九日烧♬
烧哥Canada
关注数: 49
粉丝数: 302
发帖数: 9,173
关注贴吧数: 8
【漫漫长夜】烧哥又开坑了,爷青回! 如题 http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fm.bilibili.com%2Fvideo%2FBV16Q4y1C7sf&urlrefer=5635e8d2ef08bd357aef1794bf9b5031 还记得当年一起直播的岁月么
既然茶谈时间这么受欢迎 那我干脆用这个形式开一个业余说书的坑好了
【九日烧视频】都市天际线新创建者包测试与实况 如题,这个视频直接购买并测试新的创建者包,并且继续规划城市 http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fwww.bilibili.com%2Fvideo%2FBV1AA411V73a%2F&urlrefer=ff685cdfa46d7d5ca8313a05d71fd646
办公室YYDS 如题
【游戏想法】关于萌新对于这个游戏有些方面的设想 1. 行星内地面运输(非传送带,比如火车,地面物流载具运量大于飞机) 2. 机甲功能降低,增加行星间、星际间飞行载具(火箭/飞船),而不是自己就能飞 不知是否有合理性,以后随着玩的增多可能还有别的想法了就
时间过去6年了,现在游戏早已经脱离抢先体验,那我开坑还有人看么 RT
关于第12集的客运站 你们有啥优化设计吗? 下面来几张图?
求助:如何用Typescript连接到服务器的MySQL 各位大佬大家好,我自己做了一个网页游戏,用的是Typescript。 http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fjacastrading.com%2Fen%2Fgame_center%2Fjacas_flappy_bird%2F&urlrefer=3a4060b82d548f9aaccca2ee8f44c614 我这个服务器上面是可以有MySQL的,请问有什么办法能够把玩的分数,存到数据库里面呢?谢谢各位了
这游戏会打折么? 虽然如果我买了,我也不希望打折
大家更喜欢激昂慷慨的解说,还是舒缓的感觉?
【九日烧】好冷清的贴吧 如题
【九日烧都市天际线】工业时代,前50集视频合集 二楼详见链接
夏季特惠 这个游戏之前从来没玩过,但是以前一直听说过,据说的内容让我感觉会是自己喜欢的样子,赶上打折准备入正。 那么萌新想问,除了本体以外,哪些DLC值得入呢?还是说只买本体就够了?不买DLC会不会跟不上大伙的讨论呢?
【日常交流】最近这游戏相比于四年前是更好玩了么? 如题
【小白发贴】新买的ASUS DSX 7.1 声卡录音有噪音 我之前一直用我主板上的集成声卡在录制游戏视频解说,最近由于麦克坏了就买了一个质量还算不错的电容麦克,配上了幻象电源。想一想,既然麦克都换了,干脆也搞一个声卡吧。一狠心买了一个ASUS DSX 7.1的声卡,也是赶上了商店打折。插到主板上,下载了驱动,一录音发现果然音质好的不是一点半点。 后来我立刻发现了,好像录制的时候有一点所谓的“底噪”,这个词是我在网上查的,就像是在音乐厅打开扬声器但是并没有放音乐时候的轻微的“沙沙”声,不是很大,但是我的原本的集成声卡就没有这个问题,虽然音质很好,但是这个噪音反而让我更加无法接受了。 当时买这个声卡就是为了音质和CPU的节省(据说可以),但是要是以噪音为代价,那真的是得不偿失。各位大神们,请问有什么设置上的办法可以解决吗?还是说这是独立声卡的通病,需要通过后期处理才能降噪解决呢? 我的电脑配置是GTX960 2G,8G内存,i5处理器(别吐槽配置,我暂时就能负担这些了,我知道主播不够用) 谢谢大家了!只是录音有问题,放音没问题~
【烧哥悲惨】烧哥被炒鱿鱼了,是不是因为【漫漫长夜】 RT 烧哥的第一份工被老板炒了鱿鱼,给的理由是老板的外甥女来了,要暂(yong)时(yuan)接替我的位置,所以让我暂时先别去了。 但我总感觉这是什么狗屁破理由,肯定是老板觉得烧哥太长时间没有关注【漫漫长夜】,没有给大家提供游戏汉化和最新新闻了……
【烧哥威武】烧哥的七夕节 虽然已经过去好多天了,但还是要炫耀一下,烧哥这辈子收到的第一份七夕情人节礼物
【烧哥威武】没人
【烧哥威武】牛肉干 嗯,加拿大某便利店发现的
【烧哥威武】真的是失望透顶!!! 你们懂的
【烧哥威武】爽! 用完感觉真心不错!
