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1.15 beta补丁没有列明的陆战平衡 首先申明这是我从官网论坛扒来的,然后上班时间抽空翻译,翻译的不好请见谅。 -Draco ability has been removed from Roman cavalry units 罗马骑乘部队的“龙角号”技能被移除。(罗马骑兵部队更加依靠辅助部队了···) -Use the whip has been removed from all Roman infantry (it still shows up in the statistics section for some reason) 全部的罗马步兵单位的”鞭挞“技能被移除,(因为一些原因依然在统计表上显示)。 -Steady ability has been removed from all pike units 全部超长枪部稳固技能被移除。 -Armor values via shield have been increased for all melee infantry and cavalry as well as some skirmishers (i.e. peltasts) by about 10 on average, 15 to the shield value on roman legionaries and other like units 全部有盾牌的近战步兵、骑兵以及部分散兵从盾牌上得到的护甲值提升,平均值是10点,像罗马军团这种使用大型盾牌的部队提升点数是15点。 -Weapon damage had a big reworking in this patch: armor piercing damage has been substantially reduced for all civilized units. For instance, Thorax Swordsmen used to have 39 weapon damage (4 AP), now it is 34 (4AP), Roman legionaries have had their AP damage decreased by 5. Barbarians suffer less from the nerf. Oathsworn have even had their AP damage buffed by 1. 这个补丁中,武器伤害被大规模重写:文明人的部队属性中的破甲伤害大幅度减少。例如:胸甲剑士有39点伤害(4点破甲),现在变成34点伤害(4破甲),罗马军团的破甲伤害减少了5点。蛮族收到的减益较少,誓言勇士的破甲伤害甚至提高了1点。(ca你是在给你们的凯尔特老祖宗长脸么!!!) -Health has been increased by 10 for melee infantry units, and for most skirmishers 所有近战步兵及几乎全部的散兵提升10点生命值。 -Both base and armor piercing weapon damage for missile units have been increased substantially--however this is mainly to offset the increases in armor and health across the board for other units. Skirmishers should be about as effective as before. 全部投射单位的基础及破甲伤害大幅度提升。这一改动是为了抵消近乎全部单位的生命值及护甲值提升,散兵应该会和之前一样有力。 -Shock Cavalry melee defence increased by about 10. 冲击骑兵的近战防御提升10点。 -Bonus vs. infantry removed from all sword units: levels the playing field a lot for spear units to be used more effectively. The only remaining infantry units with a bonus vs. infantry are “naked” units, such as the “naked warriors” and “naked swords,” as well as berserkers. Also, cost of “naked” units decreased by 100 talents. 全部剑盾步兵的对步兵加成被移除:让那些偏爱长枪单位的玩家用起来更有力。只有”罗体“单位例如罗体战士、罗体剑士和狂战士还保留着对步兵加成,同时罗体部队招募费用减少100塔兰特。 -Melee defence for light cavalry units significantly buffed. Medium and heavy cavalry units seem to have the same melee defence value as in previous patches 轻型骑兵的近战防御值有了显著提升。中型和重型骑兵的近战防御值不变 -Melee attack and weapon damage for hoplite units have been nerfed: this is most likely to compensate for the loss of 10 attack for most sword infantry so that hoplites don’t totally dominate the battlefield 希腊式的重装步兵的近战攻击和伤害被消弱:因为剑盾步兵少了10点伤害,所以减少了重装步兵的伤害及攻击以平衡。 -Weapon damage for pikes has been further reduced. It is now absymal. Hellenic royal guard for instance only has 11 weapon damage (4 AP). Melee defence also seems to have been slightly nerfed. 超长枪的伤害进一步降低。希腊皇家卫队现在只有11点伤害(4破甲)。近战防御也有少许减少。 -Minor cost increase to Baktrian noble horse: they are now 880 talents. No cost increase on evocati cohort 小幅上涨巴克提里亚贵族骑手的花费:现在是880塔兰特;留任老兵大队的花费未提升。 -Cost decrease to Lusitani Spearme Lusitani Spearme的花费减少 -Mercenary Etruscan Hoplites added to Epirus unit roster 雇佣伊特鲁里亚重装步兵加入伊庇鲁斯单位列表。 全文完。 PS:这一帮子改动我看只有一个目标:加长战斗时间并让战斗场面不那么一边倒!
今天新更新13.1hotfix,然后14号补丁正在准备出beta版。 补丁内容原文: Technical and performance improvements:Campaign A rare crash which occurred after declining to fight a battle as a reinforcing army while the camera was still moving on the Campaign map has been fixed. General battle improvements Cavalry can now break away from infantry more easily in all battles. Increased the cost of armoured elephants. Improved terrain heights and building positions in Pydna Historical Battle. Fix for raiding horsemen having wrong shield type. Fix for Illyrian Raiders having wrong armour type. Wind will now affect more particles during battles, e.g. smoke will be blown in the wind direction. General campaign improvements Added 9 new seasonal festival events across all Campaigns. Some Getae objectives that were not completing now are. Fix for Dacian Bowmen not being recruitable from upgraded buildings. Fix for Hellenic wine subject choice giving the wrong effects. Added new Balkan sword (melee weapon stats) for balancing and assigned to Thracian peltasts. Bonus vs. large added to Rhomphaia and Falx. Buffed Thracian Peltasts in melee. Illyrian hoplites and noble hoplites now have Hoplite Wall ability. Swapped ships for Illyrian Raiders, added Illyrian Raider ship to all the correct port levels. Fix for technology missing a link to previous technology. Fix for melee attack penalty in battles for Balkan group generals units. Added Thracian Warriors to settlement garrison units. Fix for units not being available from all appropriate building levels. Added naked warriors to Nervii unit roster. Usability ImprovementsGeneral Updated the encyclopaedia to reflect the latest changes e.g. include all special units.
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