level 6
SPGoding
楼主
Hello everyone,
大家好,
We are continuing to address the highest priority stability issues reported by the community, as well as gameplay fixes and improvements. As always, thank you for playing the game and taking the time to report any issues you encounter!
我们正持续解决最优先的稳定性问题,这些问题来自社区的报告。同时也有游戏内容的修复和完善。一如以往,感谢大家的游玩,也感谢大家花费时间报告游戏中遇到的问题!
We have now released update 1.57 to PC, which includes the fixes detailed below. We’ll be rolling out these fixes to other platforms as soon as possible.
我们现在已经为PC版发布1.57更新,修复的详细信息附在下方。这些修复将尽快跟进到其它平台的版本上。
Bug fixes:
漏洞修复:
Fixed an issue that prevented planets from being added to the Discovery timeline when exiting certain ship models
修复了从某些类型飞船出舱时,无法将星球加入发现物时间线的问题
Fixed an issue that prevented players from using the Pulse Engine to escape between waves of Sentinel space fighters
修复了在星系权威飞船追击时无法用脉冲驱动器逃离的问题
Fixed an issue that could cause base NPC workers to become unresponsive after moving / deleting your base
修复了在移动/删除基地后,基地NPC没有响应的问题
Substantially increased the length of time fuel lasts in the hydroponic trays
大幅延长了水培盘中燃料的使用时间
Prevented an occasional crash on Xbox One X in scenes with a high node count
修复了Xbox One X在高节点数场景下偶尔崩溃的问题
Fixed a crash related to creatures
修复了一项与生物有关的崩溃问题
Fixed a crash related to terrain generation
修复了一项与地形生成有关的崩溃问题
Fix for an issue with PC shader compilation when the game is first booted which would occasionally result in a crash
修复了首次运行游戏时,PC端着色器编译的问题,这个问题偶尔会导致崩溃
Various performance improvements
多项性能方面的增强
Various improvements to load times (approximately 5-10% improvement to warp times, 30% improvement to initial game load)
多项加载时间方面的改善(传送时间大约减少5-10%,初始游戏的加载大约减少30%)
Fixed an issue that incorrectly limited the number of storage containers that could be built on the freighter
修复了一项导致货船上储物舱生成数量被错误限制的问题
Fixed an issue that could prevent construction in the freighter base
修复了一项导致无法在货船上建造的问题
Fixed an issue that could cause the ‘Nearby buildings’ scan on the signal booster to fail
修复了一项导致信号增强器扫描“附近的建筑物”失败的问题
Fixed an issue that prevented exploration-focussed frigates from charging their scanners
修复了一项导致探索型护卫舰无法为扫描仪充能的问题
Fixed an issue that prevented damaged frigates from being completely repaired
修复了一项导致受伤的护卫舰无法被完全修复的问题
Fixed an issue that could cause the lobby not to display all available games on PS4
修复了一项导致PS4上无法在游戏大厅看到所有可加入游戏的问题
Marked icons are now automatically cleared on arrival at the marked target
标记的位置在到达后现在会自动取消标记
Fixed a number of cases where the HUD would prompt to mark icons that did not need marking
修复了多种情况下,游戏界面自动标记上不需标记的地点的问题
Improved target locking for ship PvP
改善了飞船PVP的目标锁定
Improved the appearance of HUD markers on player ships
改善了飞船界面上地点标记的外观
Fixed a number of visual issues around using the Analyser Visor in very specific circumstances
修复了许多在非常特定的环境下,使用分析面甲时出现的视觉效果问题
Improved the mapping of the Steam Controller
改善了Steam控制器的映射问题
Removed an obsolete building product from the blueprint analyser
移除了蓝图扫描器中一项过时的建筑产品
Combat music now triggers when fighting biological horrors
偷蛋后会有战斗音乐了
Slightly increased the damage dealt by biological horrors
略微增加了守蛋怪的伤害量
Fixed an issue that could cause expedition rewards to artificially increase after save/loading
修复了一项使得探索奖励可以通过SL人为增加的问题
Fixed an issue where the Personal Forcefield could be deployed on 0% charge
修复了个人力场在剩余0%还能使用的问题
Fixed an issue where the Mining Beam and other weapon effects displayed the wrong colour in multiplayer
修复了开采光束以及其它武器在多人游戏时颜色显示不
正确的
问题
Fixed an issue where the screen on the Multi-Tool would display the wrong ammo count for the Blaze Javelin
修复了多用途工具界面上火焰标枪弹药数显示不正确的问题
Fixed an issue where the Multi-Tool was invisible in Photo Mode
修复了多用途工具在拍照模式看不到的问题
Fixed an issue where the Personal Forcefield would remain in-world forever when cycling Alt Weapon modes
修复了循环切换武器会使个人力场永久留存的问题
Fixed an issue where meleeing while sprinting could cause an animation glitch
修复了冲刺时挥拳会导致图像故障的问题
Improved the appearance of clouds in 4K/1440p modes
改善了4K/1440p模式下云的外观
Visual improvements made to some exotic biomes
对一些奇异生物群系进行了视觉改善
Visual improvements made to the space station technology merchants
对空间站技术商人进行了视觉改善
Increased the visibility of underground toxic hazards
提高了地下毒雾的可见度
Visual improvements to buried technology modules
对掩埋的技术模块进行了视觉改善、
If you experience any issues, let us know by submitting a bug report.
如果你遇到了什么问题的话,请通过汇报bug的方式让我们了解。
Thank you,
非常感谢,
Hello Games
============================
咱还是个处于倒卖起家的萌新,如果有什么翻译得不对的地方请老哥们多多指教
2018年08月17日 15点08分
1
大家好,
We are continuing to address the highest priority stability issues reported by the community, as well as gameplay fixes and improvements. As always, thank you for playing the game and taking the time to report any issues you encounter!
