level 12
Feb 6, 2020New#1Hey!
Since the decision of adding RR to campaign is recent, devs might be starting to design their missions right now. Therefore we the community have a chance to help with that while it haven't even entered the oven yet.
What we know so far comes from this announcement, and I'll quote the campaign part:
We are now happy to announce the following:
Reticule Research will join Campaign Mode!
Their missions will work a bit differently from the other Corporations. This will be in keeping with their role as an experimental technology test contractor.
Reticule content will focus on set-piece missions themed around testing and demonstrating RR blocks.
An RR Fabricator and Terminal will be awarded after all grades are unlocked.
So, we can start thinking of ideas around these concepts of experiments in a set-piece, physical environment for it to happen. I would say any idea is welcome, but if it follows this concept, the chances of it happening are higher.
What are your ideas of missions?
What would be the challenge involved?
________________________
Some of my ideas:
Weapon Testing Missions
A general concept that has high probability of happening as mission is something along these lines:
You're given an undiscovered RR weapon to mount on your tech; it is big and clunky so it may be hard to mount.
You have a testing ground with targets to destroy. The place is a large open lab with many platforms and ramps.
Navigating gets more difficult with each target, with harder to reach targets in high or distant places from the track.
The big weapon makes it hard to fly, narrow passages makes big techs undesirable.
May have a time limit for destroying all targets.
Here we have a kind of obstacle course with several challenges on tech design, and I must say this mission should be harder than average; we already have way too many "blow it all up" no-brainer missions; a tech design challenge that tests it to the limits would be great.
Real damaging harzards like moving lasers, acid pools and such could be added for a hazardous obstacle course.
________________________
Survival Arena
Here, you are the target.
The arena will contain a space for you to stay or move within.
You enter the arena, your tech snapshot is saved.
Invulnerable techs containing RR weapons will shoot at you.
You must survive for as long as the weapon testing lasts.
If you fail, you respawn nearby with your tech, no costs charged.
If you win, you respawn anyway, but also the enemy techs become friendly so you can get their RR weapons and blocks.
This mission will test your ability of making a highly defensive tech, and difficulty could be upped to the point of your having to anchor a big brick and turtle your way through the survival trial, or if there's space to maneuver, a tech fast enough to avoid being shot.
A hazardous "racing course" is also possible, with hostile turrets along the way and time limit to reach the end; Venture mission on hardmode.
________________________
I only have this couple concepts for now, hope you guys can share even cooler stuff!
Please avoid text walls, use bullets and paragraphs, thanks!
2020年2月6日,新的#1嘿!由于将RR添加到战役的决定是最近的,因此开发人员可能现在就开始设计其任务。因此,即使社区还没有进入烤箱,我们社区都有机会提供帮助。到目前为止,我们从该公告中了解到了什么,我将引用竞选活动的一部分:我们现在很高兴宣布以下内容:Reticule Research将加入竞选模式!他们的任务将与其他公司有所不同。这将与他们作为实验技术测试承包商的角色保持一致。标线的内容将集中在以测试和演示RR块为主题的固定任务上。所有等级解锁后,将授予RR制造商和码头。因此,我们可以开始在固定的物理环境中围绕这些实验概念思考各种想法。我想说任何想法都是可以接受的,但是如果遵循这个概念,那么它发生的可能性就会更高。您对任务有什么想法?所涉及的挑战是什么?________________________我的一些想法:武器测试任务一个基本的概念很可能在任务执行时发生,具体表现在以下几方面:为您提供了一种尚未发现的RR武器,可以安装在您的技术上;它又大又笨重,因此可能很难安装。您有一个可以摧毁目标的试验场。这个地方是一个大型的开放实验室,有许多平台和坡道。每个目标的导航变得越来越困难,在远离轨道的高处或远处很难到达目标。大武器使其难以飞行,狭窄的通道使大技术人员不受欢迎。销毁所有目标可能有时间限制。在这里,我们遇到了种障碍,在技术设计上遇到了一些挑战,我必须说,这项任务应该比平均水平来得难;我们已经进行了太多的“炸毁”无脑任务;将其测试到极限的技术设计挑战将是巨大的。可以添加真正的破坏性危险,例如移动激光,酸池等,以形成危险的障碍物路线。________________________生存竞技场在这里,您就是目标。竞技场将包含一个供您停留或移动的空间。您进入竞技场,将保存您的技术快照。包含RR武器的无敌技术将向您射击。只要武器测试持续,您就必须生存。如果失败,您将使用自己的技术在附近重生,无需支付任何费用。如果获胜,无论如何都会重生,但敌方技术人员也会变得友善,因此您可以获得其RR武器和方块。该任务将测试您制造高防御性技术的能力,并且难度可能会上升,以至于您必须在生存试验中锚定一块大砖头和乌龟,或者如果有足够的机动性,则该技术必须足够快避免被枪杀。危险的“比赛路线”也是可能的,敌对的炮塔沿途和到达目的地的时间限制;艰苦创业冒险。________________________目前我只有这两个概念,希望你们可以分享更酷的东西!请避开文字墙,使用项目符号和段落,谢谢!
2020年02月25日 01点02分
2
level 2
最好可以盖房子,弄个传送点。这样就不用和游牧民族一样。挖完一片大矿后基地全要搬走。都不敢建太大的基地。
2020年03月01日 10点03分
7
level 4
纯萌新,有个问题求教,上次关机有后存档没了,文档里能找得到,但是游戏无法读取,玩了两个星期了,求帮助
2020年07月09日 04点07分
8
很不幸,如果位置正确还无法读取的话多半是存档废了。。。。
2020年07月09日 11点07分
回复 光轲GK⚡ :
![[惊哭]](/static/emoticons/u60cau54ed.png)
好吧,重开得了,谢谢
2020年07月10日 03点07分
level 8
想要那种大规模ai战斗的任务,坦克大战或者空袭啥的
2020年07月10日 07点07分
9