chen修磊
chen修磊
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21-01-15 水晶冰箱皮肤返场已开始 现在已经可以在直播间挂水晶冰箱的皮肤了(虽然发的有点晚了,还是补上,给不知道的吧友提醒一下)。还是老规矩:在b站、斗鱼、twitch已经开了直播掉落的房间累计观看30min、2h、6h分别获得头像、画框、物品皮肤本体。(将自己的账户绑科雷账户的方法在科雷微信公众号和微博都有)
21-01-15 水晶冰箱返场已经开始 如题,现在可以挂冰箱皮肤了,还是老规矩b站、斗鱼、twitch开了直播掉落的房间,累计30min头像,2h画框,6h物品皮肤本体。
2021-01-08 水晶系列直播掉落皮肤返场(变形火焰) 大家好, 从今天开始我们将迎来水晶系列皮肤的一轮返场;在接下来的12周时间,每周一个皮肤。因此,如果你以前错过了某些水晶系列皮肤,请注意,它们即将回归。有请享受第1周- 现在水晶系列的变形火焰(暖石皮肤)在twitch.tv已经开始掉落了。(规则和以前一样,30min头像,2h画框,6h物品本体) ———分割线——— PS:原帖没提b站和斗鱼,但是按照惯例应该也可以在这两个平台看直播领。
21-01-08 直播掉落返场(变形火焰) 大家好,从今天开始我们将迎来水晶系列皮肤的一轮返场;在接下来的12周时间,每周一个皮肤。因此,如果你以前错过了某些水晶系列皮肤,请注意,它们即将回归。有请享受第1周-现在水晶系列的变形火焰(暖石皮肤)在twitch.tv已经开始掉落了。(规则和以前一样,30min头像,2h画框,6h物品本体)
20-12-16 新直播掉落(冬季衣柜)已开始 本次掉落在上周已经发了预告,圣诞收藏系列的冬季衣柜(Winter Wardrobe),在twitch,斗鱼,b站开了直播掉落的房间可挂,累计观看30ming,2h,6h分别获得头像,背景和物品皮肤本体。
20-11-27 新直播掉落(神秘水晶)已经开始! 本次直播掉落皮肤为炼金机器(俗称二本)的皮肤,皮肤系列属于水晶系列,官方汉化译为神秘水晶(the Arcane Crystalarium)。 ———题外话——— 个人觉得翻译成神秘水晶复制机或许更好一点?目前从皮肤来看是和生产水晶有关的机器,但是具体用途没有说明,参考隔壁星露谷的宝石复制机(Crystalarium),猜测功能与其类似。 ———回到正题——— 依旧是在老地方(twitch,斗鱼,B站开启直播掉落的房间),累计时长分别为30min,2h,6h,对应头像,画框,物品皮肤本体。
20-10-23 新直播掉落开始啦 万圣节更新又到了,这次更新也伴随着直播掉落物的更新。此次更新的直播掉落皮肤是万圣节收藏系列的皮肤,叫做恐怖漏油机(the Terrible Ooze Machine,官博翻译为恐怖漏油机器)。依旧是老地方(b站,老鼠台,某鱼开了直播掉落的房间)挂30min,2h,6h分别获得头像,背景,本体皮肤。应该是炼金引擎的皮肤(也就是二本)。 ———分割线——— 吐槽时间:本次更新还有限时登录送的提灯和墙的皮肤,卖的皮肤包里面还有触手锅之类的皮肤,以前市场上可交易的万圣节皮肤喜闻乐见地沦为了传家宝。
20-09-25 新直播掉落(传送焦点皮肤)已开始 本次直播掉落皮肤为传送焦点皮肤,皮肤也是属于水晶系收藏。皮肤名为巫师法阵(The Sorcerer's Circle)。 ———分割线——— 说明:皮肤译名为个人翻译,非官方翻译,不喜勿喷,有好的翻译欢迎楼下补充,不过最终请以官方汉化为准。官微、官博翻译为黑魔法传送焦点,个人觉得是针对原版的传送焦点翻译的,而原文The Sorcerer's Circle,应该是针对三焦点组成的传送阵命名的,楼主是针对原文简单翻译的。 ———分割线——— 依旧是在老地方(twitch、某鱼、小破站开了直播掉落的房间)挂皮肤。依旧是30min、2h、6h的观看时长对应头像、画框、皮肤本体。
20-08-21 新直播掉落(巫师法杖)开始了 本次更新也更新了一波皮肤。直播掉落更新的为传送法杖皮肤(水晶系收藏,皮肤名:巫师法杖,Sorcerer's Staff),现在登录送限时领取的威尔逊和韦伯的胡子皮肤(分别对应他们的皮肤系列的胡子),此外官网可以用1200积分换猎人铲皮肤(普通铲子的皮肤),铲子皮肤依旧可以自己编织。
20-08-21新直播掉落(巫师法杖)已开始 随着今日的更新,直播掉落也更新了。本次皮肤是传送法杖的皮肤,属于水晶系列收藏之一,皮肤名为巫师法杖(Sorcerer's Staff)。依旧是可以在twitch、斗鱼、b站相应专区开了直播掉落的房间观看直播领取,30min图标,2h画框,6h物品皮肤本体。
20-07-17 新直播掉落附魔水晶已经开始 上班时间睡得比较早所以发帖会比较晚。本次更新也更新了直播掉落,是魔法二本(暗影操纵者)的皮肤,皮肤依旧属于水晶系列,名为附魔水晶(The Enchanted Crystal)。还是老样子,30min头像,2h背景,6h物品皮肤本体。可以在twitch,斗鱼,b站对应专区开了直播掉落的房间观看获取。(这次官网帖子发的是动图,不知道发贴吧能不能动起来)
20-06-16 新直播掉落盐灯已经开始 本次为提灯皮肤,名字为盐灯(salt lamp)。 从凌晨1点过开始能在twitch,斗鱼和b站对应专区开了直播掉落的直播间挂皮肤了。依旧是30min头像,2h背景,6h物品皮肤本体
20/05/29新直播掉落(龙蝇火炉皮肤)已开始 由于官方论坛在维护,所以本次主要参考steam,微博和微信公众号的公告。 本次直播掉落为龙蝇火炉,名为水晶火炉(Crystalline Furnace),属于水晶系藏品之一,仍旧是30min头像,2h背景,6h物品本体。 —————— 值得一提的是本也有更新显示登录领取的皮肤(镐子皮肤和胡子皮肤),积分兑换也有更新一个斧头皮肤 —————— 官网可以访问后我会把原图放楼下
20-05-29 新直播掉落(水晶火炉)已经开始了 由于官方论坛在维护,所以本次主要参考steam,微博和微信公众号的公告。 本次直播掉落为龙蝇火炉,仍旧是30min头像,2h背景,6h物品本体。 —————— 值得一提的是本也有更新显示登录领取的皮肤(镐子皮肤和胡子皮肤),积分兑换也有更新一个斧头皮肤 —————— 官网可以访问后我会把原图放楼下
20/04/24新直播掉落(蜂箱皮肤)已开始 刚才官方悄悄更新,直播掉落也更新了。此次是水晶系列的新皮肤,名为水晶蜂巢穹顶(蜂箱皮肤,其实之前就被泄露了)。依旧可以在老鼠台或斗鱼挂。累计30min图标,2h背景,6h物品皮肤本体。
20-04-24新直播掉落(蜂箱皮肤)开始了 直播掉落已更新,此次为水晶系列收藏的新皮肤,蜂箱的皮肤——水晶蜂巢穹顶。依旧是累计计时30min图标,2h背景,6h物品皮肤本体。大家可以在twitch或斗鱼开了直播掉落的房间观看。
20/04/02 限时一周的新直播掉落开始了 Hey Everybody. 大家好, No Joke! Today we have added the Salt Box Shaker to the new Fools collection available on Twitch.tv! 不是开玩笑,今天我们在直播掉落中加入了新的愚人收藏系列皮肤——盐盒。 This is going to be available 1 week only and we will switch back to the Crystalline Cabinet. 该直播掉落限时一周,下周会变回水晶衣柜。 Salt Box Shaker Icon (30 Minutes) 图标(30min) Salt Box Shaker Portrait (2 Hours) 背景(2h) Salt Box Shaker (6 Hours) 物品皮肤本体(6h) —————— 请注意,是限时一周!限时一周!限时一周!不是假消息,已经可以挂了。
20-04-02 限时一周的新直播掉落开始了 Hey Everybody. 大家好, No Joke! Today we have added the Salt Box Shaker to the new Fools collection available on Twitch.tv! 不是开玩笑,今天我们在直播掉落中加入了新的愚人收藏系列皮肤——盐盒。 This is going to be available 1 week only and we will switch back to the Crystalline Cabinet. 该直播掉落限时一周,下周会变回水晶衣柜。 Salt Box Shaker Icon (30 Minutes) 图标(30min) Salt Box Shaker Portrait (2 Hours) 背景(2h) Salt Box Shaker (6 Hours) 物品皮肤本体(6h) —————— 请注意,是限时一周!限时一周!限时一周!不是假消息,已经可以挂了。
20/03/20 新直播掉落(水晶衣柜)已开始 详情见图。请注意,直播中的挂机房可能会导致皮肤不掉落和观看时长不算数。所以请大家最好挂正常的直播房间。
2020-03-20 新直播掉落(水晶衣柜)已开始 详情见图。请注意,直播中的挂机房一旦被查,那你在这里观看的时间就不算数,所以请大家挂正常的直播房间。
2020.01.22 萝卜鼠年和新直播掉落(巨鹿伞皮肤)将于本 详情见图,周五凌晨2点更。
20—01—22 萝卜鼠年和直播掉落巨鹿伞皮肤将于本周五开始 详情见图,即将更新的直播掉落为巨鹿伞皮肤。约周五凌晨2点更新。
19-12-12 新直播掉落明天开始(克劳斯帽) 新直播掉落为牛帽皮肤,明日开始
具体内容看图,此次掉落为牛帽皮肤,开始时间是明天!明天!明天 具体内容看图, 此次掉落为牛帽皮肤, 开始时间是明天!明天!明天! —————— 别问我为什么要截成两张图,问某度吧
19-10-25 新直播掉落寒骨冰火(暂译)已开始 如题,此次为冰火堆皮肤,很值得拥有。
19-09-13 新直播皮肤(唤星杖皮肤)掉落开始 随着中秋到来,伍迪更新,盐狗开始测试,新的直播皮肤掉落也开始了。这次是唤星杖皮肤(官微官博汉化为光芒唤星杖和棱镜唤月杖) ———+++——— 依旧为30min图标,2h画框,6h皮肤本体 ———+++——— 目前持续时间未知
伍迪更新啦!!! 这次不仅更新了人物皮肤,还有物品皮肤。现在的公告说了等于没说,所以大家明早去看官微官博公告吧。
19-07-24 HAM更新-354558 翻译水平有限,有错之处欢迎诸位大佬纠正,缺漏之处欢迎补充,谢谢!另外前几次更新我没有翻译,这里道个歉,因为每次更新只修复了一条……我真不想每天开帖子只翻译一条了。今天也只修复了两条,老实说我觉得单独发个帖子也多此一举 ——————分割线—————— [Game Update] - 354558 [游戏更新] - 354558 Release Date: 07/23/2019 发布日期:PST2019-07-23 This is a hotfix release. Update Information: 更新信息: Bug Fix: Bug修复: ●Fix potential crash on load with burnt farmplot. 修复了烧焦的农场在加载时可能导致崩溃的问题。 ●Wormwood will not catch fire when hit by lightning while wearing insulating gear in non-Hamlet worlds as well. 沃姆伍德在非HAM世界穿着防电衣物时被闪电击中后不会再着火了。
19-07-20 新twitch掉落(水晶冰箱)将于下周开始 手翻水平有限,欢迎指正,非常感谢~ ——————分割线—————— July 25th new Twitch Drops! (The Crystaline Icebox) 新的twitch掉落将于7月25日(北京时间7月26日,下周五)到来!(水晶系冰箱) Hey Everybody. 大家好, With the introduction of Warly to Don't Starve Together on July 25th, we are also adding to the "The Crystaline Collection" with the Crystaline Icebox. 随着沃利将于7月25日来到DST,我们也将把“水晶系收藏”里的水晶冰箱加入其中。 The Crystaline Icebox Icon (30 Minutes) 30min头像 The Crystaline Icebox Portrait (2 Hours) 2h画框 The Crystaline Icebox (6 Hours) 6h物品本体
新twitch掉落,冰箱皮肤将于下周五开始 自行看图吧,翻译水平有限,不喜勿喷
新角色沃利下周到来 自行看图,只翻译了重要部分,因为懒
19-06-26 HAM更新-345820 此次更新修复巨量bug,其中还包括一些以前就存在的bug。 手翻水平有限,欢迎诸位大佬指正补充,谢谢! ——————分割线—————— [Game Update] - 345820 [游戏更新] - 345820 Release Date: 06/25/2019 发布日期:PST 2019-06-25 Update Information: 更新信息: Bug Fixes: Bug修复: ●Player will wait until after landing on a boat to sneeze. 玩家登上船后才会打喷嚏 ●Fixed a graphic bug with fence gates when exiting interiors. 修复了离开室内时带来的栅栏门的图形bug ●Insulated sac, sea sack and gold rock gets a minimap icon. 隔热包,海之背包(虎鲨皮做的那个),金矿石都有小地图图标了 ●Pathfinding should now work better in interiors. 优化了室内的寻路机制 ●Fixed bug where minimap sometimes didn't properly uncover traversed areas. 修复了有时探过的区域小地图还是没显示的bug ●Can pick up items on the ground near un-sprung tooth traps now. 现在能捡起未弹起的狗牙陷阱附近的物品了 ●Fixed a spelling error on the Batilisk Wing?. 修复了蝙蝠翅膀的拼写错误 ●Thumper’s minimap icon fixed. 修复了重击者(Thumper,新人物可以用来砍树的那个机器)的小地图图标 ●Dense turf will grow tall grass. 草根种在人工密林地皮会长成高草 ●Fixed crash at the beginning of adventure mode prologue 修复了冒险模式序言部分发生崩溃的问题 ●Life vest and amulet will save the player on water in Hamlet. 救生衣和红项链在HAM的产生船上也能救玩家了 ●Wheeler tracker won’t steal an item when a second is given to it anymore. Wheeler的跟踪器放入第二个物品时第一个不再消失。 ●Poison Frog Legs and Tubers won’t bother WX anymore. WX-78免疫毒蛙腿和块茎的毒 ●Fixed player boat crashing into shoreline when beardhair or dense jungleturf was placed on edge of lilypond. 修复了胡子地板和人工密林地皮种在荷花池边缘时船装撞上海岸线会坏掉的问题 ●Bramble Armor will protect Wormwood from Cacti and Spiky Bushes. 荆棘甲免疫仙人掌和荆棘丛。 ●Bat Bat added to magic tab in Hamlet. HAM中魔法栏加入吸血棍棒。 ●Fixed very high awake entity counts, especially near waterfalls. 修复了实体计数太多的问题,尤其是靠近瀑布时。 ●Electric Isosceles won’t transport land based followers. 电三角不再传送着陆型跟随者 ●Webber won’t attack neutral spiders with the attack key now. 韦伯不再攻击中立的蜘蛛(终于……) ●Pigs shouldn’t get stuck on city structures so much. 猪人不再频繁被城市建筑卡住 ●Fixed a graphic problem with the pig totem torch. 修复了猪人图腾火炬的图形bug ●Roc won’t try and break non breakable structures. 大鸟roc不再尝试破坏无可破坏的建筑 ●Roc won’t land when you are on the edge of the jungle and sky. 当玩家在丛林或天空边缘时,大鸟roc不再着陆 ●Farmplot art will refresh properly on save/load 存/读档后农场贴图会正确刷新了 ●City Pig houses minimap icon fixed 修复城镇猪的房子们的小地图图标 ●Fixed some bugs with Ballphin Palace 修复了球海豚宫殿的一些bug ●Fixed potential humongous memory spike on world load when worldhopping. 修复了跳世界读条时内存峰值过高的问题 ●The Doy Doy feather is actually tradeable now. 渡渡鸟羽毛真的能交易了。
