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【DayZ官方提示】有些服务器会导致删档,在问题解决前,请避免进 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fforums.dayzgame.com%2Findex.php%3F%2Ftopic%2F167343-servers-with-connection-issues-to-central-hive%2F%23entry1698896&urlrefer=31357bde9e10181174be69c693b058d4 最新的更新补丁使DayZ服务器架设比以前复杂一些了。有些服务器由于一些问题,会导致无法与中央服务器链接。 主要是因为服务器的一些特定的操作系统问题(系统更新不足)。当然也有少部分原因是服务器没有列入白名单,或者服务器设置有问题。我们的质监人员正在审核所有服务器,标记出有问题的服务器,之后Brian会一个个与服务器主联系,来验证到底服务器是出了什么问题。 请注意我们并不能直接远程调控服务器设置。我们无法“修正”与操作系统或者服务器设置有误的问题。我们在与服务器提供者们一起合作,并在验证问题后提醒他们。如果你在某个服务器遇到了问题,请告诉我们该服务器的名字和IP。我这有上百个人在私信我说服务器有问题,但没有人跟我明确讲过是什么服务器。 所有的硬核服务器都已经审核完成。普通服务器的审核仍在进行。 以下的未完全列表中的服务器地址是已确定有问题的。 108.61.114.234 66.55.158.171 173.199.100.28 63.211.221.132 8.6.15.47 216.155.140.129 173.199.73.227 195.122.135.35 68.232.174.21 63.211.221.120 173.199.100.29 173.199.91.206 173.199.75.17 173.199.111.27 63.211.221.130 173.199.104.16 173.199.82.101 63.215.74.135 173.199.84.123 173.199.111.155 209.247.83.34 173.199.82.106 173.199.75.52 93.93.65.141 173.199.104.204 66.55.142.112 173.199.95.11 8.6.74.6 173.199.83.110 173.199.108.226 173.199.104.205 173.199.79.140 173.199.104.128 108.61.122.92 8.6.193.126 82.96.119.10 173.199.85.99 192.3.16.194 66.55.158.75 173.199.83.110 108.61.114.233 93.93.65.143 93.93.65.141 173.199.72.132
【DayZ官方提示】有些服务器会导致删档,在问题解决前,请避免进 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fforums.dayzgame.com%2Findex.php%3F%2Ftopic%2F167343-servers-with-connection-issues-to-central-hive%2F%23entry1698896&urlrefer=31357bde9e10181174be69c693b058d4 最新的更新补丁使DayZ服务器架设比以前复杂一些了。有些服务器由于一些问题,会导致无法与中央服务器链接。 主要是因为服务器的一些特定的操作系统问题(系统更新不足)。当然也有少部分原因是服务器没有列入白名单,或者服务器设置有问题。我们的质监人员正在审核所有服务器,标记出有问题的服务器,之后Brian会一个个与服务器主联系,来验证到底服务器是出了什么问题。 请注意我们并不能直接远程调控服务器设置。我们无法“修正”与操作系统或者服务器设置有误的问题。我们在与服务器提供者们一起合作,并在验证问题后提醒他们。如果你在某个服务器遇到了问题,请告诉我们该服务器的名字和IP。我这有上百个人在私信我说服务器有问题,但没有人跟我明确讲过是什么服务器。 所有的硬核服务器都已经审核完成。普通服务器的审核仍在进行。 以下的未完全列表中的服务器地址是已确定有问题的。 108.61.114.234 66.55.158.171 173.199.100.28 63.211.221.132 8.6.15.47 216.155.140.129 173.199.73.227 195.122.135.35 68.232.174.21 63.211.221.120 173.199.100.29 173.199.91.206 173.199.75.17 173.199.111.27 63.211.221.130 173.199.104.16 173.199.82.101 63.215.74.135 173.199.84.123 173.199.111.155 209.247.83.34 173.199.82.106 173.199.75.52 93.93.65.141 173.199.104.204 66.55.142.112 173.199.95.11 8.6.74.6 173.199.83.110 173.199.108.226 173.199.104.205 173.199.79.140 173.199.104.128 108.61.122.92 8.6.193.126 82.96.119.10 173.199.85.99 192.3.16.194 66.55.158.75 173.199.83.110 108.61.114.233 93.93.65.143 93.93.65.141 173.199.72.132
Rocket 在reddit上的AMA开始了。大家可以去问他问题。 RT,他会在空闲的时候尽量回答他愿意回答的问题。 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.reddit.com%2Fr%2FIAmA%2Fcomments%2F1vulr2%2Fi_am_dean_rocket_hall_creator_of_dayz_and%2F&urlrefer=9a59d9a948c6bab1f6e4d74d51ca6897
Rocket 在reddit上的AMA开始了。大家可以去问他问题。 RT,他会在空闲的时候尽量回答他愿意回答的问题。 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.reddit.com%2Fr%2FIAmA%2Fcomments%2F1vulr2%2Fi_am_dean_rocket_hall_creator_of_dayz_and%2F&urlrefer=9a59d9a948c6bab1f6e4d74d51ca6897
