17年11月13号更新内容,原文和机翻,什么?正统翻译?不存在的
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level 5
焉悲骸 楼主
原文如下:
Metal Base Parts
Metal base parts now randomly spawn over time around the game world
They are a lot harder to destroy than their wood or plated counterparts
They are very heavy and can only be towed back to your base using a vehicle that is capable of towing
Once a metal part is in your base and you detach it, then you can use the action menu on the part to either place it directly, or you can upgrade an existing wood/plated part of the same size
Towing
Most vehicles now have the ability to support towing metal parts
In this update towing only works for towing metal base parts - additional uses for towing will be added in future updates
A tow capable vehicle must have a Tow Cable item in its inventory in order to tow
The action menu will allow you to attach a metal part, or detach a currently attached part
Game
Fixed issue where characters could be stored in the database having 0 health, so they would always log in as a new spawn
Screen overlays are now hidden for most items in 3p view modes - some will stay be design
Fixed overlay issue when unwearing an item that would remove all overlays
Increased the number of tents that spawn in the world
Removed ability to store items in the quad bikes and the tractors
Fixed issue with newly spawned tents being removed after two days unless they were interacted with before then
Removed some unneeded network messages when a player is joining a server (slight optimization)
Damage log now outputs the 64-bit Steam ID
Slight ammo tracers added (only shooter can see them)
Fixed damage 10mm rounds did to bases (it wasn't being properly reduced)
Expanded hazard area on the caprice prefabs (on fire cars)
Only spawn persisted animals when a player is close to them (server optimization)
Pigs now drop "ham" meat that can be cooked or cured
Roosters now drop "chicken" meat that can be cooked
Server crash fix related to weapon zooming
Base Building
Parts are more accurately placed in the world, so they won't shift as much while being placed
Consolidated base verification code so parts won't fall on a server restart that were fine while the game was running
Server no longer verifies all bases on startup, so server restart times are faster
Parts that fall in the water are now removed
Plot signs and some parts now require a line of sight check to prevent them from being placed inside of solid objects, like rocks
To reduce floating sections of bases, base parts can only be placed on the terrain, rocks, or on top of another base part
Each base part adds 6 hours (was 12) to the duration the base will stay before being removed
Fixed issue with the !base command not working correctly with a newly placed plot sign
Fixed issue with newly placed plot signs not updating their decay time correctly until after a server restart
Curved walls are no longer craftable (will be added back in at a later date when they work well with our base building system)
Plated parts now require Scrap Metal to upgrade to or repair with, metal now uses Sheet Metal to repair
Tents
World tent limit increased to 20 tents
Tents no longer respawn instantly on server start, so players with a packed tent will have some time to place it
Tents no longer instantly respawn in the world when one is destroyed - they will spawn back in over a random time
Vehicles
Towing support added to most vehicles - requires use of the Tow Cable item
Horn no longer gets stuck on with no driver
Adjusted engine health on the armored trucks to make them slightly harder to destroy when shot from the front
Fixed entering tractor so it works correctly from both sides
Vehicles no longer instantly respawn in the world when one is destroyed - they will spawn back in over a random time
Fixed some configuration issues with the armored trucks