19-06-15 HAM更新-343524 土立土及度女良球不吞巾占 ——————分割线—————— 今天上午因为要上班,所以中午才把最后一部分译完。仍有一些不是很懂的点,欢迎知道的大佬解惑~ 此次进行巨量修复,伴有一些改动,并新增一个设置项。总的来说也是一个较大更新了。 手翻如有错误欢迎指正,疏漏之处欢迎补充,非常感谢! ——————分割线—————— [Game Update] - 343524 [游戏更新] - 343524 Release Date: 06/14/2019 发布日期: PST 2019-06-14 Update Information: 更新信息: We've added a new Performance setting in Settings called Dynamic Asset Loading. It saves memory by loading certain data as needed, and unloading it when it’s not used for a while. Like most optimizations there’s a trade-off - while the dynamic loading decreases memory usage significantly it also means the game has to load assets in the background - depending on your hardware this may be noticeable. The game needs a restart for any change to the asset loading to take effect. 新增与性能相关的一个设置,动态资产加载(Dynamic Asset Loading)。该设置通过加载需要的特定数据,当该数据一段时间不使用时卸载,以此节省内存。与大多数优化项一样,该设置也有取舍——它能极大减少内存占用,但也意味着游戏需要后台下载相关内容——根据玩家硬件设施不同,这或许很需要注意。更改该设置后需要重启游戏,这样资产加载项(asset loading)才会生效。 Bug Fixes: Bug修复: ●Added a “Dynamic Asset Loading” feature to reduce the memory usage on some machines* 添加“动态资产加载”(“Dynamic Asset Loading”)减少一些机器的内存占用。 ●Improved performance of Tall Grass. 优化高草(Tall Grass)的性能。 ●Fixed graphic bug when punching with Bug B’Gone 修复了攻击杀虫剂(Bug B’Gone)造成的图形bug。 ●Pugalisk Gaze will now freeze birds, butterflies, bees, fish and some other things it didn’t before. 现在大蛇凝视(Pugalisk Gaze)会冻住鸟,蝴蝶,蜜蜂,鱼和一些以前不会被冻住的东西了。 ●Frozen flytraps won’t go to sleep now. 被冻住的捕蝇草(flytraps)不会入睡。 ●Flower of life sparkles won’t block building placement 生命之花的闪光特效不会阻碍放建筑了。 ●Minimap icons for Wheeler’s Tracker, Pew-Matic, Bramble Core and Spiky Bush 修复Wheeler的追踪器和枪,荆棘核心,尖刺灌木的小地图图标。 ●2nd Aporkalypse ends properly now. 现在第二次末日(Aporkalypse)会正确结束了。 ●Toucans won’t land in Mangrove biomes now. 现在犀鸟(Toucans)不会降落在红树林了。 ●Roc Egg won’t world hop, like the gizzard stone. 胖切的蛋就像胖切召唤物一样不能穿越世界了。 ●Fixed Silver Necklace floating anim and minimap icon. 修复了银项链(Silver Necklace)漂浮动画和小地图图标。 ●Krampus can’t steal some things he shouldn’t be able to now. 现在坎普斯不再偷他不该偷的物品了。 ●Flower of Life just burns to ash now. 现在魔法花被烧毁会变成灰。 ●Gnats can be frozen by flingomatic. 趋光小虫(Gnats)不再被灭火器冻住。 ●Controller players can eat again with non-Wormwood characters in Hamlet compatible worlds. 手柄玩家使用非沃姆伍德角色在兼容HAM的世界游戏时可以吃东西了。 ●Using the Deconstruction Staff on pig city items will remove them completely, no reconstruction project left behind. 使用分解法杖会完全去除猪人城市建筑,不会再留着待修的废墟了。 ●Ancient Pickaxe won’t destroy a coral before it can be hammered now. 远古斧镐不会在珊瑚礁可以被锤子敲之前破坏珊瑚礁了。 ●Wormwood will gain sanity planting seeds in a farmplot now. 沃姆伍德在农场种种子会回san了。 ●Butterfly spawners don’t block placement. 蝴蝶生成点不再阻碍放建筑。 ●Fixed the ruins and jungle seasonal music. 修复了遗迹和丛林的季节性音乐。 ●Queen Womant plays boss fight music now. 蚁后战斗会播放boss战斗音乐。 ●Fixed a caps problem with Wilba’s speech/ 修复威尔巴说话的大写错误。 ●The Magic Water will cure poison. 魔法水滴可以治疗中毒。 ●Fixed a “double hair” bug on the character anim 修复了角色动画“双倍毛发”的bug ●Capped vampire bats that will collect in caves. 聚集在洞穴的吸血蝙蝠有上限。→存疑,我看的不是很懂 ●Pig Beautician will accept Doy Doy Feathers. 美容师(粉毛猪)会收渡渡鸟羽毛。 ●Fixed minimap texture for dense turf. 修复了人工密林地皮的小地图纹理。 ●Corkboat will float if the player sinks while holding one 玩家沉船时拿着软木船(Corkboat),那么软木船会浮起来 ●Fixed hover text on the Tar Lamp 修复了焦油灯(Tar Lamp)的悬停文本 ●Fixed some Wheeler tracker bugs so it will track more items now. 修复了Wheeler追踪器的一些bug,现在它能追踪更多物品了。 ●Changed Lily Pad collision so things won’t get stuck in the middle of them. 物品不再困在莲叶里面 ●Vampire Bats will drop bat wings occasionally now. 吸血蝙蝠现在偶尔会掉落蝙蝠翅膀了。 ●Fixed a bug with hounds spawning where they shouldn’t. 修复了猎狗在本不该生成的地方生成的bug ●Fixed bug where Ro-bin could randomly disappear when the gizzard stone was left in an interior. 修复了把沙囊石(gizza stone,胖切召唤物)丢在室内导致胖切可能消失的bug ●Fixed a graphic problem with the size of the some of the growable products. 修复了一些可生长物的尺寸的图形问题 ●Fixed a problem with hounds arriving too soon after jumping back to an ROG world. 修复了跳回ROG时猎狗来的太快的问题 ●Fences can only be built on land now. 现在栅栏只能建陆地上了 ●Fences are now taken into consideration for pathfinding, 栅栏现在也被考虑用来探路了 ●Wheeler won’t always dodge towards things she’s attacking now. 现在Wheeler不再总朝着她攻击的目标滑过去了 ●Wheeler’s dodge target moves faster for controllers now. 用手柄时Wheeler的滑动标志会移得更快了
19-06-15 HAM更新-343524 今天上午因为要上班,所以中午才把最后一部分译完。仍有一些不是很懂的点,欢迎知道的大佬解惑~ 此次进行巨量修复,伴有一些改动,并新增一个设置项。总的来说也是一个较大更新了。 手翻如有错误欢迎指正,疏漏之处欢迎补充,非常感谢! ——————分割线—————— [Game Update] - 343524 [游戏更新] - 343524 Release Date: 06/14/2019 发布日期: PST 2019-06-14 Update Information: 更新信息: We've added a new Performance setting in Settings called Dynamic Asset Loading. It saves memory by loading certain data as needed, and unloading it when it’s not used for a while. Like most optimizations there’s a trade-off - while the dynamic loading decreases memory usage significantly it also means the game has to load assets in the background - depending on your hardware this may be noticeable. The game needs a restart for any change to the asset loading to take effect. 新增与性能相关的一个设置,动态资产加载(Dynamic Asset Loading)。该设置通过加载需要的特定数据,当该数据一段时间不使用时卸载,以此节省内存。与大多数优化项一样,该设置也有取舍——它能极大减少内存占用,但也意味着游戏需要后台下载相关内容——根据玩家硬件设施不同,这或许很需要注意。更改该设置后需要重启游戏,这样资产加载项(asset loading)才会生效。 Bug Fixes: Bug修复: ●Added a “Dynamic Asset Loading” feature to reduce the memory usage on some machines* 添加“动态资产加载”(“Dynamic Asset Loading”)减少一些机器的内存占用。 ●Improved performance of Tall Grass. 优化高草(Tall Grass)的性能。 ●Fixed graphic bug when punching with Bug B’Gone 修复了攻击杀虫剂(Bug B’Gone)造成的图形bug。 ●Pugalisk Gaze will now freeze birds, butterflies, bees, fish and some other things it didn’t before. 现在大蛇凝视(Pugalisk Gaze)会冻住鸟,蝴蝶,蜜蜂,鱼和一些以前不会被冻住的东西了。 ●Frozen flytraps won’t go to sleep now. 被冻住的捕蝇草(flytraps)不会入睡。 ●Flower of life sparkles won’t block building placement 生命之花的闪光特效不会阻碍放建筑了。 ●Minimap icons for Wheeler’s Tracker, Pew-Matic, Bramble Core and Spiky Bush 修复Wheeler的追踪器和枪,荆棘核心,尖刺灌木的小地图图标。 ●2nd Aporkalypse ends properly now. 现在第二次末日(Aporkalypse)会正确结束了。 ●Toucans won’t land in Mangrove biomes now. 现在犀鸟(Toucans)不会降落在红树林了。 ●Roc Egg won’t world hop, like the gizzard stone. 胖切的蛋就像胖切召唤物一样不能穿越世界了。 ●Fixed Silver Necklace floating anim and minimap icon. 修复了银项链(Silver Necklace)漂浮动画和小地图图标。 ●Krampus can’t steal some things he shouldn’t be able to now. 现在坎普斯不再偷他不该偷的物品了。 ●Flower of Life just burns to ash now. 现在魔法花被烧毁会变成灰。 ●Gnats can be frozen by flingomatic. 趋光小虫(Gnats)不再被灭火器冻住。 ●Controller players can eat again with non-Wormwood characters in Hamlet compatible worlds. 手柄玩家使用非沃姆伍德角色在兼容HAM的世界游戏时可以吃东西了。 ●Using the Deconstruction Staff on pig city items will remove them completely, no reconstruction project left behind. 使用分解法杖会完全去除猪人城市建筑,不会再留着待修的废墟了。 ●Ancient Pickaxe won’t destroy a coral before it can be hammered now. 远古斧镐不会在珊瑚礁可以被锤子敲之前破坏珊瑚礁了。 ●Wormwood will gain sanity planting seeds in a farmplot now. 沃姆伍德在农场种种子会回san了。 ●Butterfly spawners don’t block placement. 蝴蝶生成点不再阻碍放建筑。 ●Fixed the ruins and jungle seasonal music. 修复了遗迹和丛林的季节性音乐。 ●Queen Womant plays boss fight music now. 蚁后战斗会播放boss战斗音乐。 ●Fixed a caps problem with Wilba’s speech/ 修复威尔巴说话的大写错误。 ●The Magic Water will cure poison. 魔法水滴可以治疗中毒。 ●Fixed a “double hair” bug on the character anim 修复了角色动画“双倍毛发”的bug ●Capped vampire bats that will collect in caves. 聚集在洞穴的吸血蝙蝠有上限。→存疑,我看的不是很懂 ●Pig Beautician will accept Doy Doy Feathers. 美容师(粉毛猪)会收渡渡鸟羽毛。 ●Fixed minimap texture for dense turf. 修复了人工密林地皮的小地图纹理。 ●Corkboat will float if the player sinks while holding one 玩家沉船时拿着软木船(Corkboat),那么软木船会浮起来 ●Fixed hover text on the Tar Lamp 修复了焦油灯(Tar Lamp)的悬停文本 ●Fixed some Wheeler tracker bugs so it will track more items now. 修复了Wheeler追踪器的一些bug,现在它能追踪更多物品了。 ●Changed Lily Pad collision so things won’t get stuck in the middle of them. 物品不再困在莲叶里面 ●Vampire Bats will drop bat wings occasionally now. 吸血蝙蝠现在偶尔会掉落蝙蝠翅膀了。 ●Fixed a bug with hounds spawning where they shouldn’t. 修复了猎狗在本不该生成的地方生成的bug ●Fixed bug where Ro-bin could randomly disappear when the gizzard stone was left in an interior. 修复了把沙囊石(gizza stone,胖切召唤物)丢在室内导致胖切可能消失的bug ●Fixed a graphic problem with the size of the some of the growable products. 修复了一些可生长物的尺寸的图形问题 ●Fixed a problem with hounds arriving too soon after jumping back to an ROG world. 修复了跳回ROG时猎狗来的太快的问题 ●Fences can only be built on land now. 现在栅栏只能建陆地上了 ●Fences are now taken into consideration for pathfinding, 栅栏现在也被考虑用来探路了 ●Wheeler won’t always dodge towards things she’s attacking now. 现在Wheeler不再总朝着她攻击的目标滑过去了 ●Wheeler’s dodge target moves faster for controllers now. 用手柄时Wheeler的滑动标志会移得更快了
19-06-07 HAM更新–341281 此次更新依旧是修复很多Bug。具体内容请自行查看下文。 手翻水平有限,如有错误/疏漏之处,欢迎指正/补充,谢谢! PS:半夜醒来想着沃姆伍德更新了,单机应该也会更新吧,看一眼就继续睡觉,然后一个半小时过去了……所以可能会有较多翻译错误、不当的地方 ——————分割线—————— [Game Update] - 341281 [游戏更新] - 341281 Release Date: 06/06/2019 发布日期:PST 2019-06-06 Update Information: 更新信息: Bug Fixes: Bug修复: ●Pig town is more consistent now. Shouldn’t have missing pig palaces 猪人城镇现在更加稳定一致。不会再缺失猪人宫殿。 ●Fixed issue where the “Travel” option would not show on teleportato in adventure mode when playing with controller. 修复了使用手柄游戏时,在冒险模式中光标移到跳世界传送器上时不显示“旅行”的问题。 ●The Camera will zoom back out after Wilba’s transformations. 威尔巴转换形态后视野将会缩小回到原本状态。 ●Fixed controller hint showing “MISSING NAME” when near a bramble site. 修复了用手柄游戏时,在荆棘甲附近时会示意“缺失名字”的问题。 ●Fixed examine string for cave entrance on ROC island. 修复了大鸟ROC岛屿的洞穴入口的检查字符。 ●Only Wormwood will see the Plant action with seeds when using a controller. 使用手柄游戏时只有沃姆伍德拿着种子会显示“种植”。 ●Partially constructed Robot can be teleported. 未完全安装好的机器人可以被传送走。 ●Reduced memory spike on save. 减少保存时的内存激增。→(注:memory spike有点类似内存泄露,但原理还是有区别,它是因为内存调用出问题而导致的问题,暂时没找到中文翻译,所以就暂时这么翻译了) ●Dryrack in interiors will still work when it’s raining outside. 室内的晾肉架在外面下雨时仍会工作 ●Controllers won’t detect depleted sparkling pools. 手柄不再检测干涸的淘金水池 ●Fixed another way rain could stop prematurely when leaving an interior 修复了另一种因离开室内导致雨提前停止的途径 ●Ancient Robots won’t push the telelocator Focus around now. 远古机器人不再推开传送阵核心了。 ●Ancient Robots can’t leave the world bounds now. 远古机器人不再能离开地图边界了。 ●Ancient Hulk’s laser spin should cause less lag now. 远古巨人的激光扫射应该不会再造成延迟了。 ●Walls can now be placed on sparkling puddles. 墙可以被放在淘金水池上了。 ●Dung piles won’t land in the water or thin air now. 粪堆不再落在水上或稀薄的空气上。 ●Wilba’s silver necklace will stop draining sanity when Wilba is safe from Werepigism. 威尔巴的银项链在威尔巴原本不会变身时将停止消耗san值。 ●Vortex Cloak float animation fixed 修复漩涡斗篷漂浮的动画。 ●Root Trunk minimap icon fixed 修复根之宝箱小地图图标。 ●Ro Bin won’t disappear when left alone in a room 胖切被扔屋子里时不会消失了。 ●Bramble Sites can be built on now. 可以建立荆棘点了。→(这条没怎么看懂) ●Investigated mysteries will survive a save/load 被调查过的秘密会正确保存/加载了。→不确定investigated mysteries具体指什么,猜测是用放大镜检测过的那些奇怪的物品。 ●Navigadget can be dropped after an attempt to put it into the Pew-matic is made. 在试图把探测仪放进气笛枪仍能把探测仪放下。 ●Base Fan doesn’t work when off now. 电扇关闭后不再工作。 ●Gnats can be carried to other worlds when infesting a character who uses the Skyworthy or Seaworthy 趋光小虫在玩家头上时可被带到别的世界。 ●Minimap icon for player’s city hall fixed. 玩家修建的城镇大厅(即市长所在的建筑)小地图图标修复。 ●Cooked Tubers are now actually cooked. 烤熟的块茎现在真的被烤熟了。 ●Payment can come from a backpack when shopping. 购物时背包里的金币也能被使用了。 ●Pig Bandit will include contents of the players backpack now when deciding to mug them. 强盗猪也会抢玩家背包里的物品了。 ●Flower of Life’s health penalty as a resurrector fixed. 生命之花作为复活道具的生命惩罚被修复。 ●Fixed a layering issue with doors and columns. 修复门和柱子的分层问题。 ●Added Hedge item examine strings. 加入了树篱类物品的检查文本。 ●Fixed the spawning of multiple Bramble Cores on save/load 修复了存/读档时产生很多荆棘核心的问题。 ●Pig won’t forget they paid tax on a save/load 存/读档后猪人也不会忘记他们曾纳过税了。
19-05-30 HAM更新 - 338264 此次更新全是修复bug,修复多个手柄相关bug,另外先驱改为不在室内生成,同时也谴责了玩家对女王杀人越货的恶行 ——————分割线—————— 手翻水平有限,如有错误指出欢迎指正,疏漏之处欢迎补充,谢谢! ——————分割线—————— [Game Update] - 338264 [游戏更新] - 338264 Release Date: 05/29/2019 发布日期:PST 2019-05-29 Update Information: 更新信息: Bug Fixes: Bug修复: ●Fixed crash to desktop when dying in adventure mode 修复了在冒险模式死亡游戏闪退的bug ●Fixed a graphic bug with the living artifact and loading a room. 修复活体神器和加载房间时的图形bug ●Fixed the Vortex Cloak from blocking crafting placement. 修复了漩涡斗篷阻碍制作物的放置 ●Royal Pig Guards will now walk to eat something outside their patrol range. 现在皇家猪人守卫会去吃其巡逻范围外的食物 ●Fixed howling conch wind and dripple pipe rain sometimes being prematurely interrupted by entering an interior. 修复了因进入室内导致唤风海螺和唤雨笛召唤的风/雨提前停止的bug ●Ancient Herald should not spawn in player home anymore 现在远古先驱不会生成在玩家家里了 ●Boats should not break anymore upon hitting shorelines with bear rug turf or dense turf 带着胡子地板和人工密林地皮时,船撞到海岸线不再破掉 ●Werewilba can not unequip her fur anymore when playing with controller. 用手柄游戏时疯猪威尔巴不再能取下她的毛发了 ●Fixed occasional crash when a panflute or howling conch ran out of durability. 修复了排箫/唤风海螺耐久用完时可能崩溃的问题 ●The Aporkalypse Clock won’t freeze the game when the world is set to have no night time. 世界设置为无晚上时末日时钟不再冻结游戏(应该是指时间不走了) ●Queen Malfalfa is too important to pay for cleaning services 猪女王对支付清洁工作过于重要 ●Piko’s will correctly show if they have or don’t have items in their cheeks. 松鼠脸颊里有/无物品会正确显示了 ●Werewilba should not be able to enter doors behind suspicious cracks anymore when playing with controller. 用手柄游戏时疯猪威尔巴不再能直接进入可疑裂缝后面的门了 ●Fixed some tinker shop deco item names. 修复了锤子猪商店某些装饰物的名字 ●When Werewilba picks up a trap with a rabbit, the rabbit shouldn’t disappear anymore. 疯猪威尔巴捡起有兔子的陷阱时,兔子不再消失 ●Fixed a rare crash when playing the panflute in a boat 修复了在船上吹排箫的一个不常见的崩溃问题 ●Fixed a rare crash in startup of newly generated Hamlet worlds 修复了启动新生成的HAM世界时的一个不常见的崩溃问题 ●Jungle ferns are no longer highlighted as target when playing with controller 使用手柄时丛林蕨类不再作为目标而高亮 ●Fixed assert when taking Skyworthy to ROG into an interior in a world where it was raining when you left. 修复了当你离开ROG时在下雨,然后坐神州飞船回去到室内时的断言问题 ●Fixed rare crash with showing item names. Possibly mod related. 修复了显示物品名字的一个稀有的崩溃问题。可能与mod有关。 ●Gnats won’t hog the target selection with controllers. 用手柄游戏时趋光小虫不再霸占选择的目标 ●Improved controller handling of “use item” conflicts (like eat/plant) 改善手柄对于“使用物品”处理的矛盾(例如是吃还是种)
