level 11
wxabacist
楼主
S: Add Blade VI and Diagram VI to the new light and dark acts of the campaign, add shards of Druids and Seven Knives.
F: Blade VI and Diagram VI will appear not only in the new acts but even in coming Raids.
Shards of Druids will surely appear in the new campaign acts.
Seven Knives shards are not yet planned to appear in existing game modes.
S: Add little events like double XP day, double Silver day, e.t.c.
F: That sounds interesting but we are not going to work on it right now not to lose our focus on Raids and new content. We will think about it for further updates.
S: Reduce Healers’ damage, raise Tanks’ armor and HP, raise Damage Dealers damage.
F: It is exactly the way we are moving in balancing right now but we’ve decided to do it step by step not to ruin the balance we already have.
The first step is healers’ rebalance which will affect their damage as we told before. Then we’ll take a look at the new balance and see at what classes/heroes exactly we should focus on.
S: Double the Silver for the final challenge.
F: We’re going to change the amount of Silver in the final Challenge in further updates 👌
S: Add more updates to the game to keep it fresh and to keep players around.
F: It is the way we are going to do it after we release Raids. The new hero event, huge holiday event, new acts of both light and dark campaigns, Druids faction, skins, and even gifts — these things are already under construction while the part of our team makes final tests and configs for Raids.
S: Remove possibility to get shards for heroes who are already maxed star level. Instead, replace it with other shards for other heroes who are not maxed.
F: The shards for maxed star level heroes doesn’t disappear and we keep all the info on them. That will be useful when we add an option to sell or scatter them.
2018年11月30日 03点11分
1
F: Blade VI and Diagram VI will appear not only in the new acts but even in coming Raids.
Shards of Druids will surely appear in the new campaign acts.
Seven Knives shards are not yet planned to appear in existing game modes.
S: Add little events like double XP day, double Silver day, e.t.c.
F: That sounds interesting but we are not going to work on it right now not to lose our focus on Raids and new content. We will think about it for further updates.
S: Reduce Healers’ damage, raise Tanks’ armor and HP, raise Damage Dealers damage.
F: It is exactly the way we are moving in balancing right now but we’ve decided to do it step by step not to ruin the balance we already have.
The first step is healers’ rebalance which will affect their damage as we told before. Then we’ll take a look at the new balance and see at what classes/heroes exactly we should focus on.
S: Double the Silver for the final challenge.
F: We’re going to change the amount of Silver in the final Challenge in further updates 👌
S: Add more updates to the game to keep it fresh and to keep players around.
F: It is the way we are going to do it after we release Raids. The new hero event, huge holiday event, new acts of both light and dark campaigns, Druids faction, skins, and even gifts — these things are already under construction while the part of our team makes final tests and configs for Raids.
S: Remove possibility to get shards for heroes who are already maxed star level. Instead, replace it with other shards for other heroes who are not maxed.
F: The shards for maxed star level heroes doesn’t disappear and we keep all the info on them. That will be useful when we add an option to sell or scatter them.