【开发日志】DayZ 发售首周总结 First Week of DayZ Alpha DayZ Alpha的第一周 DayZ Alpha has been available for early adopters since December 16th from Steam for 23.99 Euro. Please be aware that our Early Access offer is a representation of our core pillars, and the framework we have created around them. It is a work in progress and therefore contains a variety of bugs. We strongly advise you not to buy and play the game at this stage unless you clearly understand what Early Access means and are interested in participating in the ongoing development cycle. DayZ Alpha从12月16日开始,以23.99欧元的价格在steam开放抢先体验购买。请注意我们的抢先体验游戏表现了游戏的核心支柱,以及围绕这个支柱搭建的基本架构。因为是未完成的游戏,所以包含了很多种bug。我们强烈建议您不要在此阶段购买,除非您完全理解抢先体验的意义,并对参与开发进程感兴趣。It has been a very busy week for the DayZ team: 这一周是DayZ开发团队非常繁忙的一周: three DayZ patches released 发布了三个更新补丁 over 400.000 survivors have entered Chernarus 绝对数字超过40万生存者已经进入了Chernarus 见官网统计 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fdayzgame.com%2F&urlrefer=19d2d37d8a5f3e01ebe05acb4afa4bd3 over 40.000 concurrent users pushed DayZ Alpha servers to their limits 同时最高在线超过4万人,测试了DayZ alpha服务器的极限 Dean “Rocket” Hall posted more details about our immediate future plans Dean "Rocket" Hall发布了关于我们眼前未来的计划(见附1)。The second week will be much calmer. Most of the team members are going to take a well-deserved vacation week with their families, so please be patient with us for the much slower pace in the coming two weeks. Thanks to all for the incredible support and interest in the game so far. 2014 is going to be an exciting year for DayZ. Merry Christmas. 而第二周将要平静得多。大部分的团队成员要回家跟亲人们团聚,享受他们应得的假期,因此,请大家保持耐心,因为接下来的两周的步伐会慢很多。十分感谢大家至今对游戏的支持和热情。2014年将是DayZ令人激动的一年。圣诞快乐! 附1: 原文在此 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fforums.dayzgame.com%2Findex.php%3F%2Ftopic%2F156129-confirmed-upcoming-features-for-dayz%2F&urlrefer=4e756d757924d228cf1dbe006c4a53c4 此处只列出了将来主要计划的大标题,详细内容请看原文 More Zombies 更多的僵尸 Target delivery: Ongoing 目标达成:持续进行 Multithreaded Server 服务器多线程优化 Target delivery: Early 2014 & Ongoing 目标达成:2014年早期,持续进行 Respawning Zombies & Loot 僵尸和物品的刷新 Target Delivery: Early 2014 目标达成:2014年早期 Server Management Options 服务器管理选项 Target Delivery: Ongoing 目标达成:持续进行 Animals & Hunting 动物和狩猎 Target Delivery: Early 2014 目标达成:2014年早期 Additional Anti-hack and Security 更多的防作弊和安全措施 Target Delivery: Late 2013 目标达成:2013年结束前(似乎已达成,就是第二次更新包的时候?) Cooking & Gathering Resources 烹饪和收集物资 Target Delivery: Early 2014 目标达成:2014年早期
【开发日志】DayZ 发售首周总结 First Week of DayZ Alpha DayZ Alpha的第一周 DayZ Alpha has been available for early adopters since December 16th from Steam for 23.99 Euro. Please be aware that our Early Access offer is a representation of our core pillars, and the framework we have created around them. It is a work in progress and therefore contains a variety of bugs. We strongly advise you not to buy and play the game at this stage unless you clearly understand what Early Access means and are interested in participating in the ongoing development cycle. DayZ Alpha从12月16日开始,以23.99欧元的价格在steam开放抢先体验购买。请注意我们的抢先体验游戏表现了游戏的核心支柱,以及围绕这个支柱搭建的基本架构。因为是未完成的游戏,所以包含了很多种bug。我们强烈建议您不要在此阶段购买,除非您完全理解抢先体验的意义,并对参与开发进程感兴趣。