19-05-25 HAM更新 - 336897 此次更新对漩涡斗篷进行调整,添加猪人城镇草坪的建筑制作,并修复大量bug。 ——————分割线—————— 手翻如有错误疏漏之处欢迎指正,未提及的内容也欢迎补充,谢谢! ——————分割线—————— [Game Update] - 336897 [游戏更新] - 336897 Release Date: 05/24/2019 发布日期: PST 2019-05-24 Update Information: 更新信息: Balance and game play changes: 平衡和游戏性修改 ●The Vortex cloak doesn’t drain sanity constantly now, instead it does sanity damage to the character relative to how much damage it absorbs. 漩涡斗篷不再持续扣san,改为根据其吸收的伤害对玩家进行san值惩罚 ●Pig town lawn ornaments and hedges now available in the City craft tab. 现在猪人城市草坪装饰物及树篱可在城镇制作栏进行制作 Bug Fixes: Bug修复: ●Shadow Hands will reach fires in interiors. 室内影手也能触碰到火焰 ●Fix rain ambient sounds on umbrella hats being played in interiors 修复了下雨时在室内戴着雨伞帽的环绕音效 ●Wagstaff’s equipped items won’t be all grey now after taking off the infoggles 现在Wagstaff取下热视镜后其装备的物品不再变成灰色 ●Bosses should no longer spawn in interiors. Boss不再生成在室内 ●Wheeler’s save slot image smirks. Wheeler的存档栏图标改为傻笑表情 ●Fixed player being stuck in godmode after traveling to a Skyworthy/Seaworthy 修复玩家使用天空椅/神州飞船穿越之后困在上帝模式的问题 ●Fixed inspect string for "Pig Skin?" 修复了对蝙蝠皮的检查字符串问题 ●Fixed rare crash to desktop when shift-clicking items in container with full inventory 修复了一个较少出现的直接崩到桌面的bug,该bug触发于物品栏满时对箱子等存储设施里面的物品按住shift再点击 ●Fixed broken minimap rendering in vampirebatcaves. 修复了在蝙蝠洞里损坏的小地图渲染 ●Only Wheeler can have her navigadget and air horn. 现在只能Wheeler拥有她的探测仪和气笛枪 ●Windy Conch will summon wind in Hamlet 唤风海螺在HAM也能唤风了 ●Old Bell will not call the bigfoot indoors 旧钟不会在室内召唤大脚怪了 ●Frog rain won’t fall indoors. 不会在室内下青蛙雨了 ●Loot acquired from creating a door on a wall where a wall ornament is will less likely spawn in a wall. 在有墙上装饰物的墙建门所获得的掉落物应该不会生成在墙里了 ●Woodlegs and Walani can craft their nautical items in Hamlet. 海盗船长Woddlegs和冲浪女Wanani在HAM也能建他们的海上物品了 ●Volcano eruption shouldn't impact interiors anymore. 火山喷发应该不再影响室内 ●Spider Monkey Trees can use dense turf. 蜘蛛猩猩树可以使用密林地皮 ●Fixed a rare crash when a character is nearsighted and tries to look at something. 修复了一个较少出现的崩溃bug,该bug触发于角色近视时试图去观察物品 ●Fixed missing art in Wormwood’s arm chop. 修复了Wormwood断臂贴图缺失的问题 ●Fixed the working music to not skip back to the start. 修复了工作音乐不会跳回到一开始的问题 ●Pigs will accept trade just after they have eaten now. 现在猪人刚吃完东西也可以交易了 ●Fixed art for burnt cocooned trees. 修复了烧焦的椰子树的贴图问题 ●Fixed sleeping pig guard examine string. 修复了睡觉的猪人守卫的检查字符串问题 ●WX can eat gears again after using the living artifact now. 现在机器人WX-78在使用活体神器后仍能吃齿轮了 ●Hamlet craftable turf isn't leaky anymore. HAM可制作的地皮不再有裂缝了
19-05-18 HAM更新 - 335195 感谢上一贴有大佬指正我的重大错误,万年不玩冒险模式导致记反了冒险模式大门和基座功能,所以重新开贴发一下。(为什么贴吧就不能出个修改功能……) ——————分割线—————— 此次更新添加了去新世界的路,终于是要做完HAM的感觉了。另外将我前几天终于没懒癌发作去反馈的永亮bug修复了,昨天开发者回复说下次更新会修复,结果今天就修复了,蛮敬业的(难道不是因为正式版出了后bug巨多吗),还有吧友提到的传送伞崩溃的问题以及云层不吃物品的问题也被一并修复了。开发团队现在很积极地接受大家反馈,所以游戏出现问题欢迎去提。相信HAM会越来越好的! ——————分割线—————— 手翻有错疏漏指出欢迎诸位指正补充,非常感谢! 至此经历了几个月的永亮bug终于被河蟹了,虽然本来就没什么人知道和使用吧 ——————分割线—————— [Game Update] - 335195 [游戏更新] - 335195 Release Date: 05/17/2019 发布日期:PST 2019-05-17 Update Information: 更新信息: Though we are just focusing on bug fixes and performance right now, we did put in a Teleportato for Hamlet. 虽然我们主要关注于bug修复与性能提升,但是我们为HAM加入了去新世界的传送台。 New Feature: 新物品: Hamlet gets a Teleportato 哈姆雷特也拥有跳新世界的传送台了(四个零件修基座那个) Bug Fixes: Bug修复: ●The Living Artifact charging sound will no longer be active if it runs out while charging a shot 活体神器的充能音效在充能炮射出后不再持续了。 ●Fixed the Bramble Trap placer art 修复了荆棘陷阱放置预览贴图的问题 ●Fixed a bug where the Wheeler Tracker and Trusty Shooter slot background would disappear 修复了Wheeler追踪器和可靠的枪的格子背景消失的bug ●The correct DLC icon now shows up when creating a Hamlet world using the Skyworthy in Shipwrecked 现在在海难坐天空椅跳世界,生成一个新的哈姆雷特世界时DLC图标会正确显示了。 ●Using the Skyworthy to go to a Hamlet world now allows you to merge with old Hamlet saves 现在用天空椅跳世界去HAM,可以和HAM旧档合并了 ●Crafting the tellebrela in Vanilla no longer crashes the game 在普通世界制作传送伞不再崩溃 ●Fixed Seaworthy boarding animation 修复了跳上神州飞船的动画bug ●Unequipping infrogoggles in DS Vanilla no longer resets the day phase 在普通世界取下热视镜不再重置每日时间段 ●Fixed a crash when trying to spawn the Herald inside an interior 修复了如果远古先驱生成在室内,会造成游戏崩溃的bug ●Living artifact’s pulse sound works properly now. 现在活体神器的脉冲音效应该正常了 ●Sea/Skyworthy should now properly work in interiors 神州飞船/天空椅在室内也能正常使用了 ●Sea/Skyworthy should now properly work in caves and volcano 神州飞船/天空椅在洞穴和火山也能正常使用了 ●Seaworthy will now try to travel to Seaworthy, Skyworthy to Skyworthy (existing worthies will need to be saved once for this to succeed) 神州飞船跳世界后去的也是飞船,天空椅同理(前提是你跳去的世界有对应跳世界椅子并保存过一次) ●Fixed a problem with Wagstaff’s idle animation in an ROG compatible world. 修复了兼容ROG的世界里,Wagstaff怠惰时的动画问题。 ●Hounds no longer spawn while the player is in an interior 玩家在室内时不再生成猎狗 ●Sprinkler placer shows the range of the sprinkler spray, not the range it needs to be to a water source now. 现在洒水器放置预设能看到其洒水范围,而非其需要离水源的范围了。 ●Items blown onto the clouds will now disappear 云层上的物品现在会消失了 ●Fixed Wagstaff's blur with low insanity when distortion is enabled. 修复了当失真效果打开时且Wagstaff低san时,近视看物品的效果所存在的问题 ●Fixed infinite-light-in-interior exploit for boat torch, boat lantern and bottle lantern. 修复了船上火炬,船灯,瓶灯室内永亮的bug(我去举报的,从一月初我发现该bug到正式版时一直没被修复,我说过EA结束时还没被发现的话就由我去举报,虽然应该没什么人知道和利用😏) ●Fixed craft-tabs prototype-ready alert when ingredient goes into a backpack 修复了如果材料在背包里时,制作栏制作物品会警告玩家缺材料(大概是这个意思😔) ●Updated Wheeler’s character select images with her smirk. 更新选角色界面的Wheeler样子,给她加了傻笑表情
19-05-16 HAM更新-334206 本次更新主要修复多个bug,关于可靠的枪和追踪器的bug在论坛bug反馈那块有人提,感兴趣的可以去看看。另外1月发现的永亮bug我也已经去反馈了,修不修看klei了。 手翻水平有限,疏漏错误之处请指正,谢谢! ——————分割线—————— [Game Update] - 334206 [游戏更新] - 334206 Release Date: 05/15/2019 发布日期: PST 2019-05-15 Update Information: 更新信息: Bug Fixes: Bug修复: ●Fixed a save/load bug that would cause duplicate dung balls 修复了存/读档导致粪球翻倍的bug ●Fixed a couple crashes on the Wheeler Tracker and Trusty Shooter 修复了多个关于Wheeler的跟踪器和可靠的枪的bug ●Fixed an ant queen crash 修复了一个蚁后相关导致游戏崩溃的问题(昨天攻击蚁后会导致游戏崩溃,现已修复) ●The mant suit durability should be consistent now 蚂蚁甲耐久现在应该保持一致了 ●Added the irreplaceable tag to the Executive Hammer and Key to the City 给城镇锤和城镇钥匙加上了不可替代标签 ●Fixed a bug that caused multiple Ro Bins to be created. 修复了造成多个胖切生成的bug ●Fixed a bug where the Trusty Shooter and the Wheeler Tracker slot would show up after equipping a backpack 修复了装备上背包后可靠的枪和追踪器的格子会显示的bug ●Fixed a rare crash at world startup 修复了世界启动时一个不常见的崩溃问题
