steventcyh
steventcyh
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注意 第一轮胜者组掉下去顺序变了!!!!!!!!!!! 主办方发到discord的消息,液体这边我已经改到网页上去了 就如图所示 不直接掉下来内战了
OB nb,进军Major,联手东南亚
Major之 法甲大战 摩纳哥vs大巴黎 (Gambit vs LGD)
Major全部队伍终于产生了 外卡6进2 进小组赛 小组赛6+2,前2加入6个种子组成淘汰赛胜者组,3-6名进败者组等待 后2淘汰 6个种子开始就在淘汰赛胜者组
水一贴蝴蝶的加强 蒙一个以后 小改一点 加个主动 比如5秒 开启期间闪避概率提升 比如加到50%+并且不受任何克敌机先影响 如果为了不和闪避的描述矛盾,还可以加/换个名字,包括代码里,做成物理版本的“回到过去” 这样对刚的时候总算是多了一点东西 强度不够的话可以多加点(+时长+概率-CD) 几个小版本后再慢慢降回 魔改点么 就干脆变成飞行单位算了 飞树林飞地形
一个多月来 CDA8大队伍 + SAG的战绩表 NB的排除了竞技宝比赛
ESL One汉堡站中国区海选赛 iG CDEC出线 SAG是Royal
去年TI就是这样子的 怎么没见你喷制作?
TI9 参赛队
TI9 中国区预选第一天结果
Ti9 中国区海选赛第二轮8强
ti9 中国区海选赛第一轮8强
EHOME打出海选 Major预选被淘汰的5队继续齐聚Minor预选 最后一队明日决出 21日12 14 16点并行bo2循环 22号并行淘汰赛
明天的震中杯预选赛 貌似是循环赛出线一个 三个淘汰 剩下4个队出线两个
这里有贡献了此处弹幕的吗 韩综都茄化了 此处用了csgo的bgm 弹幕秒增
7.21d 7.21d 7.21d 7.21d 来了 剩下的自己去看啊啊啊啊啊啊啊
VG是隔了快4年才得到一个大型国际赛事的冠军啊 前几次还是有fy的老vg
TSG这个队在lol是大致什么地位?签了room310秒又解散.. 3月18日海选前Room310进了TSG新队 3月23日昨天被淘汰后这个队就没了。。。预计room310重新出山。。。
MDL 巴黎 Major 中国区预选赛队伍 皇族双队都有了姓名 应该很多人没想到
小黑模型重做了
李永乐老师早就发过这个男孩女孩题了 和酒鬼类似 还是被理解成两个意思的题目 视频编号在里头 大家自己看吧
DL11中国区队伍 newbee最后进来了
提问 车库是不是无法降级 某地大车库觉得没用 然而似乎无法降级 卖出去它并不重建
好汉杯 H-cup s10 瑞士制5轮bo1小组赛 淘汰8支 8强双败淘汰赛
coL阵容变化了 包括那位 Skem下放 实际在给找新东家
rng上来就损失40%积分。。。 带的是xy不是页面注册的Setsu(Shade) 这属于线下赛带替补
怎样可以复制一个本地档案? 复制一个档案我想试试各做各的 但是省去前面的一大堆时间 直接比如复制Euro Truck Simulator 2\profiles里面的某个档案的文件夹 粘贴一份 随便改个名字 或者游戏里先新建一个档案 再把原来档案复制进去 都不识别的 我估计要改档案里面的profile.sii ? 可是不会 求教
WESG2018中国区决赛 估计还有不少不知道情况。虎牙直播。http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fliquipedia.net%2Fdota2%2FWorld_Electronic_Sports_Games%2F2018%2FChina&urlrefer=0dd9c7ca1e54625e271dd7a01a31ee60
ddc那波羊先知发生的事 根据录像,ddc跳出来准备配合,但和Yang明显有交流问题,时机完全没对上: 猛犸提前动手 或者 ddc没准备好 猛犸顶先知的时候,莱恩还在向侧面点鼠标移动; 发现顶过来了想变羊的时候,鼠标移下来跟着点,却由于猛犸和先知的位移速度较快,瞬间错失机会,实际点到是猛犸(可以看到莱恩一直在向外走,说明没有一个新指令被执行,只能是羊点在了队友身上)。 两人如果正确交流应该是莱恩先点了先知变羊,然后猛犸顶进施法距离来无缝衔接。 所以一是原配合执行时机错过,还没点上羊,猛犸已经顶了,两人之一背锅 二是补羊移动中的先知也没点到,点歪。这个只能算ddc身上了,点一个运动中的目标确实有一定难度,只能说不年轻了。
TI8小组赛日程 北京时间
德国玩家已经能在开启之前知道能开到什么了 像当时国服一样 一次只能买一个瓶子 一个个开 具体去reddit吧
[TI8]的18支参赛队伍的历史TI战绩。 有些出乎你意料
8强看吧 ehome还在打太极 没出来
也是奇了怪了 现在某些人连16队的标准双败都要喷了? 2016年的老major哪个不是用这种不淘汰人的小组赛+16队双败的? ti6除了变成两个小组 不也一样? ti7成了18队才淘汰了两支 喷赛制基本上从17年的两个单败major才开始 那时确实变化太大 而现在用回以前的居然都有人瞎跳了
Supermajor的淘汰赛对阵顺序如下
7.16 7.16 7.16 7.16 英文版 Dota 2 Update - May 27th, 2018May 27, 2018 - Valve7.16: === The upcoming patches will be mostly focused on balance tweaks in preparation for The International. There are a few more biweekly patches planned, with the primary ones scheduled around the final Major and the TI Qualifiers. After TI, we expect the first half of the new season to have longer periods between gameplay updates. * Bounty Runes team gold reduced from 40 + 3/min to 40 + 2/min * Reduced the following Movement Speed Talents: - Bane Level 