惊 ! 5/30 发布?
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level 9
kevin0727a 楼主
Infinitode 2 development news
There were no news for a long time because I was working on the desynchronization bugs. A lot of work was done and almost all possible ways were tried to find the error but in the end I decided to postpone it.
Current game state:
- Single player seems to be free of bugs
- ...but server-side games validation fails in 1/13 of games (most of them last for 30+ minutes, usually on user maps) and it results in different leader boards score (sometimes it is even larger than in local game). Maybe it is something platform-dependent and will be eventually fixed, we can call it "Heisenbug" (300+ games were checked in real time when testers were playing and... none of them caused any desynchronization). But let's talk about more pleasant things.
- All features are implemented and well-tested by 5,000 testers. Thank you, guys, good job!
- 37 of 44 story line levels added
- ...and it is enough to unlock almost every research which equals 100+ hours of gameplay
Infinitode 2 release roadmap:
- Add Portuguese translations (PT_br, ready and will be added in the next update)
- Fix some minor errors in Spanish localization (all glory belongs to Julio César Ortiz González)
- Make Researches screen visible from the start of the game. Researches are available only after level 2.1 is unlocked and I'm afraid many players will abandon the game even before they try them out. If you have any better ideas please write them in comments, but remember that Advinas gets the opportunity to improve itself only after level 2.1.
- Prepare everything for the release (just walk through the code and make sure everything looks good)
And I'm going to do this in a day or two, so...
Game will be released for sure on May 30.
It will make Infinitode 2 available on Google Play for everyone for free and players will get an ability to review it (pleeease do not kill it with bad reviews, better write me directly and say it in the face - at least I can help or explain everything). If you have already left a review on Google Play I'll be glad if you do it once again (because alpha & beta reviews are visible only to the dev), I'll try to read and respond to every single one.
Game will get new updates after the release:
- Last 7 story line levels with the last Boss
- Community maps
- Last few Researches (with Developer & Infinity mode) and Towers (Flamethrower & Laser which are already implemented and tested)
- Season / weekly quests with unique rewards
- Community translations on site (because nobody will do it better than players)
- Tiles with effects (Special tab; just like Bases but can be upgraded and will allow players to more flexibly configure their maps)
- Decorative tiles (for pixel art / music visualization)
- Passive abilities (!). My thoughts on them: will use 2 slots of normal Abilities and can be selected for any game. Appear as unique loot and unlock new researches to upgrade them just like regular Abilities. Will give very unique effects (like "LVL20 unlocks 4-th ability of any tower" / "all explosions get Shrapnel effect" / "loot quality ++ but difficulty grows up"...)
- More interesting item boxes with unique items
- Custom skins and music
- Many QOL features like "fast upgrade button" or "screenshot mode" at the end of each game
(too many more ideas tbh, just stay up to the news)
So...
Infinitode 2 coming in 2 days (and honestly I'm nervous).
Waiting for you all at the opening!
好大一串 看的旦疼
2019年05月28日 04点05分 1
level 13
好起来啦,出社区地图,晚上有空就搞个大概的翻译
2019年05月28日 06点05分 2
level 10
突然意识到,原来可以帮作者翻译
2019年05月28日 13点05分 5
level 10
那我们其实也可以啊
2019年05月28日 13点05分 6
level 10
毕竟大概还是看得懂
2019年05月28日 13点05分 7
要怎么帮作者翻译 我大概只看懂一半的游戏内容[泪]
2019年05月28日 13点05分
@kevin0727a 也许给他发份邮件
2019年05月28日 13点05分
@kevin0727a 我试试
2019年05月28日 13点05分
2019年05月28日 13点05分
level 13
1.太久没新闻是因为有超多bug要处理,现在把debug这事推迟了
下面是感谢玩家帮忙测试游戏和内心对游戏的感慨
2.添加和调整翻译,让研究面板更加瞩目(针对新人),怕他们打完2.1后没第一时间用上。所有的代码,工作都为更新服务
3.一定会在30号上线
是时候让广大玩家在谷歌商店下载infinitode2了,求求大家别给差评,有什么问题尽管冲我来我(开发者)或私信,一定会尊重每一个玩家并给一个满意的答复
4.上线之后的更新(方向?)
至少7行关于最终boss的故事
社区地图
最后一点点科技和新塔(喷火塔和激光塔)
每季/周挑战的独特的奖励
社区翻译,这个交给玩家会好些,他们比开发者更专业
特效标题?他给的注释我没看懂:大概就是让玩家更好地搞自己的图
装饰标题(不知道什么意思)
超cooooooool的技能。我的想法:他们将用掉两个普通能力(天赋)槽,可在任意关卡使用。条件:特殊战利品和未解锁的科技点,这里和普通的能力一样,会给予一定的特殊效果:20级解锁4个能力,爆炸有霰弹效果,战利品质量加倍但不给升级/提高(这里不清楚是哪个意思)
更多颜色的,有特殊玩意儿的盒子等着我们开启
自制皮肤和音乐
更多人性化的模组选项,比如快速升级按钮,“屏幕射击模组?”,还有很多超棒的创意,就等着更新吧
还有2天就开放下载了,超级紧张,等着你们嗷
2019年05月28日 15点05分 8
太牛了[酷]
2019年05月28日 23点05分
level 13
翻译谁都会,翻的有味道是机器做不到的
2019年05月28日 15点05分 9
大老的翻译香香的
2019年05月28日 23点05分
level 13
现在改一下,昨晚翻译搞错了
特效标题→特效瓷砖
装饰标题→装饰瓷砖(为像素美术和音乐做准备)
2019年05月28日 23点05分 10
level 9
kevin0727a 楼主
有更新了,但是没开新关卡呀
我滴乖乖
2019年05月29日 23点05分 11
这次更新是为了上线谷歌商店,上面写的第二点之后的所有东西都是以后的更新方向,第二点的小标题也写了:更新(方向),翻译可能有点误差吧
2019年05月29日 23点05分
@graveyard233 第四点,老是写错
2019年05月29日 23点05分
左盼右盼就盼快点儿开放新关卡呀[泪]
2019年05月30日 00点05分
level 12
2019年05月30日 02点05分 12
不卡吗
2019年05月30日 13点05分
@Kenny⚡⚡ 还行,比上一个版本好多了。
2019年05月30日 13点05分
@Kenny⚡⚡ 把纠错关掉就不会掉侦了
2019年05月30日 23点05分
@kevin0727a b81还好
2019年05月31日 10点05分
level 12
最近玩猫,把这游戏忽略了。
2019年05月30日 02点05分 13
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