19-05-09 HAM更新332388&b测更新332395 今天有事更新较晚,抱歉,刚刚在公交车上不小心把原贴删了,故重发 新内容和不确定部分晚点再测试,也欢迎诸位补充,谢谢! 时间匆忙,手翻疏漏错误指出欢迎指正,谢谢! 解释一下: 图1是早上被冻醒时看了眼论坛发现更新了,于是先截图复制原文了,立夏之后真冷 图2是新物品,源自wiki,作用待测试 ——————分割线—————— [Game Update] - 332388 [游戏更新] - 332388 Release Date: 05/08/2019 发布日期:PST 2019-05-08 Update Information: 更新信息: Bug Fixes: bug修复: ●Fixed minimap icons for Ro-bin and saltlick 修复罗宾(HAM小切)和舐盐器的小地图图标问题 ●Fixed a rare crash in werepigbrain.lua 修复了werepigbrain.lua这个脚本里面的可能造成崩溃的问题 ●Fixed rare crash with tuber trees 修复了块茎树可能造成崩溃的问题 ●Fixed inability to inspect boats in Hamlet compatible worlds 修复了兼容HAM的世界无法检查船的问题 ●Made it easier to hammer structures when inside a boat 在船上可以更方便地锤东西了 ●Fixed bug where birds would stop spawning 修复了鸟不再生成的问题 ●Taking off the shamlet mask won't give entities the "monster" tag if they didn't have it to begin with 如果一开始不是怪物,那么取下韦伯面具后不会再被打上怪物的标签了 ●Webber's Shamlet mask will now show up as the first craftable item in the dress tab 韦伯面具改在衣物栏最上面了 ●Shamlet mask now works as an open top hat 韦伯面具现在就像个无顶高礼帽→存疑,一会测试一下 Beta specific fixes (332395): 测试版特供修复(332395): ●Wheeler can now dodge with a controller 可以用手柄控制Wheeler闪避了 ●Wheeler can now use the Trusty Shooter and Navigadget with a controller 现在可以用手柄控制Wheeler使用可靠的枪与探测仪了 ●Entities inside interiors should not get snow-covered 在室内的物品不会被雪覆盖了 ●Fixed a potential crash and some bad picks in Wagstaff's nearsightedness name randomizer 修复了Wagstaff近视导致随机出名字时隐含的崩溃问题和某些不好的选择 ●Fixed crash when entering an interior on the volcano 修复了进火山崩溃的问题 ●Fixed crash when using spyglass in interior 修复了室内使用望远镜崩溃的问题 ●Wagstaff now really should have the Pretty Parasol recipe available Wagstaff这次真的有小花伞的配方了 ●Added Wheeler’s dodge values to tuning.lua to make it accessible for modders 把Wheeler闪避的值加载了tuning.lua这个脚本里,方便mod制作者们使用 ●Updated the Trusty Shooter tier damage list and moved it to tuning.lua 把可靠的枪伤害等级表更新,并移入tuning.lua这个脚本里 ●It is now possible to telelocate mobs into, out of, and between interiors 现在也能把生物传送到室内外,和室内之间 ●Fixed a bug in the player interiors that could lead to misplaced rooms, causing infinitely looping rooms* 修复了室内错位导致出现无限循环的房间的bug* ●Wagstaff’s infroggles now work in caves Wagstaff的热像镜在洞穴也可以用了 ●The Aporkalypse is now only endless the first time around 现在末日事件只在第一次会无穷尽(这是要变成季节的节奏啊) ●Added the Living Artifact 加入了新物品Living Artifact ●The Ant Queen Chambers now have a minimap 蚁后房间有小地图了 ●Items shot by the Trusty Shooter no longer show up at 0,0 可靠的枪射出的物品不再出现在坐标0,0 ●Items shot by the Trusty Shooter can no longer be picked up in the air 可靠的枪射出的物品不能再被在空中拾取了 ●Wheeler no longer gets the "Dodge" prompt while on a boat or riding a beefalo 在Wheeler坐船/骑牛时不能再立刻闪避了 ●Using the trusty shooter on a boat no longer causes problems 在船上使用可靠的枪不再有问题 ●Moved the UI for the trusty shooter and navigadget so it doesn’t interfere with boat UI anymore 把可靠的枪和探测仪图形界面移动,以防止与船的图形界面互相妨碍 ●Fixed multiple miscellaneous string problems 修复了多个字符问题 *The bugfix in the player interiors needed a fixup that in case of detected errors will remove the offending doors (not rooms) and will reimburse players the cost of those doors. If you notice missing doors in your house, this is why. *这条bug修复需要修正,以防检测到错误时将移除有问题的门(非房间),也会补偿玩家制作这些门消耗的物品。如果玩家注意到自己房子里少了门,这就是缺失门的原因。
twitch新系列本周五开始 本人暂译水晶系,本周五暖石。 今天发这个帖子被吞了两贴1楼,我服气。 感谢老司饥大佬的提醒
19-05-07 twitch将开启新系列掉落,本周暖石皮肤 首先感谢吧主大人的提醒,否则我要中午看论坛才会知道这个消息了。 以下纯手翻,带有个人特色 错误之处请诸位大佬指正,谢谢~ ——————分割线—————— NEW Twitch Drops This Thursday! (The Metamorphosed Flame) 本周四(再次提醒,PST周四,北京时间周五!!!)即将开启新的twtich掉落!(幻变之火,个人暂译,不喜勿喷) Posted 52 minutes agoHey Everybody. 大噶好, This Thursday we will begin a new Twitch Drop Campaign with a new item and new theme "The Crystaline Collection. 本周我们将开始新一轮twitch掉落,包含新物品及新主题“水晶收藏系列”(晶体收藏系列?) The Metamorphosed Flame Icon (30 Minutes) 图标(30min)The Metamorphosed Flame Portrait (2 Hours) 画框(2h)The Metamorphosed Flame (6 Hours) 皮肤本体(6h)If you haven't set up your account for twitch drops yet, check out the spoiler below: (这里以下是关联twitch账号的,不用管)
19-04-30 HAM更新 - 329526 [Game Update] - 329526 [游戏更新] - 329526 Release Date: 04/29/2019 发布日期:PST 2019-04-29 Update Information: 更新信息: Hey folks, thanks for the feedback on Wheeler so far. 亲们大家好,非常感谢迄今为止关于wheeler的反馈。 We were experimenting with a couple different changes for Wheeler, and we decided the drawback of the inventory was important, and that her perks needed to be strong enough to compensate. We've made the following changes: 我们已测试了Wheeler的不同更改,我们觉得背包格的缺点很重要,而她的缺点需要强有力的补偿。我们做了以下改变: ●Wheeler's life is set to 100 生命设置到100 ●Wheeler has 12 inventory slots 有12格物品栏 ●Wheeler's dodge has been polished up, and should be easier to use, especially while running. 闪避技能优化,应该用起来更方便,尤其是跑的时候 ●Wheeler has a 5% speed boost 5%移速加成 ●Every empty inventory slot gives an extra 1% speed boost 每空一格物品栏提供额外1%加速 ●Trusty Shooter tiers have been tuned 可靠的枪等级调整 ●No changes to the NaviGadget 探测仪没改变 Cheers. 欢呼吧~
19-04-26 薇洛更新信息与计划更新日程 以下日期均为太平洋时间,大家别搞错了。纯手翻手机码字,如有错误欢迎指正!谢谢! ——————分割线—————— Willow Refresh Info and Roadmap Schedule Update 薇洛更新信息与计划更新日程 Hey Everybody, 嘿,大家好! We’re just about ready for the next Character Refresh! Willow’s Refresh will be coming May 7th. 我们刚准备好下一个角色的更新了!薇洛的更新将于5月7日到来。 I am going to share some of the details of her changes. Of course, this is still subject to change and will likely see some adjusting before and after release. 以下我将分享她的一些细节。当然,还有一些东西会修改,而且在发布前后会进行调整。 ●Willow no longer gets cold from low sanity. 低san不再过冷 ●Willow takes more damage and loses sanity from freezing. 薇洛过冷会承受更多伤害以及掉san ●Willow takes less damage from overheating. 薇洛过热承受较少伤害 ●Willow gets fire immunity for the first several seconds and then reduced damage thereafter. 几秒火免,随后受到减少的火焰伤害 ●Willow takes no burn damage while extinguishing fires and does it faster than others. 灭火时薇洛不会承受火焰伤害而且灭火速度更快。 ●Adding fuel to fires is more effective for Willow. 为火加燃料更有效率。 ●Bernie can now be equipped by Willow for sanity and warmth at the cost of durability. 伯尼可以被薇洛装备上,用来回san和保暖,当然会掉耐久的 ●Bernie grows big and will taunt and fight most hostile creatures when Willow is nearby and insane. 薇洛在附近并且低san时,伯尼会变大,挑衅并与最有威胁的敌人作战 ●Bernie will still taunt Shadow Creatures when any other player is nearby and insane. 伯尼也会挑衅其他低san玩家在附近时的暗影生物 ●In addition, Willow still gains sanity near fire and can still cook with her Lighter. 此外,薇洛也会在火焰附近回san,也能用打火机烹饪 After going through the first few rounds of character refreshes and introducing a brand new character, we have had the chance to regroup to see how our scheduling is working out and have decided to make a few small changes. The scheduling we initially set for ourselves was too aggressive and we’ll be pulling back a bit so that the dev cycle for new content isn’t as hard on our team. 在公布了最开始几轮角色更新,介绍了新角色后,我们有了机会重新部署和看到我们的计划实施得怎样,并且打算做点小变化。我们最开始的计划***厉害了,所以我们打算退一万步,因此对我们团队来说新内容的开发周期会不那么难。 We found that our schedule was just too demanding and we want to be able to make things interesting and not just pump out stuff as fast as we can. 我们发现安排太苛刻而我们想让新做的东西变得有趣,所以做不到那么快。 As of this writing our schedule looks like this: 以下是安排: Willow Refresh: May 7th 薇洛更新:5月7日 Content Update (beta): Mid May 新内容测试版:5月中旬 Unannounced New Character: Early June 未公布的新角色:6月初 Content Update (live): Mid/Late June 新内容正式版:6月中旬或下旬 Next Refresh: Mid July 下个新人物:7月中旬 NOTE: As long time fans are aware, we do not prioritize dates above content or the team, so dates are always subject to change. 注意:长时间以来大家都明白,我们没把时间放在新地图和我们团队之上优先考虑,所以一直会咕咕咕。 We have dates set for each of these, but at this point I think it may be best to not get too ambitious with setting a date publicly. Assuming that the dust is now settled, we hope that this will be our cadence for quite some time. We’ll review again after the content update hits beta next month. 我们把这些内容全部安排上了日期,但是我认为最好别对公开发布的日期抱有太多期望。假若尘埃落定,我希望我们的节奏就这样别变了。下个月新内容测试版出来了我们再看吧。 As always, we look forward to your thoughts and feedback. Thanks everybody! 如往常一样,期待诸位的想法与反馈。非常感谢各位玩家!
