level 1
暗之追迹者
楼主
游戏突然出现报错,不论重启电脑还是重装游戏都没有效果
LoginId:8986d49641b654f28ff96e9a9fc48e13
EpicAccountId:
Access violation - code c0000005 (first/second chance not available)
sechost
ntdll
ntdll
KERNELBASE
sechost
sechost
sechost
winhttp
winhttp
winhttp
wininet
wininet
wininet
wininet
wininet
wininet
Absolver_Win64_Shipping!FWinInetConnection::InitConnection() [h:\unrealengine\engine\source\runtime\online\http\private\windows\httpwininet.cpp:276]
Absolver_Win64_Shipping!FHttpRequestWinInet::ProcessRequest() [h:\unrealengine\engine\source\runtime\online\http\private\windows\httpwininet.cpp:481]
Absolver_Win64_Shipping!UThePlainesGameInstance::RetrieveExternalIP() [h:\unrealengine\theplaines\source\absolver\gameinstance\theplainesgameinstance.cpp:173]
Absolver_Win64_Shipping!UThePlainesGameInstance::RetrieveExternalIP() [h:\unrealengine\theplaines\source\absolver\gameinstance\theplainesgameinstance.cpp:122]
Absolver_Win64_Shipping!UThePlainesGameInstance::GetGeolocation() [h:\unrealengine\theplaines\source\absolver\gameinstance\theplainesgameinstance.cpp:217]
Absolver_Win64_Shipping!UThePlainesGameInstance::OnCanPlayOnlineCompletedForFirstConnection() [h:\unrealengine\theplaines\source\absolver\gameinstance\theplainesgameinstance.cpp:2783]
Absolver_Win64_Shipping!TBaseUObjectMethodDelegateInstance<0,UStartUpMenu,void __cdecl(FUniqueNetId const & __ptr64,enum EUserPrivileges::Type,unsigned int)>::ExecuteIfSafe() [h:\unrealengine\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:858]
Absolver_Win64_Shipping!TBaseDelegate<void,FUniqueNetId const & __ptr64,enum EUserPrivileges::Type,unsigned int>::ExecuteIfBound() [h:\unrealengine\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:624]
Absolver_Win64_Shipping!UThePlainesGameInstance::BPF_ConnectToServers() [h:\unrealengine\theplaines\source\absolver\gameinstance\theplainesgameinstance.cpp:3264]
Absolver_Win64_Shipping!UStartUpMenu::OnProfileLoaded() [h:\unrealengine\theplaines\source\absolver\ui\menu\startupmenu\startupmenu.cpp:546]
Absolver_Win64_Shipping!UFunction::Invoke() [h:\unrealengine\engine\source\runtime\coreuobject\private\uobject\class.cpp:4557]
Absolver_Win64_Shipping!UObject::ProcessEvent() [h:\unrealengine\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1327]
Absolver_Win64_Shipping!TMulticastScriptDelegate<FWeakObjectPtr>::ProcessMulticastDelegate<UObject>() [h:\unrealengine\engine\source\runtime\core\public\uobject\scriptdelegates.h:460]
Absolver_Win64_Shipping!UThePlainesGameInstance::TickSaveLoad() [h:\unrealengine\theplaines\source\absolver\gameinstance\theplainesgameinstance.cpp:7275]
Absolver_Win64_Shipping!UThePlainesGameInstance::Tick() [h:\unrealengine\theplaines\source\absolver\gameinstance\theplainesgameinstance.cpp:7195]
Absolver_Win64_Shipping!FTicker::Tick() [h:\unrealengine\engine\source\runtime\core\private\containers\ticker.cpp:82]
Absolver_Win64_Shipping!FEngineLoop::Tick() [h:\unrealengine\engine\source\runtime\launch\private\launchengineloop.cpp:3460]
Absolver_Win64_Shipping!GuardedMain() [h:\unrealengine\engine\source\runtime\launch\private\launch.cpp:166]
Absolver_Win64_Shipping!GuardedMainWrapper() [h:\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:134]
Absolver_Win64_Shipping!WinMain() [h:\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:210]
Absolver_Win64_Shipping!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253]
kernel32
