神黑学 神黑学
关注数: 26 粉丝数: 284 发帖数: 36,437 关注贴吧数: 9
狗屎,素晴日真要上了 转自steamcn+テロの青空 Frontwing在Anime Expo 2017的新消息 1.素晴らしき日々~不连続存在~八月将在steam上发售Frontwing将在八月的下半月在steam上发售游戏的第一章,售价30刀。剩余内容将会通过不可描述的补丁免费发布。 来自百科的简介: 《美好的每一天》(素晴らしき日々)是游戏公司ケロQ于2010年3月26日推出的一款高人气游戏。 该作是一款以恋爱为主题材,以6个发生在同一世界的不同故事所构成的AVG电子小说。 该作品是批评空间90点台的作品;萌系游戏大赏(萌えゲーアワード)2010年度铜赏,剧本组金赏作品;bangumi游戏排行榜排名第十八,VNDB游戏评分榜排名第六;G吧十二神器之一。 2.ISLAND可能在2018年登陆steam,推测是为了配合动画化来自百科的简介: 由曾制作了“灰色三部曲”的FrontWing社制作的最新作美少女游戏“ISLAND”目前宣布了TV动画化的消息。游戏“ISLAND”是由剧本家“ごぉ氏”(代表作:向日葵)创作剧本,空中幼彩(代表作:魔界天使)担任原画和角色设计的作品。 在本作中,将以一座远离本土的有着复杂的过去并渐渐淡出历史舞台的南方岛屿“浦岛”为背景,讲述漂流到了这个岛的失忆青年与担心岛的未来的三名少女之间所发生的故事。其中三名女主角分别将由田村由香里、村川梨衣、阿澄佳奈三名人气声优配音。 3.还有两个秘密项目正在做,更多消息可能会在本月公布 4.如果素晴日销量可嘉,サクラノ诗-樱の森の上を舞う也很可能登录steam来自百科的简介: サクラノ诗是枕社在2015年推出的一款美少女游戏 长久以来被冻结的サクラノ诗计划终于再次启动。以‘言叶と旋律’(言语和旋律)‘幸福に生きよ’(活在幸福中)为主题的‘素晴らしき日々~不连続存在~’的作者すかぢ,将会一边沿袭其主题一边描绘这之前的物语‘サクラノ诗’。 原画家任用了狗神煌和笼目。十年之久的物语经由实力派的STAFF将会结为果实。 素晴らしき日々的之前的故事,梯子之上的风景,是反哲学的物语。极其自然的日常物语。
绿光将于6月13日关闭,Direct费用百刀,游戏销售额达千刀后返还 Closing Greenlight Today, Steam Direct Launches June 13 6月7日- ALDENIn this post, we're going to talk about closing down Steam Greenlight and the transition to Steam Direct. If you haven't already, it's worth reading the last few posts we've made recently about our philosophy, some changes to address bad actors, and some upcoming improvements to Steam Curators system. These posts introduce and describe the subtle, but important, shift in the way the Steam Store is designed, and who it is designed for. A look back at GreenlightSteam Greenlight launched on August 30, 2012, at a time when we realized that we weren't able to predict which titles players were really interested in. Up until that point, a small team here at Valve had been hand-picking games to invite on to the Steam platform, and almost every day we would hear from players wondering why awesome new game X wasn't available on Steam. The more this happened, the less confident we became that our own tastes were accurately representing the tastes of everyone using Steam. Greenlight was introduced as a way to help our team figure out which games players most wanted, by having those Steam users vote. Almost right away, we saw an incredible variety of games being submitted and voted on, which made it clear to us that there are far more distinct tastes and interests among Steam players than we had realized. Right from the early days and throughout the life of Greenlight, we have been continually surprised by the hits coming through. In just the first year we saw titles such as War For The Overworld, Evoland, Rogue Legacy, and Verdun move through Greenlight and go on to become hugely successful. We found it was easy to explain afterwards why some titles turned out to be big hits, but when we forced ourselves to predict beforehand, we weren't nearly as accurate as we thought we were going to be. Those early years also saw huge growth in some categories of games that we had previously considered extremely niche, like visual novels. Whether you love or hate visual novels (In which case you can customize your preferences here!), they have gone on to form a huge following on Steam. Even today, we still see surprising smash hits come through Greenlight, such as the recent releases of Dead Cells and Blackwake. Now, five years since Greenlight started, we've seen over 90 Million votes cast on submissions in Greenlight. Nearly 10 Million players have participated in voting in Steam Greenlight, but over 63 million gamers have played a game that came to Steam via Greenlight. These players have logged a combined 3.5 Billion hours of game time in Greenlight titles. Some of those titles, like The Forest, 7 Days to Die, and Stardew Valley, are in the list of top 100 selling games ever released on Steam. With these kinds of successes, the thousands of niche titles, and everything in between, we realized that a direct and predictable submission process will best serve the diverse interests of players moving forward. So thanks to all of you who voted and played games in Greenlight, as we begin the transition to Steam Direct. Retiring GreenlightThe information below on Greenlight and Steam Direct is going to be most relevant for game developers, as it discusses the nuts-and-bolts details of the transition. As of now, we are no longer accepting new game or software submissions via Steam Greenlight and voting has been disabled. One week from today, on June 13th, we'll be turning on Steam Direct. Over the next week, a team here at Valve will be reviewing the list of titles that have not yet been Greenlit and will be selecting the final batch of titles to pass through the Greenlight process. Our goal is to Greenlight as many of the remaining games as we have confidence in. There are some titles that will not be Greenlit, due to insufficient voter data or concerns about the game reported by voters. Titles that are not ultimately Greenlit may still be brought to Steam via Steam Direct, provided they meet our basic criteria of legality and appropriateness. If you are a game developer with a game in Greenlight that hasn't been Greenlit yet, please be patient as we review the 3,400+ pending submissions. If you bought the Greenlight Submission fee, but haven't had a chance to post a submission, or if your submission has not been Greenlit by the end of this process, you can use the Steam support site to request a refund of your submission fee. Steam Direct detailsThe goal with Steam Direct is to provide an understandable and predictable path for developers from anywhere in the world to bring their games to Steam. With that in mind, we're making the process as easy and streamlined as possible. A new developer will simply need to fill out some digital paperwork, including entering bank and tax information and going through a quick identity verification process. After completing the paperwork, the developer will be asked to pay a $100 recoupable fee for each game they wish to release on Steam. This fee is returned in the payment period after the game has sold $1,000. As we have been doing for the past year, there is a short process prior to release where our review team installs each game to check that it is configured correctly, matches the description provided on the store page, and doesn't contain malicious content. Additionally, brand-new developers that we haven't worked with before will need to wait 30 days from the time they pay the app fee until they can release their first game on Steam. This gives us time to review the developer's information and confirm that we know who we're doing business with. Developers will also need to put up a 'coming soon' page for a couple of weeks prior to release, which helps get more eyes on upcoming releases and gives players a chance to point out discrepancies that our team may not be able to catch. Steam Direct will launch in one week, on June 13th.
