长水校尉 樑山伯與豬硬來
关注数: 26 粉丝数: 140 发帖数: 1,854 关注贴吧数: 42
求助:自制的事件不知道哪里有问题 写好之后一读档就跳出游戏。 ######################################################################### # To improve the quality of ######################################################################### event = { id = 996996 random = no country = CHI date = { day = 1 month = october year = 1937 } offset = 15 deathdate = { day = 30 month = september year = 1963 } name = "中国龙的觉醒" desc = "名族生死存亡的最后关头 " style = 0 picture = "15th_army" action_a = { name = "名族振兴 " command = { type = speed which = infantry value = 1 } //步兵最大移动速度+1, command = { type = morale which = infantry value = 20 }  //步兵士气+20 command = { type = task_efficiency which = attack value = 0.01 } //所有部队进攻效率+0.01 command = { type = task_efficiency which = support_attack value = 0.05 } //所有部队协同进攻效率+0.05 command = { type = encirclement value = 3 }//战术包围几率+3 command = { type = ambush value = 3 } //战术伏击几率+3 command = { type = delay value = 3 } //战术阻击几率+3 command = { type = tactical_withdrawal value = 3 }  //战术撤退几率+3 command = { type = counterattack value = 3 }//战术反击几率+3 command = { type = assault value = 3 } //战术强攻几率+3 command = { type = breakthrough value = 3 }//战术突破几率+3 command = { type = night_attack which = infantry value = 8 }//步兵夜间进攻效率+8 command = { type = research_mod value = 50 }//研究效率+50 command = { type = hq_supply_eff value = 4 }//指挥部补给效率+4 command = { type = sce_frequency value = 4 }//战术发动+4 command = { type = desert_attack/desert_defense/mountain_attack/mountain_defense/hill_attack/hill_defense/forest_attack/forest_defense/swamp_attack/swamp_defense/urban_attack/urban_defense/river_attack/shore_attack/paradrop_attack which = division type/brigade type value = 40% }//陆军单位在各种地形的作战修正+40% command = { type = frozen_attack/frozen_defense/snow_attack/snow_defense/blizzard_attack/blizzard_defense/rain_attack/rain_defense/storm_attack/storm_defense/muddy_attack/muddy_defense which = division type/brigade type value = 40% }//陆军单位在各种天气下的作战效率+40% } }
关于战斗属性事件的问题 event = {   id = 99999   random = no   country = CHC   date = { day = 1 month = october year = 1937 }   offset = 15   deathdate = { day = 30 month = september year = 1938 }   name = "dddd"   desc = "ddddd "   style = 0   action_a = {   name = "ffff "   command = { type = speed which = infantry value = 1 }   //步兵最大移动速度+1,which对应兵种,value对应增加的最大速度,负值为减速   command = { type = morale which = infantry value = 20 }   //步兵士气+20   command = { type = task_efficiency which = attack value = 0.01 }   //所有部队进攻效率+0.01   command = { type = task_efficiency which = support_attack value = 0.05 }   //所有部队协同进攻效率+0.05   command = { type = encirclement value = 1 } //战术包围几率+1   command = { type = ambush value = 1 } //战术伏击几率+1   command = { type = delay value = 1 } //战术阻击几率+1   command = { type = tactical_withdrawal value = 1 }   //战术撤退几率+1   command = { type = counterattack value = 1 }//战术反击几率+1   command = { type = assault value = 1 } //战术强攻几率+1   command = { type = breakthrough value = 1 }//战术突破几率+1   command = { type = night_attack which = infantry value = 8 }   //步兵夜间进攻效率+8   }   } 大家帮我看看这样写能用吗,是不是还有可以添加的。我只找到这个。谁能告诉我还有的战斗属性命令是什么。
1 下一页