level 2
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Workload work failed with error message: eva::d3d11::rendering::scene_renderer::render(): Exception thrown in worker thread.
Type:
class eva::d3d11::function_error
What:
draw_unshadowed_illumination_task for thread 2: File: device_context.cpp
Line: 515
Function: struct ID3D11CommandList *__cdecl eva::d3d11::deferred_device_context::do_finish_command_list(bool)
Expression: native()->FinishCommandList( restore_deferred_context_state, &result): DX11 call failed.
Device hung due to badly formed commands.
DXGI_ERROR_DEVICE_HUNG: ID3D11DeviceContext::FinishCommandList:
测试卡屏 中断 然后报错
有明白的大佬指点一下 还有救吗?
2022年12月09日 16点12分
1
Type:
class eva::d3d11::function_error
What:
draw_unshadowed_illumination_task for thread 2: File: device_context.cpp
Line: 515
Function: struct ID3D11CommandList *__cdecl eva::d3d11::deferred_device_context::do_finish_command_list(bool)
Expression: native()->FinishCommandList( restore_deferred_context_state, &result): DX11 call failed.
Device hung due to badly formed commands.
DXGI_ERROR_DEVICE_HUNG: ID3D11DeviceContext::FinishCommandList:
测试卡屏 中断 然后报错
有明白的大佬指点一下 还有救吗?