自己写的SPINE运行库Spine-sdl
sdl吧
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level 1
GMUDX🍺 楼主
Hi , guys . I have been using SDL for quite a while and thanks to all the contributers of it.
For a long time I was seeking a good solution of skeleton-animation supported tool/platform which works well with SDL.Unfortunately ,I couldn’t find one. So ,Inspiring from spine-sfml official runtime and for my own mobile developing,I developed a spine-runtime called ‘spine-sdl’ for SDL2. Check the github address below:
https://github.com/GerogeChong/spine-sdl
I simply test and use it in iOS. and all the spine features are supported.If you have time, it’s a good thing to extend it for other opengl platforms: such as opengl, opengles 2 , 3.
Feel free to ask any question about it.
因为用于移动设备所以只做了opengles平台的,想支持其他平台请自行扩展!
2018年10月07日 17点10分 1
level 7
Do u know about the superior named "riseOFchinese"?
2018年10月11日 11点10分 2
level 9
好像有点需要,但是自己刚好不会做骨骼动画[冷]
2018年10月24日 15点10分 3
level 2
Urho3D 中用到spine的动画格式,因为Urho3D是基于SDL的,应该有类似实现的代码
2019年01月03日 12点01分 4
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