It has been a very busy week for the DayZ team: 这一周是DayZ开发团队非常繁忙的一周: three DayZ patches released 发布了三个更新补丁 over 400.000 survivors have entered Chernarus 绝对数字超过40万生存者已经进入了Chernarus 见官网统计 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fdayzgame.com%2F&urlrefer=19d2d37d8a5f3e01ebe05acb4afa4bd3 over 40.000 concurrent users pushed DayZ Alpha servers to their limits 同时最高在线超过4万人,测试了DayZ alpha服务器的极限 Dean “Rocket” Hall posted more details about our immediate future plans Dean "Rocket" Hall发布了关于我们眼前未来的计划(见附1)。The second week will be much calmer. Most of the team members are going to take a well-deserved vacation week with their families, so please be patient with us for the much slower pace in the coming two weeks. Thanks to all for the incredible support and interest in the game so far. 2014 is going to be an exciting year for DayZ. Merry Christmas. 而第二周将要平静得多。大部分的团队成员要回家跟亲人们团聚,享受他们应得的假期,因此,请大家保持耐心,因为接下来的两周的步伐会慢很多。十分感谢大家至今对游戏的支持和热情。2014年将是DayZ令人激动的一年。圣诞快乐! 附1: 原文在此 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fforums.dayzgame.com%2Findex.php%3F%2Ftopic%2F156129-confirmed-upcoming-features-for-dayz%2F&urlrefer=4e756d757924d228cf1dbe006c4a53c4 此处只列出了将来主要计划的大标题,详细内容请看原文 More Zombies 更多的僵尸 Target delivery: Ongoing 目标达成:持续进行 Multithreaded Server 服务器多线程优化 Target delivery: Early 2014 & Ongoing 目标达成:2014年早期,持续进行 Respawning Zombies & Loot 僵尸和物品的刷新 Target Delivery: Early 2014 目标达成:2014年早期 Server Management Options 服务器管理选项 Target Delivery: Ongoing 目标达成:持续进行 Animals & Hunting 动物和狩猎 Target Delivery: Early 2014 目标达成:2014年早期 Additional Anti-hack and Security 更多的防作弊和安全措施 Target Delivery: Late 2013 目标达成:2013年结束前(似乎已达成,就是第二次更新包的时候?) Cooking & Gathering Resources 烹饪和收集物资 Target Delivery: Early 2014 目标达成:2014年早期
带基友玩DAYZ,他录的视频,7小时的内容删减到了47分钟 视频来自:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fv.youku.com%2Fv_show%2Fid_XNjUxOTAwNzA0.html&urlrefer=ecc43bec72e2ec7b7415d2d6e4cbe459 youtube源地址:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fv.youku.com%2Fv_show%2Fid_XNjUxOTAwNzA0.html&urlrefer=ecc43bec72e2ec7b7415d2d6e4cbe459 他是主视角,我是语音另一端的口吃小鬼,凌晨玩到天亮。 一开始我只是听他描述,导致给他带错路。。。一开始的好久都是各种死,后来好不容易才找到对方,在人少的地方,搞基,学游戏。
【规则介绍系列】DayZ的健康状态效果详解 独立版状态效果之前的《DayZ中的饥饿与口渴》只详细地提及了在DayZ中可以影响你角色的三个可能状态。但那只是个开端,其实还有很多其他你有可能遭遇到的苦难。实际上,这个指南只包含了现在游戏中已经有的状态;还有些状态还没完全加入,有些将要加入进游戏中来。 基础部分 状态效果,即脚本中所说的调整值,一般具有多个阶段,随着时间会加剧。一个简单的例子就是饥饿,你从“饥饿”转变为“十分饥饿”,最后到“快饿死了”。在达到“快饿死”的状态前,你不会丢失健康值和血值。所以前两个阶段更多的是一种警告。 你的角色的健康状态提现在以下的几个变量中,这些变量会随着时间得到调整。当你出生时,你的默认属性如下: 健康 5000 血值 5000 能量 1000 水 1800 胃 1000 饥饿 0 口渴 0 因为贴吧格式我不熟,请转至steamcn看全文 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fsteamcn.com%2Ft93699-1-1&urlrefer=691b6f1c2db02f8d4b891c3ed62ddc3c
【规则介绍系列】DayZ的健康状态效果详解 独立版状态效果之前的《DayZ中的饥饿与口渴》只详细地提及了在DayZ中可以影响你角色的三个可能状态。但那只是个开端,其实还有很多其他你有可能遭遇到的苦难。实际上,这个指南只包含了现在游戏中已经有的状态;还有些状态还没完全加入,有些将要加入进游戏中来。 基础部分 状态效果,即脚本中所说的调整值,一般具有多个阶段,随着时间会加剧。一个简单的例子就是饥饿,你从“饥饿”转变为“十分饥饿”,最后到“快饿死了”。在达到“快饿死”的状态前,你不会丢失健康值和血值。所以前两个阶段更多的是一种警告。 你的角色的健康状态提现在以下的几个变量中,这些变量会随着时间得到调整。当你出生时,你的默认属性如下: 健康 5000 血值 5000 能量 1000 水 1800 胃 1000 饥饿 0 口渴 0 因为贴吧格式我不熟,请转至steamcn看全文 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fsteamcn.com%2Ft93699-1-1&urlrefer=691b6f1c2db02f8d4b891c3ed62ddc3c