【M3求助】Steam刚刚买 为何告诉我无法启动游戏,让我重新安装?我已经重新安装N次了。多谢大神解答。我是win10
【烧哥威武】去TMD官方渣翻译 去TMD官方渣翻译
【烧哥无奈】贴吧手机端更新了 再也无法直视【滑稽】这个表情了
【烧哥威武】steam下次大规模打折 据说是在6月23日(美国时间),所以国内差不多是23号晚上吧。 哎……还得一个月呢……捉急,不过可以抓紧时间攒钱,争取花100块
【烧哥威武】更新之后 RT,油灯可能就废了,照明系统貌似不需要了,而且,而且中的而且,夜里好恐怖
【烧哥威武】烧哥要搬新家了! 没错,烧哥找了两份工来打,然后又找了个房子租,下个月开始新生活。 当然,烧哥还是单身,有才华的单身!
【烧哥威武】加拿大季节快报 如题,官方说剧情模式春天到来。其实官方说的没有错,因为星期天的时候,加拿大地南方城市刚刚下了一场大雪,所以春天暂时还没来。千万不要相信加拿大没有春天,加拿大无论南方北方都有春天的,只是来得很晚。比如,星期天,就是雪天。 各位,晚安
【烧哥威武】烧哥可是单身哦 在国外的单身哦
【烧哥威武】哼!!你们谁敢说烧哥没有才华!! 如题!!! 谁敢!!
【别瞎玩】微信公众号发布都市天际线文章 网址镇楼: http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fmp.weixin.qq.com%2Fs%3F__biz%3DMzIzNzI2NTEyNA%3D%3D%26mid%3D2652484043%26idx%3D1%26sn%3D03e3cd301b96b83f22865f2d6084afdf%26scene%3D0%23wechat_redirect&urlrefer=3737581987edbaf783235dd85ffac627
【烧哥威武】修复!《漫漫长夜》沙盒版修复至v.332版本 RT 请勿楼中楼回复或者插楼
【新人报到】最近刚刚接触,活不过两天 最大的问题就是,僵尸为什么总能冲进我的房子里……我已经把窗户都用窗帘或者床单挡住了,依然会在第二天睡觉起床之后或者出门一趟回来就会在家里意外发现僵尸,然后就是碎掉的玻璃窗,蛋疼死了。
【烧哥威武】没错,烧哥再次威武,游戏更新到了v.327 RT 说的好像是烧哥更新的一样
【烧哥威武】修复!《漫漫长夜》沙盒版修复至v.326版本 RT 请勿插楼,请勿在楼中楼回复
【新版bug】关于此次物资无限刷新的bug 我记得上一次大更新是v.298和v.301 那次也出现了每次进入房间 室内就会刷新物品的bug 当时官方给出的解释是为了给旧存档生成新物品的机会 然而很快就对这个bug进行了修复 估计制作组猜测各位玩家已经拥有了这些新物品 可以不必继续刷了 所以我估计这次也一样 但是个人感觉还不如让旧存档啥都没有 因为旧存档啥都没有可以开新存档 你这每次刷新物资让玩家觉得开新档都木有用了 所以官方赶快修复吧
【日常吐槽】游戏更新了,各种言论又出来了 以前的版本出来的时候,说他无聊。现在的版本出来了,又说太难。怎么做都不对了看来,我也是醉了。不过好在还是正常人居多
【烧哥威武】游戏又更新了,v.325 表示不知道更新了啥,可能是总崩溃的那些修复吧,而且官方没有英文日志,所以我会把汉化和这个日志统一在周六发布,届时正版用户就不用看着英文中文穿插出现而那啥疼了
【游戏更新】《漫漫长夜》沙盒版更新至v.321版本——无尽的威胁 一楼说明: 英文、翻译以及补充说明请勿回复,也请勿插楼,面得日后我打算补充和更改的时候被大家的评论所覆盖和阻挡,让更多想了解内容的玩家看不到。 至于游戏的汉化,我会在本周末之前完成,星期五我没有事情,估计星期六起床你们就能看到创意工坊的更新了。
【烧哥出马】更新了 待我好好利用今天下午整理整理相关内容
【我又来了】新人的自动化 玩这个游戏不到五年的时间,大约半个月了。现在的几个存档都刚刚研究出基础炼油还有火车什么的,玩的也基本都是和平模式,虫子不主动打我的那种。被晕头转向的传送带搞得一头雾水,不过还算看得懂。
自动工厂与手工作坊 今天研究了一下午和一晚上,有过MC自动化设计基础,玩这个游戏,在设计自动化生产线上自然没什么思路上的大问题。 但是!!!!
