level 11
是LISKP本人
楼主
《武装突袭2》德国发售一天后,游戏升级补丁v1.01 Beta就马上要出现!
更新列表
引擎
* AI改进:碰撞规避,MicroAI通讯,压制区域
* 改进:AI在战斗中的协同能力
* 改进:垂直起降飞机的自动引导
* 改进:短距离起降飞机的起飞/着陆控制
* 改进:射击模拟
* Mv22现在能够滑行了
* 修正:有时候载具内部的武器会成为白色
* 修正:一些引起游戏崩溃的错误
* 修正:有时候贴图会发生闪烁
* 修正:枪口火光和其他的透明物体会造成水面显示错误(仿佛被切开一样)
* 修正:长时间的过场动画会导致模型LOD层(模型细节层)或贴图发生错误
* 修正:地形LOD层会出现白点
Communication
* radio chatter improvements
* generic conversations about known targets improved
Campaign
* music soundtrack added to more places in the campaign
* various improvements in cutscenes
* improved Star Force transport service (player can better command it, occasional problem with Star Force froze on spot fixed)
* on screen notification for each evidence collected added
* various smaller fixes and improvements
* some missing dubbings fixed
* improved cooperative play in the campaign
Environment
* Improved sea rendering
* Various smaller fixes and improvements
Sound effects
* effect for player near big explosion (beep in his ears, temporarily deaf)
UI
* improved GPS support (RCtrl + M when GPS is available)
* tasks without map (J key by default)
* list of players without map (P key by default)
* improved rendering of perihperal vision simulation (dots on the screen edge simulating real world field of view)
* leader icon displayed on screen permanently for Regular difficulty
* tasks faded out to be less intrusive in the middle of the screen
Models
* fixed cargo compartments in aircraft (cargo should not switch positions with pilots during flight)
* fixed camera position for BTR and T90 gunner optics views
* fixed view gunner lods for turned-out crew in wheeled vehicles
* improved hand animation for AA laucnhers
* twisted arms for AA missile launchers
* fixed fire geometry of billboards model
* tractor and bus sound changed
* added sign on hotel building
* fixed municipal house ruin
* changed texture on G36, fixed MG36 icon
* fixed gunner animation on BRDM-ATGM
* improved model of AK-107
* improved enviromental reflection map
* improved A10 gun cursor
* fixed T34 icon texture, fixed optics and turret stabilisation definitions and added exhaust smoke
2009年05月29日 05点05分
1
更新列表
引擎
* AI改进:碰撞规避,MicroAI通讯,压制区域
* 改进:AI在战斗中的协同能力
* 改进:垂直起降飞机的自动引导
* 改进:短距离起降飞机的起飞/着陆控制
* 改进:射击模拟
* Mv22现在能够滑行了
* 修正:有时候载具内部的武器会成为白色
* 修正:一些引起游戏崩溃的错误
* 修正:有时候贴图会发生闪烁
* 修正:枪口火光和其他的透明物体会造成水面显示错误(仿佛被切开一样)
* 修正:长时间的过场动画会导致模型LOD层(模型细节层)或贴图发生错误
* 修正:地形LOD层会出现白点
Communication
* radio chatter improvements
* generic conversations about known targets improved
Campaign
* music soundtrack added to more places in the campaign
* various improvements in cutscenes
* improved Star Force transport service (player can better command it, occasional problem with Star Force froze on spot fixed)
* on screen notification for each evidence collected added
* various smaller fixes and improvements
* some missing dubbings fixed
* improved cooperative play in the campaign
Environment
* Improved sea rendering
* Various smaller fixes and improvements
Sound effects
* effect for player near big explosion (beep in his ears, temporarily deaf)
UI
* improved GPS support (RCtrl + M when GPS is available)
* tasks without map (J key by default)
* list of players without map (P key by default)
* improved rendering of perihperal vision simulation (dots on the screen edge simulating real world field of view)
* leader icon displayed on screen permanently for Regular difficulty
* tasks faded out to be less intrusive in the middle of the screen
Models
* fixed cargo compartments in aircraft (cargo should not switch positions with pilots during flight)
* fixed camera position for BTR and T90 gunner optics views
* fixed view gunner lods for turned-out crew in wheeled vehicles
* improved hand animation for AA laucnhers
* twisted arms for AA missile launchers
* fixed fire geometry of billboards model
* tractor and bus sound changed
* added sign on hotel building
* fixed municipal house ruin
* changed texture on G36, fixed MG36 icon
* fixed gunner animation on BRDM-ATGM
* improved model of AK-107
* improved enviromental reflection map
* improved A10 gun cursor
* fixed T34 icon texture, fixed optics and turret stabilisation definitions and added exhaust smoke