【DayZ】Rev. 113772更新,官方宣传片被valve和҉谐 Steam在DayZ上架前其实已经准备好放置视频了。但是最终结果是没有。 视频来自:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fv.youku.com%2Fv_show%2Fid_XNjQ5MjQ3ODQ4.html&urlrefer=206cfc4ab68e42bc16ffc1cfed2f2f2a rocket2guns [url=][+935][/url] 110 points 1 day ago (184|75)No, i'm really, really, angry about steam censoring my trailer at the last minute. I'm sick to my stomach about it actually. I realize that might sound petty, but I worked really hard on it. And I explained the content before hand.rocket说视频在马上要上架的时候被和谐了。。。。大家看了就知道原因了。Releasing on Stable 在稳定版上发布 Fixed: 修正: Drinking directly from wells now works 现在可以直接从水泵中饮水 headwear descriptions updated 更新了头戴物品的描述 pants descriptions updated 更新了裤子的描述 increased battery drain by flashlight 增加了手电的耗电量 bandaging cannot fix broken leg now 绷带不能对付骨折了 server browser shows internet tab as selected out of the box 服务器浏览页面现在将默认在internet标签 fixed modifier messages, one message type per stage 修改了提示信息,每个阶段只有一种信息了 Workshop: lowered moto helmets spawn probability. removed old proxies, replaced with memory points 工作室:降低了摩托车头盔的刷新率,移除了旧的替代物,用记忆点代替。 Reduced level at which player becomes permanently unconscious 降低了永久晕厥(只有别人救你才会醒)的几率 Increased rate players recover from shock damage 增加了从震慑伤害中回复的速率 improved responsiveness when side-stepping from left to right/right to left 左右平移人物时的动作反应改进 disabled head movement for unconscious states 失去意识后,不再能转动头部 adjusted head bob for select animations 对一些动作的头部移动进行了调整 Various security related measures 改进了一些安全方面的问题 Tweaked the tenement buildings (small and big) for spawns on the roof 改进了大小住宅楼顶的物品刷新 improved transitions for restrained player 改进了被禁锢玩家的动作转换 enabled step blending with raised rifle for better responsiveness 为了使游戏按键反应更快,举起步枪可以边走边举 Roadway LOD issue fixed that caused floating loot for some buildings 一些建筑修正了浮空物品的问题 New:新增加: Temporary status indicators for state of player in the inventory screen (thirsty, sickness, hunger, etc...) 暂时的替代品状态指示图标,在TAB键中(口渴、生病、饥饿等等) force feed other players 可以强制给其他玩家喂食 Rain updated - it should better correspond with the rest of scene by adding the refraction effect 下雨天气更新——增加了光折射效果后,看起来会更加契合场景 New variations for main menu (Unarmed) added 主界面多样化 Greeting animations for all stances to be replaced (Now with left hand to avoid issues when holding items) 欢迎手势修改为左手(免得举起右手的东西,很奇怪) Magnum hand IK 马格南手枪 Opening cans with sharp tools 尖锐的工具也能打开罐头了 Dot crosshair 准心改为点状 Damaging knife, screwdriver and bayonet used for opening cans 利用小刀、起子、刺刀来打开罐头,会损坏工具 Central Server: 中央服务器(就是各种优化): fixed performance issues on character creation and saving fixed character creation record override increased server response time and performance