【新人报到】九日烧开始玩此游戏 半年的新生up主,估计未来会录制视频,无论是教程还是实况。
【加拿大的春天】还在为剧情模式而苦苦等待么? 恭喜大家,终于可以放心了!
【关于弃坑】 九日烧作为一个up主,萌新up主,已经陪伴了,或者是在大家的陪伴下度过了半年时间,在这里首先感谢各位的支持与帮助。
【关于弃坑】 放心,不是弃小说坑。
2G-GTX960,i5-4460,8G内存 最近玩一些游戏感觉好像不太够用,比如《都市:天际线》。 我是一个up主,还要玩的过程中录制视频。 现在最方便的升级办法就是加点内存,请问各位,加点内存有没有提升空间呢?比如加到16G或者24G,会不会让游戏运行情况有很大好转? 多谢各位解答。
【新人求助】据说新dlc很吃内存? 萌新一枚 楼主i5 4460处理器,8G内存,gtx960显卡,再加上Fraps软件录制视频,你们觉得会玩到什么程度?多少人口开始就不行了?
【视频实况】九日烧的飘雪世界实况新番——峡泉湖 网址镇楼 直播间:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Flive.bilibili.com%2F32430&urlrefer=393bd2a916691ce2c95062d36dce8d6d B站网址:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fspace.bilibili.com%2F2784379&urlrefer=f7dead31c70e80f8fa813b87b9f79db0 优酷地址:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fi.youku.com%2Fu%2FUMjY5MTkxMjUy&urlrefer=dac2367632351f44f1f7a793cea84929 持续更新中……
九日烧的天际线视频做不了了 不是我要弃坑,而是今天打开电脑想继续录制,他们告诉我“无法建造更多此类物品”,也就是说,我的城市明明才发展到3W人口,现在就已经什么也造不了了。看过我视频的人都知道,这城市离上限还早着呢,怎么就造不了了??
官方汉化 说实话, 无论从字体,排版,还是语言质量,和贴吧的汉化补丁比,差太远了
哔哩哔哩主页专题推荐视频——《我的道路我做主》 感谢各位的大力支持,九日烧的《都市:天际线》番外篇道路规划讲解被B站官方放进了主页专题推荐视频前三,up主会再接再厉,录制更多的视频! 专题页面:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.bilibili.com%2Ftopic%2Fv2%2F1031.html&urlrefer=e733d7e7fdff8adb6c940305f3f5fd45
【2015-12-22】新手哭了,这火箭设计 RT 要么轻巧跑不远,要么太重……同样跑不远。 看了视频的一些示例,登个月居然需要26个400的燃料桶,话说真的需要么? 置顶帖看过了,说得头晕目眩了。
【2015-12-19】新手来了,刚刚入正 RT 今天闲来无事,上Steam上看看有没有什么好游戏。 好评如潮,打折,KSP这个应该算是比较符合我的标准了。看了一下评论,卧槽,碉堡了!这正是我想玩的游戏啊!! 然后,看到了贴吧,自己仔细研究来研究去,决定入手! 然后,研究到了现在,science模式和career模式都折腾半天了也没玩明白,最后无奈选择sandbox,然而还是不知道从何开始。 然后……就木有然后了……
【日常交流】新版存档位置 RT
【日常交流】烧哥的v.301沙盒初体验 首先,对于此次更新大赞特赞,难度是肯定上升了一个台阶,而且由于工具修理机制的改变,预测会某种程度上的改变游戏中期无聊的情况。
【汉化组】v.298汉化已经更新,烧哥失言 RT,本来说周末才能出汉化,结果由于广大玩家的热情,无奈更改计划,放弃考试,提前进行汉化,烧哥没有履行周末才更新的诺言,失信于全国玩家,在此道歉
【游戏更新】《漫漫长夜》十二月更新v.298——”林狼雪岭“ The Long Dark December Update: "Timberwolf Mountain" 12月15日- HINTERLAND_STUDIO Hello fans, We're excited to be able to share with you information about our December update, which we're calling "Timberwolf Mountain". Details below. We're also thrilled to share with you the first details about Story Mode, through an exclusive IGN story. Check out our next news item for more information on that! Please go here[hinterlandgames.com] for a more detailed breakdown of features and content in our "Timberwolf Mountain" update. THE LONG DARK SANDBOX UPDATED TO v.298 CHANGELIST FEATURES & ADDITIONS * Added new region: Timberwolf Mountain. * Added Rope Climbing gameplay. * Added Distress Pistol tool/weapon. * Added Stats Screen that tracks current and historical Sandbox game data. * Added Player Log that tracks locations explored, general status, and allows for players to write/edit Journal entries. * Added Rifle Cleaning Kit tool, and Rifle maintenance gameplay. * Added Sharpening Stone tool, and bladed tool maintenance gameplay. * Added Sharpening Stones and Rifle Cleaning Kits to all Sandbox regions. Added spawning logic to ensure they spawn in old save games. * Added Rifle Jamming. * Added Fatigue-driven Rifle sway. * Added pre-Aim reticle back to Bow. * Added on-screen indicators for all types of damage. * Added variant of Ice Fishing Hut that has flimsy door to provide shelter from wind. * Updated Caves directly connected to the world so their interior temperature is modified by the exterior temperature, vs. a static temperature trigger. * Added new Death, Near Neath, and Region music. * Added some new landmarks in Pleasant Valley to help with the navigation to Timberwolf Mountain. * Updated Wind system to affect trees, branches, grass, and reeds. * Updated Stag model and animations, including carcasses. * Updated Condition HUD indicators, to only appear when sub-conditions are critical. * Updated the Stamina Bar to more clearly indicate when the player cannot sprint due to injuries, exhaustion, etc. * Updated Location text labels. * Updated the names of some of the “transition” regions, to give them a unique identity. * Updated the Sandbox menu for improved usability. * Updated Low