ntdll
这是报错代码
2019年04月16日 23点04分
1
LoginId:8986d49641b654f28ff96e9a9fc48e13
EpicAccountId:
Access violation - code c0000005 (first/second chance not available)
sechost
ntdll
ntdll
KERNELBASE
sechost
sechost
sechost
winhttp
winhttp
winhttp
wininet
wininet
wininet
wininet
wininet
wininet
Absolver_Win64_Shipping!FWinInetConnection::InitConnection() [h:\unrealengine\engine\source\runtime\online\http\private\windows\httpwininet.cpp:276]
Absolver_Win64_Shipping!FHttpRequestWinInet::ProcessRequest() [h:\unrealengine\engine\source\runtime\online\http\private\windows\httpwininet.cpp:481]
Absolver_Win64_Shipping!UThePlainesGameInstance::RetrieveExternalIP() [h:\unrealengine\theplaines\source\absolver\gameinstance\theplainesgameinstance.cpp:173]
Absolver_Win64_Shipping!UThePlainesGameInstance::RetrieveExternalIP() [h:\unrealengine\theplaines\source\absolver\gameinstance\theplainesgameinstance.cpp:122]
Absolver_Win64_Shipping!UThePlainesGameInstance::GetGeolocation() [h:\unrealengine\theplaines\source\absolver\gameinstance\theplainesgameinstance.cpp:217]
Absolver_Win64_Shipping!UThePlainesGameInstance::OnCanPlayOnlineCompletedForFirstConnection() [h:\unrealengine\theplaines\source\absolver\gameinstance\theplainesgameinstance.cpp:2783]
Absolver_Win64_Shipping!TBaseUObjectMethodDelegateInstance<0,UStartUpMenu,void __cdecl(FUniqueNetId const & __ptr64,enum EUserPrivileges::Type,unsigned int)>::ExecuteIfSafe() [h:\unrealengine\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:858]
Absolver_Win64_Shipping!TBaseDelegate<void,FUniqueNetId const & __ptr64,enum EUserPrivileges::Type,unsigned int>::ExecuteIfBound() [h:\unrealengine\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:624]
Absolver_Win64_Shipping!UThePlainesGameInstance::BPF_ConnectToServers() [h:\unrealengine\theplaines\source\absolver\gameinstance\theplainesgameinstance.cpp:3264]
Absolver_Win64_Shipping!UStartUpMenu::OnProfileLoaded() [h:\unrealengine\theplaines\source\absolver\ui\menu\startupmenu\startupmenu.cpp:546]
Absolver_Win64_Shipping!UFunction::Invoke() [h:\unrealengine\engine\source\runtime\coreuobject\private\uobject\class.cpp:4557]
Absolver_Win64_Shipping!UObject::ProcessEvent() [h:\unrealengine\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1327]
Absolver_Win64_Shipping!TMulticastScriptDelegate<FWeakObjectPtr>::ProcessMulticastDelegate<UObject>() [h:\unrealengine\engine\source\runtime\core\public\uobject\scriptdelegates.h:460]
Absolver_Win64_Shipping!UThePlainesGameInstance::TickSaveLoad() [h:\unrealengine\theplaines\source\absolver\gameinstance\theplainesgameinstance.cpp:7275]
Absolver_Win64_Shipping!UThePlainesGameInstance::Tick() [h:\unrealengine\theplaines\source\absolver\gameinstance\theplainesgameinstance.cpp:7195]
Absolver_Win64_Shipping!FTicker::Tick() [h:\unrealengine\engine\source\runtime\core\private\containers\ticker.cpp:82]
Absolver_Win64_Shipping!FEngineLoop::Tick() [h:\unrealengine\engine\source\runtime\launch\private\launchengineloop.cpp:3460]
Absolver_Win64_Shipping!GuardedMain() [h:\unrealengine\engine\source\runtime\launch\private\launch.cpp:166]
Absolver_Win64_Shipping!GuardedMainWrapper() [h:\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:134]
Absolver_Win64_Shipping!WinMain() [h:\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:210]
Absolver_Win64_Shipping!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253]
kernel32
ntdll
这是报错代码