【DayZ】Rev. 113772更新,官方宣传片被valve和҉谐 Steam在DayZ上架前其实已经准备好放置视频了。但是最终结果是没有。 视频来自:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fv.youku.com%2Fv_show%2Fid_XNjQ5MjQ3ODQ4.html&urlrefer=206cfc4ab68e42bc16ffc1cfed2f2f2arocket2guns [url=][+935][/url] 110 points 1 day ago (184|75)No, i'm really, really, angry about steam censoring my trailer at the last minute. I'm sick to my stomach about it actually. I realize that might sound petty, but I worked really hard on it. And I explained the content before hand.rocket说视频在马上要上架的时候被和谐了。。。。大家看了就知道原因了。Releasing on Stable 在稳定版上发布 Fixed: 修正: Drinking directly from wells now works 现在可以直接从水泵中饮水 headwear descriptions updated 更新了头戴物品的描述 pants descriptions updated 更新了裤子的描述 increased battery drain by flashlight 增加了手电的耗电量 bandaging cannot fix broken leg now 绷带不能对付骨折了 server browser shows internet tab as selected out of the box 服务器浏览页面现在将默认在internet标签 fixed modifier messages, one message type per stage 修改了提示信息,每个阶段只有一种信息了 Workshop: lowered moto helmets spawn probability. removed old proxies, replaced with memory points 工作室:降低了摩托车头盔的刷新率,移除了旧的替代物,用记忆点代替。 Reduced level at which player becomes permanently unconscious 降低了永久晕厥(只有别人救你才会醒)的几率 Increased rate players recover from shock damage 增加了从震慑伤害中回复的速率 improved responsiveness when side-stepping from left to right/right to left 左右平移人物时的动作反应改进 disabled head movement for unconscious states 失去意识后,不再能转动头部 adjusted head bob for select animations 对一些动作的头部移动进行了调整 Various security related measures 改进了一些安全方面的问题 Tweaked the tenement buildings (small and big) for spawns on the roof 改进了大小住宅楼顶的物品刷新 improved transitions for restrained player 改进了被禁锢玩家的动作转换 enabled step blending with raised rifle for better responsiveness 为了使游戏按键反应更快,举起步枪可以边走边举 Roadway LOD issue fixed that caused floating loot for some buildings 一些建筑修正了浮空物品的问题 New:新增加: Temporary status indicators for state of player in the inventory screen (thirsty, sickness, hunger, etc...) 暂时的替代品状态指示图标,在TAB键中(口渴、生病、饥饿等等) force feed other players 可以强制给其他玩家喂食 Rain updated - it should better correspond with the rest of scene by adding the refraction effect 下雨天气更新——增加了光折射效果后,看起来会更加契合场景 New variations for main menu (Unarmed) added 主界面多样化 Greeting animations for all stances to be replaced (Now with left hand to avoid issues when holding items) 欢迎手势修改为左手(免得举起右手的东西,很奇怪) Magnum hand IK 马格南手枪 Opening cans with sharp tools 尖锐的工具也能打开罐头了 Dot crosshair 准心改为点状 Damaging knife, screwdriver and bayonet used for opening cans 利用小刀、起子、刺刀来打开罐头,会损坏工具 Central Server: 中央服务器(就是各种优化): fixed performance issues on character creation and saving fixed character creation record override increased server response time and performance
【DayZ】《 简便生存指南》 ——给幸存者的 原文为网友所写,不是官方文件。I've compiled a list of my top tips. If you have any, post them here and I'll add them to the list.我做了一个最重要提示列表。如果你有其他提示,请回复,我会将其加入列表中Newer players will find this thread especially helpful. Some tips are new to SA so even experienced players can learn from this.新玩家会觉得这个帖子很有帮助。有些提示是专对于独立版的,所以老玩家也能学到点东西。__General常规 If you are bleeding but have no bandages, remove your shirt and right click it to tear off a rag - this can be used to stop bleeding. Note: This does not work if your clothes are damp. 如果你在流血,但是没有绷带,脱下你的上衣,右键“撕成碎布”——碎步也可以止血。注意:如果衣服湿了,就不行了 Use Tab to view your inventory. 按TAB键查看你的物品栏。 You spawn with a torch and battery. Drag the battery onto the torch to power it. Drag the torch to your hand to wield it. Pressing space aims the torch ahead at the sacrifice of movement speed. 