level 11
黎卓心
楼主

The is the place to create and/or modify your character : skeleton, skinning, Bind Pose, etc.这视窗用来制作及修改你的角色:骨架,蒙皮,绑定,等。
Rigging Part蒙皮部分
Let's discover the tools of this part:探索下工具
Character Bank: Listing all characters and their poses.
角色银行:列示了所有角色和各自的姿势。
Joint Window: The place to build your skeleton.
节点窗口:生成骨架的地方。
Skinning Window: The place to bind your skinning.
蒙皮窗口:绑定皮肤的地方。
Skin Atelier: The place to edit your skinning weights (using the Skin Painter or directly editing vertices).
皮肤画室:编辑皮肤顶点权重值的地方。
IK Window: The place to add our custom IK solver.
反向动力学窗口:放置IK解算器的地方
Spinner (Rigging Part): Few differences with the Spinner in Animation part.
调节器(蒙皮部分):与动画部分的调节器稍有不同。
Picker Window (Rigging Part): Few differences with the Picker in Animation part.
检视器窗口(蒙皮部分):与动画部分的检视器稍有不同。
Tree Window: Our scene explorer.
树型图窗口:场景浏览
Properties Window: Object properties
属性窗口:物体属性
