感谢楼主分享,另外更新一下第7赛季可用的按键
有兴趣练的玩家可以去练一练
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BlackSurvival Key Setting
You can customize this file to change in-game button settings.
But invalid syntax will cause errors in the game.
We do not recommend editing this file.
[Unity Key Code List]
https://docs.unity3d.com/ScriptReference/KeyCode.html[Archbears Custom Axes]
Horizontal : KeyBoard (←, →)
Vertical : KeyBoard (↑, ↓)
L_Horizontal : Left Joystick (←, →)
L_Vertical : Left Joystick (↑, ↓)
R_Horizontal : Right Joystick (←, →)
R_Vertical : Right Joystick (↑, ↓)
Arrow_Horizontal : Joystic Arrow (←, →)
Arrow_Vertical : Joystic Arrow (↑, ↓)
Trigger : Joystic L, R Trigger
[Example]
// 1. Pressing the KeyBoard(→) to activate SomeAction.
//
// SomeAction = +Horizontal
// 2. Pressing the KeyBoard(←) to activate SomeAction.
//
// SomeAction = -Horizontal
// 3. This action's input type is axi.
//
// (← and →)
// MINIMAP_MOVE_HORIZONTAL = Horizontal
//
// (Left is A, Right is D)
// MINIMAP_MOVE_HORIZONTAL = -A, +D
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//커서
CURSOR_UP=+L_Vertical
CURSOR_DOWN=-L_Vertical
CURSOR_RIGHT=+L_Horizontal
CURSOR_LEFT=-L_Horizontal
CURSOR_CANCEL=JoystickButton1
CURSOR_SELECT=JoystickButton0
//기본상태
BASIC_SEARCH=R,JoystickButton0,JoystickButton5
BASIC_UP_ITEM_SLOT=-Trigger
BASIC_DOWN_ITEM_SLOT=+Trigger
BASIC_OPEN_MEMORY_BOX=JoystickButton4,M
BASIC_OPEN_ALIVELIST=Tab,JoystickButton6
BASIC_OPEN_STANCE=D,-Arrow_Vertical
BASIC_OPEN_REST=S,-Arrow_Horizontal
BASIC_OPEN_MINIMAP=E,+Arrow_Vertical
BASIC_OPEN_CHARACTER=C,JoystickButton7
BASIC_OPEN_NAVIGATION=+Arrow_Horizontal
BASIC_USE_POTENTIAL=W,JoystickButton3
BASIC_USE_FIELD_SKILL=A,JoystickButton2
BASIC_OPEN_SMARTCOMMAND_JOYSTICK=
BASIC_OPEN_SMARTCOMMAND_KEYBOARD=
//미니맵
MINI_MAP_HORIZONTAL=L_Horizontal,Arrow_Horizontal
MINI_MAP_VERTICAL=L_Vertical,Arrow_Vertical
MINI_MAP_CLOSE=JoystickButton1,E
//기억아이템
REMEMBER_BOX_SELECT_1=Alpha1
REMEMBER_BOX_SELECT_2=Alpha2
REMEMBER_BOX_SELECT_3=Alpha3
REMEMBER_BOX_SELECT_4=Alpha4
REMEMBER_BOX_CLOSE=JoystickButton1,M
//아이템발견팝업
ITEM_POPUP_SELECT_1=Alpha1
ITEM_POPUP_SELECT_2=Alpha2
ITEM_POPUP_SELECT_3=Alpha3
ITEM_POPUP_USE=R,JoystickButton0
ITEM_POPUP_UNEQUIP=R,JoystickButton0
ITEM_POPUP_MAKE=F,JoystickButton3
ITEM_POPUP_ABANDON=V,JoystickButton2
ITEM_POPUP_CLOSE=C,JoystickButton1
//아이템제작팝업
ITEM_MAKE_SELECT_1=Alpha1
ITEM_MAKE_SELECT_2=Alpha2
ITEM_MAKE_SELECT_3=Alpha3
ITEM_MAKE_SELECT_4=Alpha4
ITEM_MAKE_NEXT_SELECT=JoystickButton5
ITEM_MAKE_BACK_SELECT=JoystickButton4
ITEM_MAKE_BACK_SELECT_GOAL=JoystickButton2
ITEM_MAKE_CONFIRM=JoystickButton3,Space
ITEM_MAKE_CLOSE=JoystickButton1
//아이템도감
ITEM_BOOK_CLOSE=JoystickButton1
//휴식창
REST_SELECT_SLEEP=R,JoystickButton3
REST_SELECT_RECOVERY=F,JoystickButton2
REST_SELECT_FIRST_AID=V,JoystickButton0
REST_CLOSE=JoystickButton1,S
//캐릭터장비창(CharacterEquipInfo)
CHARACTER_UNEQUIP=JoystickButton2,JoystickButton0,R
CHARACTER_MAKE=JoystickButton3,F
CHARACTER_SELECT_GIVE_UP=JoystickButton3
CHARACTER_GIVE_UP=JoystickButton0
CHARACTER_CLOSE=C,JoystickButton7,JoystickButton1
//생존자창
ALIVELIST_SCROLL_VERTICAL=Vertical,L_Vertical
ALIVELIST_CLOSE=Tab,JoystickButton6
//캐스팅창
CASTRING_CANCLE=JoystickButton1
//전투
BATTLE_ATTACK=JoystickButton0,A
BATTLE_COMBAT_ATTACK=JoystickButton3,Q
BATTLE_RUNAWAY=JoystickButton1,S
//해킹소캣발견
HACKING_USE_CODE=Space,JoystickButton0
HACKING_CLOSE=JoystickButton1
//시체
CORPSE_CLOSE=JoystickButton1
//채팅
CHAT_CLOSE=
//스마트커맨드
SMARTCOMMAND_HORIZONTAL=
SMARTCOMMAND_VERTICAL=
//게임오버
GAMEOVER_CONFIRM=JoystickButton0
//결과창
RESULT_CONFIRM=JoystickButton0
RESULT_CLOSE=JoystickButton1
RESULT_VIEW=JoystickButton3