MY秋日时雨 MY秋日时雨
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这个白框内容据说是IE缓存导致的,可是我清了还是有。。。 LowLevelFatalError [File:F:\build\Live310Jenkins\Engine\Source\Runtime\Engine\Private\NetConnection.cpp] [Line: 513] UNetConnection::ValidateSendBuffer: Out.IsError() == true. NumBits: 4046, NumBytes: 506, MaxBits: 4096 VERSION: 310.111 KERNELBASE.dll!UnknownFunction (0x00007ffb60939709) + 0 bytes [UnknownFile:0] ShooterGame!FError::LowLevelFatal() (0x00007ff6f2aa5fb5) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\core\private\misc\outputdevice.cpp:354] ShooterGame!UNetConnection::ValidateSendBuffer() (0x00007ff6f3376225) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\engine\private\netconnection.cpp:515] ShooterGame!UNetConnection::WriteBitsToSendBuffer() (0x00007ff6f3378217) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\engine\private\netconnection.cpp:1349] ShooterGame!UNetConnection::SendRawBunch() (0x00007ff6f3378914) + 49 bytes [f:\build\live310jenkins\engine\source\runtime\engine\private\netconnection.cpp:1478] ShooterGame!UControlChannel::Tick() (0x00007ff6f3215f8f) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\engine\private\datachannel.cpp:1227] ShooterGame!UNetConnection::Tick() (0x00007ff6f3379092) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\engine\private\netconnection.cpp:1723] ShooterGame!UNetDriver::TickFlush() (0x00007ff6f337b068) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\engine\private\networkdriver.cpp:353] ShooterGame!USteamNetDriver::TickFlush() (0x00007ff6f41f66be) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\online\onlinesubsystemsteam\private\steamnetdriver.cpp:152] ShooterGame!UPendingNetGame::Tick() (0x00007ff6f33aedbc) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\engine\private\pendingnetgame.cpp:533] ShooterGame!UEngine::TickWorldTravel() (0x00007ff6f352f257) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\engine\private\unrealengine.cpp:9080] ShooterGame!UGameEngine::Tick() (0x00007ff6f3279a53) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\engine\private\gameengine.cpp:1146] ShooterGame!FEngineLoop::Tick() (0x00007ff6f0e2fe51) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\launch\private\launchengineloop.cpp:2432] ShooterGame!GuardedMain() (0x00007ff6f0e2a4cc) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\launch\private\launch.cpp:140] ShooterGame!GuardedMainWrapper() (0x00007ff6f0e313ca) + 5 bytes [f:\build\live310jenkins\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGame!WinMain() (0x00007ff6f0e31519) + 8 bytes [f:\build\live310jenkins\engine\source\runtime\launch\private\windows\launchwindows.cpp:213] ShooterGame!__tmainCRTStartup() (0x00007ff6f454c341) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffb62b17974) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffb639ea271) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffb639ea271) + 0 bytes [UnknownFile:0] 有没有大佬知道这个是出了什么问题啊
自从在服里去了另一个MOD图多下了一个MOD之后就疯狂弹白框 LowLevelFatalError [File:E:\build\Live310\Engine\Source\Runtime\Engine\Private\NetConnection.cpp] [Line: 513] UNetConnection::ValidateSendBuffer: Out.IsError() == true. NumBits: 4046, NumBytes: 506, MaxBits: 4096 VERSION: 310.67 KERNELBASE.dll!UnknownFunction (0x00007ff818629709) + 0 bytes [UnknownFile:0] ShooterGame!FError::LowLevelFatal() (0x00007ff6e000a3a6) + 0 bytes [e:\build\live310\engine\source\runtime\core\private\misc\outputdevice.cpp:354] ShooterGame!UNetConnection::ValidateSendBuffer() (0x00007ff6e0832d25) + 0 bytes [e:\build\live310\engine\source\runtime\engine\private\netconnection.cpp:515] ShooterGame!UNetConnection::WriteBitsToSendBuffer() (0x00007ff6e0832e57) + 0 bytes [e:\build\live310\engine\source\runtime\engine\private\netconnection.cpp:1349] ShooterGame!UNetConnection::SendRawBunch() (0x00007ff6e082670d) + 57 bytes [e:\build\live310\engine\source\runtime\engine\private\netconnection.cpp:1478] ShooterGame!UControlChannel::Tick() (0x00007ff6e06c842f) + 0 bytes [e:\build\live310\engine\source\runtime\engine\private\datachannel.cpp:1227] ShooterGame!UNetConnection::Tick() (0x00007ff6e083065e) + 0 bytes [e:\build\live310\engine\source\runtime\engine\private\netconnection.cpp:1723] ShooterGame!UNetDriver::TickFlush() (0x00007ff6e0830e28) + 0 bytes [e:\build\live310\engine\source\runtime\engine\private\networkdriver.cpp:353] ShooterGame!USteamNetDriver::TickFlush() (0x00007ff6e143c98e) + 0 bytes [e:\build\live310\engine\source\runtime\online\onlinesubsystemsteam\private\steamnetdriver.cpp:152] ShooterGame!UPendingNetGame::Tick() (0x00007ff6e08783f7) + 0 bytes [e:\build\live310\engine\source\runtime\engine\private\pendingnetgame.cpp:533] ShooterGame!UEngine::TickWorldTravel() (0x00007ff6e09d9f7d) + 0 bytes [e:\build\live310\engine\source\runtime\engine\private\unrealengine.cpp:9080] ShooterGame!UGameEngine::Tick() (0x00007ff6e07692d5) + 0 bytes [e:\build\live310\engine\source\runtime\engine\private\gameengine.cpp:1146] ShooterGame!FEngineLoop::Tick() (0x00007ff6de38a3ef) + 0 bytes [e:\build\live310\engine\source\runtime\launch\private\launchengineloop.cpp:2432] ShooterGame!GuardedMain() (0x00007ff6de3851ac) + 0 bytes [e:\build\live310\engine\source\runtime\launch\private\launch.cpp:140] ShooterGame!GuardedMainWrapper() (0x00007ff6de3851fa) + 5 bytes [e:\build\live310\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGame!WinMain() (0x00007ff6de38acfc) + 17 bytes [e:\build\live310\engine\source\runtime\launch\private\windows\launchwindows.cpp:213] ShooterGame!__tmainCRTStartup() (0x00007ff6e178843d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ff8196b7974) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ff81ba8a271) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ff81ba8a271) + 0 bytes [UnknownFile:0] 有没有大佬看得懂是什么意思啊,所有方法都试了可是一点用都没有。检验文件完整性总是缺两个又一直下不回来。我都在创意工坊取消所有订阅MOD也删干净了还是这样
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