Items
Stairs crafting guides now spawn
Laser sight now turns off when removed from a weapon
Jack-O-Lantern light setup tweaked
Tow cable item added
Rotated Crossbow model so it spawns in oriented correctly (was on its side before)
THOR-12 auto-action 12-gauge shotgun added
Magazines added for THOR-12 - one for each ammo type - pellet, slug, beanbag
Several additional types of rotten food added
Berries consumable item added (pick them from berry bushes around the world)
Rotten vegetables added
Adjusted the food values on several consumable items
UI
Fixed hoodie icon that was incorrect
Added new tow cable slot to some vehicles
AI
Fixed raycast memory leak - fixes AI not seeing players at times
Adjusted physics size on some AI
Improved navmesh for both medium and large characters
Navmesh regenerated with new settings for better AI navigation
Many more AI spawn locations added around the map
AI spawns locations will now be correctly randomized while the server is running (was a static subset on each server start)
Animations
THOR-12 animation set added
Change firemode sound placeholder replaced with dedicated sound
Search container animations now don't make flashlight, maglite, and torch be lowered
For search animations, character will now rotate with camera so player doesn't snap once outro has finished
Search container animations changed to help with camera poking through objects
Second pass over grey wolf animations
Map
Fixed some spawn locations in the pawn shop
Fixed some spawn locations in the supermarket
Old, broken van models now replaced with a new SUV model
Metal base building part spawn locations added to the map
Berry bushes added around the map - can be harvested for berries to eat
More potential tent spawn locations added to the world
Models/Textures
Updated the physics proxy on the supermarket to more closely match the render mesh
2017年11月13日 12点11分 1
level 5
焉悲骸 楼主
机翻如下:
金属底座部分
金属基础部件现在随机地在游戏世界中繁殖。
它们比木头或镀金的要难摧毁。
它们非常重,只能用能够拖曳的车辆拖回基地。
一旦金属零件在你的底座上,然后你拆开它,你就可以使用零件上的动作菜单直接放置它,或者你可以升级现有的相同尺寸的木材/电镀零件。
牵引
大多数车辆现在有能力支持拖车金属零件。
在这次更新中,牵引只用于牵引金属基础部件,在将来的更新中将增加牵引的附加用途。
牵引车必须在其库存中有一个拖缆项目以便牵引。
动作菜单将允许您附上一个金属部分,或分离当前附加的部分。
游戏
固定的问题,字符可以存储在数据库中有0的健康,所以他们总是登录作为一个新的产卵。
屏幕覆盖现在隐藏在第三方视图模式-大多数项目有些要再设计
固定覆盖的问题时,耐磨的一个项目,会移除所有的覆盖
增加了在世界上产卵的帐篷的数量
取消了在四轮自行车和拖拉机上储存物品的能力
修正了新生成的帐篷在两天之后被移除的问题,除非他们在那时之前有过互动。
删除一些不必要的网络信息,当一个球员被加入一个服务器(轻微的优化)
损坏日志现在输出64位蒸汽ID
轻微的弹药跟踪添加(只有射手可以看到他们)
固定伤害10毫米回合做基地(它没有被适当减少)
扩大危险区在反复无常的预设(消防车)
只有在玩家接近它们时才会产生持久化的动物(服务器优化)
猪现在放下火腿肉可以煮熟或治愈。
公鸡现在滴“鸡”肉,煮熟即可
服务器崩溃修复与武器变焦有关
基地建设
零件在世界上放置得更准确,所以放置时不会移动太多。
巩固基础验证代码,使部分不会落在服务器重新启动,这是罚款,而游戏运行
服务器不再验证启动时的所有基础,因此服务器重启时间更快。
掉在水里的部分现在被移除了。
情节标志和一些部分现在需要一个视线检查,以防止他们被放置在固体物体,如岩石。
为了减少基地的浮动部分,基地部分只能放在地形,岩石,或在另一个基础部分的顶部。
每一个基本部分增加6小时(为12),在被移除之前基地停留的时间。
修正问题!基本命令不能正确使用新放置的绘图符号
固定问题与新放置的阴谋标志不及时更新他们的衰减时间,直到服务器重新启动。
弯曲的墙壁不再制作(将重新添加在稍后的日期时,他们的工作以及与我们的基地建设系统)
电镀零件现在需要报废金属升级或修理,金属现在使用钣金修复。
帐篷
世界帐篷上限增加到20个帐篷
帐篷不再重生立即在服务器启动,所以一个挤满帐篷的球员会有一些时间来把它
帐篷不再立即重生在世界的时候,一个破坏他们能够回到在一个随机的时间
车辆
大多数车辆的拖缆支撑需要使用拖缆项目。
霍恩不再被困在没有司机
调整发动机的装甲车的健康,使他们稍微难以摧毁时,从前面开枪。
固定进入拖拉机,使其从两侧正常工作。
车辆不再立即重生在世界的时候,一个破坏他们能够回到在一个随机的时间
修正了装甲车的一些配置问题
项目
楼梯制作指南现在产卵
激光瞄准镜现在从武器上脱落。
南瓜灯的光源设置调整
增加电缆项目
旋转弩模型因此滋生在导向正确(对侧前)
thor-12汽车行动12口径的猎枪加
对于thor-12 -每一个弹药型颗粒,塞添加杂志,豆子
添加了几种腐烂的食物
浆果消费品添加(从世界各地的浆果灌木采摘他们)
腐烂的蔬菜加
调整几种消耗品的食物价值
UI
固定的连帽衫的图标是不
正确的

在一些车辆上增加了新的电缆槽
人工智能
固定在内存泄漏-修正AI没有看到球员的时候
调整一些AI的物理尺寸
对于中型和大型的特点改进的导航
导航网格再生新的设置更好的智能导航
更多的AI产卵地点添加周围的地图
AI产卵地点现在将正确的随机而运行的服务器(在每个服务器上启动一个静态的子集)
动画
thor-12动画设置添加
改变射击模式的声音与声音代替专用的占位符
搜索集装箱动画现在不让手电筒、maglite,火炬被降低
搜索阿尼
看不懂是吗?没关系~
我也看不太懂,瞎鸡脖玩就对了~
2017年11月13日 12点11分 2
level 13
补张图
2017年11月13日 13点11分 3
[滑稽]拖拉机中的原谅机
2017年11月13日 14点11分
level 5
焉悲骸 楼主
[啊]我擦,被抄家了,小木屋都不放过,还很嫌弃的丢了满地枪。。。
2017年11月13日 14点11分 4
level 10
你在哪个服玩
2017年11月14日 03点11分 5
[啊]JP1还有挂,而且挂抄挂的家,我路过捡了一背包的556子弹还有两把满配的步枪...然后被人远距离秒了...感觉丢了几个亿...
2017年11月14日 03点11分
level 8
拿去用谷歌翻译会通顺很多
2017年11月27日 07点11分 6
1