造了地图载具以后不能往空投仓里塞东西
rimworld吧
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level 6
hongzp1 楼主
求助各位大佬,打了新出的地图载具MOD以后,造了一个小面包的泥头车,然后空投仓就不能塞东西进去了,只要放得下就爆红字,红字放在下面,求助各位大佬怎么解决
2025年03月18日 16点03分 1
level 6
hongzp1 楼主
比安卡 threw exception in WorkGiver LoadTransporters: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 668626DF]
at RimWorld.LoadTransportersJobUtility.HasJobOnTransporter (Verse.Pawn pawn, RimWorld.CompTransporter transporter) [0x00000] in <55c979a686a941c79e05527da9299180>:0
at RimWorld.WorkGiver_LoadTransporters.HasJobOnThing (Verse.Pawn pawn, Verse.Thing t, System.Boolean forced) [0x00007] in <55c979a686a941c79e05527da9299180>:0
at VehicleInteriors.VMF_HarmonyPatches.Patch_JobGiver_Work_Validator.HasJobOnThingMap (RimWorld.WorkGiver_Scanner scanner, Verse.Pawn pawn, Verse.Thing t, System.Boolean forced) [0x00016] in <4e0bc71070ea4cf1b08dcebe397fae71>:0
at RimWorld.JobGiver_Work+<>c__DisplayClass3_1.<TryIssueJobPackage>g__Validator|0 (Verse.Thing t) [0x00016] in <55c979a686a941c79e05527da9299180>:0
- TRANSPILER com.harmony.oels.vehiclemapframework: IEnumerable`1 VehicleInteriors.VMF_HarmonyPatches.Patch_JobGiver_Work_Validator:Transpiler(IEnumerable`1 instructions)
at VehicleInteriors.GenClosestOnVehicle+<>c__DisplayClass4_0.<ClosestThingReachable>g__Validator|1 (Verse.Thing t) [0x00037] in <4e0bc71070ea4cf1b08dcebe397fae71>:0
at VehicleInteriors.GenClosestOnVehicle+<>c__DisplayClass12_0.<ClosestThing_Global>g__ValidateThing|2 (Verse.Thing t, System.Single distSquared) [0x00008] in <4e0bc71070ea4cf1b08dcebe397fae71>:0
at VehicleInteriors.GenClosestOnVehicle+<>c__DisplayClass12_0.<ClosestThing_Global>g__Process|1 (Verse.Thing t) [0x00047] in <4e0bc71070ea4cf1b08dcebe397fae71>:0
at VehicleInteriors.GenClosestOnVehicle.ClosestThing_Global (Verse.IntVec3 center, System.Collections.IEnumerable searchSet, System.Single maxDistance, System.Predicate`1[T] validator, System.Func`2[T,TResult] priorityGetter, System.Boolean lookInHaulSources, System.Boolean async) [0x000ae] in <4e0bc71070ea4cf1b08dcebe397fae71>:0
at VehicleInteriors.GenClosestOnVehicle.ClosestThing_Global (Verse.IntVec3 center, System.Collections.IEnumerable searchSet, System.Single maxDistance, System.Predicate`1[T] validator, System.Func`2[T,TResult] priorityGetter) [0x00000] in <4e0bc71070ea4cf1b08dcebe397fae71>:0
at VehicleInteriors.GenClosestOnVehicle.ClosestThingReachable (Verse.IntVec3 root, Verse.Map map, Verse.ThingRequest thingReq, Verse.AI.PathEndMode peMode, Verse.TraverseParms traverseParams, System.Single maxDistance, System.Predicate`1[T] validator, System.Collections.Generic.IEnumerable`1[T] customGlobalSearchSet, System.Int32 searchRegionsMin, System.Int32 searchRegionsMax, System.Boolean forceAllowGlobalSearch, Verse.RegionType traversableRegionTypes, System.Boolean ignoreEntirelyForbiddenRegions, System.Boolean lookInHaulSources, Verse.TargetInfo& exitSpot, Verse.TargetInfo& enterSpot) [0x00225] in <4e0bc71070ea4cf1b08dcebe397fae71>:0
at VehicleInteriors.GenClosestOnVehicle.ClosestThingReachable (Verse.IntVec3 root, Verse.Map map, Verse.ThingRequest thingReq, Verse.AI.PathEndMode peMode, Verse.TraverseParms traverseParams, System.Single maxDistance, System.Predicate`1[T] validator, System.Collections.Generic.IEnumerable`1[T] customGlobalSearchSet, System.Int32 searchRegionsMin, System.Int32 searchRegionsMax, System.Boolean forceAllowGlobalSearch, Verse.RegionType traversableRegionTypes, System.Boolean ignoreEntirelyForbiddenRegions, System.Boolean lookInHaulSources) [0x00000] in <4e0bc71070ea4cf1b08dcebe397fae71>:0