你出生的时候,自带一个手电、一节电池。将电池拖到手电上,就能加装电池。把手电拖到手上,来握着。按下空格键,来抬起手中的东西(手电),举着手会降低行动速度。空手按空格,准备拳击! If you can't find any servers, try clicking the "Internet" tab - it may be defaulted to LAN. 如果你什么服务器都找不到,按“internet”标签。如果还是看不到,检查一下filter里,是不是ping值过滤很低。 Change the quality of the clouds to very high to improve vision at night time 将云层效果调到最高,可以提高夜晚的可视度。 Increasing the gamma and brightness from the settings will also help you see better at night time. 在设置中调节GAMMA和亮度,也可以让你在晚上得到更高的可视度。 For a map of the new Chernarus see here . 新Chernarus的地图,链接在此。 Use the number keys to cycle through your weapons. 使用数字键来切换物品。 Hold down right click to zoom in. 按住鼠标右键来放大。 Holding Alt locks the direction of your movement, allowing you to look around while running without changing direction. 按住ALT能够让你的脑袋独立于身体活动。 Pay extra attention when looking for loot, some loot isn't immediately obvious. 找东西的时候,专心点。不是所有东西都是直接能出现在VICINITY里的,你视野看不到的、距离不够近的,都不会在vicinity中出现。 Avoid the coast unless you're looking for trouble. Head in-land after spawning. 除非你想自找麻烦,远离海岸。出生后,就往内陆走。 Poor framerate? Go to Documents > DayZ and open DayZ.cfg in Notepad. ChangeGPU_MaxFramesAhead and GPU_DetectedFramesAhead to = 1. 帧数有点低?除了修改画面设置外。还建议到我的文档>DayZ中,用记事本打开DayZ.cfg。将GPU_MaxFramesAhead 和 GPU_DetectedFramesAhead 的值改为1 __Health健康 To avoid bad health, stay away from unclean water, rotten fruit, etc. and wear warm, dry clothes. Cleaning your wounds with alcohol helps to avoid illness too. 为了防止糟糕的健康状态,远离不净水源,腐坏的水果等等。记得穿暖和点,衣服保持干燥。用酒精清洁伤口也可以防止疾病。 If you are bleeding but have no bandages, remove your shirt and right click it to tear off a rag - this can be used to stop bleeding. Note: This does not work if your clothes are damp. 如果你在流血,但你没有绷带?看常规的第一条 Getting tired? Keep hydrated and eat. If you are in need of rest sitting on the floor for a short while will also help. 有点累?规律饮水和进食。如果你需要休息,在地面上坐一会儿也行。 If your head hurts, you need to drink water. 如果你头疼,喝水。 Thirsty? Look out for water pumps in urban areas and ponds in rural areas. For ponds you need to be in first person to drink or fill up a bottle. 很渴了?找找城镇区域中的水泵,乡下的水池。水池的话,你需要进入第一人称才能喝,或者装满一瓶水。 Unconsciousness is currently glitchy. If you fall unconscious try exiting the server and re-joining several times. 失去意识,这现在有点bug。如果你失去意识了,也许会很久很久,建议出出进进服务器几次。 You need a can opener to opened canned food. Knives, axes etc. don't work. 你需要一个罐头起子来打开罐头食品。小刀、斧子之类的,不行! Know how to combat any health problems:了解怎么克服健康问题 Bandages/rags for bleeding 绷带/碎布对付流血 Morphine Injector for a broken leg 吗啡注射器对付断腿 Epi-Pen for unsconsciousness 肾上腺素针对付失去意识 Blood Bags for low blood/health 血袋对付低血压/低健康值 __Navigation寻路导航An important part of survival is knowing your bearings, there are ways to do this without a compass. You'll feel like Bear Grylls once you've learned these tricks.生存的一个重要部分,就是知道你方位。不用指南针也有很多中方法可以导航。如果你学会了,你会觉得自己跟贝爷一样强! Find your bearings at night from the star constellations . Two stars from the Big Dipper point straight at the North Star 在夜晚的,利用实时的星座来进行导航。知道北极星在哪里吧? The wind always blows east, so look at the movement of clouds 在Chernarus,风永远朝东吹,看看云就能知道方位。 The sun rises in the East and sets in the West, so if the Sun is just rising or setting you'll find it particularly easy to gain your bearings from that. 太阳东升西落。 Most towns/cities have road signs. If you are unsure where you are, simply match the road sign name up with where it lies on the map. 大多数的城镇都有路标。如果你不确定你在哪里,去看看路标,然后看看地图。
