level 8
KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.Int32,System.String]].get_Item (Int32 key) [0x000a8] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:151
at BattleSystem.ActionEventAttack (Boolean isActor) [0x00956] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\BattleSystem.cs:5365
at BattleSystem.ActionEvent (System.String animationName, System.String eventName, Boolean isActor, Boolean other) [0x00210] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\BattleSystem.cs:797
at BattleSystem.ActorActionEvent (Spine.TrackEntry trackEntry, Spine.Event actionEvent) [0x0001a] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\BattleSystem.cs:645
at Spine.AnimationState.OnEvent (Spine.TrackEntry entry, Spine.Event e) [0x00014] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Spine\spine-csharp\AnimationState.cs:658
at Spine.EventQueue.Drain () [0x000f5] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Spine\spine-csharp\AnimationState.cs:1000
at Spine.AnimationState.Apply (Spine.Skeleton skeleton) [0x0024a] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Spine\spine-csharp\AnimationState.cs:215
at Spine.Unity.SkeletonAnimation.Update (Single deltaTime) [0x0003f] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Spine\spine-unity\Components\SkeletonAnimation.cs:191
at Spine.Unity.SkeletonAnimation.Update () [0x00007] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Spine\spine-unity\Components\SkeletonAnimation.cs:180
2018年10月05日 13点10分