20: 75->65 - Beastmaster Level 10: 30 -> 25 - Bounty Hunter Level 10: 30 -> 25 - Clockwerk Level 10: 25 -> 20 - Dark Willow Level 15: 40 -> 35 - Gyrocopter Level 20: 50->45 - Legion Commander Level 20: 60->50 - Leshrac Level 15: 40->30 - Lifestealer Level 15: 35 -> 30 - Nature's Prophet Level 10: 40 -> 35 - Nightstalker Level 20: 50 -> 45 - Oracle Level 20: 75 -> 65 - Outworld Devourer Level 15: 40 -> 35 - Sand King Level 10: 30 -> 25 - Shadow Demon Level 15: 40 -> 35 - Shadow Fiend Level 15: 35->30 - Techies Level 20: 75 -> 60 - Zeus: Level 15: 40 -> 30 * Increased Base HP regen to 1.75 for the following Agility heroes: Anti-Mage, Arc Warden, Clinkz, Drow Ranger, Meepo, Pangolier, Phantom Assassin, Templar Assassin, Troll Warlord, Vengeful Spirit * Melee Barracks health increased from 1800 to 2000 * Roshan attack damage upgrade over time increased from 2.5/min to 4/min * Blades of Attack: Cost increased from 420 to 430 * Bottle: Fixed Bounty Runes not being storable when the Bottle is full * Enchanted Mango: HP regen reduced from 0.6 to 0.5 * Hand of Midas: Cooldown reduced from 100 to 95 * Moon Shard: Attack Speed increased from 130 to 140 * Nullifier: Projectile speed reduced from 900 to 750 * Rod of Atos: Recipe cost reduced from 1100 to 1000 * Sentry Ward: Duration increased from 4 to 6 minutes * Shadow Amulet: Cost increased from 1300 to 1400 * Silver Edge: Recipe cost reduced from 700 to 600 * Skull Basher: Recipe cost reduced from 1150 to 1000 * Vladmir's Offering: Mana regeneration increased from 0.65 to 1.0 * Alchemist: Greevil's Greed bounty rune multiplier increased from 3 to 3.5 * Anti-Mage: Base attack rate improved from 1.45 to 1.4 * Arc Warden: Base damage increased by 2 * Arc Warden: Magnetic Field manacost reduced from 80/90/100/110 to 50/70/90/110 * Bane: Enfeeble duration reduced from 14/16/18/20 to 8/12/16/20 * Bloodseeker: Level 10 Talent increased from +4 Armor to +8 Armor * Bloodseeker: Level 20 Talent increased from +14% Rupture Damage to +18% * Bristleback: Level 25 Talent increased from +20 Warpath Damage Per Stack to +30 * Broodmother: Spiderlings health increased from 250 to 280 * Centaur Warrunner: Base damage increased by 4 * Centaur: Hoof Stomp manacost reduced from 130 to 115/120/125/130 * Chaos Knight: Base intelligence increased by 2 * Clinkz: Intelligence increased from 16 + 1.55 to 18 + 1.7 * Clinkz: Strafe dodge no longer has a count limit * Clockwerk: Power Cogs manacost increased from 50/60/70/80 to 80 * Crystal Maiden: Arcane Aura self mana regeneration increased from 1.3/2.2/3.1/4.0 to 1.6/2.4/3.2/4.0 * Crystal Maiden: Base Damage increased by 2 * Dark Willow: Bedlam cooldown reduced from 40/35/30 to 30 * Dark Willow: Bedlam duration increased