MammothTank
MammothTank
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在ebay有双月卡出售,价钱20.99欧元 链接避免广告嫌疑就不发了。 不知为啥货物页面都是德语,用google翻译估计是邮件发卡,目前显示卖了500+件。 有paypal但是没信用卡或者用paypal在官网买不了的来试试吧····················
1.15 beta补丁没有列明的陆战平衡 首先申明这是我从官网论坛扒来的,然后上班时间抽空翻译,翻译的不好请见谅。 -Draco ability has been removed from Roman cavalry units 罗马骑乘部队的“龙角号”技能被移除。(罗马骑兵部队更加依靠辅助部队了···) -Use the whip has been removed from all Roman infantry (it still shows up in the statistics section for some reason) 全部的罗马步兵单位的”鞭挞“技能被移除,(因为一些原因依然在统计表上显示)。 -Steady ability has been removed from all pike units 全部超长枪部稳固技能被移除。 -Armor values via shield have been increased for all melee infantry and cavalry as well as some skirmishers (i.e. peltasts) by about 10 on average, 15 to the shield value on roman legionaries and other like units 全部有盾牌的近战步兵、骑兵以及部分散兵从盾牌上得到的护甲值提升,平均值是10点,像罗马军团这种使用大型盾牌的部队提升点数是15点。 -Weapon damage had a big reworking in this patch: armor piercing damage has been substantially reduced for all civilized units. For instance, Thorax Swordsmen used to have 39 weapon damage (4 AP), now it is 34 (4AP), Roman legionaries have had their AP damage decreased by 5. Barbarians suffer less from the nerf. Oathsworn have even had their AP damage buffed by 1. 这个补丁中,武器伤害被大规模重写:文明人的部队属性中的破甲伤害大幅度减少。例如:胸甲剑士有39点伤害(4点破甲),现在变成34点伤害(4破甲),罗马军团的破甲伤害减少了5点。蛮族收到的减益较少,誓言勇士的破甲伤害甚至提高了1点。(ca你是在给你们的凯尔特老祖宗长脸么!!!) -Health has been increased by 10 for melee infantry units, and for most skirmishers 所有近战步兵及几乎全部的散兵提升10点生命值。 -Both base and armor piercing weapon damage for missile units have been increased substantially--however this is mainly to offset the increases in armor and health across the board for other units. Skirmishers should be about as effective as before. 全部投射单位的基础及破甲伤害大幅度提升。这一改动是为了抵消近乎全部单位的生命值及护甲值提升,散兵应该会和之前一样有力。 -Shock Cavalry melee defence increased by about 10. 冲击骑兵的近战防御提升10点。 -Bonus vs. infantry removed from all sword units: levels the playing field a lot for spear units to be used more effectively. The only remaining infantry units with a bonus vs. infantry are “naked” units, such as the “naked warriors” and “naked swords,” as well as berserkers. Also, cost of “naked” units decreased by 100 talents. 全部剑盾步兵的对步兵加成被移除:让那些偏爱长枪单位的玩家用起来更有力。只有”罗体“单位例如罗体战士、罗体剑士和狂战士还保留着对步兵加成,同时罗体部队招募费用减少100塔兰特。 -Melee defence for light cavalry units significantly buffed. Medium and heavy cavalry units seem to have the same melee defence value as in previous patches 轻型骑兵的近战防御值有了显著提升。中型和重型骑兵的近战防御值不变 -Melee attack and weapon damage for hoplite units have been nerfed: this is most likely to compensate for the loss of 10 attack for most sword infantry so that hoplites don’t totally dominate the battlefield 希腊式的重装步兵的近战攻击和伤害被消弱:因为剑盾步兵少了10点伤害,所以减少了重装步兵的伤害及攻击以平衡。 -Weapon damage for pikes has been further reduced. It is now absymal. Hellenic royal guard for instance only has 11 weapon damage (4 AP). Melee defence also seems to have been slightly nerfed. 超长枪的伤害进一步降低。希腊皇家卫队现在只有11点伤害(4破甲)。近战防御也有少许减少。 -Minor cost increase to Baktrian noble horse: they are now 880 talents. No cost increase on evocati cohort 小幅上涨巴克提里亚贵族骑手的花费:现在是880塔兰特;留任老兵大队的花费未提升。 -Cost decrease to Lusitani Spearme Lusitani Spearme的花费减少 -Mercenary Etruscan Hoplites added to Epirus unit roster 雇佣伊特鲁里亚重装步兵加入伊庇鲁斯单位列表。 全文完。 PS:这一帮子改动我看只有一个目标:加长战斗时间并让战斗场面不那么一边倒!
