level 10
We've just released a new update. Highlights include the promised Hardcore Mode, TrackIR support and fully customizable controls for HOTAS, Joysticks and Gamepads.
Here's the complete list of changes:
我们刚刚发布了一个新的更新。亮点包括承诺的Hardcore模式,TrackIR支持和HOTAS,操纵杆和游戏手柄的完全可定制的控件。
以下是更改的完整列表:
2017年08月18日 02点08分
2
level 10
New Features
Added Hardcore Mode
Windows (64bit): Added Joystick and HOTAS support
Windows: New controls menu to freely configure Mouse/Keyboard, Gamepad and other input
Windows: Added TrackIR support
VR: Added mouse / keyboard support
Added new languages: Chinese (Traditional), Japanese, Korean
Added a spectator camera that can be activated during Action Freeze mode
Added basic colorblind option affecting HUD marker colors
Added option to select the anti-aliasing method (Off / FXAA / Temporal AA)
Added option to change the screen percentage in non-VR mode
Added option to toggle Motion Blur
Added option to toggle Chromatic Aberration
Mac: Steam Achievements and backer rewards (via Steam) now working on Mac
2017年08月18日 02点08分
4
level 10
新功能
添加了硬核模式
Windows(64bit):添加了操纵杆和HOTAS支持
Windows:新的控件菜单可以自由配置鼠标/键盘,游戏手柄和其他输入
Windows:添加了TrackIR支持
VR:增加了鼠标/键盘支持
添加新的语言:中文(繁体),日语,韩语
添加了可以在动作冻结模式下激活的观众摄像机
添加了基本的colorblind选项影响HUD标记颜色
添加选项以选择抗锯齿方法(Off / FXAA / Temporal AA)
添加了在非VR模式下更改屏幕百分比的选项
添加选项来切换运动模糊
添加选项来切换色差
Mac:Steam现在在Mac上工作的Steam成就和支持者奖励(通过Steam)
2017年08月18日 02点08分
5
level 10
Tweaks
Buffed Gunship: Starts stronger (more hitpoints, more armor, more energy regeneration, increased boost) but ends up with same values as before when fully perked
Slightly reduced enemy accuracy on "Hard" difficulty
Increased HUD visibility when sensors are damaged
Slightly reduced Okkar Drone burst duration
Slightly reduced Coil Gun spread
Destroyed ships no longer deal collision damage while tai
lsp
inning
Show message when fuel limit is reached
Show current cooldown of devices, secondary weapons ammo and consumables amount in selection wheel
Increased Temporal Anti-Aliasing sharpness
Updated tonemapper and color grading to work with UE4.16
Added a "fully mined" indication sound
Used a special warning sound for silo missiles
VR: You can now reset your camera orientation via the gamepad by holding down [Select]
VR: Decreased the size of the mission markers
VR: The Oculus Rift mirror window is now undistorted
VR: Added "aim with headtracking" option to keyboard options menu
VR: Disabled VSync and FOV options in the display options menu, since they should never be modified for VR
VR: Enabled monoscopic far field rendering, which should improve performance a bit
VR: The sensor damage screen effects are now disabled while the player is in a menu
VR: You can now reset the device orientation during cinematics playback
VR: Added some missing UI animations
2017年08月18日 02点08分
6
level 10
调整
缓冲武装直升机:开始更强(更多的生命值,更多的装甲,更多的能量再生,增加的提振),但最终与以前相同的价值观,当完全感谢
在“硬”难度上略微降低敌人的准确率
当传感器损坏时,HUD可见度提高
稍微减少Okkar无人机爆发持续时间
稍微降低线圈枪传播
摧毁的船舶在尾桨时不再发生碰撞伤害
当达到燃油限制时显示消息
显示设备的当前冷却时间,辅助武器弹药和消耗品量在选择轮中
增加时间抗锯齿的锐度
更新tonemapper和颜色分级与UE4.16一起工作
添加了“完全开采”指示声
对筒仓导弹使用特殊警告声
VR:您现在可以通过按住[选择]来通过游戏手柄重置相机方向
VR:减少任务标记的大小
VR:Oculus Rift镜像窗口现在没有失真
VR:在键盘选项菜单中添加了“追踪目标”选项
VR:在显示选项菜单中禁用VSync和FOV选项,因为它们不应该被修改为VR
VR:启用单视场远场渲染,这应该提高性能一点
VR:当播放器处于菜单中时,传感器损坏屏幕效果现在被禁用
VR:您现在可以在影院播放期间重置设备方向
VR:添加了一些缺少UI动画
2017年08月18日 02点08分
7
level 10
Bugfixes
Fixed a bug where clones would not spawn again if once killed and then exited out of the run and continued
Fixed infinite loop bug when selecting previous consumables if there is an empty slot at the end
Fixed Okkar Corvette Mk2 plasma cannons not becoming friendly when Corvette gets mainframe-overridden
Fixed Missile Turret device not all stats being displayed
Fixed thermal beam not being affected by sound fx volume settings
Fixed wrong Gunship device slot amount showing in perks screen
Fixed "Scanning..." message occasionally not being removed
Fixed Okkar forces and Warships jumping in with Low Profile Glyph equipped during story missions
Fixed fuel being restored after a jumpgate jump when having the Fuel Conservation glyph equipped
Fixed teleporter device wall hack
VR: Fixed an issue with some HUD widgets still being visible in menus
VR: Fixed that you could apply the resolution/FOV in the display options which would then get loaded in non-VR mode
VR: Fixed that you could enter the action freeze mode via the keyboard, resulting in a black screen
VR: Fixed the positioning of the aiming assist marker
VR: Fixed a slightly offset crosshair when "aim with headtracking" was selected
VR: Fixed that the crafting list widget didn't scroll correctly
VR: Fixed wrong positions of main menu / intro video when launching the game with an HTC Vive. This is a workaround for a SteamVR plugin bug that slightly increases loading times with HTC Vive headsets.
VR: Fixed that the game would lose input focus when Alt+Tabbing out of the game window or clicking anywhere else
VR: Fixed a hanger that could occur when resetting the run or game from the options menu
VR: Fixed invisible health bar of the final boss
VR: Fixed that you could open the system menu while jumping
VR: Fixed a rare crash that could occur when approaching traders or service stations that are about to jump away
2017年08月18日 02点08分
8