薇洛更新信息与计划更新日程 纯手翻手机码字,如果错误欢迎诸位大佬指正 ——————分割线—————— Willow Refresh Info and Roadmap Schedule Update 薇洛更新信息与计划更新日程 Hey Everybody, 嘿,大家好! We’re just about ready for the next Character Refresh! Willow’s Refresh will be coming May 7th. 我们刚准备好下一个角色的更新了!薇洛的更新将于5月7日到来。 I am going to share some of the details of her changes. Of course, this is still subject to change and will likely see some adjusting before and after release. 以下我将分享她的一些细节。当然,还有一些东西会修改,而且在发布前后会进行调整。 ●Willow no longer gets cold from low sanity. 低san不再过冷 ●Willow takes more damage and loses sanity from freezing. 薇洛过冷会承受更多伤害以及掉san ●Willow takes less damage from overheating. 薇洛过热承受较少伤害 ●Willow gets fire immunity for the first several seconds and then reduced damage thereafter. 几秒火免,随后受到减少的火焰伤害 ●Willow takes no burn damage while extinguishing fires and does it faster than others. 灭火时薇洛不会承受火焰伤害而且灭火速度更快。 ●Adding fuel to fires is more effective for Willow. 为火加燃料更有效率。 ●Bernie can now be equipped by Willow for sanity and warmth at the cost of durability. 伯尼可以被薇洛装备上,用来回san和保暖,当然会掉耐久的 ●Bernie grows big and will taunt and fight most hostile creatures when Willow is nearby and insane. 薇洛在附近并且低san时,伯尼会变大,挑衅并与最有威胁的敌人作战 ●Bernie will still taunt Shadow Creatures when any other player is nearby and insane. 伯尼也会挑衅其他低san玩家在附近时的暗影生物 ●In addition, Willow still gains sanity near fire and can still cook with her Lighter. 此外,薇洛也会在火焰附近回san,也能用打火机烹饪 After going through the first few rounds of character refreshes and introducing a brand new character, we have had the chance to regroup to see how our scheduling is working out and have decided to make a few small changes. The scheduling we initially set for ourselves was too aggressive and we’ll be pulling back a bit so that the dev cycle for new content isn’t as hard on our team. 在公布了最开始几轮角色更新,介绍了新角色后,我们有了机会重新部署和看到我们的计划实施得怎样,并且打算做点小变化。我们最开始的计划***厉害了,所以我们打算退一万步,因此对我们团队来说新内容的开发周期会不那么难。 We found that our schedule was just too demanding and we want to be able to make things interesting and not just pump out stuff as fast as we can. 我们发现安排太苛刻而我们想让新做的东西变得有趣,所以做不到那么快。 As of this writing our schedule looks like this: 以下是安排: Willow Refresh: May 7th 薇洛更新:5月7日 Content Update (beta): Mid May 新内容测试版:5月中旬 Unannounced New Character: Early June 未公布的新角色:6月初 Content Update (live): Mid/Late June 新内容正式版:6月中旬或下旬 Next Refresh: Mid July 下个新人物:7月中旬 NOTE: As long time fans are aware, we do not prioritize dates above content or the team, so dates are always subject to change. 注意:长时间以来大家都明白,我们没把时间放在新地图和我们团队之上优先考虑,所以一直会咕咕咕。 We have dates set for each of these, but at this point I think it may be best to not get too ambitious with setting a date publicly. Assuming that the dust is now settled, we hope that this will be our cadence for quite some time. We’ll review again after the content update hits beta next month. 我们把这些内容全部安排上了日期,但我认为最好别对公开发布的日期抱有太多期望。假若尘埃落定,我希望我们的节奏就这样别变了。下个月新内容测试版出来了我们再看吧。 As always, we look forward to your thoughts and feedback. Thanks everybody! 如往常一样,期待诸位的想法与反馈。非常感谢各位玩家!
19-04-25 HAM更新 - 327761 这次测试版更新对新人物Wheeler进行了史诗级加强,真是佩服。 手翻如有错误的地方请诸位大佬指正,另没有提及指出欢迎补充,谢谢! ——————分割线—————— [Game Update] - 327761 [游戏更新] - 327761 Release Date: 04/24/2019 发布日期:PST 2019-04-24 Update Information: 更新信息: Bug Fixes: Bug 修复: ●Burnable but insulated items won’t burn from lightning strikes 可燃的隔热物品不会被闪电袭击点燃 ●Crashed balloon can be inspected 毁掉的气球可以被检查了 ●Spider monkey uses correct damage (watchout!) 蜘蛛猩猩攻击力变得正常(请小心!) ●Fixed some layering issues with the navigadget 修复了女探险家探测仪的分层问题 ●Robot parts and cork chest minimap icons fixed. 机器人零件和软木箱的小地图图标修复 ——————分割线—————— Beta specific fixes: Beta测试版修复: ●The telebrella can be used as a weapon (but you probably don’t want to) 传送伞可以当武器了(但或许你不会想这么做的) ●The telebrella can be used as an umbrella (but you probably don’t want to) 传送伞可以拿来当伞使用了(但或许你不会想这么做的) ●Wagstaff can investigate and use the telebrella while mounted Wagstaff可以在骑牛时检查和使用传送伞 ●Wagstaff goggles re-exported for character res. Wagstaff的眼镜可以对角色物品再输出(这一点存疑,我看的不是很懂) ●Wheeler now has 15 inventory slots and receives a 1% speed boost for each empty inventory space + a natural 10% Wheeler现在有十五格物品栏,每空一格加1%速度+自带加速10%(这是要逆天???) ●The last ammo on the Trusty Shooter now also deals damage 现在可靠的枪(Wheeler专属道具)的最会一发子弹也有伤害了 ●Reduced Wheeler’s dodge cool down to 1.5 seconds 把Wheeler的闪避冷却时间减少到1.5s(???还加强) ●Optimized the search area of the Navigadget to reduce lag 优化探测仪的寻找区域以减少延迟 ●Wheeler’s Trusty Shooter can now take full stacks instead of just 6 items and can take all items as long as they're not alive or irreplaceable. Wheeler的枪现在不再是只叠加6个物品而是一组,而且只要不是活物或独一无二的东西都可以放进去 ●Tuned the Trusty Shooter damage 调整可靠的枪的伤害 ●Added the irreplaceable tag to the Trusty Shooter, Navigadget and Wilba’s Silver Necklace 给可靠的枪,探测仪好的威尔巴的银项链加了独一无二的标签
19-04-19 HAM更新 测试版加入新角色和boss 这次更新里面EA版主要修复bug,测试版则加入了两个新角色一个新boss。 ——————分割线—————— 手翻水平有限,错误之处请指正,另外有新发现的东西欢迎补充 ——————分割线—————— [Game Update] - 327257 [游戏更新] - 327257 Release Date: 04/18/2019 发布日期:PST 2019-04-18 Update Information: 更新信息: Greetings Survivors! 各位幸存者们大家好! We’re close to releasing Hamlet from Early Access. As we said in a recent roadmap post, we have been working on two new characters plus a new giant to battle with. Actually, we would like to have those tested a bit. 我们终于快结束EA版了。正如我们在最近贴出的计划图所示,我们正在制作2个新角色和一个可以对战的新巨人。事实上,我们想先测试一下他们。 So, once more, we invite you to the interior beta branch, this time to meet the newest “guests” of the Constant: Wagstaff and Wheeler. 所以,我们再次邀请大家参与内测,这次是为了与大陆上最新的两个“客人”相遇:Wagstaff和Wheeler。 But with light comes shadow. An ancient and terrible metal hulk lies waiting to be discovered. A lonely sentinel still stuck in a long forgotten war. 但正如有光即有影。一个来自远古并且很可怕的金属巨物沉睡着等着被发现。一个孤独的守卫仍被困在一场被遗忘久远的战斗之中。 A big thank you to everyone who has tried out the beta branch so far. As always you’ve been tremendously helpful. There are still some issues with the interiors, particularly when used in worlds other than Hamlet, and we will be working to fix those up before we move everything to the main branch. 非常感谢大家迄今为止参与测试版。你们一如既往地帮助了我们很多很多。关于室内装修仍旧有许多问题,尤其是在非HAM世界中,在移植到正式版之前,我们会极力修复那些问题。 We’re planning to go live with Hamlet 1.0 on May 14th. 我们计划5月14日发布HAM正式版1.0。 To access the beta branch: 如何加入beta版: ●Go to the BETAS tab in the Don’t Starve Properties dialogue. ●打开DS库目录下的BETAS栏 ●Enter the code: dsinteriorbeta and press the CHECK CODE button. 输入代码:dsinteriorbeta然后点击CHECK CODE按钮。 ●Select hamet_interors - Hamlet Interior upgrade beta from the drop down. 选择下拉栏里面的hamet_interors - Hamlet Interior upgrade beta 。 ●Your game will then update to the new beta branch. 您的游戏将会更新至最新测试版。 ●This branch uses separate save files from your regular base game. You can make a copy of your base game save files in the beta branch by using the console command: TheSim:ImportSave() ●测试版使用独立存档。如果想复制你的现有存档进去,可以利用控制台代码:TheSim:ImportSave() 【PS:上次有人问在哪输入,就在进了游戏的界面调出控制台输入即可】 ●Your save files will remain unchanged in your regular branch. 您的正式版存档将保持不变。 ●You can return to the regular branch by going to the same BETAS tab and selecting the drop down: NONE - Opt out of all beta programs. 您可以通过在同样的BETAS栏选择下拉栏里面的NONE - Opt out of all beta programs回到正常版本。 ——————分割线—————— Regular Change Notes: 327257 正常版本更新:327257 Bug Fixes: Bug修复: ●Fixed potential assert on earthquake in anthill. 修复了蚁丘地震隐藏的断言问题。 ●Fixed code that tried to place out of bounds blue sow and truffle back in its room 修复了试图把蓝色猪人雕像和松露雕像放在房间边缘外的代码。 ●Worldgen occasionally generates an unreachable area. It should now be accessible through a wormhole 有时世界生成会产生到不了的区域。现在可以通过虫洞到达了。 ●Fixed aporkalypse clock blocking interaction with suspicious crack on north wall 修复了末日时钟被北面的可疑裂缝封锁住交互的bug ●It's now possible to drop items on carpets and the aporkalypse clock. 现在可以扔东西在地毯和末日时钟上了。 ●Improved craft-tabs to more accurately chime and highlight to reflect changes 将制作栏变得更和谐,将其中变化的地方高亮显示了。 ●Fixed glitch where aporkalypse clock was sometimes missing on the minimap 修复了末日时钟有时不在小地图显示的bug。 ——————分割线—————— Beta Change Notes: 327391 测试版更新公告:327391 New Features for testing: 需要测试的新东西: ●Added Wheeler 加入新人物Wheeler ●Added Wagstaff 加入新人物Wagstaff ●Added the Ancient Hulk 加入远古巨人(暂译) ●Added some new wall and floor textures to the Renovate Tab. 在renovate栏加入新的墙和地板 Bug Fixes: Bug修复: ●Fixed bug where anthills could end up without a way out. 修复了蚁丘出不去的bug
