level 12
我按照网上对制造商修改教程的步骤,也在游戏里改出相应的装备制造商了,但是选择制造商之后再研究装备却没有那个制造商的效果(就是还是与没有选择制造商一样的数据)这个是为什么,有大佬给解释一下吗?
2018年04月18日 15点04分
1
level 12
naval_manufacturer = {
designer = yes
chuan = {
picture = generic_naval_manufacturer_3
allowed = {
original_tag = ROM
}
research_bonus = {
naval_equipment = 0.10
}
# riverine warfare weak on open waters
traits = { haochuan }
}
}
aircraft_manufacturer = { #
designer = yes
fffly = {
picture = generic_air_manufacturer_3
allowed = {
original_tag = ROM
}
research_bonus = {
air_equipment = 0.10
}
traits = { ffffly }
}
}
tank_manufacturer = {
designer = yes
laosiji = {
picture = generic_tank_manufacturer_1
allowed = {
original_tag = ROM
}
research_bonus = {
armor = 0.20
}
traits = { tkfly }
ai_will_do = {
factor = 1
}
}
}
2018年04月19日 09点04分
3
这是3个制造商
2018年04月19日 09点04分
level 12
tkfly = {
random = no
equipment_bonus = {
armor = { # 装甲
instant = yes
soft_attack = 0.1
hard_attack = 0.1
defense = 0.1
breakthrough = 0.1
piercing = 0.1
armor_value = 0.1
maximum_speed = 0.2
reliability = 0.3
build_cost_ic = -0.10
}
}
experience_gain_army = 0.1
ai_will_do = {
factor = 1
}
}
haochuan = {
random = no
equipment_bonus = {
carrier = { # 航空母舰
instant = yes
carrier_size = 0.3
sub_detection = 0.1
surface_visibility = -0.1
armor_value = 0.1
naval_range = 0.3
reliability = 0.1
maximum_speed = 0.15
build_cost_ic = -0.10
}
capital_ship = { # 主力舰
instant = yes
attack = 0.2
armor_value = 0.2
sub_detection = 0.1
surface_visibility = -0.1
naval_range = 0.3
reliability = 0.1
maximum_speed = 0.15
build_cost_ic = -0.10
}
screen_ship = { # 小型船只
instant = yes
sub_detection = 0.1
surface_visibility = -0.1
naval_range = 0.3
reliability = 0.1
maximum_speed = 0.15
build_cost_ic = -0.10
}
submarine = { # 潜艇
instant = yes
surface_visibility = -0.1
sub_visibility = -0.1
sub_detection = 0.1
naval_range = 0.3
reliability = 0.15
maximum_speed = 0.15
build_cost_ic = -0.10
}
}
experience_gain_navy = 0.1
ai_will_do = {
factor = 1
}
}
ffffly = {
random = no
equipment_bonus = {
fighter_equipment = { # 战斗机
instant = yes
air_superiority = 0.1
air_attack = 0.1
air_defence = 0.1
air_agility = 0.1
air_range = 0.2
maximum_speed = 0.2
reliability = 0.2
air_accidents = 0.1
build_cost_ic = -0.10
}
cv_fighter_equipment = { # 舰载战斗机
instant = yes
air_superiority = 0.1
air_attack = 0.1
air_defence = 0.1
air_agility = 0.1
air_range = 0.2
maximum_speed = 0.1
reliability = 0.2
build_cost_ic = -0.10
}
heavy_fighter_equipment = { # 重型战斗机
instant = yes
air_superiority = 0.1
air_attack = 0.1
air_defence = 0.1
air_agility = 0.1
air_range = 0.2
maximum_speed = 0.1
reliability = 0.2
build_cost_ic = -0.10
}
jet_fighter_equipment = { # 喷气式战斗机
instant = yes
air_superiority = 0.1
air_attack = 0.1
air_defence = 0.1
air_agility = 0.1
air_range = 0.2
maximum_speed = 0.1
reliability = 0.2
build_cost_ic = -0.10
}
tac_bomber_equipment = { # 战术轰炸机
instant = yes
air_bombing = 0.15
air_range = 0.2
maximum_speed = 0.1
reliability = 0.2
build_cost_ic = -0.10
}
jet_tac_bomber_equipment = { # 喷气式战术轰炸机
instant = yes
air_bombing = 0.15
air_range = 0.2
maximum_speed = 0.1
reliability = 0.2
build_cost_ic = -0.10
}
strat_bomber_equipment= { # 战略轰炸机
instant = yes
air_bombing = 0.15
air_range = 0.2
reliability = 0.2
build_cost_ic = -0.10
}
jet_strat_bomber_equipment= { # 喷气式战略轰炸机
instant = yes
air_bombing = 0.15
air_range = 0.2
reliability = 0.2
build_cost_ic = -0.10
}
CAS_equipment = { # 近空支援战斗机
instant = yes
air_ground_attack = 0.1
air_defence = 0.1
air_agility = 0.1
air_range = 0.2
maximum_speed = 0.1
reliability = 0.2
build_cost_ic = -0.10
}
cv_CAS_equipment = { # 舰载近空支援战斗机
instant = yes
air_ground_attack = 0.1
air_defence = 0.1
air_agility = 0.1
air_range = 0.2
maximum_speed = 0.1
reliability = 0.2
build_cost_ic = -0.10
}
nav_bomber_equipment = { # 海军轰炸机
instant = yes
naval_strike_attack = 0.15
air_range = 0.2
maximum_speed = 0.1
reliability = 0.2
build_cost_ic = -0.10
}
cv_nav_bomber_equipment = { # 舰载海军轰炸机
instant = yes
naval_strike_attack = 0.15
air_range = 0.2
maximum_speed = 0.1
reliability = 0.2
build_cost_ic = -0.10
}
experience_gain_air = 0.1
ai_will_do = {
factor = 1
}
2018年04月19日 09点04分
4
相应的制造商效果
2018年04月19日 09点04分