amor missiles. The Anti-Armor missile lock time seems a bit long right now and the initial delay could be reduced from 2.14 to 1.43 seconds to increase the chances for the ability to connect with the enemy target unit. Also, the Interference Matrix range might be too short right now and Ravens are having difficulty landing the ability on enemy targets. Increasing the range of Interference matrix from 8 to 9 should help the Raven and make it safer to cast on enemy units. Lastly, increasing the Interference Matrix missile speed would also help increase chances for the Interference Matrix to connect with the target. Next, the Widow Mine’s build time seems like it could be reduced a bit to open up more opportunities for the unit. Reducing the Widow Mine’s build would allow players to build or replenish them faster. Raven Anti-Armor Missile lock time reduced from 2.14 to 1.43. Anti-Armor Missile energy cost reduced from 125 to 100. Interference Matrix range increased from 8 to 9. Interference Matrix missile mover speed increased by 50%. Widow Mine Build time reduced from 28.6 to 21.4 seconds. Multiplayer Map On Blackpink, possibly adding a jumpable platform to provide Reapers with an entry or exit into the main base locations could help Terran players with scouting. There are several esports events in the month of December so we would like to target a balance update on December 18th for now. Just to note, the exact values for the balance update may be adjusted and balance update publish date could change as well. Lastly, thanks for your continued feedback and please let us know what you think on the forums or any other community sites!
三女儿CN毕业了,请问过渡阶段该怎么整装备? 求大佬指教 因为担心英雄副本死于非命,还请指点
感觉CN刷本不如CE和CBS啊 本来以为超越能大幅提升性能的,结果超越2锁技只加强了一个女王鸡翅,这玩意没啥用啊 因为CN没有好用又支持鸡翅的连段,只能ZZZ 668ZZ,很尴尬 不知道CE和CBS超越有啥好技能没有
现在去哪里可以下载闪之轨迹3的壁纸包? 精品贴我简单看了下啥都没有,如果有人能提供一些就多谢了
好久没玩了,现在刷本怎么打什么石头? 求大佬告知 现在身上一套7X也快穿臭了,差不多也该换了,一并告知要提换装备的就多谢啦
有没有大佬可以发一下替换语音包的那个工具最新版 之前见有人发过,但是现在找不到了,百度也不行,麻烦谁有发下谢了 就是替换日语语音包的那个工具,据说可以免检测
再见菲鸡,明日菲日天见
现在的雷诺已经不能好好玩雷车大和了 雷车被削成垃圾,大和每天没有地面支援平推困难,哎 只能打枪兵大和了
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