分享一下DayZ的新地图。推广一下steam群组 顺便,如果想找基友同好。可以到[CHN]DAYZ steam群组来。 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fsteamcommunity.com%2Fgroups%2Fchinadayz&urlrefer=a6953f66de9ee3af99ccb236c5bfcefc
【DAYZ】购买DAYZ ALPHA,赠送一份ARMA2 CC? http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fsteamdb.info%2Fapp%2F221100%2F&urlrefer=56bd368f57bfe407431215346638139e 这个是DAYZ游戏客户端的steam资料库页面http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fsteamdb.info%2Fsub%2F36118%2F&urlrefer=3eca44f66fa9c52e9ca4eb2d3e801956 这个是DAYZ购买凭证的steam资料库页面OnPurchaseGrantGuestPassPackage Arma 2 Complete Collection (36117) 看到这一条了吗? 意思是,在购买时赠送 A2CC 注意:虽然steam资料库很准。但是毕竟是第三方的,而且如果不是马上就要发售,一般这些内容还是随时会改变的。
【DAYZ】闲来无事——三个独立版小视频(都改自周末的直播) 1、直播中,rocket的差点说漏嘴和找事躲避回答问题。发售在即! 视频来自:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fv.youku.com%2Fv_show%2Fid_XNjQ4NzYzMTc2.html&urlrefer=0430a43a91bd0a3bbd020a862c9431d5
【DayZ】闲来无事-三个小视频 1、直播中,rocket的差点说漏嘴和找事躲避回答问题。发售在即! 视频来自:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fv.youku.com%2Fv_show%2Fid_XNjQ4NzYzMTc2.html&urlrefer=0430a43a91bd0a3bbd020a862c9431d5
【DayZ】独立版- Twitch直播结束,有录像,快去看! C城破碎的ACOG
【DayZ】独立版- Twitch直播结束,有录像,快去看! http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.twitch.tv%2Frocket2guns%2Fb%2F485686449&urlrefer=e69a02170d8bb84da4b0bc2c05ac2c11C城破碎的ACOG
Survivor GameZ 决赛推迟 -- Brian Hicks说“这是值得的”。 Survivor GameZ 第五赛季的决赛本身是今天。不过,Brian(比赛主办者之一、独立版的制作人)今天晚上忙独立版到根本脱不开身。 传说, 本身因玩家反对而已取消的*大规模*(不是50人在一个服务器,是几百人在多个服务器)内部测试将在今晚? 还是,今晚就将发售Alpha(这个可能性很低)? 或者,Rocket和开发团队正在准备一个新的视频开发日志(这个也许用不着太多人力吧)? 不管怎样。Brian Hicks对于决赛推迟的事情,在twitter上写道“这是值得的,相信我。” 我想我们今晚就能知道到底发生了什么。如果那些名气较大的国外DayZ游戏播客今天没上线,那么也许内部大型测试就在今晚。 你觉得会发生什么? http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fdayzintel.com%2Fdayz-standalone%2Fsurvivor-gamez-finals-postponed-brian-says-worth&urlrefer=a80bf4604bd089232d67e74cf14e29b2科普: Survivor GameZ 一个DayZmod的竞技赛事,每三个月一季。在TwitchTV直播站上有播。 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.survivorgamez.com%2Fhome.html&urlrefer=1091b4d7d697b0216655296a9e64e6a4
【DayZ】独立版- 已通关 1: “拿起 Rocket 的飞行员太阳镜。” “你口干舌燥充满期待” 2: “你想要振臂高呼” 3: “退出到window界面,然后去爬珠峰。” http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fforums.dayzgame.com%2Findex.php%3F%2Ftopic%2F151616-endgame-achieved-already-on-day-2-of-testing%2F%23entry1517452&urlrefer=4e2c0add75623cf2d1c83808113005e9
【独立版】Twitter - “今天首次在测试服上达到50人玩家标准!” Rocket - "For the first time, we broke 50 players on a single DayZ game server. Great day for us all here" 至今的第一次,我们在一个测试服务器达到了50人的标准。公司里的人都很兴奋。 @24VictorKane: 2013-12-03 16:56:48 UTC Ok ok, it was me. One on the hill, three in the pond, two on the bridge... @mattbloomer among them...So much fun! :-] 好吧,好吧,这是我。小山丘上有个人,水塘里一个,还有两个在桥上,@mattbloomer也在…非常愉快哈~@IvanBuchta: 2013-12-03 14:47:39 UTC @drbigmoney Yes, the red(dit) house is still there, even with the oak nearby. 是的,红房子还在。旁边还有棵橡树。