from 4 to 5 * Dazzle: Strength gain increased from 2.15 to 2.3 * Dazzle: Poison Touch count rescaled from 4/5/6/7 to 2/4/6/8 * Dazzle: Poison Touch cooldown reduced from 35/30/25/20 to 27/24/21/18 * Death Prophet: Base movement speed reduced from 310 to 305 * Death Prophet: Spirit Siphon manacost increased from 70/65/60/55 to 70 * Death Prophet: Level 10 Talent reduced from +50 Damage to 40 * Disruptor: Thunder Strike cooldown increased from 12/11/10/9 to 15/13/11/9 * Doom: Infernal Blade base damage reduced from 25/30/35/40 to 25 * Doom: Scorched Earth movement speed reduced from 14% to 11/12/13/14% * Dragon Knight: Base movemend speed reduced from 285 to 280 * Dragon Knight: Elder Dragon Form bonus movement speed increased from 25 to 30 * Drow Ranger: Base Damage increased by 4 * Earthshaker: Base armor increased by 1 * Enchantress: Base strength increased by 1 * Enchantress: Nature's Attendants manacost reduced from 140 to 110/120/130/140 * Enigma: Demonic Conversion Eidolon bounty reduced from 29 to 23 * Gyrocopter: C all Down Missile One damage reduced from 200/275/350 to 150/250/350 * Gyrocopter: Level 10 Talent reduced from +25 Damage to +20 * Huskar: Life Break increased from 34/38/42% to 34/39/44% * Huskar: Inner Vitality manacost reduced from 170 to 140/150/160/170 * Huskar: Inner Vitality base regen increased from 10 to 12 * Invoker: Invoke manacost removed * Io: Base movement speed reduced from 290 to 280 * Io: Level 15 Talent reduced from +90 Spirits Damage to +75 * Io: Level 20 Talent changed from Attacks Tether Ally's Target to +20 Health Regen * Io: Level 25 Talent changed from +50 Health Regen to Attacks Tether Ally's Target * Kunkka: Level 25 Talent changed from +50% Tidebringer Cleave to -1.5s Tidebringer Cooldown * Leshrac: Base Intelligence reduced by 2 (base damage unchanged) * Leshrac: Lightning Storm cast range reduced from 800 to 650/700/750/800 * Lich: Chain Frost damage increased from 280/370/460 to 300/400/500 (Scepter from 370/460/550 to 400/500/600) * Lycan: Intelligence gain reduced from 1.55 to 1.4 * Lycan: Shapeshift critical strike reduced from 160/180/200% to 150/175/200% * Magnus: Empower cleave distance increased from 460 to 625 (matching Battle Fury) * Magnus: Empower cleave end radius increased from 240 to 330 (matching Battle Fury) * Meepo: Earthbind projectile speed increased from 857 to 900 * Meepo: Earthbind now fully affects invisible units * Mirana: Leap attack speed increased from 40/60/80/100 to 60/80/100/120 * Mirana: Moonlight Shadow duration increased from 15 to 18 seconds * Monkey King: Wukong's Command armor increased from 8/14/20 to 12/18/24 * Morphling: Morph now only dispels on initial cast, rather than on all toggles * Necrophos: Attack Point improved from 0.53 to 0.4 * Necrophos: Base damage increased by 2 * Necrophos: Death Pulse Mana Regen per stack from 2/2.25/2.5/2.75 to 2.25/2.5/2.75/3 * Night Stalker: Void no longer applies a ministun during the day * Night Stalker: Darkness no longer sets enemy vision to a fixed amount * Night Stalker: Darkness now reduces enemy unit and ward vision by 25% (doesn't affect buildings) * Ogre Magi: Multicast 2x chance from 40/50/60 to 60/60/60% * Ogre Magi: Multicast 3x chance from 0/20/25% to 0/30/30% * Ogre Magi: Multicast 4x chance from 0/0/12.5% to 0/0/15% * Ogre Magi: Level 10 Talent increased from +60 Gold/Min to +90 * Pangolier: Level 15 Talent changed from +30 Attack Speed to +2s Rolling Thunder Duration * Pangolier: Level 20 Talent improved from +30 Swashbuckle Damage to +40 * Pangolier: Level 25 Talent improved from -16s Rolling Thunder Cooldown to -35 * Phantom Assassin: Blur now only triggers on real heroes * Phantom Assassin: Blur now always triggers on Invisible and Spell Immune enemies * Phantom Lancer: Doppelganger can no longer be cast while rooted * Phoenix: Fire Spirits damage increased from 10/30/50/70 to 20/40/60/80 * Pudge: Meat Hook cooldown increased from 14/13/12/11 to 17/15/13/11 * Pudge: Meat Hook damage increased from 90/180/270/360 to 150/220/290/360 * Pugna: Nether Ward damage per mana increased from 1/1.25/1.5/1.75 to 1.25/1.5/1.75/2.0 * Queen of Pain: Level 25 Talent improved from 20s Spell Block to 15s * Riki: Base HP regen increased from 1.5 to 3.0 * Riki: Blink Strike can now be cast on Spell Immune enemies * Riki: Tricks of the Trade cooldown increased from 40/35/30 to 50/45/40 * Riki: Cloak and Dagger fade delay increased from 6/5/4/3 to 7.5/6/4.5/3 * Sand King: Caustic Finale slow reduced from 30% to 21/24/27/30% * Shadow Fiend: Level 20 Talent changed from +20% Evasion to +2 Damage Per Soul * Shadow Fiend: Level 25 Talent changed from +3 Damage Per Soul to -5 Presence Aura * Silencer: Last Word cooldown reduced from 30/24/18/12 to 28/22/16/10 * Silencer: Arcane Curse damage increased from 14/22/30/38 to 16/24/32/40 * Slardar: Bash of the Deep damage increased from 60/80/100/120 to 80/100/120/140 * Slark: Pounce damage reduced from 40/80/120/160 to 30/60/90/120 * Sniper: Nigh t vision increased from 1100 to 1400 * Spirit Breaker: Base HP regen increased from 1 to 1.5 * Sven: Level 20 Talent increased from -5s Storm Hammer Cooldown to -6s * Sven: Level 25 Talent increased from +0.75s Storm Hammer Stun Duration to +1.25s * Tiny: Tree Grab building bonus damage increased from 60/80/100/120% to 90/120/150/180% * Tiny: Tree Throw splash damage increased from 100 to 130% * Tusk: Ice Shards cooldown increased from 21/18/15/12 