at VehicleInteriors.GenClosestOnVehicle.ClosestThingReachable (Verse.IntVec3 root, Verse.Map map, Verse.ThingRequest thingReq, Verse.AI.PathEndMode peMode, Verse.TraverseParms traverseParams, System.Single maxDistance, System.Predicate`1[T] validator, System.Collections.Generic.IEnumerable`1[T] customGlobalSearchSet, System.Int32 searchRegionsMin, System.Int32 searchRegionsMax, System.Boolean forceAllowGlobalSearch, Verse.RegionType traversableRegionTypes, System.Boolean ignoreEntirelyForbiddenRegions) [0x00000] in <4e0bc71070ea4cf1b08dcebe397fae71>:0
at RimWorld.JobGiver_Work.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00653] in <55c979a686a941c79e05527da9299180>:0
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)
- TRANSPILER com.harmony.oels.vehiclemapframework: IEnumerable`1 VehicleInteriors.VMF_HarmonyPatches.Patch_JobGiver_Work_TryIssueJobPackage:Transpiler(IEnumerable`1 instructions)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.JobGiver_Work.TryIssueJobPackage_Patch0 (RimWorld.JobGiver_Work,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult RimWorld.JobGiver_Work:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult RimWorld.JobGiver_Work.TryIssueJobPackage_Patch0(RimWorld.JobGiver_Work, Verse.Pawn, Verse.AI.JobIssueParams)> (RimWorld.JobGiver_Work,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage_Patch0 (Verse.AI.ThinkNode_PrioritySorter,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_PrioritySorter:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage_Patch0(Verse.AI.ThinkNode_PrioritySorter, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_PrioritySorter,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0 (Verse.AI.ThinkNode_Priority,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_Priority,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Tagger:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Subtree:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0 (Verse.AI.ThinkNode_Priority,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_Priority,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0 (Verse.AI.ThinkNode_Priority,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch0(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)> (Verse.AI.ThinkNode_Priority,Verse.AI.ThinkResult&,Verse.Pawn,Verse.AI.JobIssueParams)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch0 (Verse.AI.Pawn_JobTracker,Verse.ThinkTreeDef&,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.Pawn_JobTracker:DetermineNextJob(Verse.ThinkTreeDef&, System.Boolean),Verse.AI.ThinkResult Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch0(Verse.AI.Pawn_JobTracker, Verse.ThinkTreeDef&, System.Boolean)> (Verse.AI.Pawn_JobTracker,Verse.AI.ThinkResult&,Verse.ThinkTreeDef&,bool)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1 (Verse.AI.Pawn_JobTracker,Verse.AI.JobCondition,bool,bool)
Verse.AI.Pawn_JobTracker:JobTrackerTick ()
Verse.Pawn:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickList.Tick_Patch0 (Verse.TickList)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch4 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch0 (Verse.Root_Play)
2025年03月18日 16点03分 2
level 11
把载具拆了试试?我之前也是这样,把载具拆了就可以了[疑问]
2025年03月18日 16点03分 3
是的,拆了就可以,再造出来又不行
2025年03月18日 17点03分
level 8
我甚至不知道怎么造车[泪]
2025年03月23日 23点03分 4
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