level 13
看似简单,但直接把图片做为backdrop是不行的,这样导入的图片作为背景是无法调节的。
我调了一晚上也没调成,只好上官方论坛问,有大神给出了答案:
Create > New Primitive, choose Plane and Accept. Don't worry about the size for now.
Select the plane in your scene and, under the Parameters tab, rotate it 90 degrees on the X-axis so that it is vertical. You can also Translate it back along the Z-axis so it is positioned behind your figure.
It is important to set the dimensions of the plane to correspond to the aspect ratio of your background image, to avoid distortion. Check the dimensions of your image (outside of DAZ Studio) by right-clicking on it, selecting Properties from the popup window,then opening the Details tab and it will show the dimensions of the image in width x height. Divide the width by the height (units don't matter). The result is the amount by which you need to adjust the scale of the plane on the X-axis under the Parameters tab with the plane selected, in order to use your image without distorting. (For example, if your image is 900 pixels wide by 600 pixels high, then 900/600 = 1.5. You would then adjust the X Scale parameter of your plane 1.5 times or to 150%)
Now you are ready to load your image as a surface on the plane that you just created. With the plane still selected in your scene, open the Surfaces tab and select the plane there. Under the Diffuse Color, click the little triangle to the left and choose Browse. Navigate to the location of your image on your hard drive, select the image and click Open. The image should now appear on the surface of your plane.
The big advantage to this approach is that you now have a background that can be moved forward or back, up or down or from side to side using the Translation tools under the Parameters tab. You can also Rotate the plane if desired to correspond to different camera angles. You can also Scale the plane to make it larger or smaller, although you should only use the universal Scale parameter, not the individual x, y, or z scales, as the latter will screw up your image aspect ratio and distort the image.
谷歌翻译如下:
菜单Create> New Primitive,选择Plane和Accept。暂时不要担心尺寸。
选择scene中的plane,然后在“参数”选项卡下,将其在X轴上旋转90度,使其垂直。您也可以沿Z轴向后平移,使其位于图形后面。
重要的是将平面的尺寸设置为与背景图像的纵横比相对应,以避免失真。右键单击图像的尺寸(DAZ Studio外),从弹出窗口中选择“属性”,然后打开“详细信息”选项卡,它将以宽x高显示图像的尺寸。将宽度除以高度(单位无关紧要)。结果是您需要在参数选项卡下选择平面的X轴上调整平面比例的量,以便在不扭曲的情况下使用图像。(例如,如果您的图像宽900像素,高600像素,则900/600 = 1.5。然后,您可以将平面的X Scale参数调整1.5倍或150%)
现在,您已准备好将图像作为刚刚创建的平面上的曲面加载。在场景中仍然选择了平面后,打开“Surfaces”选项卡并选择那里的plane。在“漫反射颜色”下,单击左侧的小三角形,然后选择“浏览”。导航到硬盘驱动器上图像的位置,选择图像并单击“打开”。图像现在应该出现在平板表面上。
这种方法的最大优点是,您现在可以使用“参数”选项卡下的“移动”工具向前或向后,向上或向下或从一侧移动到另一侧。如果需要,您还可以旋转平面以对应不同的摄像机角度。您也可以缩放平面以使其更大或更小,但您应该只使用通用比例参数,而不是单独的x,y或z比例,因为后者会搞砸图像宽高比并扭曲图像。
2019年02月21日 12点02分