to 23/20/17/14 * Treant Protector: Living Armor regen increased from 4/7/10/13 to 4/8/12/16 * Undying: Soul Rip manacost reduced from 100/110/120/130 to 80/95/110/125 * Ursa: Level 15 Talent changed from -1s Earthshock Cooldown to +25s Fury Swipes Reset Time * Ursa: Level 20 Talent changed from +25s Fury Swipes Reset Time to +12 Fury Swipes Damage * Ursa: Level 25 Talent changed from +14 Fury Swipes Damage to Enrage gains 80% Status Resistance * Vengeful Spirit: Magic Missile cooldown reduced from 13/12/11/10 to 10 * Vengeful Spirit: Wave of Terror manacost reduced from 40 to 25/30/35/40 * Weaver: Shukuchi damage increased from 75/100/125/150 to 80/110/140/170 * Winter Wyvern: Splinter Blast slow increased from 25% to 30% * Winter Wyvern: Splinter Blast manacost reduced from 120/130/140/150 to 90/110/130/150 * Wraith King: Mortal Strike no longer has a chance to kill creeps * Wraith King: Mortal Strike now gains skeleton charges for every 2 enemy units you kill * Wraith King: Mortal Strike skeleton count rescaled from 4/5/6/7 to 2/4/6/8 * Wraith King: Mortal Strike skeletons bounty reduced from 15/15 XP/Gold to 5/5 * Wraith King: Mortal Strike manacost reduced from 75 to 30/45/60/75 * Zeus: Base damage increased by 5 * Zeus: Strength gain reduced from 2.6 to 2.3 * Zeus: Arc Lightning damage rescaled from 85/100/115/145 to 70/95/120/145 * Zeus: Lightning Bolt cast range increased from 700 to 700/750/800/850 * Zeus: Lightning Bolt damage increased from 100/175/275/350 to 125/200/275/350
MDL长沙 小组赛赛程
震中杯 小组赛及淘汰赛安排 27日 北京时间晚11点揭幕战 LGD对Mineski 然后凌晨2点VP对paiN 第一天就这么两场 28号4场 4.29-5.2都是6场/天 北京时间下午3点起
ESL One 伯明翰 中国区预选赛了解下 Serenity StarlucK 海选出线了
淘汰赛正式版对阵 来了
淘汰赛示意图 不熟悉赛制的进来 小组前二胜者组等着 突围赛8进4 第三名挑对面的5/6 示意图 而且lgd和tnc没打完 不确定就是这么排,
DAC 2018 solo赛 对阵 如果依然是18 45 36 27的标准对阵形势的话(和2017solo及一般的8强单淘一致) 那么对阵如下 不过万一主办方要改 也不是不可能 毕竟4中4外个占半区巧了
第四天 第4轮 以及未知第5轮 VG-Liquid
第三天对阵!!! vg lfy二走一
新鲜出炉 第二轮对阵!!!!!
中亚对抗赛 线上决赛 通报一下结果 eclipse刚刚以第三结束 bo5决赛约8点将在Xctn和Admiral间进行 前三名分获5000 3000 2000美元 能进入之后的线下赛 说有20个队 具体未知 国内队发挥不怎么样
DPC 战队积分 就放每队三个人的了 后面的太长就不截了
SLi S4 淘汰赛对阵 顺序是先抽mouz对上G2 随后RNG对上FaZe 接着Navi对Astralis 最后是TL SK 时间是在23号
第四轮恩怨局 tyloo-rng; c9-vp 刚才前两场对阵我搞错了
补刀 3600 满分 然并卵 反正不是正常补的 谁都可以做到
【PGL Major】将采用完整16队5轮瑞士赛制+8队单败淘汰 小组赛5轮瑞士赛制全部为 Bo1 小组赛结束,8队淘汰(小组赛不再“没卵用”) 淘汰赛8队单败 决赛Bo5,其余为Bo3 简而言之,与CSGO的Major 如出一辙(心疼FaZe一秒)
ESL 6强淘汰赛对阵 3天 依然是保底剧本 没有两队四强的奇迹发生
A组第三是VG两队之一 B组第二恐怕是Newbee. 那么前四只有一CN队 想要前四两支中国队的话 必须Newbee先赢液体 然后VG其中之一再赢液体。。
晒一晒EHOME寄来的新年礼物 作为非职业的业余维基编辑都有 赞赞
【StarLadder i-League 邀请赛 #4】中国区预选赛 简报 和ESL卡托维兹益阳市9到12号 不过是8队单败
【ESL One Katowice 2018】中国区预选赛 简报 1月9日-12日 12队单败
【银河杯】被从巡回赛排除 但允许组织者另起一项新赛事代替 由于菲律宾政府原因 组织者需另起一项赛事代替 可以利用这些邀请名额和积分继续 本次银河杯已不再是巡回赛的一部分 大致如此 详情等hoho
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