你老婆真棒!联机ACT《幻象破坏者:战场》添加官方中文,可选助手 Phantom Breaker: Battle Grounds是一款像素风美少女动作类横版过关游戏,角色可爱的画风与流畅的点阵动画是本作的最大特征。不断强化追加可用角色,打败各种千奇百怪的敌人吧!游戏同时支持最大4人的本地合作模式与PVP模式。 Phantom Breaker: Battle Grounds是由开发Steins;Gate、Bullet Soul等诸多人气作品的Mages/5pb公司推出的2D横版过关游戏。以日本首都东京为舞台,操纵并强化自己的角色与幕后黑手的神秘男子幻影的爪牙进行战斗。修复扭曲的时空,惩治一切的元凶,拯救所有的世界吧!可爱的美少女角色与经典的2D动作游戏完美融合,支持最大4人的本地合作模式与PVP对战模式。 故事模式——享受轻松的剧情模式,选择4名主角之一在东京与敌人进行连续8场战斗。 街机模式——可挑战更高分数与最高连击记录、快速通关等的模式。与故事模式内容相同但没有剧情可专心游戏。 多人游戏——支持最大4人的本地在线合作模式与PVP对战模式。可选择已通关场景进行游戏。 可定制强化的角色——初始4名角色以及6名满足条件后续解锁角色。均可进行属性和技能的自定义强化,并在全部模式中使用,此外每个角色各具有专属技能。选择你最爱的角色把她变为最强吧! 经典怀旧魅力——像素风美术设计与复古的背景音乐所融合,经典怀旧玩家的福音。 6月6日Phantom Breaker: Battle Grounds v1.3.02: 发布简体中文语言支持 非常高兴地通知你,Phantom Breaker: Battle Grounds现已支持简体中文语言。 已拥有游戏的玩家可在Steam游戏库游戏属性的语言设定中选择简体中文。 为庆祝追加新的语言支持,Phantom Breaker: Battle Grounds及所有DLC开始为期一周的优惠活动,还等什么?快快打包一起入手吧!
《幻象破坏者:战场》添加官方中文,可联机,募集好友一起全成就 Phantom Breaker: Battle Grounds是一款像素风美少女动作类横版过关游戏,角色可爱的画风与流畅的点阵动画是本作的最大特征。不断强化追加可用角色,打败各种千奇百怪的敌人吧!游戏同时支持最大4人的本地合作模式与PVP模式。 Phantom Breaker: Battle Grounds是由开发Steins;Gate、Bullet Soul等诸多人气作品的Mages/5pb公司推出的2D横版过关游戏。以日本首都东京为舞台,操纵并强化自己的角色与幕后黑手的神秘男子幻影的爪牙进行战斗。修复扭曲的时空,惩治一切的元凶,拯救所有的世界吧!可爱的美少女角色与经典的2D动作游戏完美融合,支持最大4人的本地合作模式与PVP对战模式。 故事模式——享受轻松的剧情模式,选择4名主角之一在东京与敌人进行连续8场战斗。 街机模式——可挑战更高分数与最高连击记录、快速通关等的模式。与故事模式内容相同但没有剧情可专心游戏。 多人游戏——支持最大4人的本地在线合作模式与PVP对战模式。可选择已通关场景进行游戏。 可定制强化的角色——初始4名角色以及6名满足条件后续解锁角色。均可进行属性和技能的自定义强化,并在全部模式中使用,此外每个角色各具有专属技能。选择你最爱的角色把她变为最强吧! 经典怀旧魅力——像素风美术设计与复古的背景音乐所融合,经典怀旧玩家的福音。 6月6日Phantom Breaker: Battle Grounds v1.3.02: 发布简体中文语言支持 非常高兴地通知你,Phantom Breaker: Battle Grounds现已支持简体中文语言。 已拥有游戏的玩家可在Steam游戏库游戏属性的语言设定中选择简体中文。 为庆祝追加新的语言支持,Phantom Breaker: Battle Grounds及所有DLC开始为期一周的优惠活动,还等什么?快快打包一起入手吧!
首页 1 2 3 4 下一页