19-04-13 HAM更新325192&b测325200 本周五氪雷论坛有点安静啊……今天进行了一次单机版的修复小更 ——————分割线—————— 手翻水平有限,如有错误请诸位大佬指正,如有新发现欢迎补充,谢谢! ——————分割线—————— [Game Update] - 325192 [游戏更新] - 325192 Release Date: 04/12/2019 发布日期:PST 2019-04-12 Update Information: 更新信息: Bug Fixes bug修复 ●Carpets should no longer block interactions with items placed upon them 地毯应该不会再阻碍放在其上的物品的交互了 ●Fixed placers for interior objects when using controller 修复了手柄放置室内物品时的预览问题 ●Crafting menu now supports multiple active crafting stations 制作栏现在支持多个激活的制作台 ——————分割线—————— Beta specific fixes: 325200 b测特供版修复:325200 ●Fixed possible crash when trading with pigmen in worlds outside Hamlet 修复了在非HAM世界与猪人交易可能造成的崩溃 ●Fixed interior decorating tab showing up at (0,0,0) 修复了室内装饰物栏显示在坐标(0,0,0)的问题 ●Fixed typo causing a potential assert on load 修复了拼写错误导致加载时一个隐藏的断言问题 ●Improvements to the player house interior minimap 改进了玩家房子室内的小地图
联机版纯净档1000天基地分享 服务器纯净,客户端不纯净,求诸位大佬不杠 ——————分割线—————— 第一次呆到车队服务器的1000天以上,基地虽不是特别豪华,且后面人越来越少,但仍想分享一下和小伙伴共同修建的基地。 地面基地主要是由孤木大佬修建或规划, 鄙人的家在地下,一直处于未建完的状态 (几十天时刚把地下基地雏形建好便上去帮忙,几百天了很少回家)。 ——————分割线—————— 建家水平有限,轻喷。不会打怪也不会建家的萌新能混到这么多天真是抱到大腿了呢 ——————分割线—————— 镇楼图没开ob视角截图,所以截了点背包栏进去【平时不开视野类mod所以_(:з」∠)_】
19-04-09 联机版1000天基地分享 第一次待到车队服务器的1000天以上,基地虽然不是特别豪华,且后面人越来越少,但还是想分享一下和小伙伴一起建的基地。地面基地主要是由孤木修建或者规划的,我的家在地下,一直处于没建完的状态(几十天时刚把地下基地雏形建好便上去帮忙了,几百天了很少回家)。 ——————分割线—————— 建家水平有限,轻喷。不会打怪也不会建家的萌新能混到这么多天真是抱到大腿了 ——————分割线—————— 镇楼图没开ob视角截图,所以截了点背包栏进去,平时不开视野类mod所以_(:з」∠)_
19-04-07 HAM b测版更新 – 322786 记得昨晨明明看了一下论坛没有更新,今晨却发现b测于昨日7:34 AM进行了更新,可能我的眼睛捐给了需要的人吧🙃 ——————分割线—————— 以下翻译纯属手翻,错误之处请指正,如有新发现欢迎补充,谢谢! ——————分割线—————— [Game Update] - 322786 [游戏更新] – 322786 Release Date: 04/05/2019 发布日期:PST 2019-04-05 This is a hotfix release. 热修复 Update Information: 更新信息: Beta Specific Fixes: b测特供版修复: ●Can trade with pigs in all worlds 可以在所有的世界和猪人交易了。 ●Ruin interiors should not be flipped on the horizontal axis anymore 遗迹内部不再左右颠倒了。 ●Fixed various issues related to player interior crafting 修复了玩家室内制作相关的多种问题。 ●Fixed a cause for mysterious cracks mysteriously opening themselves 修复了一个造成神秘的裂缝(可疑裂缝)神秘地自动打开的问题。 ●Hidden doors no longer reveal when an earthquake happens in another room 隐藏的门不再因为其他房间引起的地震而被打开了。 ——————分割线—————— Reminder, to enter the Beta Branch: 温馨提示,如何加入beta测试版: ●Go to the BETAS tab in the Don’t Starve Properties dialogue. 找到DS库存目录下的BETAS栏 ●Enter the code: dsinteriorbeta and press the CHECK CODE button. 输入代码:dsinteriorbeta并点击CHECK CODE ●Select hamet_interors - Hamlet Interior upgrade beta from the drop down. 选择下拉栏里面的hamet_interors - Hamlet Interior upgrade beta ●Your game will then update to the new beta branch. 然后游戏将会更新至最新beta版
19-04-02 游戏更新321263&b测更新321299 小更,修复bug。 手翻水平有限,翻错之处请大佬们指正! 如有新发现欢迎补充,谢谢! ——————分割线—————— [Game Update] - 321263 [游戏更新] – 321263 Release Date: 04/01/2019 发布日期:PST 2019-04-01 This is a hotfix release. 热修复 Update Information: 更新信息: Bug Fixes: bug修复 ●Fixed armor sometimes getting stuck at 1% durability 修复了护甲有时会卡在1%耐久的问题。 ●Can’t build city pig buildings inside interiors. 不能在室内修建猪猪城市的建筑。 ●Fixed Startup crash on Linux 修复linux修系统的启动游戏崩溃问题 ●Vortex Cloak can be refueled in all worlds. 涡旋斗篷可以在所有世界加燃料了。 ——————分割线—————— Beta Specific Fixes: 321299 b测特供版修复:321299 ●Weather won’t show indoors in ROG or SW worlds. 天气不会在ROG和SW的室内显示了 ●Construction and Demolition permits now show up in interior crafting tab 建造和拆除许可证现在显示在室内制作栏
19-03-29【水】发个新人物游戏内图 你敢不氪?真香警告!!!绿色那套侧面图刚好截到埋头那瞬间,懒得改了,不要介意……依次是原皮,无邪,幸存者,牛头人
19-03-29 HAM更新–319878&即将开启新b测 [Game Update] - 319878 [游戏更新] – 319878 Release Date: 03/28/2019 发布日期:PST 2019-03-28 Update Information: 更新信息: Latest patch here with an invitation to beta test some new features. 以下是邀请您参与b测测试一些新特性的途径。 We’ve been working on improving performance and have a few changes that should make things better. This should particularly help with severe lag in interiors. But some of the backend changes are larger than we are comfortable to just deploy. We have set up a beta branch that people can go to and help us test out the changes. 我们一直致力于提高性能,并进行少量修改使游戏更好。这将对于室内装修的严重迟缓的进度给予极大帮助。但是某些后端的改变比我们想要轻松展现的那样更难。我们准备开启beta测试让大家可以加入并帮助我们测试所做的改变。 An added benefit of some of the changes, is that the interior system has opened up to the other worlds, not just Hamlet worlds. So if you bring the Key to the City, you can build a pig city in the forest or even on a tropical island. I’m sure there’s some interactions with all this stuff we haven’t predicted yet, so having some more people playing with it will be helpful. 加入的好处有,室内装修除HAM外其他世界也可用了。所以如果你带着城镇钥匙,你可以在森林里甚至热带岛屿建猪猪城市。我敢保证其中有些我们未预告出的互动内容,所以如果有更多玩家参与将会对我们很有帮助。 We’ve also put player craftable doors in the home decor tab. Once you’ve build a door in your house, you can use a Construction Permit on it to create an attached room. 我们也在玩家房屋装修栏加入了可制作的门。一旦你在家里建了个门,你可以用建筑许可证来建一个扩展的房间。 To access the beta branch: 怎么加入b测呢: ●Go to the BETAS tab in the Don’t Starve Properties dialogue. 在DS库界面找到beta测试栏。 ●Enter the code: dsinteriorbeta and press the CHECK CODE button. 输入代码:dsinteriorbeta并点击check code按钮。 ●Select hamet_interors - Hamlet Interior upgrade beta from the drop down. 选择下拉栏的hamet_interiors - Hamlet Interior upgrade beta。 ●Your game will then update to the new beta branch. 然后游戏会更新到最新b测。 This branch uses separate save files from your regular base game. You can make a copy of your base game save files in the beta branch by using the console command: TheSim:ImportSave() Your save files will remain unchanged in your regular branch. b测用的是单独的存档。你可以在b测中复制自己的存档,输入代码 TheSim:ImportSave() 你的原来的存档将会保持不变。 You can return to the regular branch by going to the same BETAS tab and selecting the drop down: NONE - Opt out of all beta programs. 玩家可以到beta测试栏选择下拉选项里的NONE - Opt out of all beta programs回到正常版。 Thank you in advance for everyone who heads in there to play. We plan to run the beta for 2 weeks if everything runs as planned. 欢迎诸位参与b测。我们计划b测持续2周。 Regular Patch Notes: 319878 正常更新信息:319878 New Features: 新特性: ●New craftable Vortex Cloak added. You'll need to find a blueprint. 加入新的制作的涡旋斗篷。你需要先找到蓝图。 Tuning: 性能调整: ●Cost of Root Trunk change, + 1 Flytrap stalk. 根之宝箱配方更改,+1捕蝇草茎。 Bug Fixes: bug修复: ●Houndius Shootius doesn't lose its base anymore when placed in an interior 眼球塔种在室内不再失去基部。 ●Spawn player skeleton in right interior when player dies and gets resurrected 玩家室内死亡并复活时正确生成骨架。 ●Jellyfish Jerky doesn’t show up as floating in water anymore when dropped on the ground 扔在地上的水母干不再显示成飘在水上的那样了。 ●Fixed Ball Pein Hammer durability loss inconsistency when using spacebar 修复空格键使用考古锤掉落耐久不一致的问题。 ●Fixed missing crafting description for The Sty Oddities Emporium 修复收藏家的店(卖齿轮那个)制作栏描述的缺失。 ●Lily Pads now show the correct examination text 睡莲叶显示正确的检查文本。(人物检查时显示正确文本的意思) ●The Collector Pig no longer accepts idols for trade. 收藏家不再收古物。 ●Florist does not ask for Plop anymore 花瓣猪不再寻求扑通声←抱歉我没看懂plop指什么 ●Fixed examination strings for Queen Malfalfa 修复了猪女王的检查字符串←string不知道怎么翻译好 ●Fixed punctuation in Wormwood's character description 修复了沃姆伍德角色描述的标点符号问题 ●Hammering a spoiled fish in inventory drops loot now 物品栏锤鱼骨可以掉骨片了。 ●Fixed a number of prefabs that were plantable on water where they shouldn’t 修复了本应不能种在水里的预设。 ●Peri****le items that rot in an interior now properly spawn rot in that interior 有新鲜度的物品放在东西里面烂掉会正确生成腐烂物了。 ●Fixed multiple pig scepters showing up in the world. 修复了生成多个猪猪权杖的问题。 ●Added sounds to the Aporkalypse Clock 给末日时钟加了音效。 ●All blueprints from the tinker shop can be learned in Hamlet 锤子猪商店的所有蓝图在HAM都可学习了。
