level 6
fkuefkuk2
楼主
还想问一下怎么才能像监狱车一样抓到就可以获得情报,造该单位。
需要修改弹头的那些限制?
;zero versus navy
Versus.s_light=0%
Versus.s_medium=0%
Versus.s_reap=100%
Versus.s_siren=100%
Versus.s_siren2=100%
Versus.s_scorch=0%
Versus.s_trans=0%
Versus.s_heavy=0%
Versus.s_naut=100%
Versus.s_capital=0%
Versus.s_yhvr=100%
Versus.s_shark=100%
Versus.s_seamon=0%
Versus.s_spin_medium=0%
Versus.s_spin_manta=100%
Versus.s_spin_seat=100%
Versus.s_spin_levi=100%
Versus.cntr=100%
Versus.madt=0%
Versus.boid=100%
Versus.spin_orcin=100%
Versus.mcv=0%
Versus.wrig=0%
;zero versus veh-buildings
Versus.grumble=100%
Versus.sodar=0%
Versus.sweeper=0%
Versus.r_quad=0%
Versus.boidf=0%
Versus.fury=0%
;zero versus teleporters
Versus.chro=0%
Versus.phal=0%
;zero versus self
Versus.prison=0%
;zero versus cars
Versus.car=0%
;zero versus aircraft
Versus.f_light=0%
Versus.f_shad=100%
Versus.f_seizer=100%
Versus.f_jet=100%
Versus.f_medium=0%
Versus.f_gotter=100%
Versus.f_heavy=0%
Versus.f_dybb=0%
Versus.f_spawn=0%
Versus.f_shrike=100%
Versus.f_widow=0%
Versus.f_thor=100%
Versus.f_quetz=100%
Versus.f_harb=0%
Versus.f_cryoc=0%
Versus.f_hurr=100%
Versus.f_diver=100%
Versus.f_mothra=0%
Versus.f_rock=0%
Versus.f_hero=0%
2023年03月25日 17点03分
1
需要修改弹头的那些限制?
;zero versus navy
Versus.s_light=0%
Versus.s_medium=0%
Versus.s_reap=100%
Versus.s_siren=100%
Versus.s_siren2=100%
Versus.s_scorch=0%
Versus.s_trans=0%
Versus.s_heavy=0%
Versus.s_naut=100%
Versus.s_capital=0%
Versus.s_yhvr=100%
Versus.s_shark=100%
Versus.s_seamon=0%
Versus.s_spin_medium=0%
Versus.s_spin_manta=100%
Versus.s_spin_seat=100%
Versus.s_spin_levi=100%
Versus.cntr=100%
Versus.madt=0%
Versus.boid=100%
Versus.spin_orcin=100%
Versus.mcv=0%
Versus.wrig=0%
;zero versus veh-buildings
Versus.grumble=100%
Versus.sodar=0%
Versus.sweeper=0%
Versus.r_quad=0%
Versus.boidf=0%
Versus.fury=0%
;zero versus teleporters
Versus.chro=0%
Versus.phal=0%
;zero versus self
Versus.prison=0%
;zero versus cars
Versus.car=0%
;zero versus aircraft
Versus.f_light=0%
Versus.f_shad=100%
Versus.f_seizer=100%
Versus.f_jet=100%
Versus.f_medium=0%
Versus.f_gotter=100%
Versus.f_heavy=0%
Versus.f_dybb=0%
Versus.f_spawn=0%
Versus.f_shrike=100%
Versus.f_widow=0%
Versus.f_thor=100%
Versus.f_quetz=100%
Versus.f_harb=0%
Versus.f_cryoc=0%
Versus.f_hurr=100%
Versus.f_diver=100%
Versus.f_mothra=0%
Versus.f_rock=0%
Versus.f_hero=0%