【独立版】Twitter - “今天首次在测试服上达到50人玩家标准!” Rocket - "For the first time, we broke 50 players on a single DayZ game server. Great day for us all here" 至今的第一次,我们在一个测试服务器达到了50人的标准。公司里的人都很兴奋。 @24VictorKane: 2013-12-03 16:56:48 UTC Ok ok, it was me. One on the hill, three in the pond, two on the bridge... @mattbloomer among them...So much fun! :-] 好吧,好吧,这是我。小山丘上有个人,水塘里一个,还有两个在桥上,@mattbloomer也在…非常愉快哈~@IvanBuchta: 2013-12-03 14:47:39 UTC @drbigmoney Yes, the red(dit) house is still there, even with the oak nearby. 是的,红房子还在。旁边还有棵橡树。
【DayZ独立版】每日一图 11.22 Hicks: I feel like there are more enterable rooms in this area then all of DayZ Mod. 我觉得这个区域可进入的房间数量比整个DAYZ MOD中的还要多。 这就是传说中全新重制的大型公寓区!!!每层全部掏空! 快捷栏物品 1:斧头 2:绷带 3:FNX .45手枪 4:矿泉水瓶 5:水壶 6:手铐
【独立版】每日一图 11.21 http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Ftwitter.com%2FHicks_206%2Fstatus%2F403659877563629568%2Fphoto%2F1&urlrefer=7fd30a387459fe4c65faafd290660adf “Shared this with my buddy twitch.tv - @SenChi_ did amazing work on Zeleno ”
【DayZ独立版】11月15日,内部测试视频。 ROCKET写的视频开头警告翻译: “你将要看的视频包含了粗糙、未经编辑的游戏内容,这个游戏仍然处于pre-alpha状态,而且也许会让那些发表youtube评论的砖家很蛋疼。这个视频的用途不是市场宣传,而且包含了一些令人烦恼的镜头,如糟糕的帧数、浮空的物品、亮瞎狗眼的光照、替代品声效,以及很多从来都没有在游戏开发中遇到的BUG,因此这个项目绝对死定了。请慎重观看!” 在视频末尾的警告翻译: “之前就警告过你了。其实这段令人吃惊的视频本不该给任何人看到的!但你就是忍不住,对吧?瞧,你刚刚浪费了生命中宝贵的那8分钟。” 视频来自:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fv.youku.com%2Fv_show%2Fid_XNjM1NDE1MTQ4.html&urlrefer=7f80b12982827085269b0377d8d04fd4 优酷正在转清晰度,大家慢慢来~
【DayZ独立版】11月15日,内部测试视频。 ROCKET写的视频开头警告翻译: “你将要看的视频包含了粗糙、未经编辑的游戏内容,这个游戏仍然处于pre-alpha状态,而且也许会让那些发表youtube评论的砖家很蛋疼。这个视频的用途不是市场宣传,而且包含了一些令人烦恼的镜头,如糟糕的帧数、浮空的物品、亮瞎狗眼的光照、替代品声效,以及很多从来都没有在游戏开发中遇到的BUG,因此这个项目绝对死定了。请慎重观看!” 在视频末尾的警告翻译: “之前就警告过你了。其实这段令人吃惊的视频本不该给任何人看到的!但你就是忍不住,对吧?瞧,你刚刚浪费了生命中宝贵的那8分钟。” 视频来自:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fv.youku.com%2Fv_show%2Fid_XNjM1NDE1MTQ4.html&urlrefer=7f80b12982827085269b0377d8d04fd4 优酷正在转清晰度,大家慢慢来~
在ARMA3下读取Chernarus地图,一分钟穿行全境。 视频来自:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fv.youku.com%2Fv_show%2Fid_XNjM1MTg2NjA0.html&urlrefer=c1734393e4b94e14ae7a7bf422c51db9 独立版没多久就要发售了,现在来回味一下Chernarus的美景…… 在Arma3下的样子
在ARMA3下读取Chernarus地图,一分钟穿行全境。 视频来自:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fv.youku.com%2Fv_show%2Fid_XNjM1MTg2NjA0.html&urlrefer=c1734393e4b94e14ae7a7bf422c51db9 独立版没多久就要发售了,现在来回味一下Chernarus的美景…… 在Arma3下的样子
北京时间15日早上凌晨一点,会发生什么吗?我不知道 暴风雨要来了?大家洗洗睡,我觉得开发人员又淘气了~
北京时间15日早上凌晨一点,会发生什么吗?我不知道 暴风雨要来了?还是洗洗睡吧。。。开发人员也许又淘气了
DayZ 独立版- Alpha测试发售日 - 11月5日 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fsteamdb.info%2Fsub%2F17511%2F%23section_history&urlrefer=922f76a03dc382278ba4a048630d4b15 steam资料库条目,DayZ已改为 DayZ early access。 别告诉我怎么知道的。 这张截图是1个半月前的开发日志中的。 如果到时候没发售,也不是我的错。
【DayZ-开发者Dean Hall的故事】一次真实的濒死体验与DayZ的创造 以前的百度帐号没了。用这个。 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fsteamcn.com%2Ft87875-1-1&urlrefer=cb5bc2209c7e155d1471034286980e53
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