level 7
Shoot嘘嘘
楼主
今天又是日常的打MOD,修着修着,突然发现进不去游戏了,具体表现为,开一个新游戏很正常,但是一旦启动了旧档,加载过程中就会突然卡住,然后就直接闪退。用classic扫了一下出来的结果是这个:
# LIST OF (POSSIBLE) PLUGIN SUSPECTS #- 4 v1.10.163 | 1- Fallout 4 v1.10.163 | 1- 4 v1.28.6 | 1- Buffout 4 v1.28.6 | 1- exception "EXCEPTION_STACK_OVERFLOW" at 0x7FF633335E84 Fallout4.exe+0355E84 | 1- Unhandled exception "EXCEPTION_STACK_OVERFLOW" at 0x7FF633335E84 Fallout4.exe+0355E84 | 1- [lbk]Compatibility[rbk] | 1- true | 24- F4EE: true | 1- [lbk]Crashlog[rbk] | 1- AutoOpen: true | 1- PromptUpload: true | 1- [lbk]Fixes[rbk] | 1- ActorIsHostileToActor: true | 1- CellInit: true | 1- CreateD3DAndSwapChain: true | 1- EncounterZoneReset: true | 1- GreyMovies: true | 1- MagicEffectApplyEvent: true | 1- MovementPlanner: true | 1- PackageAllocateLocation: true | 1- SafeExit: true | 1- TESObjectREFRGetEncounterZone: true | 1- UnalignedLoad: true | 1- UtilityShader: true | 1- [lbk]Patches[rbk] | 1- Achievements: true | 1- false | 5- ArchiveLimit: false | 1- BSMTAManager: true | 1- BSPreCulledObjects: true | 1- BSTextureStreamerLocalHeap: false | 1- HavokMemorySystem: true | 1- INISettingCollection: true | 1- InputSwitch: false | 1- -1 | 1- MaxStdIO: -1 | 1- MemoryManager: false | 1- MemoryManagerDebug: false | 1- ScaleformAllocator: true | 1- SmallBlockAllocator: true | 1- WorkshopMenu: true | 1- [lbk]Warnings[rbk] | 1- CreateTexture2D: true | 1
[lbk]Last number counts how many times each Plugin Suspect shows up in the crash log.[rbk]These Plugins were caught by Buffout 4 and some of them might be responsible for this 网页链接can try disabling these plugins and check if the game still crashes, though this method can be unreliable.
# LIST OF (POSSIBLE) FORM ID SUSPECTS #* COULDN'T FIND ANY FORM ID SUSPECTS *
# LIST OF DETECTED (NAMED) RECORDS #- ScaleformAllocator: true | 1
[lbk]Last number counts how many times each Named Record shows up in the crash log.[rbk]
2024年01月14日 10点01分
1
# LIST OF (POSSIBLE) PLUGIN SUSPECTS #- 4 v1.10.163 | 1- Fallout 4 v1.10.163 | 1- 4 v1.28.6 | 1- Buffout 4 v1.28.6 | 1- exception "EXCEPTION_STACK_OVERFLOW" at 0x7FF633335E84 Fallout4.exe+0355E84 | 1- Unhandled exception "EXCEPTION_STACK_OVERFLOW" at 0x7FF633335E84 Fallout4.exe+0355E84 | 1- [lbk]Compatibility[rbk] | 1- true | 24- F4EE: true | 1- [lbk]Crashlog[rbk] | 1- AutoOpen: true | 1- PromptUpload: true | 1- [lbk]Fixes[rbk] | 1- ActorIsHostileToActor: true | 1- CellInit: true | 1- CreateD3DAndSwapChain: true | 1- EncounterZoneReset: true | 1- GreyMovies: true | 1- MagicEffectApplyEvent: true | 1- MovementPlanner: true | 1- PackageAllocateLocation: true | 1- SafeExit: true | 1- TESObjectREFRGetEncounterZone: true | 1- UnalignedLoad: true | 1- UtilityShader: true | 1- [lbk]Patches[rbk] | 1- Achievements: true | 1- false | 5- ArchiveLimit: false | 1- BSMTAManager: true | 1- BSPreCulledObjects: true | 1- BSTextureStreamerLocalHeap: false | 1- HavokMemorySystem: true | 1- INISettingCollection: true | 1- InputSwitch: false | 1- -1 | 1- MaxStdIO: -1 | 1- MemoryManager: false | 1- MemoryManagerDebug: false | 1- ScaleformAllocator: true | 1- SmallBlockAllocator: true | 1- WorkshopMenu: true | 1- [lbk]Warnings[rbk] | 1- CreateTexture2D: true | 1
[lbk]Last number counts how many times each Plugin Suspect shows up in the crash log.[rbk]These Plugins were caught by Buffout 4 and some of them might be responsible for this 网页链接can try disabling these plugins and check if the game still crashes, though this method can be unreliable.
# LIST OF (POSSIBLE) FORM ID SUSPECTS #* COULDN'T FIND ANY FORM ID SUSPECTS *
# LIST OF DETECTED (NAMED) RECORDS #- ScaleformAllocator: true | 1
[lbk]Last number counts how many times each Named Record shows up in the crash log.[rbk]