我们正持续解决最优先的稳定性问题,这些问题来自社区的报告。同时也有游戏内容的修复和完善。一如以往,感谢大家的游玩,也感谢大家花费时间报告游戏中遇到的问题!
We have now released update 1.57 to PC, which includes the fixes detailed below. We’ll be rolling out these fixes to other platforms as soon as possible.
我们现在已经为PC版发布1.57更新,修复的详细信息附在下方。这些修复将尽快跟进到其它平台的版本上。
Bug fixes:
漏洞修复:
Fixed an issue that prevented planets from being added to the Discovery timeline when exiting certain ship models
修复了从某些类型飞船出舱时,无法将星球加入发现物时间线的问题
Fixed an issue that prevented players from using the Pulse Engine to escape between waves of Sentinel space fighters
修复了在星系权威飞船追击时无法用脉冲驱动器逃离的问题
Fixed an issue that could cause base NPC workers to become unresponsive after moving / deleting your base
修复了在移动/删除基地后,基地NPC没有响应的问题
Substantially increased the length of time fuel lasts in the hydroponic trays
大幅延长了水培盘中燃料的使用时间
Prevented an occasional crash on Xbox One X in scenes with a high node count
修复了Xbox One X在高节点数场景下偶尔崩溃的问题
Fixed a crash related to creatures
修复了一项与生物有关的崩溃问题
Fixed a crash related to terrain generation
修复了一项与地形生成有关的崩溃问题
Fix for an issue with PC shader compilation when the game is first booted which would occasionally result in a crash
修复了首次运行游戏时,PC端着色器编译的问题,这个问题偶尔会导致崩溃
Various performance improvements
多项性能方面的增强
Various improvements to load times (approximately 5-10% improvement to warp times, 30% improvement to initial game load)
多项加载时间方面的改善(传送时间大约减少5-10%,初始游戏的加载大约减少30%)
Fixed an issue that incorrectly limited the number of storage containers that could be built on the freighter
修复了一项导致货船上储物舱生成数量被错误限制的问题
Fixed an issue that could prevent construction in the freighter base
修复了一项导致无法在货船上建造的问题
Fixed an issue that could cause the ‘Nearby buildings’ scan on the signal booster to fail
修复了一项导致信号增强器扫描“附近的建筑物”失败的问题
Fixed an issue that prevented exploration-focussed frigates from charging their scanners
修复了一项导致探索型护卫舰无法为扫描仪充能的问题
Fixed an issue that prevented damaged frigates from being completely repaired
修复了一项导致受伤的护卫舰无法被完全修复的问题
Fixed an issue that could cause the lobby not to display all available games on PS4
修复了一项导致PS4上无法在游戏大厅看到所有可加入游戏的问题
Marked icons are now automatically cleared on arrival at the marked target
标记的位置在到达后现在会自动取消标记
Fixed a number of cases where the HUD would prompt to mark icons that did not need marking
修复了多种情况下,游戏界面自动标记上不需标记的地点的问题
Improved target locking for ship PvP
改善了飞船PVP的目标锁定
Improved the appearance of HUD markers on player ships
改善了飞船界面上地点标记的外观
Fixed a number of visual issues around using the Analyser Visor in very specific circumstances
修复了许多在非常特定的环境下,使用分析面甲时出现的视觉效果问题
Improved the mapping of the Steam Controller
改善了Steam控制器的映射问题
Removed an obsolete building product from the blueprint analyser
移除了蓝图扫描器中一项过时的建筑产品
Combat music now triggers when fighting biological horrors
偷蛋后会有战斗音乐了
Slightly increased the damage dealt by biological horrors
略微增加了守蛋怪的伤害量
Fixed an issue that could cause expedition rewards to artificially increase after save/loading
修复了一项使得探索奖励可以通过SL人为增加的问题
Fixed an issue where the Personal Forcefield could be deployed on 0% charge
修复了个人力场在剩余0%还能使用的问题
Fixed an issue where the Mining Beam and other weapon effects displayed the wrong colour in multiplayer
修复了开采光束以及其它武器在多人游戏时颜色显示不
正确的
问题
Fixed an issue where the screen on the Multi-Tool would display the wrong ammo count for the Blaze Javelin
修复了多用途工具界面上火焰标枪弹药数显示不正确的问题
Fixed an issue where the Multi-Tool was invisible in Photo Mode
修复了多用途工具在拍照模式看不到的问题
Fixed an issue where the Personal Forcefield would remain in-world forever when cycling Alt Weapon modes
修复了循环切换武器会使个人力场永久留存的问题
Fixed an issue where meleeing while sprinting could cause an animation glitch
修复了冲刺时挥拳会导致图像故障的问题
Improved the appearance of clouds in 4K/1440p modes
改善了4K/1440p模式下云的外观
Visual improvements made to some exotic biomes
对一些奇异生物群系进行了视觉改善
Visual improvements made to the space station technology merchants
对空间站技术商人进行了视觉改善
Increased the visibility of underground toxic hazards
提高了地下毒雾的可见度
Visual improvements to buried technology modules
对掩埋的技术模块进行了视觉改善、
If you experience any issues, let us know by submitting a bug report.
如果你遇到了什么问题的话,请通过汇报bug的方式让我们了解。
Thank you,
非常感谢,
Hello Games
============================
咱还是个处于倒卖起家的萌新,如果有什么翻译得不对的地方请老哥们多多指教
