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无上无念
楼主
We've just pushed the 1.06 update on all platforms and it will be rolling out today! Sorry for the delay on this, a couple of bugs took a little longer than expected. Full patch notes are below, the main bugfixes are the powers/items loss issue, crashes during bosses cutscenes, and disconnects during Combat Trials which should happen far less frequently now.
If you have new issues after this update, or that previous issues are still happening, please let us know at [email protected], indicating which region you're playing from!
We know that it can be frustrating to get duplicates as rewards in Combat Trials, and we wanted to thank everyone for their support until now, so we've added new masks in the Guidance HUB; rest assured we're also working hard at reworking the loot system and the end-game rewards, but in the meantime, we wanted to make new masks available to everyone. These masks are inspired by Devolver games, and we think they're pretty cool, so we hope you like them too ! These masks won't be there forever, so grab them while you can :)
Thanks again,
Sloclap Team
Patch 1.06 / September 20, 2017
Code
Fixed power loss issue (powers will be given back to the player)
Optimization
Fixed bugs in schools menu
Fixed item loss issue in inventory menu
Fixed crash in cutscene
Improved Combat Trials disconnection issue
General Stability improvement
Design
Special abilities
absorb successful :
increase ghost damage refill (x2)
decrease stamina bonus (50 -> 20)
add +20 protection during 5s
Avoid successful :
decrease stamina bonus (40 -> 35) increase stamina cost 5 -> 10
Character avoided :
Decrease stamina refill (x0.3) during 1.5s
Stamina malus (-10)
Parry successful :
decrease stamina bonus (30 -> 15)
Stagger style :
decrease range of side special attacks (190 -> 145)
Attacks
Decrease range and impact on guard of fastest attacks
Increase impact on guard of Breaking attacks
1v1
health refill on kill now take in account the health ratio of both players at the beginning of the round
Others
Increase weight/mobility impact on stamina
Increase dodge iFrames (2 -> 4)
Keep shards after death
shockwave :
cost 2 shards
decrease range
add stamina bonus + boost stamina refill during 5s
Exploration
Decreased maximum number of enemy AIs spawned at the same time
Improved some enemy AIs detection range
Fixed navigation issue in Oratian Quarter zone
1v1
Fixed out of bounds issue in Adalian Columbary arena
Modification on the cross arena
UI
"Victory" & "Defeat" localised
Corrected misspelled english texts
Fixed cut off localised texts
School creation: added notification confirmation when school is successfully created
Social menu: "offline"/"online" information replaced by a colored dot
Art
NEW: Added six unique masks in the Guidance Bridge, inspired by Devolver Digital games
Collision and navigation bugfixes
Performance Optimization
Audio
NEW: Added two new tracks to 1v1 Game Mode
NEW: added variety on foleys
Sound corruption issue improvement
Patch 1.05 / September 8, 2017- Various improvements to server connection and matchmaking
- Added double save to avoid complete progression loss if a save get corrupted
- Bug fixes when joining a school
- Fixed bug where Achievements wouldn’t be unlocked on Steam and PS4.
- Beat an AI to unlock your due achievements, there could be a small delay before the achievement pops :)
- Cross-region invitations added
- Fixed Boss progression not being updated (For now, this fix only works for bosses, we’re still working on fixing the Marked Ones progression issue. We apologize about this issue and are still investigating.
Improved overall stability)
Patch 1.03 / August 31, 2017
- Crash fix related to combo edition
- Engine crash fixes than can produce corrupted save data
- Crash fix on dialog
- Improved overall game stability
- Fixed save data corruption issue
2017年09月21日 01点09分
1
If you have new issues after this update, or that previous issues are still happening, please let us know at [email protected], indicating which region you're playing from!
We know that it can be frustrating to get duplicates as rewards in Combat Trials, and we wanted to thank everyone for their support until now, so we've added new masks in the Guidance HUB; rest assured we're also working hard at reworking the loot system and the end-game rewards, but in the meantime, we wanted to make new masks available to everyone. These masks are inspired by Devolver games, and we think they're pretty cool, so we hope you like them too ! These masks won't be there forever, so grab them while you can :)
Thanks again,
Sloclap Team
Patch 1.06 / September 20, 2017
Code
Fixed power loss issue (powers will be given back to the player)
Optimization
Fixed bugs in schools menu
Fixed item loss issue in inventory menu
Fixed crash in cutscene
Improved Combat Trials disconnection issue
General Stability improvement
Design
Special abilities
absorb successful :
increase ghost damage refill (x2)
decrease stamina bonus (50 -> 20)
add +20 protection during 5s
Avoid successful :
decrease stamina bonus (40 -> 35) increase stamina cost 5 -> 10
Character avoided :
Decrease stamina refill (x0.3) during 1.5s
Stamina malus (-10)
Parry successful :
decrease stamina bonus (30 -> 15)
Stagger style :
decrease range of side special attacks (190 -> 145)
Attacks
Decrease range and impact on guard of fastest attacks
Increase impact on guard of Breaking attacks
1v1
health refill on kill now take in account the health ratio of both players at the beginning of the round
Others
Increase weight/mobility impact on stamina
Increase dodge iFrames (2 -> 4)
Keep shards after death
shockwave :
cost 2 shards
decrease range
add stamina bonus + boost stamina refill during 5s
Exploration
Decreased maximum number of enemy AIs spawned at the same time
Improved some enemy AIs detection range
Fixed navigation issue in Oratian Quarter zone
1v1
Fixed out of bounds issue in Adalian Columbary arena
Modification on the cross arena
UI
"Victory" & "Defeat" localised
Corrected misspelled english texts
Fixed cut off localised texts
School creation: added notification confirmation when school is successfully created
Social menu: "offline"/"online" information replaced by a colored dot
Art
NEW: Added six unique masks in the Guidance Bridge, inspired by Devolver Digital games
Collision and navigation bugfixes
Performance Optimization
Audio
NEW: Added two new tracks to 1v1 Game Mode
NEW: added variety on foleys
Sound corruption issue improvement
Patch 1.05 / September 8, 2017- Various improvements to server connection and matchmaking
- Added double save to avoid complete progression loss if a save get corrupted
- Bug fixes when joining a school
- Fixed bug where Achievements wouldn’t be unlocked on Steam and PS4.
- Beat an AI to unlock your due achievements, there could be a small delay before the achievement pops :)
- Cross-region invitations added
- Fixed Boss progression not being updated (For now, this fix only works for bosses, we’re still working on fixing the Marked Ones progression issue. We apologize about this issue and are still investigating.
Improved overall stability)
Patch 1.03 / August 31, 2017
- Crash fix related to combo edition
- Engine crash fixes than can produce corrupted save data
- Crash fix on dialog
- Improved overall game stability
- Fixed save data corruption issue