今天新更新13.1hotfix,然后14号补丁正在准备出beta版。 补丁内容原文: Technical and performance improvements:Campaign A rare crash which occurred after declining to fight a battle as a reinforcing army while the camera was still moving on the Campaign map has been fixed. General battle improvements Cavalry can now break away from infantry more easily in all battles. Increased the cost of armoured elephants. Improved terrain heights and building positions in Pydna Historical Battle. Fix for raiding horsemen having wrong shield type. Fix for Illyrian Raiders having wrong armour type. Wind will now affect more particles during battles, e.g. smoke will be blown in the wind direction. General campaign improvements Added 9 new seasonal festival events across all Campaigns. Some Getae objectives that were not completing now are. Fix for Dacian Bowmen not being recruitable from upgraded buildings. Fix for Hellenic wine subject choice giving the wrong effects. Added new Balkan sword (melee weapon stats) for balancing and assigned to Thracian peltasts. Bonus vs. large added to Rhomphaia and Falx. Buffed Thracian Peltasts in melee. Illyrian hoplites and noble hoplites now have Hoplite Wall ability. Swapped ships for Illyrian Raiders, added Illyrian Raider ship to all the correct port levels. Fix for technology missing a link to previous technology. Fix for melee attack penalty in battles for Balkan group generals units. Added Thracian Warriors to settlement garrison units. Fix for units not being available from all appropriate building levels. Added naked warriors to Nervii unit roster. Usability ImprovementsGeneral Updated the encyclopaedia to reflect the latest changes e.g. include all special units.
德系全真真是不吐不快······ 玩了这么多天,10场有8场是输得。 换上f2后头几场还是死输······ 一次美国打完历史首胜后再来战德系,没注意改难度进了历史,结果一路赢到快完全体了············ 全真难道都是逗比在排么?为啥待遇差了这么多啊!!!!而且人数还一直碾压苏系的玩家···
好久没玩多人了··· 吧里的诸位,现在me的多人模式怎么样了?
吧里有到bio官网去购周边的同志没? 请问你们买东西的时候是选的us区还是eu区啊? 选us区能寄到国内的地址吗?还是要找代邮? 急求,看上件东西了。
weidu版日志错乱问题求解··· 两台电脑上游戏本体都是一样的版本和安装顺序,装了秘密商人 bgt-weidu补丁的版本是1.15 mod都装的是bg2_fixpack-v9、tobex_beta0025、widescreenV3.05 可为什么公司电脑上的存档到家里头就出现日志错乱的问题,人物也在乱说话 难道mod的可选安装项目的不同和顺序的不同都会被认为是两个不同的版本吗?
有个me3的武器伤害被动技能加成计算的问题 RT 在有多个被动技能加成的情况下 比如渗透的隐形对狙击枪加成最大是230% 其他的技能像猎手模式能加成110%,networkAI武器伤害有120% 这3个加成它们是取其总和再乘以武器本身的伤害,还是武器伤害一个一个的乘过去? 比如:700*250%还是700*230%*110%*120% 在网上翻了半天没找到相关的内容,求助
有人注意到C2的bin文件夹吗? 今天无聊打开 突然发现在bin32文件夹下D3DX9_42.dll的下方赫然有个d3dx10_42.dll我的是限量版······ 这是否意味着限量版是有d10的?但是应为技术or偷懒打不开?? 那么是否纳米版会有d11? 无独有偶 mycrysis上有个家伙说他猜测普通版是d9 限量版是d10 纳米版是d11···· 原文:Guys CALM DOWN. I`ve founded out that there are 3 "Crysis 2" editions: -Crysis 2 (normal)includes dx9 -Crysis 2 (Limited Edition) includes dx10 (due to technical issues is still in progress) -Crysis 2 (Nano Edition)is the most complete version that includes dx11 + Hero Nanosuit Figure + all the content of 2 upper editions. The "Crysis 2 Nano Edition" is about to release soon, at the same time with DX10 patch for Limited Edtion. 原文地址:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.mycrysis.com%2Fforums%2Fviewtopic.php%3Ff%3D40%26t%3D13606&urlrefer=e74845b1ba95f8b6008355a93c1b6fae
刷了100个牌子了,来求教换啥新牌子货好 现在自己防御等级491···········3围 27.98 15 17.xx 打算换掉衣服和裤子 原来的衣服裤子是自律和乌瑞恩王朝腿甲换成淡泊还是太阳.奥尔多好?旧牌子里头有好货么?
怎么审判个怪出来2个锤子? 今天刚一蜗牛的速度下完(诅咒垃圾的校园网,不限速都上不了100```````````),装好后去奎岛日常,坎怪的时候发现有时审判下出来2个以前审判时出来的锤子,这是咋回事啊?1个是审判的效果,另一个又是啥?
给dk号起名字,大家都想叫什么? rt我的话估计会是xxx之影 xxx是我qs号名字`````大家严肃点!
FQ没蓝的疑惑````````KT就命啊`````````` 最近洗了防骑,可是在T PTCQ的时候感觉蓝不够用```````66级 无buff 10000+的甲 104法伤 411防御技能 三围12 13 8````难道是格挡太低?可我现在不知道怎么区堆格挡,免伤倒是很容易提```````
郁闷啊``````那位告诉我lm骑士30了去那做任务啊````````` 升不上去了`````````````别跟我说血色```````````现不说有没有人带```````那地方去也够麻烦的`````
我来建水库~~~~~~~ 挖哈哈哈哈哈哈哈^_^
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