Health screen effects to better communicate critical health status. * Unlocked all playable Regions from the Sandbox menu. The player may now select any of the available regions without needing to find those locations through gameplay. BUG FIXES Rendering / Effects * Fixed issue with mountains being rendered in front of chain-link fence in Pleasant Valley. * Fixed issue where barrel smoke would be visible after re-equipping a holstered Rifle. * [PC/Xbox] Fixed potential clipping of sun/moon above the line of the horizon. Input * Fixed issue where mouse could occasionally exit the active game window. * Fixed issue where gamepad input was being received when game not in focus. * Fixed issue with excessive GPU usage when game not in focus. Gameplay * Fixed issue where players would be able to accidentally set fires under themselves (leading to injury or death). * Fixed issue where player could respawn inside rocks after falling through ice. * Fixed issue where one of each relevant raw material item would remain after crafting an item. * Fixed issue where 0-calorie food items could be returned to inventory. * Fixed issue with Coal sometimes spawning in air. * Fixed issue where the Rifle could be reloaded while in Aim mode. * Fixed issue where Rifle could be fired after reloaded Aim was never released. * Fixed issue where Rifle aiming was out of alignment with the iron sights. * Fixed issue with not being able to break down respawned Hardwood and Softwood Limbs * Fixed issue with breakable objects respawning after being broken down outdoors. * Fixed rare black screen crash when harvesting a carcass with near zero meat * Fixed issue with getting kicked out of vehicle when trying to place objects. * Fixed issue with snare being put into trap mode when unset snare moved around. * Fixed issue where branches/sticks/limbs would sometimes not spawn in areas they should. * Fixed issue where animal corpses outdoors would thaw if the player was inside a sheltered location. * Fixed issue where the Improvised Knife, Improvised Hatchet, Hammer, and Prybar, could not be used to clear Ice Fishing holes. * Fixed issue where Arrows would become very large when hitting certain surfaces. Save/Load * Fixed rare crash in old games when saved during certain Moon phases. * Fixed issue where if the survivor had a sprained wrist, a weapon would be re-equipped after loading the game. * [Xbox Only] Fixed issue where players could play without being signed in to an Xbox profile, which would result in losing game progress when the console was turned off. Achievements * Fixed issue where players required an extra night to get the Night Walker achievement. * Fixed issue where creating Reishi and Rosehip tea invalidated the Living Off The Land achievement. User Interface (UI) * Fixed issue where the game could crash when opening cans in the Cooking UI. * Fixed issue where it was not possible to Cancel Cooking or Opening Cans actions. * Fixed issue where Crafting buttons were visible while Crafting action was underway. * Fixed issue where a burned out Torch could still be used to start a fire. * Fixed issue with LMB+RMB causing placed objects to blur and be placed in the air. * Fixed issue where the Inventory action label for Matches displayed "Equip" instead of "Strike", as they must be used from first-person view. * Fixed issue where the Main Menu would occasionally fade out when on a secondary menu layer. Audio * Fixed issues where audio could become distorted or muted when using Alt-Tab. * Fixed issue where wind audio could sometimes disappear in Desolation Point. * Removed error noises when triggering boil water/melt snow. * Fixed issue with torch audio continuing to loop after harvesting a lit torch. * Fixed issue where Mouse adjustment sliders in the Options Menu would not trigger a sound. * [Xbox Only] Fixed issue where audio could occasionally stutter for streaming sounds.
【日常交流】又更新了,楼主期末考试,挤时间才能翻译日志。 RT 期末奉上翻译和汉化
1
下一页