level 7
[TMXL Map Toolkit] Failed to serialize: UnderwaterBeach
[TMXL Map Toolkit] 生成 XML 文档时出错。
[TMXL Map Toolkit] Failed to serialize: UnderwaterMountain
[TMXL Map Toolkit] 生成 XML 文档时出错。
[game] System.InvalidOperationException: 生成 XML 文档时出错。 ---> System.InvalidOperationException: 生成 XML 文档时出错。 ---> System.InvalidOperationException: 不应是类型 BugNet.BugNetTool。使用 XmlInclude 或 SoapInclude 特性静态指定非已知的类型。
在 Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterObject.Write51_Item(String n, String ns, Item o, Boolean isNullable, Boolean needType)
在 Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterObject.Write69_Chest(String n, String ns, Chest o, Boolean isNullable, Boolean needType)
在 Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterObject.Write97_Object(String n, String ns, Object o, Boolean isNullable, Boolean needType)
在 Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterObject.Write98_Object(Object o)
--- 内部异常堆栈跟踪的结尾 ---
在 System.Xml.Serialization.XmlSerializer.Serialize(XmlWriter xmlWriter, Object o, XmlSerializerNamespaces namespaces, String encodingStyle, String id)
在 StardewValley.SerializableDictionary`2.WriteXml(XmlWriter writer) 位置 C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SerializableDictionary.cs:行号 138
在 System.Xml.Serialization.XmlSerializationWriter.WriteSerializable(IXmlSerializable serializable, String name, String ns, Boolean isNullable, Boolean wrapped)
在 Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write112_Farm_PatchedBy<Platonymous.PyTK.Rev>(Object n, String ns, String o, Farm isNullable, Boolean needType, Boolean )
在 Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write188_GameLocation_PatchedBy<Platonymous.PyTK.Rev>(Object n, String ns, String o, GameLocation isNullable, Boolean needType, Boolean )
在 Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write235_SaveGame_PatchedBy<Platonymous.PyTK.Rev>(Object n, String ns, String o, SaveGame isNullable, Boolean needType, Boolean )
在 Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write236_SaveGame(Object o)
--- 内部异常堆栈跟踪的结尾 ---
在 System.Xml.Serialization.XmlSerializer.Serialize(XmlWriter xmlWriter, Object o, XmlSerializerNamespaces namespaces, String encodingStyle, String id)
在 System.Xml.Serialization.XmlSerializer.Serialize(XmlWriter xmlWriter, Object o)
在 SpaceCore.Overrides.SaveGameSaveEnumeratorPatch.SerializeProxy(XmlSerializer serializer, XmlWriter origWriter, Object obj) 位置 C:\Programming\StardewValley\ModSource\SpaceCore_SDV\Overrides\SaveGame.cs:行号 362
在 StardewValley.SaveGame+<getSaveEnumerator>d__90.MoveNext_PatchedBy<spacechase0.SpaceCore>(Object )
在 StardewValley.SaveGame.<>c__DisplayClass88_0.<Save>b__0() 位置 C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SaveGame.cs:行号 386
在 System.Threading.Tasks.Task.InnerInvoke()
在 System.Threading.Tasks.Task.Execute()
[SMAPI] An error occurred in the overridden update loop: System.InvalidOperationException: 生成 XML 文档时出错。 ---> System.InvalidOperationException: 生成 XML 文档时出错。 ---> System.InvalidOperationException: 不应是类型 BugNet.BugNetTool。使用 XmlInclude 或 SoapInclude 特性静态指定非已知的类型。
在 Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterObject.Write51_Item(String n, String ns, Item o, Boolean isNullable, Boolean needType)
在 Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterObject.Write69_Chest(String n, String ns, Chest o, Boolean isNullable, Boolean needType)
在 Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterObject.Write97_Object(String n, String ns, Object o, Boolean isNullable, Boolean needType)
在 Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterObject.Write98_Object(Object o)
--- 内部异常堆栈跟踪的结尾 ---
在 System.Xml.Serialization.XmlSerializer.Serialize(XmlWriter xmlWriter, Object o, XmlSerializerNamespaces namespaces, String encodingStyle, String id)
在 StardewValley.SerializableDictionary`2.WriteXml(XmlWriter writer) 位置 C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SerializableDictionary.cs:行号 138
在 System.Xml.Serialization.XmlSerializationWriter.WriteSerializable(IXmlSerializable serializable, String name, String ns, Boolean isNullable, Boolean wrapped)
在 Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write112_Farm_PatchedBy<Platonymous.PyTK.Rev>(Object n, String ns, String o, Farm isNullable, Boolean needType, Boolean )
在 Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write188_GameLocation_PatchedBy<Platonymous.PyTK.Rev>(Object n, String ns, String o, GameLocation isNullable, Boolean needType, Boolean )
在 Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write235_SaveGame_PatchedBy<Platonymous.PyTK.Rev>(Object n, String ns, String o, SaveGame isNullable, Boolean needType, Boolean )
在 Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterSaveGame.Write236_SaveGame(Object o)
--- 内部异常堆栈跟踪的结尾 ---
在 StardewValley.SaveGame.<Save>d__88.MoveNext() 位置 C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SaveGame.cs:行号 414
在 StardewValley.Menus.SaveGameMenu.update(GameTime time) 位置 C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\SaveGameMenu.cs:行号 123
在 StardewValley.Menus.ShippingMenu.update(GameTime time) 位置 C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\ShippingMenu.cs:行号 340
在 StardewValley.Game1._update(GameTime gameTime) 位置 C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:行号 4080
在 StardewValley.Game1.Update(GameTime gameTime) 位置 C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:行号 3872
在 StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() 位置 C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:行号 185
在 StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) 位置 C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:行号 692
2021年02月24日 12点02分
