level 1
isu152文件
{game_entity
(include "/properties/tank_assaultgun.ext")
(include "/properties/selection/vehicle_big.inc" scale(0.9))
{props "td" "heavy" "-turret" "vision_lev05" "muzzle_150mm_155mm_sides" "muzzle_hmg_dshk" "diesel" "detect_td_heavy"}
{extension "isu152.mdl"}
(include "isu152.ext")
{targetclass "tank_heavy"}
{targetSelector "tank_spg"}
{PatherId "kv1"}
{collider "tank.heavy"}
{extender "enumerator"
{digit_folder "ru1"}
}
("crew_5_human_2")
("gunner_visible")
{boarder
{anm "driver"
{forward {begin "board_kv2_driver"} {end "seat_gunner_stand"} {base "open_driver"}}
{reverse {end "emit_tank_2_hold"}}
}
{anm "left"
{forward {begin "board_Kv-85"} {end "seat_isu152_gunner2"}}
{reverse {end "emit_tank_2_hold"}}
}
{anm "right"
{forward {begin "board_Kv-85"} {end "seat_isu152_gunner2"}}
{reverse {end "emit_tank_2_hold"}}
}
{anm "armor"
{forward {begin "board_HighArmor"} {end "seat_armor"}}
{reverse {end "emit_tank_2"}}
}
{anm "armor1"
{forward {begin "board_HighArmor"} {end "seat_armor"}}
{reverse {end "emit_body"}}
}
}
("seat_human" place(seat1) bone(seat01) door(emit3) animation(armor1))
("seat_human" place(seat2) bone(seat02) door(emit4) animation(armor1))
("seat_human" place(seat3) bone(seat03) door(emit5) animation(armor1))
("seat_human" place(seat4) bone(seat04) door(emit6) animation(armor))
{extender "inventory"
{box
{item "bulletrus_152 aphe" 6}; 20 rounds
{item "bulletrus_152 he" 15}
{item "satchel_charge_rus" 1}
{item "ammo hmgun_rus ap" 750};15 drum boxes
}
}
{Weaponry
("restore_ik_time")
{place "gun"
{RestoreIKAfterAim}
{weapon "152mm_ml20" filling "bulletrus_152 he" 1}
{gunner "gunner"}
{charger "charger charger2" minWorkers 1}
("abm_dymamic_td"
zeroing(4.0)
dispersion(0.25)
)
}
{place "mgun"
{type "aa"}
{weapon "dshk" filled}
{gunner "commander"}
{charger "commander"}
{LinkBone "mgun_bone"}
{LinkAnimation "off"}
("abm_mgun")
{basic}
{ai_in_manual}
}
}
{mass 46000}
{Chassis
("tank_trace" fx("tracks_big") step(0.47) len(0.98))
("mobility_tank"
speed(45) ;----------Max speed when fully accelerated on road, km/h.
reverse(18.7) ;---------Max speed in reverse on road, km/h.
traverse(45) ;-------Track traverse, per second, in degrees.
weight(46.0) ;-------Weight in Tonnes.
power(680) ;---------Engine Power, in hp.
track(3.5) ;---------Track performance: (0,10], 10=ideal. Sluggish tanks and vehicles with narrow and non-gripping tracks have a lower performance.
fuel(680) ;----------Fuel capacity in Litres.
type(diesel) ;-------Fuel type. (diesel OR fuel)
range(150) ;---------Range in km, off-road.
)
}
{bone "gun_rot"
{limits -7 65}
{speed2 4}
}
{bone "turret"
{limits -3 7}
{speed2 4}
}
{bone "mgun_rot"
{speed2 50}
}
}
2024年03月26日 03点03分