19-03-23 联机版新人物沃拓克斯将于下周五发售 Wortox Arrives March 28th! 沃拓克斯将于PST3月28日面世! Hey everybody. We're a little bit later than we had anticipated, but we wanted to let you know that first new character DLC will come to Don't Starve Together March 28th. 大家好。虽然比曾预期的发布日期晚了点,但我们仍想让大家知道,联机版第一个新人物dlc将于PST 3月28日面世。 Wortox the Soul Starved will soon hop his way into the Constant to join our intrepid band of Survivors. He’s a fun, mischievous fellow with a big, kind heart… minus the fact that he eats souls for sustenance. 灵魂噬者沃拓克斯正在火速赶往永恒领域加入勇敢的冒险者们的行列。他是一位有趣,淘气并有着高尚情操,友好心肠的伙伴……除了他以吞噬灵魂为生。 Here are his details: (Some details may change before launch but this is what we are expecting.) 以下是他的具体能力:(某些能力可能在发布之前进行调整,但这是我们心中所想的技能) ●Wortox catches the Souls of creatures that die around him. 沃拓克斯会捕获在他附近死亡的生物的灵魂。 ●Souls can be used for the following abilities: 灵魂可以用来使用以下能力: ○Wortox can eat delicious souls (then loses some sanity). 沃拓克斯可以吃美味的灵魂(然后会扣除一些san) ○Wortox teleports a short distance. 沃拓克斯可以进行短距离传送。 ○Release Souls to heal nearby allies. 释放灵魂治疗附近友军。 ●Unfortunately for Wortox, his body craves Souls. Food is only ½ as sustaining. 不幸的是对于沃拓克斯,他的身体渴望着吞噬灵魂。普通食物只有1/2收益。 ●Wortox can be overloaded with Souls, causing him to drop them and lose sanity. 沃拓克斯收集的灵魂会过载,导致他掉落灵魂并掉san。 ●Wortox is less afraid of monsters. 沃拓克斯没那么害怕怪物。 Wortox can be unlocked in the following ways: 沃拓克斯可以通过以下方法解锁: ●Wortox is available for purchase for $6.99, in the Wortox Chest. Wortox’s Survivor skin set is included in this chest for free. 沃拓克斯宝箱售价$6.99。包含一套幸存者套装。 ●The Wortox Deluxe Chest is $10.99 and includes the Survivor, Minotaur and Uncorrupted skin sets. 沃拓克斯豪华宝箱售价$10.99,包含幸存者,弥诺陶洛斯(神话中的牛头人身怪),未堕落三套皮肤。 ●You can weave Wortox for 2700 spool. 你可以用2700线编织。 We will have a new Wortox animated short and more details on March 28th! PST月28当天我们也会发布新的沃拓克斯动画短片以及更多细节信息。 Sorry that you have to wait a little longer. But for now to a tease for Wortox's animated short, please enjoy Wes peacefully napping by a tree. 很抱歉让你们等的久了点。但是为了戏弄一下沃拓克斯的动画短片,先欣赏一下维斯安详地在树下打盹吧。
19-03-19 HAM更新–317078&317158 本次更新修复大量bug,尤其是大脑帽的修复。同时加入少量物品。 手翻水平有限,如有错误请大佬们指正,谢谢! ——————分割线—————— [Game Update] - 317078 [游戏更新] – 317078 Release Date: 03/18/2019 发布日期:PST 2019/03/18 Update Information: 更新信息: New Features: 新特性: ●Root Trunk and Dense Turf made using a Bramble Bulb 可以用荆棘花苞制作根之宝箱和密林地皮(是不是一模一样的密林地皮存疑,目前只看到长得一模一样,自然生成的密林地皮仍旧无法铲起来,具体情况会在楼下说明) ●Tinker Shop added to newly generated words (and available through the Key To The City in previously existing worlds) 修补匠的商店加入新生成的世界(旧世界可以通过城镇钥匙制作)←楼下说明 ●Revived the Ornaments tab for interior decorating 室内装修栏的墙上装饰栏重启←楼下说明 Bug Fixes bug修复 ●Fixed a bug when the salt lick is hammered 修复了锤子砸舐盐器时造成的bug ●Fixed a bug with werewoodie and werewilba still attracting Gnats at night. 修复了伍迪和威尔巴变身后在晚上仍旧吸引小飞虫的bug ●Fixed a bug where the pugalisk would be locked trying to freeze elephant cacti. 修复了大蛇想要冻住SW象人掌然后傻傻定在原地的bug ●Fixed a bug with Wormwood’s brambe armor and pig men. 修复了沃姆伍德的荆棘甲和猪人之间的bug ●Fixed brain of thought not showing Volcanic tab in Hamlet compatible Shipwrecked world 修复了大脑帽兼容HAM的SW世界不显示火山栏的问题(终于修复了) ●Fixed rare assert when creatures tried to run away from you in interiors 修复了当在室内时生物试图从你身边逃走的一个稀有的断言问题 ●Fixed crash when glowfly is hit by a sealnado 修复了发光虫被豹卷风攻击时游戏崩溃的问题 ●Fixed rare assert when season lengths were adjusted 修复了调整季节长度时一个稀有的断言问题 ●Fixed rare assert when using speargun in Hamlet compatible world 修复了兼容HAM的世界用矛枪的一个稀有的断言问题 ●Hounds tooth is tradeable now 狗牙陷阱现在可交易了 ●Increased the number of sound channels to reduce audio glitches 增加声道以此减少音频故障 ●Fixed another cause of ending up on the clouds when exiting a building that was close to the edge of the land 修复了当有建筑太靠近大陆边缘时造成飘到云上的问题 ●Fixed a problem with working music not playing after jungle or ruins music 修复了丛林/遗迹音乐结束后工作的音乐不播放的问题 ●Hamlet world “log” inventory image fixed 修复了HAM报错日志目录 ●Fixed the fight music in lush season 修复了繁茂季的战斗音乐 ●Fixed an assert when dropping rainbow jellyfish in Hamlet’s water 修复了把彩虹水母扔在HAM池塘的断言问题 ●Made the collision on the land edges one-sided (so that it’s easy to fix the situation if you find yourself on the other side for some reason) 在大陆一边制作了碰撞机制(为了方便玩家飘到另一边时更容易修复坐标) ●The light from items burning in your inventory now follows you when moving between interiors 在物品栏燃烧的物品发出的光会跟着你在室内之间移动而不会熄灭了 ●The Seaworthy and Skyworthy can be hammered. Seaworthy can now be crafted in a Shipwrecked world. 神州飞船和花车可以被锤子砸掉了。SW现在也可以制作神州飞船了。(终于不用被限制居住地了) ●Fixed a bug that caused Piko spawning trees to stop being Piko spawning trees after a save. New worlds will behave properly. Old worlds have tea trees in the Piko spawn areas set to be Piko spawners, so results may vary a bit. 修复了生成松鼠的茶树在存档后不再生成松鼠的问题。新世界完全修复。旧世界在生成松鼠的地区的茶树被设置为松鼠生成点,所以最终结果可能会有点小小的偏差。 ●A hammered drying rack won’t drop a raw item after it’s been harvested. 晾肉架收获之后再砸不会掉刚晾上去的食物了。 ●Roc won’t pick up a dead player now. 大鸟不会捡起死掉的玩家了。 ●Fixed crash to desktop when placing certain kinds of turf in specific configurations 修复了在特别设置后当放置特定的某些地皮造成桌面崩溃的问题 ●Floating shelf now has an icon in the interior crafting tab 悬挂的物品架现在在室内制作栏有图标了 ——————分割线—————— [Game Update] - 317158 [游戏更新] - 317518 Release Date: 03/18/2019 发布日期: PST 2019/03/18 This is a hotfix release. 热修复 Update Information: 更新信息: Bug Fix bug修复 ●fix for the full screen bug. 修复了全屏的bug。
19-03-15 twitch新掉落 雪球机皮肤已开始 之前就被扒出文件,官方也说过本周会出新掉落,毫无意外的雪球机皮肤已经开始掉落啦。 本次掉落持续一个月!一个月!一个月! 是的,你没看错,就是一个月! 官方会在结束的前一周发布公告提醒大家。这次持续这么久,可别忘了挂了。 依旧是30min/2h/6h,观看DS/DST分区开启drops的直播。 大家快去领吧~
19-02-28 HAM更新311861 再削发光虫,加强荨麻 今日凌晨进行的更新。这次更新对发光虫卵进行削弱,并稍微加强了荨麻。最让人高兴的是也修复了蚂蚁战士的问题(终于),并加了盐舐器。渣翻请大佬们指正~ ——————分割线—————— [Game Update] - 311861 [游戏更新] - 311861 Release Date: 02/27/2019 发布日期:PST 2019/02/27 Update Information: 更新信息: Balance/New feature 平衡/新特性 ●Nettle plants don’t reset when they become dry now but they take a little longer to re-bloom. 荨麻变干后不再重置生长状态,但是需要花更多时间重新开花。 ●Added Salt Lick to all versions. 加了盐舐器。 Bug Fixes bug修复 ●Glowfly cocoons still around after the Humid season will expire. 雾季之后仍旧存在的发光虫卵会自己逝世。 ●Fixed some causes of Mant overpopulation. 修复了某些造成蚂蚁过多的问题。 ●Fixed Warrior Mants sometimes disappearing or not properly returning to regular Mant. 修复了蚂蚁战士有时会消失或者无法正确变回普通蚂蚁的问题。 ●Added a one-time cleanup for surplus Mants and glowflies as a result of previous bugs 由于之前的bug,现在添加了一个对多余的蚂蚁和发光虫的一次性清理机制。 ●Fixed assert when glowflies are killed by spear traps 修复了发光虫被长矛陷阱杀掉时的断言问题。 ●Fixed use of telelocator staff without focus in Hamlet 修复了HAM中没有传送核心时使用传送杖传送到虚空的问题。 ●Light from windows does not block mouse clicks anymore 窗户透进来的光不再会阻止鼠标点击了。 ●DLC compatibility popup can now be navigated with joypad 用手柄也能正常看到DLC兼容的弹出窗口了。 ●Smelter now shows the correct icon on the minimap 炼钢炉现在在小地图上能显示正确的图标了。 ●The City Lamp placer snaps to the grid like the actual lamps do 路灯预览照对于地皮来说和实际放下是一样了。(也就是说修复路灯种歪的问题,欢呼~) ●Fixed potential assert when loading bats 修复了加载蝙蝠时的一个隐藏的断言问题。 ●Fixed potential assert when loading gnats (Dr Seuss calling) 修复了加载趋光小虫时的一个隐藏的断言问题(括号里没看懂,不知道是不是玩梗)
19-02-20 HAM更新-309895 这次更新解决了后期甲虫过多问题,削了黑水井刷钱和烧银行取钱 渣翻请大佬们指正~ ——————分割线—————— [Game Update] - 309895 [游戏更新] - 309895 Release Date: 02/19/2019 发布日期:PST 2019/02/19 Update Information: 更新内容: Balance/New feature 平衡/新特性 ●Rabid Beetles now have about a one day lifespan once hatched 疯狂甲虫现在孵化出来后只有大概一天的寿命了。 ●Pig Bankers no longer accept Purple Gems. Their magic is too dark. 银行猪不再收紫宝石。它们所蕴含的魔法过于黑暗。(你是指黑水井刷紫宝石过于“黑暗”吧) Bug Fixes bug修复 ●It is no longer possible to steal items from locked pedestals 锁上的展示架不能再被偷了 ●Telestaff can be used from inside to outside and vice versa now 传送法杖可以室内外之间传送了(终于) ●Fixed the draw order of regrowable vines - they were sometimes drawn behind the door. 修复了可再生的藤蔓的移动规则 - 之前它们有时会长在门后。 ●Slurper can slurp Werewilba, but won’t remove her fur. Also, her fur won’t slip off when wet. 啜食者可以啜食威尔巴疯猪形态,但是不会移除她的毛发。同时,她的毛发也不会在潮湿的时候不告而别。 ●Fixed a rare assert when entering the world customization screen. 修复了在进入世界设置界面时的一个稀有的断言问题。 ●Gnats (and other light seekers) won’t consider Woodie and Wilba lights in were form. 小飞虫(和其他趋光生物)不会再去追伍迪和威尔巴变身后的光。 ●Cave flowers wont light up if they have been picked when they “wake up” 荧光果发光的时候被摘后不再能照明(存在了好久的bug) ●Fixed a problem with Vampire Bats not showing up in the caves when asleep. 修复了一个问题,该问题导致吸血蝠在洞穴里面睡觉时是隐形的。
19-02-13 我佛了!饥荒哈姆雷特永亮bug(版本308440仍有效) 在吧里说过不止一次:提灯bug没有完全修复,klei程序猿应该是没找到造成该bug的源,所以导致还能通过其他物品触发,结果还是有吧友问。各位大佬都是只看更新帖的更新信息的吗?(废话) 所以在这里我再贴一下万年懒癌做的永亮视频示意。 ——————分割线—————— 首先, 该视频只是演示永亮bug仍旧存在,并不讨论实用性。所以请别杠什么我只玩HAM,不跳世界。(目前不跳世界HAM内的熊皮包、步行杖、眼球伞貌似无法解锁吧?) 想说的话在视频里面全部用文字打出来了,值得一提的是视频内也顺带演示了现版本存在的考古锤用空格和鼠标考古掉耐久不同的bug。 ——————分割线—————— 文字演示其实早就在2019.01.09我的更新翻译贴里面演示过了,结果还是有很多人不知道存在这个bug。这次我就单独放出来。此外, 如果EA结束前没人去论坛反馈该bug,我会去论坛反馈该bug,至于之后klei修不修是他们的事了。 ——————分割线—————— 这里是视频链接 http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fwww.bilibili.com%2Fvideo%2Fav43313409%2F&urlrefer=bdbfd4675bb8cdb13d60e5ad1af9b01d 这里是历史贴链接(演示在8楼) https://tieba.baidu.com/p/6002203766?pid=123579639973&cid=0&red_tag=0842999498#123579639973 ——————分割线—————— 最后加个镇楼图
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